2024-12-21 10:04:04 +08:00
# include "StdAfx.h"
# include "DNGuildTask.h"
# include "DNConnection.h"
# include "DNSQLConnectionManager.h"
# include "DNSQLMembership.h"
# include "DNSQLWorld.h"
# include "DNExtManager.h"
# include "Log.h"
CDNGuildTask : : CDNGuildTask ( CDNConnection * pConnection )
: CDNMessageTask ( pConnection )
{
}
CDNGuildTask : : ~ CDNGuildTask ( void )
{
}
void CDNGuildTask : : OnRecvMessage ( int nThreadID , int nMainCmd , int nSubCmd , char * pData )
{
CDNSQLMembership * pMembershipDB = NULL ;
CDNSQLWorld * pWorldDB = NULL ;
int nRet = ERROR_DB ;
switch ( nSubCmd )
{
case QUERY_DISMISSGUILD : // <20> <> <EFBFBD> <EFBFBD> <20> <> ü <20> <> û
{
TQDismissGuild * pGuild = reinterpret_cast < TQDismissGuild * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB ) {
TADismissGuild Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nRetCode = ERROR_DB ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . nCharacterDBID = pGuild - > nCharacterDBID ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . nRetCode = pWorldDB - > QueryDismissGuild ( pGuild , & Guild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( Guild ) ) ;
if ( ERROR_NONE ! = Guild . nRetCode ) {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [ADBID:%u CDBID:%lld] [QUERY_DISMISSGUILD:%d] Query Error (Ret:%d) \r \n " , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , pGuild - > cWorldSetID , Guild . nRetCode ) ;
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [ADBID:%u CDBID:%lld] [QUERY_DISMISSGUILD:%d] pWorldDB not found \r \n " , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , pGuild - > cWorldSetID ) ;
}
}
break ;
case QUERY_ADDGUILDMEMBER : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ߰<EFBFBD> <20> <> û
{
TQAddGuildMember * pGuild = reinterpret_cast < TQAddGuildMember * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB ) {
TAAddGuildMember Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nRetCode = ERROR_DB ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . nRetCode = pWorldDB - > QueryAddGuildMember ( pGuild , & Guild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( Guild ) ) ;
if ( ERROR_NONE ! = Guild . nRetCode ) {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [ADBID:%u CDBID:%lld] [QUERY_ADDGUILDMEMBER:%d] Query Error (Ret:%d) \r \n " , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , pGuild - > cWorldSetID , Guild . nRetCode ) ;
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [ADBID:%u CDBID:%lld] [QUERY_ADDGUILDMEMBER:%d] pWorldDB not found \r \n " , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , pGuild - > cWorldSetID ) ;
}
}
break ;
case QUERY_DELGUILDMEMBER : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> (Ż<> <C5BB> /<2F> ߹<EFBFBD> ) <20> <> û
{
TQDelGuildMember * pGuild = reinterpret_cast < TQDelGuildMember * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB ) {
TADelGuildMember Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nRetCode = ERROR_DB ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . nAccountDBID = pGuild - > nReqAccountDBID ;
Guild . nReqAccountDBID = pGuild - > nReqAccountDBID ;
Guild . nReqCharacterDBID = pGuild - > nReqCharacterDBID ;
Guild . nDelAccountDBID = pGuild - > nDelAccountDBID ;
Guild . nDelCharacterDBID = pGuild - > nDelCharacterDBID ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . bIsExiled = pGuild - > bIsExiled ;
# ifdef PRE_ADD_BEGINNERGUILD
Guild . bIsGraduateBeginnerGuild = pGuild - > bIsGraduateBeginnerGuild ;
# endif //#ifdef PRE_ADD_BEGINNERGUILD
Guild . nRetCode = pWorldDB - > QueryDelGuildMember ( pGuild , & Guild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( Guild ) ) ;
switch ( Guild . nRetCode )
{
case ERROR_NONE :
case 103241 : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ƴϰų<CFB0> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Դϴ<D4B4> .
break ;
default :
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nReqAccountDBID , pGuild - > nReqCharacterDBID , 0 , L " [ADBID:%u CDBID:%lld] [QUERY_DELGUILDMEMBER:%d] Query Error (Ret:%d) \r \n " , pGuild - > nReqAccountDBID , pGuild - > nReqCharacterDBID , pGuild - > cWorldSetID , Guild . nRetCode ) ;
break ;
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nReqAccountDBID , pGuild - > nReqCharacterDBID , 0 , L " [ADBID:%u CDBID:%lld] [QUERY_DELGUILDMEMBER:%d] pWorldDB not found \r \n " , pGuild - > nReqAccountDBID , pGuild - > nReqCharacterDBID , pGuild - > cWorldSetID ) ;
}
}
break ;
case QUERY_CREATEGUILD : // <20> <> <EFBFBD> <EFBFBD> â<> <C3A2> <20> <> û
{
TQCreateGuild * pGuild = reinterpret_cast < TQCreateGuild * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB ) {
TACreateGuild Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nRetCode = ERROR_DB ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nCharacterDBID = pGuild - > nCharacterDBID ;
_wcscpy ( Guild . wszGuildName , _countof ( Guild . wszGuildName ) , pGuild - > wszGuildName , ( int ) wcslen ( pGuild - > wszGuildName ) ) ;
Guild . nEstablishExpense = pGuild - > nEstablishExpense ;
Guild . nRetCode = pWorldDB - > QueryCreateGuild ( pGuild , & Guild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( Guild ) ) ;
switch ( Guild . nRetCode )
{
case ERROR_NONE :
case 103234 : // <20> ̹<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ̸<EFBFBD> <CCB8> Դϴ<D4B4> .
