DragonNest/Common/EternityEngine/HighResolutionCapture.h

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#pragma once
class CHighResolutionCapture
{
public:
CHighResolutionCapture();
virtual ~CHighResolutionCapture();
void Capture( const char *szFilePrefix, int nWidth = INT_MAX, int nHeight = INT_MAX );
void BeginCapture();
void EndCapture();
void SetClearColor( DWORD dwColor ) { m_dwClearColor = dwColor; }
protected:
CEtColorAdjustTexFilter *m_pColorAdjFilter;
DWORD m_dwClearColor;
bool m_bCapture;
std::string m_szFilePrefix;
EtTextureHandle m_hRenderTarget;
EtDepthHandle m_hDepthTarget;
EtTextureHandle m_hTempTarget;
float m_fTempAspectRatio;
};