break ;
default :
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [ADBID:%u CDBID:%lld] [QUERY_CREATEGUILD:%d] Query Error (Ret:%d) \r \n " , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , pGuild - > cWorldSetID , Guild . nRetCode ) ;
break ;
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [ADBID:%u CDBID:%lld] [QUERY_CREATEGUILD:%d] pWorldDB not found \r \n " , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , pGuild - > cWorldSetID ) ;
}
}
break ;
case QUERY_CHANGEGUILDINFO : // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> û
{
TQChangeGuildInfo * pGuild = reinterpret_cast < TQChangeGuildInfo * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
TAChangeGuildInfo Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nRetCode = ERROR_DB ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nCharacterDBID = pGuild - > nCharacterDBID ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . btGuildUpdate = pGuild - > btGuildUpdate ;
Guild . nInt1 = pGuild - > nInt1 ;
Guild . nInt2 = pGuild - > nInt2 ;
Guild . nInt3 = pGuild - > nInt3 ;
Guild . nInt4 = pGuild - > nInt4 ;
Guild . biInt64 = pGuild - > biInt64 ;
Guild . nCurCommonPoint = pGuild - > nAddCommonPoint ;
_wcscpy ( Guild . Text , _countof ( Guild . Text ) , pGuild - > Text , ( int ) wcslen ( pGuild - > Text ) ) ;
switch ( pGuild - > btGuildUpdate )
{
case GUILDUPDATE_TYPE_NOTICE : // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
{
Guild . nRetCode = pWorldDB - > QueryChangeGuildInfoNotice ( pGuild , & Guild ) ;
}
break ;
case GUILDUPDATE_TYPE_ROLEAUTH : // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
{
Guild . nRetCode = pWorldDB - > QueryChangeGuildInfoRoleAuth ( pGuild , & Guild ) ;
}
break ;
# if defined( PRE_ADD_GUILD_EASYSYSTEM )
case GUILDUPDATE_TYPE_HOMEPAGE :
{
Guild . nRetCode = pWorldDB - > QueryChangeGuildInfoHomePage ( pGuild , & Guild ) ;
}
break ;
# endif
default :
break ;
}
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( Guild ) ) ;
if ( ERROR_NONE ! = Guild . nRetCode ) {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [ADBID:%u CDBID:%lld] [QUERY_CHANGEGUILDINFO:%d/%d] Query Error (Ret:%d) \r \n " , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , pGuild - > cWorldSetID , pGuild - > btGuildUpdate , Guild . nRetCode ) ;
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [ADBID:%u CDBID:%lld] [QUERY_CHANGEGUILDINFO:%d/%d] pWorldDB not found \r \n " , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , pGuild - > cWorldSetID , pGuild - > btGuildUpdate ) ;
}
}
break ;
case QUERY_CHANGEGUILDMEMBERINFO : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> û
{
TQChangeGuildMemberInfo * pGuild = reinterpret_cast < TQChangeGuildMemberInfo * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB ) {
TAChangeGuildMemberInfo Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nRetCode = ERROR_DB ;
Guild . nAccountDBID = pGuild - > nReqAccountDBID ;
Guild . nReqAccountDBID = pGuild - > nReqAccountDBID ;
Guild . nReqCharacterDBID = pGuild - > nReqCharacterDBID ;
Guild . nChgAccountDBID = pGuild - > nChgAccountDBID ;
Guild . nChgCharacterDBID = pGuild - > nChgCharacterDBID ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . btGuildMemberUpdate = pGuild - > btGuildMemberUpdate ;
Guild . nInt1 = pGuild - > nInt1 ;
Guild . nInt2 = pGuild - > nInt2 ;
Guild . biInt64 = pGuild - > biInt64 ;
_wcscpy ( Guild . Text , _countof ( Guild . Text ) , pGuild - > Text , ( int ) wcslen ( pGuild - > Text ) ) ;
switch ( pGuild - > btGuildMemberUpdate )
{
case GUILDMEMBUPDATE_TYPE_INTRODUCE : // <20> ڱ<EFBFBD> <DAB1> Ұ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> (<28> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ڽ<EFBFBD> )
{
Guild . nRetCode = pWorldDB - > QueryChangeGuildMemberInfoIntroduce ( pGuild , & Guild ) ;
}
break ;
case GUILDMEMBUPDATE_TYPE_ROLE : // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> (<28> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> -> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ?)
{
Guild . nRetCode = pWorldDB - > QueryChangeGuildMemberInfoRole ( pGuild , & Guild ) ;
}
break ;
case GUILDMEMBUPDATE_TYPE_GUILDMASTER : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> (<28> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> -> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ?)
{
Guild . nRetCode = pWorldDB - > QueryChangeGuildMemberInfoGuildMaster ( pGuild , & Guild ) ;
}
break ;
default :
break ;
}
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( Guild ) ) ;
if ( ERROR_NONE ! = Guild . nRetCode )
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nReqAccountDBID , pGuild - > nReqCharacterDBID , 0 , L " [ADBID:%u CDBID:%lld] [QUERY_CHANGEGUILDMEMBERINFO:%d/%d] Query Error (Ret:%d) \r \n " , pGuild - > nReqAccountDBID , pGuild - > nReqCharacterDBID , pGuild - > cWorldSetID , pGuild - > btGuildMemberUpdate , Guild . nRetCode ) ;
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nReqAccountDBID , pGuild - > nReqCharacterDBID , 0 , L " [ADBID:%u CDBID:%lld] [QUERY_CHANGEGUILDMEMBERINFO:%d/%d] pWorldDB not found \r \n " , pGuild - > nReqAccountDBID , pGuild - > nReqCharacterDBID , pGuild - > cWorldSetID , pGuild - > btGuildMemberUpdate ) ;
}
}
break ;
case QUERY_ADDGUILDHISTORY : // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> 丮 <20> ߰<EFBFBD> <20> <> û
{
TQAddGuildHistory * pGuild = reinterpret_cast < TQAddGuildHistory * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB ) {
nRet = pWorldDB - > QueryAddGuildHistory ( pGuild ) ;
if ( ERROR_NONE ! = nRet ) {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_ADDGUILDHISTORY:%d] Query Error (Ret:%d) \r \n " , pGuild - > cWorldSetID , nRet ) ;
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_ADDGUILDHISTORY:%d] pWorldDB not found \r \n " , pGuild - > cWorldSetID ) ;
}
}
break ;
case QUERY_GETGUILDHISTORYLIST : // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> 丮 <20> <> <EFBFBD> <EFBFBD> <20> <> û
{
TQGetGuildHistoryList * pGuild = reinterpret_cast < TQGetGuildHistoryList * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB ) {
TAGetGuildHistoryList Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nRetCode = ERROR_DB ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nCharacterDBID = pGuild - > nCharacterDBID ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . biIndex = pGuild - > biIndex ;
Guild . bDirection = pGuild - > bDirection ;
Guild . nRetCode = pWorldDB - > QueryGetGuildHistoryList ( pGuild , & Guild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( Guild ) ) ;
if ( ERROR_NONE ! = Guild . nRetCode ) {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [ADBID:%u CDBID:%lld] [QUERY_GETGUILDHISTORYLIST:%d] Query Error (Ret:%d) \r \n " , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , pGuild - > cWorldSetID , Guild . nRetCode ) ;
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [ADBID:%u CDBID:%lld] [QUERY_GETGUILDHISTORYLIST:%d] pWorldDB not found \r \n " , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , pGuild - > cWorldSetID ) ;
}
}
break ;
case QUERY_INVITEGUILDMEMBER : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʴ<EFBFBD> <20> <> û
{
TQInviteGuildMember * pPacket = reinterpret_cast < TQInviteGuildMember * > ( pData ) ;
TQGetGuildInfo * pGuild = reinterpret_cast < TQGetGuildInfo * > ( & pPacket - > GuildInfo ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB ) {
std : : vector < TGuildMember > vGuildMember ;
vGuildMember . clear ( ) ;
TAInviteGuildMember Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nRetCode = ERROR_DB ;
Guild . nAccountDBID = pPacket - > nAccountDBID ;
Guild . nToSessionID = pPacket - > nToSessionID ;
Guild . GuildInfo . nRetCode = ERROR_DB ;
Guild . GuildInfo . nAccountDBID = pPacket - > nAccountDBID ;
Guild . GuildInfo . cWorldSetID = pPacket - > cWorldSetID ;
Guild . GuildInfo . nGuildDBID = pGuild - > nGuildDBID ;
Guild . GuildInfo . nRetCode = pWorldDB - > QueryGetGuildInfo ( pGuild - > nGuildDBID , pGuild - > cWorldSetID , & Guild . GuildInfo ) ;
if ( ERROR_NONE = = Guild . GuildInfo . nRetCode & & pGuild - > bNeedMembList )
{
Guild . GuildInfo . nRetCode = pWorldDB - > QueryGetGuildMemberList ( pGuild - > nGuildDBID , pGuild - > cWorldSetID , vGuildMember ) ;
}
Guild . nRetCode = Guild . GuildInfo . nRetCode ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( Guild ) ) ;
if ( Guild . GuildInfo . nRetCode = = ERROR_NONE )
{
TAGetGuildMember GuildMember ;
memset ( & GuildMember , 0 , sizeof ( GuildMember ) ) ;
GuildMember . nRetCode = Guild . GuildInfo . nRetCode ;
GuildMember . nGuildDBID = pGuild - > nGuildDBID ;
GuildMember . cWorldSetID = pGuild - > cWorldSetID ;
GuildMember . bFirstPage = true ;
int nPacketSize = ( sizeof ( TAGetGuildMember ) - sizeof ( GuildMember . MemberList ) ) ;
int nMaxSendMember = ( ( SERVERDETACHPACKETSIZE ) - nPacketSize ) / sizeof ( GuildMember . MemberList [ 0 ] ) ;
if ( nMaxSendMember > SENDGUILDMEMBER_MAX )
nMaxSendMember = SENDGUILDMEMBER_MAX ;
for ( std : : vector < TGuildMember > : : iterator itor = vGuildMember . begin ( ) ; itor ! = vGuildMember . end ( ) ; itor + + )
{
GuildMember . MemberList [ GuildMember . nCount + + ] = * itor ;
if ( GuildMember . nCount > = nMaxSendMember )
{
if ( itor + 1 = = vGuildMember . end ( ) )
GuildMember . bEndPage = true ;
int nSize = ( sizeof ( TAGetGuildMember ) - sizeof ( GuildMember . MemberList ) ) + ( sizeof ( GuildMember . MemberList [ 0 ] ) * GuildMember . nCount ) ;
m_pConnection - > AddSendData ( nMainCmd , QUERY_GET_GUILDMEMBER , reinterpret_cast < char * > ( & GuildMember ) , nSize ) ;
GuildMember . nCount = 0 ;
memset ( GuildMember . MemberList , 0 , sizeof ( GuildMember . MemberList ) ) ;
GuildMember . bFirstPage = false ;
}
}
if ( GuildMember . nCount > 0 )
{
GuildMember . bEndPage = true ;
int nSize = ( sizeof ( TAGetGuildMember ) - sizeof ( GuildMember . MemberList ) ) + ( sizeof ( GuildMember . MemberList [ 0 ] ) * GuildMember . nCount ) ;
m_pConnection - > AddSendData ( nMainCmd , QUERY_GET_GUILDMEMBER , reinterpret_cast < char * > ( & GuildMember ) , nSize ) ;
}
}
if ( ERROR_NONE ! = Guild . nRetCode ) {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GETGUILDINFO:%d/%d] Query Error (Ret:%d) \r \n " , pGuild - > cWorldSetID , pGuild - > bNeedMembList , Guild . nRetCode ) ;
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GETGUILDINFO:%d] pWorldDB not found \r \n " , pGuild - > cWorldSetID ) ;
}
}
break ;
case QUERY_MOVE_ITEM_IN_GUILDWARE : // <20> <> <EFBFBD> <EFBFBD> â<EFBFBD> <C3A2> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ̵<EFBFBD>
{
TQMoveItemInGuildWare * pGuild = reinterpret_cast < TQMoveItemInGuildWare * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB ) {
TAMoveItemInGuildWare Guild ;
memset ( & Guild , 0 , sizeof ( TAMoveItemInGuildWare ) ) ;
Guild . nRetCode = pWorldDB - > QueryMoveItemInGuildWare ( pGuild , & Guild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAMoveItemInGuildWare ) ) ;
switch ( Guild . nRetCode )
{
case ERROR_NONE :
case 103269 : // <20> <> <EFBFBD> <EFBFBD> â<> <C3A2> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Split <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> â<> <C3A2> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> εǾ<CEB5> <20> <> <EFBFBD> <EFBFBD> <20> ʰų<CAB0> Lock<63> Ǿ<EFBFBD> <20> ֽ<EFBFBD> <D6BD> ϴ<EFBFBD> .
case 103270 : // <20> <> <EFBFBD> <EFBFBD> â<> <C3A2> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Split <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʽ <EFBFBD> <CABD> ϴ<EFBFBD> .
case 103271 : // <20> <> <EFBFBD> <EFBFBD> â<> <C3A2> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Split <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ġ<EFBFBD> <C4A1> <EFBFBD> <EFBFBD> <20> ʽ <EFBFBD> <CABD> ϴ<EFBFBD> .
case 103272 : // Merge<67> <65> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 2<> <32> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> 1<> <31> <20> ̻<EFBFBD> <CCBB> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> â<> <C3A2> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> εǾ<CEB5> <20> <> <EFBFBD> <EFBFBD> <20> ʰų<CAB0> Lock<63> Ǿ<EFBFBD> <20> ֽ<EFBFBD> <D6BD> ϴ<EFBFBD> .
case 103273 : // @inbItemSerial<61> <6C> <20> ش<EFBFBD> <D8B4> ϴ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʽ <EFBFBD> <CABD> ϴ<EFBFBD> .
case 103274 : // @inbItemSerial<61> <6C> <20> ش<EFBFBD> <D8B4> ϴ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ġ<EFBFBD> <C4A1> <EFBFBD> <EFBFBD> <20> ʽ <EFBFBD> <CABD> ϴ<EFBFBD> .
case 103275 : // @inbMergeTargetItemSerial<61> <6C> <20> ش<EFBFBD> <D8B4> ϴ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʽ <EFBFBD> <CABD> ϴ<EFBFBD> .
case 103276 : // @inbMergeTargetItemSerial<61> <6C> <20> ش<EFBFBD> <D8B4> ϴ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ġ<EFBFBD> <C4A1> <EFBFBD> <EFBFBD> <20> ʽ <EFBFBD> <CABD> ϴ<EFBFBD> .
case 103255 : // <20> <> <EFBFBD> <EFBFBD> â<> <C3A2> <EFBFBD> <EFBFBD> <20> <> á<> <C3A1> <EFBFBD> ϴ<EFBFBD>
break ;
default :
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [ADBID:%u CDBID:%lld] [QUERY_MOVE_ITEM_IN_GUILDWARE:%d] Query Error \r \n " , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , Guild . nRetCode ) ;
break ;
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [QUERY_MOVEITEMINGUILDWARE:%d] pWorldDB not found \r \n " , pGuild - > cWorldSetID ) ;
}
}
break ;
case QUERY_MOVE_INVEN_TO_GUILDWARE : // <20> κ<EFBFBD> -> <20> <> <EFBFBD> <EFBFBD> â<EFBFBD> <C3A2> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ̵<EFBFBD>
{
TQMoveInvenToGuildWare * pGuild = reinterpret_cast < TQMoveInvenToGuildWare * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB ) {
TAMoveInvenToGuildWare Guild ;
nRet = pWorldDB - > QueryMoveInvenToGuildWare ( pGuild , & Guild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAMoveInvenToGuildWare ) ) ;
switch ( nRet )
{
case ERROR_NONE :
case 103170 : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʰų<CAB0> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> մϴ<D5B4> . (Split <20> <> <EFBFBD> <EFBFBD> )
case 103253 : // <20> <> <EFBFBD> <EFBFBD> â<> <C3A2> <EFBFBD> <EFBFBD> <20> ű<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʽ <EFBFBD> <CABD> ϴ<EFBFBD> .
case 103254 : // <20> <> <EFBFBD> <EFBFBD> â<> <C3A2> <EFBFBD> <EFBFBD> <20> ű<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ġ<EFBFBD> <C4A1> <EFBFBD> <EFBFBD> <20> ʽ <EFBFBD> <CABD> ϴ<EFBFBD> .
case 103255 : // <20> <> <EFBFBD> <EFBFBD> â<> <C3A2> <EFBFBD> <EFBFBD> <20> <> á<> <C3A1> <EFBFBD> ϴ<EFBFBD> .
case 103256 : // <20> <> <EFBFBD> <EFBFBD> â<> <C3A2> <EFBFBD> <EFBFBD> Merge<67> <65> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʽ <EFBFBD> <CABD> ϴ<EFBFBD> .
case 103257 : // <20> <> <EFBFBD> <EFBFBD> â<> <C3A2> <EFBFBD> <EFBFBD> Merge<67> <65> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ġ<EFBFBD> <C4A1> <EFBFBD> <EFBFBD> <20> ʽ <EFBFBD> <CABD> ϴ<EFBFBD> .
case 103258 : // <20> <> <EFBFBD> <EFBFBD> â<> <C3A2> <EFBFBD> <EFBFBD> Merge<67> <65> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʰų<CAB0> <20> ٸ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ڿ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> Lock<63> Ǿ<EFBFBD> <20> ֽ<EFBFBD> <D6BD> ϴ<EFBFBD> .
case 103259 : // <20> <> <EFBFBD> <EFBFBD> â<> <C3A2> <EFBFBD> <EFBFBD> <20> ű<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> κ<EFBFBD> <CEBA> 丮<EFBFBD> <E4B8AE> <20> <> <EFBFBD> εǾ<CEB5> <20> <> <EFBFBD> <EFBFBD> <20> ʽ <EFBFBD> <CABD> ϴ<EFBFBD> .
case 103292 : // <20> ŷ<EFBFBD> <C5B7> ҿ<EFBFBD> <20> <> <EFBFBD> ϵǾ<CFB5> <20> ִ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Դϴ<D4B4> .
break ;
default :
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [ADBID:%u CDBID:%lld] [QUERY_MOVE_INVEN_TO_GUILDWARE:%d] Query Error \r \n " , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , nRet ) ;
break ;
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [QUERY_MOVEITEMINGUILDWARE:%d] pWorldDB not found \r \n " , pGuild - > cWorldSetID ) ;
}
}
break ;
case QUERY_MOVE_GUILDWARE_TO_INVEN : // <20> <> <EFBFBD> <EFBFBD> â<EFBFBD> <C3A2> -> <20> κ<EFBFBD> <CEBA> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ̵<EFBFBD>
{
TQMoveGuildWareToInven * pGuild = reinterpret_cast < TQMoveGuildWareToInven * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB ) {
TAMoveGuildWareToInven Guild ;
nRet = pWorldDB - > QueryMoveGuildWareToInven ( pGuild , & Guild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAMoveGuildWareToInven ) ) ;
switch ( nRet )
{
case ERROR_NONE :
case 103170 :
case 103260 :
case 103261 :
case 103262 :
case 103263 :
case 103264 :
case 103265 :
case 103266 :
case 103267 :
break ;
default :
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [ADBID:%u CDBID:%lld] [QUERY_MOVE_GUILDWARE_TO_INVEN:%d] Query Error \r \n " , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , nRet ) ;
break ;
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [QUERY_MOVEITEMINGUILDWARE:%d] pWorldDB not found \r \n " , pGuild - > cWorldSetID ) ;
}
}
break ;
case QUERY_GUILDWARE_COIN : // <20> κ<EFBFBD> <-> â<> <C3A2> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ̵<EFBFBD>
{
TQGuildWareHouseCoin * pGuild = reinterpret_cast < TQGuildWareHouseCoin * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB ) {
TAGuildWareHouseCoin Guild ;
nRet = pWorldDB - > QueryModGuildCoin ( pGuild , & Guild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGuildWareHouseCoin ) ) ;
if ( ERROR_NONE ! = nRet ) {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [ADBID:%u CDBID:%lld] [QUERY_GUILDWARE_COIN:%d] Query Error \r \n " , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , nRet ) ;
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [QUERY_GUILDWARE_COIN:%d] pWorldDB not found \r \n " , pGuild - > cWorldSetID ) ;
}
}
break ;
case QUERY_GET_GUILDWAREINFO :
{
TQGetGuildWareInfo * pGuild = reinterpret_cast < TQGetGuildWareInfo * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
TAGetGuildWareInfo Guild ;
nRet = pWorldDB - > QueryGetGuildWareInfo ( pGuild , & Guild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildWareInfo ) ) ;
if ( ERROR_NONE ! = nRet ) {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GET_GUILDWAREINFO] Query Error Guild:%d Ret:%d \r \n " , pGuild - > nGuildDBID , nRet ) ;
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GET_GUILDWAREINFO:%d] pWorldDB not found \r \n " , pGuild - > cWorldSetID ) ;
}
}
break ;
case QUERY_SET_GUILDWAREINFO :
{
TQSetGuildWareInfo * pGuild = reinterpret_cast < TQSetGuildWareInfo * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
TASetGuildWareInfo Guild ;
nRet = pWorldDB - > QuerySetGuildWareInfo ( pGuild , & Guild ) ;
if ( ERROR_NONE ! = nRet ) {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_SET_GUILDWAREINFO:%d/%d] Query Error \r \n " ) ;
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_SET_GUILDWAREINFO:%d] pWorldDB not found \r \n " , pGuild - > cWorldSetID ) ;
}
}
break ;
case QUERY_GET_GUILDWAREHISTORY :
{
TQGetGuildWareHistory * pGuild = reinterpret_cast < TQGetGuildWareHistory * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
TAGetGuildWareHistory Guild ;
nRet = pWorldDB - > QueryGetGuildWareHistoryList ( pGuild , & Guild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildWareHistory ) ) ;
if ( ERROR_NONE ! = nRet ) {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [QUERY_GET_GUILDWAREHISTORY:%d/%d] Query Error \r \n " ) ;
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [QUERY_GET_GUILDWAREHISTORY:%d] pWorldDB not found \r \n " , pGuild - > cWorldSetID ) ;
}
}
break ;
case QUERY_CHANGEGUILDWARESIZE :
{
TQChangeGuildWareSize * pGuild = reinterpret_cast < TQChangeGuildWareSize * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
TAChangeGuildWareSize Guild ;
Guild . nRetCode = ERROR_DB ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nCharacterDBID = pGuild - > nCharacterDBID ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . wStorageSize = pGuild - > wStorageSize ;
Guild . nRetCode = pWorldDB - > QueryChangeGuildWareSize ( pGuild , & Guild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAChangeGuildWareSize ) ) ;
if ( ERROR_NONE ! = Guild . nRetCode ) {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [QUERY_CHANGEGUILDWARESIZE:%d/%d] Query Error (Ret:%d) \r \n " , Guild . nRetCode ) ;
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [QUERY_CHANGEGUILDWARESIZE:%d] pWorldDB not found \r \n " , pGuild - > cWorldSetID ) ;
}
}
break ;
case QUERY_CHANGEGUILDMARK :
{
TQChangeGuildMark * pGuild = reinterpret_cast < TQChangeGuildMark * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
TAChangeGuildMark Guild ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nCharacterDBID = pGuild - > nCharacterDBID ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . wGuildMark = pGuild - > wGuildMark ;
Guild . wGuildMarkBG = pGuild - > wGuildMarkBG ;
Guild . wGuildMarkBorder = pGuild - > wGuildMarkBorder ;
Guild . nRetCode = pWorldDB - > QueryChangeGuildMark ( pGuild , & Guild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAChangeGuildMark ) ) ;
if ( ERROR_NONE ! = Guild . nRetCode ) {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [QUERY_CHANGEGUILDMARK:%d/%d] Query Error \r \n " ) ;
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > nCharacterDBID , 0 , L " [QUERY_CHANGEGUILDMARK:%d] pWorldDB not found \r \n " , pGuild - > cWorldSetID ) ;
}
}
break ;
case QUERY_GETGUILDINFO : // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> û
{
TQGetGuildInfo * pGuild = reinterpret_cast < TQGetGuildInfo * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB ) {
std : : vector < TGuildMember > vGuildMember ;
vGuildMember . clear ( ) ;
TAGetGuildInfo Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nRetCode = ERROR_DB ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . nRetCode = pWorldDB - > QueryGetGuildInfo ( pGuild - > nGuildDBID , pGuild - > cWorldSetID , & Guild ) ;
if ( ERROR_NONE = = Guild . nRetCode & & pGuild - > bNeedMembList ) {
Guild . nRetCode = pWorldDB - > QueryGetGuildMemberList ( pGuild - > nGuildDBID , pGuild - > cWorldSetID , vGuildMember ) ;
}
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildInfo ) ) ;
if ( Guild . nRetCode = = ERROR_NONE )
{
TAGetGuildMember GuildMember ;
memset ( & GuildMember , 0 , sizeof ( GuildMember ) ) ;
GuildMember . nRetCode = Guild . nRetCode ;
GuildMember . nGuildDBID = pGuild - > nGuildDBID ;
GuildMember . cWorldSetID = pGuild - > cWorldSetID ;
GuildMember . bFirstPage = true ;
int nPacketSize = ( sizeof ( TAGetGuildMember ) - sizeof ( GuildMember . MemberList ) ) ;
int nMaxSendMember = ( ( SERVERDETACHPACKETSIZE ) - nPacketSize ) / sizeof ( GuildMember . MemberList [ 0 ] ) ;
if ( nMaxSendMember > SENDGUILDMEMBER_MAX )
nMaxSendMember = SENDGUILDMEMBER_MAX ;
for ( std : : vector < TGuildMember > : : iterator itor = vGuildMember . begin ( ) ; itor ! = vGuildMember . end ( ) ; itor + + )
{
GuildMember . MemberList [ GuildMember . nCount + + ] = * itor ;
if ( GuildMember . nCount > = nMaxSendMember )
{
if ( itor + 1 = = vGuildMember . end ( ) )
GuildMember . bEndPage = true ;
int nSize = ( sizeof ( TAGetGuildMember ) - sizeof ( GuildMember . MemberList ) ) + ( sizeof ( GuildMember . MemberList [ 0 ] ) * GuildMember . nCount ) ;
m_pConnection - > AddSendData ( nMainCmd , QUERY_GET_GUILDMEMBER , reinterpret_cast < char * > ( & GuildMember ) , nSize ) ;
GuildMember . nCount = 0 ;
memset ( GuildMember . MemberList , 0 , sizeof ( GuildMember . MemberList ) ) ;
GuildMember . bFirstPage = false ;
}
}
if ( GuildMember . nCount > 0 )
{
GuildMember . bEndPage = true ;
int nSize = ( sizeof ( TAGetGuildMember ) - sizeof ( GuildMember . MemberList ) ) + ( sizeof ( GuildMember . MemberList [ 0 ] ) * GuildMember . nCount ) ;
m_pConnection - > AddSendData ( nMainCmd , QUERY_GET_GUILDMEMBER , reinterpret_cast < char * > ( & GuildMember ) , nSize ) ;
}
}
if ( ERROR_NONE ! = Guild . nRetCode ) {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GETGUILDINFO:%d/%d] Query Error (Ret:%d) \r \n " , pGuild - > cWorldSetID , pGuild - > bNeedMembList , Guild . nRetCode ) ;
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GETGUILDINFO:%d] pWorldDB not found \r \n " , pGuild - > cWorldSetID ) ;
}
}
break ;
case QUERY_CHANGEGUILDNAME : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
{
TQChangeGuildName * pGuild = reinterpret_cast < TQChangeGuildName * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
TAChangeGuildName Guild ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . biItemSerial = pGuild - > biItemSerial ;
_wcscpy ( Guild . wszGuildName , _countof ( Guild . wszGuildName ) , pGuild - > wszGuildName , ( int ) wcslen ( pGuild - > wszGuildName ) ) ;
Guild . nRetCode = pWorldDB - > QueryModGuildName ( pGuild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAChangeGuildName ) ) ;
}
else
{
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_CHANGEGUILDNAME:%d] pWorldDB not found \r \n " , pGuild - > cWorldSetID ) ;
}
}
break ;
case QUERY_ENROLL_GUILDWAR : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> û
{
TQEnrollGuildWar * pGuild = reinterpret_cast < TQEnrollGuildWar * > ( pData ) ;
TAEnrollGuildWar Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . wScheduleID = pGuild - > wScheduleID ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryEnrollGuildWar ( pGuild , & Guild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_ENROLL_GUILDWAR:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAEnrollGuildWar ) ) ;
}
break ;
case QUERY_GET_GUILDWARSCHEDULE : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
{
TQGetGuildWarSchedule * pGuild = reinterpret_cast < TQGetGuildWarSchedule * > ( pData ) ;
TAGetGuildWarSchedule Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryGetGuildWarSchedule ( pGuild , & Guild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GET_GUILDWARSCHEDULE:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
if ( Guild . wScheduleID = = 0 )
Guild . wScheduleID = GUILDWARSCHEDULE_DEF ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildWarSchedule ) ) ;
}
break ;
case QUERY_GET_GUILDWARFINALSCHEDULE : // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
{
TQGetGuildWarFinalSchedule * pGuild = reinterpret_cast < TQGetGuildWarFinalSchedule * > ( pData ) ;
TAGetGuildWarFinalSchedule Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryGetGuildWarFinalSchedule ( pGuild , & Guild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GET_GUILDWARFINALSCHEDULE:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildWarFinalSchedule ) ) ;
}
break ;
case QUERY_ADD_GUILDWARPOINT : // <20> <> <EFBFBD> <EFBFBD> <20> ̼<EFBFBD> Ŭ<> <C5AC> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> Ʈ <20> <> <EFBFBD> <EFBFBD>
{
TQAddGuildWarPointRecodrd * pGuild = reinterpret_cast < TQAddGuildWarPointRecodrd * > ( pData ) ;
TAAddGuildWarPointRecodrd Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nRetCode = ERROR_DB ;
Guild . nOpeningPoint = pGuild - > nOpeningPoint ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . cTeamColorCode = pGuild - > cTeamColorCode ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryAddGuildWarPoint ( pGuild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > biCharacterDBID , 0 , L " [QUERY_ADD_GUILDWARPOINT:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TQAddGuildWarPointRecodrd ) ) ;
}
break ;
case QUERY_GET_GUILDWARPOINT : // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> Ʈ <20> <> ȸ
{
TQGetGuildWarPoint * pGuild = reinterpret_cast < TQGetGuildWarPoint * > ( pData ) ;
TAGetGuildWarPoint Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . cQueryType = pGuild - > cQueryType ;
Guild . nRetCode = ERROR_DB ;
Guild . biDBID = pGuild - > biDBID ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryGetGuildWarPoint ( pGuild , & Guild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GET_GUILDWARPOINT:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildWarPoint ) ) ;
}
break ;
case QUERY_GET_GUILDWARPOINT_PARTTOTAL : // <20> ι <EFBFBD> <CEB9> <EFBFBD> 1<> <31> <20> <> ȸ(<28> <> <EFBFBD> <EFBFBD> )
{
TQGetGuildWarPointPartTotal * pGuild = reinterpret_cast < TQGetGuildWarPointPartTotal * > ( pData ) ;
TAGetGuildWarPointPartTotal Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . cQueryType = pGuild - > cQueryType ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryGetGuildWarPointPartTotal ( pGuild , & Guild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > biCharacterDBID , 0 , L " [QUERY_GET_GUILDWARPOINT_PARTTOTAL:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildWarPointPartTotal ) ) ;
}
break ;
case QUERY_GET_GUILDWARPOINT_GUILD_PARTTOTAL : // <20> ι <EFBFBD> <CEB9> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
{
TQGetGuildWarPointGuildPartTotal * pGuild = reinterpret_cast < TQGetGuildWarPointGuildPartTotal * > ( pData ) ;
TAGetGuildWarPointGuildPartTotal Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . cQueryType = pGuild - > cQueryType ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryGetGuildWarPointGuildPartTotal ( pGuild , & Guild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GET_GUILDWARPOINT_GUILD_PARTTOTAL:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildWarPointGuildPartTotal ) ) ;
}
break ;
case QUERY_GET_GUILDWARPOINT_DAILY : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> ں<EFBFBD> 1<> <31>
{
TQGetGuildWarPointDaily * pGuild = reinterpret_cast < TQGetGuildWarPointDaily * > ( pData ) ;
TAGetGuildWarPointDaily Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryGetGuildWarPointDaily ( pGuild - > cWorldSetID , pGuild - > nAccountDBID , & Guild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GET_GUILDWARPOINT_DAILY:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildWarPointDaily ) ) ;
}
break ;
case QUERY_GET_GUILDWARPOINT_GUILD_TOTAL : // <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> Ʈ <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Ȳ(<28> <> <EFBFBD> ⼭ <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ȸ<EFBFBD> <C8B8> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> )
{
TQGetGuildWarPointGuildTotal * pGuild = reinterpret_cast < TQGetGuildWarPointGuildTotal * > ( pData ) ;
TAGetGuildWarPointGuildTotal Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . cQueryType = pGuild - > cQueryType ;
Guild . bMasterServer = pGuild - > bMasterServer ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryGetGuildWarPointGuildTotal ( pGuild , & Guild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GET_GUILDWARPOINT_GUILD_TOTAL:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildWarPointGuildTotal ) - ( sizeof ( SGuildWarPointGuildTotal ) * ( GUILDWAR_FINALS_TEAM_MAX - Guild . nTotalCount ) ) ) ;
}
break ;
case QUERY_GET_GUILDWARPOINT_RUNNING_TOTAL : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> Ȳ(24<32> <34> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> )
{
TQGetGuildWarPointRunningTotal * pGuild = reinterpret_cast < TQGetGuildWarPointRunningTotal * > ( pData ) ;
TAGetGuildWarPointRunningTotal Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryGetGuildWarPointRunningTotal ( pGuild , & Guild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GET_GUILDWARPOINT_RUNNING_TOTAL:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildWarPointRunningTotal ) - ( sizeof ( Guild . sGuildWarPointGuildTotal [ 0 ] ) * ( GUILDWAR_TRIAL_POINT_TEAM_MAX - Guild . nTotalCount ) ) ) ;
}
break ;
case QUERY_GET_GUILDWARPOINT_FINAL_REWARDS :
{
TQHeader * pGuild = reinterpret_cast < TQHeader * > ( pData ) ;
TAGetGuildWarPointFinalRewards Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryGetGuildWarFinalRewardPoint ( & Guild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GET_GUILDWARPOINT_FINAL_REWARDS:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildWarPointFinalRewards ) ) ;
}
break ;
case QUERY_ADD_GUILDWAR_FINAL_MATCHLIST : // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ǥ <20> <> <EFBFBD> <EFBFBD>
{
TQAddGuildWarFinalMatchList * pGuild = reinterpret_cast < TQAddGuildWarFinalMatchList * > ( pData ) ;
TAAddGuildWarFinalMatchList Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryAddGuildWarFinalMatchList ( pGuild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_ADD_GUILDWAR_FINAL_MATCHLIST:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAAddGuildWarFinalMatchList ) ) ;
}
break ;
case QUERY_ADD_GUILDWARPOPULARITYVOTE : // <20> α <EFBFBD> <20> <> ǥ <20> <> <EFBFBD> <EFBFBD>
{
TQAddGuildWarPopularityVote * pGuild = reinterpret_cast < TQAddGuildWarPopularityVote * > ( pData ) ;
TAAddGuildWarPopularityVote Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryAddGuildWarPopularityVote ( pGuild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > biCharacterDBID , 0 , L " [QUERY_ADD_GUILDWARPOPULARITYVOTE:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAAddGuildWarPopularityVote ) ) ;
}
break ;
case QUERY_GET_GUILDWARPOPULARITYVOTE : // <20> α <EFBFBD> <20> <> ǥ <20> <> <EFBFBD> <EFBFBD>
{
TQGetGuildWarPopularityVote * pGuild = reinterpret_cast < TQGetGuildWarPopularityVote * > ( pData ) ;
TAGetGuildWarPopularityVote Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . cQueryType = pGuild - > cQueryType ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryGetGuildWarPopularityVote ( pGuild , & Guild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > biCharacterDBID , 0 , L " [QUERY_GET_GUILDWARPOPULARITYVOTE:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildWarPopularityVote ) ) ;
}
break ;
case QUERY_ADD_GUILDWARFINALRESULTS : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
{
TQAddGuildWarFinalResults * pGuild = reinterpret_cast < TQAddGuildWarFinalResults * > ( pData ) ;
TAAddGuildWarFinalResults Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryAddGuildWarFinalResults ( pGuild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_ADD_GUILDWARFINALRESULTS:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAAddGuildWarFinalResults ) ) ;
}
break ;
case QUERY_GET_GUILDWARFINALRESULTS : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
{
TQGetGuildWarFinalResults * pGuild = reinterpret_cast < TQGetGuildWarFinalResults * > ( pData ) ;
TAGetGuildWarFinalResults Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryGetGuildWarFinalResults ( pGuild , & Guild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GET_GUILDWARFINALRESULTS:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildWarFinalResults ) ) ;
}
break ;
case QUERY_GET_GUILDWAR_PRE_WIN_GUILD : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
{
TQGetGuildWarPreWinGuild * pGuild = reinterpret_cast < TQGetGuildWarPreWinGuild * > ( pData ) ;
TAGetGuildWarPreWinGuild Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryGetGuildWarPreWinGuild ( pGuild , & Guild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GET_GUILDWARFINALRESULTS:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildWarPreWinGuild ) ) ;
}
break ;
case QUERY_ADD_GUILDWAR_REWARD_CHARACTER : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
{
TQAddGuildWarRewardCharacter * pGuild = reinterpret_cast < TQAddGuildWarRewardCharacter * > ( pData ) ;
TAAddGuildWarRewardCharacter Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . cRewardType = pGuild - > cRewardType ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryAddGuildWarRewarForCharacter ( pGuild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > biCharacterDBID , 0 , L " [QUERY_ADD_GUILDWAR_REWARD_CHARACTER:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAAddGuildWarRewardCharacter ) ) ;
}
break ;
case QUERY_GET_GUILDWAR_REWARD_CHARACTER : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
{
TQGetGuildWarRewardCharacter * pGuild = reinterpret_cast < TQGetGuildWarRewardCharacter * > ( pData ) ;
TAGetGuildWarRewardCharacter Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryGetGuildWarRewarForCharacter ( pGuild , & Guild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > biCharacterDBID , 0 , L " [QUERY_GET_GUILDWAR_REWARD_CHARACTER:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildWarRewardCharacter ) ) ;
}
break ;
case QUERY_ADD_GUILDWAR_REWARD_GUILD :
{
TQAddGuildWarRewardGuild * pGuild = reinterpret_cast < TQAddGuildWarRewardGuild * > ( pData ) ;
TAAddGuildWarRewardGuild Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . cRewardType = pGuild - > cRewardType ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryAddGuildWarRewarForGuild ( pGuild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_ADD_GUILDWAR_REWARD_GUILD:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAAddGuildWarRewardGuild ) ) ;
}
break ;
case QUERY_GET_GUILDWAR_REWARD_GUILD :
{
TQGetGuildWarRewardGuild * pGuild = reinterpret_cast < TQGetGuildWarRewardGuild * > ( pData ) ;
TAGetGuildWarRewardGuild Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . nRetCode = ERROR_DB ;
Guild . cQueryType = pGuild - > cQueryType ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryGetGuildWarRewarForGuild ( pGuild , & Guild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GET_GUILDWAR_REWARD_GUILD:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildWarRewardGuild ) ) ;
}
break ;
case QUERY_ADD_GUILDWAR_POINT_QUEUE : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> Ʈ <20> <> <EFBFBD> <EFBFBD> (<28> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Ʈ <20> <> <EFBFBD> <EFBFBD> )
{
TQAddGuildWarPointQueue * pGuild = reinterpret_cast < TQAddGuildWarPointQueue * > ( pData ) ;
TAHeader Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryAddGuildWarPointQueue ( pGuild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_ADD_GUILDWAR_POINT_QUEUE:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAHeader ) ) ;
}
break ;
case QUERY_ADD_GUILDWAR_SYSTEM_MAIL_QUEUE : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
{
TQSendSystemMail * pGuild = reinterpret_cast < TQSendSystemMail * > ( pData ) ;
TAHeader Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nRetCode = ERROR_DB ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
Guild . nRetCode = pWorldDB - > QueryAddGuildWarSystemMailQueue ( pGuild ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_ADD_GUILDWAR_SYSTEM_MAIL_QUEUE:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAHeader ) ) ;
}
break ;
case QUERY_ADD_GUILDWAR_MAKE_GIFT_QUEUE : // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> (ij<> <C4B3> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> Ʈ<EFBFBD> <C6AE> <20> <> )
{
TQAddGuilWarMakeGiftQueue * pCash = ( TQAddGuilWarMakeGiftQueue * ) pData ;
TAHeader Cash ;
memset ( & Cash , 0 , sizeof ( Cash ) ) ;
Cash . nAccountDBID = pCash - > nAccountDBID ;
Cash . nRetCode = ERROR_DB ;
pMembershipDB = g_SQLConnectionManager . FindMembershipDB ( nThreadID ) ;
if ( pMembershipDB )
{
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ο <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ..
// <20> <> <EFBFBD> <EFBFBD> Ŭ<> <C5AC> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ij<> <C4B3> <EFBFBD> <EFBFBD> ID<49> <44> <EFBFBD> <EFBFBD> .
string CharacterDBIDStr [ CLASS_MAX ] ;
char cClass = 0 ;
for ( int k = 0 ; k < GUILDSIZE_MAX ; + + k )
{
if ( pCash - > biCharacterDBIDs [ k ] < = 0 | | pCash - > cClass [ k ] < = 0 | | pCash - > cClass [ k ] > = CLASS_MAX )
break ;
cClass = pCash - > cClass [ k ] ;
if ( ! CharacterDBIDStr [ cClass ] . empty ( ) ) {
CharacterDBIDStr [ cClass ] . append ( " | " ) ;
}
CharacterDBIDStr [ cClass ] . append ( boost : : lexical_cast < std : : string > ( pCash - > biCharacterDBIDs [ k ] ) ) ;
}
for ( int k = CLASS_WARRIER ; k < CLASS_MAX ; + + k )
{
if ( CharacterDBIDStr [ k ] . empty ( ) )
continue ;
std : : wstring wstrText ;
int ItemSN [ MAILATTACHITEMMAX ] = { 0 , } ;
int nLifeSpan = 7 * 24 * 60 ; // <20> ϴ<EFBFBD> 7<> <37> <EFBFBD> ̶<EFBFBD> <CCB6> <EFBFBD> <20> <> ȹ<EFBFBD> <C8B9> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ִ<EFBFBD>
TGuildWarRewardData * pRewardData = g_pExtManager - > GetGuildWarRewardData ( pCash - > cRewardType , k ) ;
if ( pRewardData = = NULL )
continue ;
TMailTableData * pData = g_pExtManager - > GetMailTableData ( pRewardData - > nPresentID ) ;
if ( pData = = NULL )
continue ;
wstrText = boost : : io : : str ( boost : : wformat ( L " %d " ) % pData - > nTextUIStringIndex ) ;
for ( int i = 0 ; i < MAILATTACHITEMMAX ; i + + )
{
if ( pData - > ItemSNArr [ i ] < = 0 ) continue ;
ItemSN [ i ] = pData - > ItemSNArr [ i ] ;
}
string ItemIDStr ;
TCashCommodityData CashData ;
TCashPackageData PackageData ;
for ( int i = 0 ; i < MAILATTACHITEMMAX ; i + + )
{
if ( ItemSN [ i ] < = 0 ) continue ;
memset ( & PackageData , 0 , sizeof ( TCashPackageData ) ) ;
bool bPackage = g_pExtManager - > GetCashPackageData ( ItemSN [ i ] , PackageData ) ;
if ( bPackage )
{
for ( int j = 0 ; j < ( int ) PackageData . nVecCommoditySN . size ( ) ; j + + )
{
memset ( & CashData , 0 , sizeof ( TCashCommodityData ) ) ;
bool bRet = g_pExtManager - > GetCashCommodityData ( PackageData . nVecCommoditySN [ j ] , CashData ) ;
if ( ! bRet ) continue ;
if ( ! ItemIDStr . empty ( ) ) {
ItemIDStr . append ( " | " ) ;
}
ItemIDStr . append ( boost : : lexical_cast < std : : string > ( CashData . nItemID [ 0 ] ) ) ;
}
Cash . nRetCode = pMembershipDB - > QueryAddGiftSendSchedule ( CharacterDBIDStr [ k ] . c_str ( ) , ItemSN [ i ] , ItemIDStr . c_str ( ) , const_cast < WCHAR * > ( wstrText . c_str ( ) ) , nLifeSpan ,
DBDNWorldDef : : PayMethodCode : : GuildWar_Reward , " 127.0.0.1 " , true ) ;
}
else
{
memset ( & CashData , 0 , sizeof ( TCashCommodityData ) ) ;
bool bRet = g_pExtManager - > GetCashCommodityData ( ItemSN [ i ] , CashData ) ;
if ( ! bRet ) continue ;
ItemIDStr = FormatA ( " %d " , CashData . nItemID [ 0 ] ) ;
Cash . nRetCode = pMembershipDB - > QueryAddGiftSendSchedule ( CharacterDBIDStr [ k ] . c_str ( ) , ItemSN [ i ] , ItemIDStr . c_str ( ) , const_cast < WCHAR * > ( wstrText . c_str ( ) ) , nLifeSpan ,
DBDNWorldDef : : PayMethodCode : : GuildWar_Reward , " 127.0.0.1 " , true ) ;
}
}
}
}
else {
g_Log . Log ( LogType : : _ERROR , pCash - > cWorldSetID , pCash - > nAccountDBID , 0 , 0 , L " [ADBID:%d] [QUERY_ADD_GUILDWAR_MAKE_GIFT_QUEUE:%d] MembershipDB not found \r \n " , pCash - > nAccountDBID , pCash - > cWorldSetID ) ;
}
if ( Cash . nRetCode ! = ERROR_NONE )
g_Log . Log ( LogType : : _ERROR , pCash - > cWorldSetID , pCash - > nAccountDBID , 0 , 0 , L " [ADBID:%d] [QUERY_ADD_GUILDWAR_MAKE_GIFT_QUEUE:%d] DB Error \r \n " , pCash - > nAccountDBID , pCash - > cWorldSetID ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , ( char * ) & Cash , sizeof ( TAHeader ) ) ;
}
break ;
case QUERY_ADD_GUILDWAR_MAKE_GIFT_NOTGUILDINFO :
{
TQAddGuildWarMakeGiftNotGuildInfo * pGuild = ( TQAddGuildWarMakeGiftNotGuildInfo * ) pData ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
//<2F> ϴ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> .
if ( pWorldDB )
{
std : : vector < TGuildMember > vGuildMember ;
vGuildMember . clear ( ) ;
int nRetCode = pWorldDB - > QueryGetGuildMemberList ( pGuild - > nGuildDBID , pGuild - > cWorldSetID , vGuildMember ) ;
if ( nRetCode = = ERROR_NONE )
{
// <20> <> <EFBFBD> ⼭ <20> <> <EFBFBD> <EFBFBD> <20> ־<EFBFBD> <D6BE> ֱ<EFBFBD> ..
pMembershipDB = g_SQLConnectionManager . FindMembershipDB ( nThreadID ) ;
if ( pMembershipDB )
{
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ο <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ..
// <20> <> <EFBFBD> <EFBFBD> Ŭ<> <C5AC> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ij<> <C4B3> <EFBFBD> <EFBFBD> ID<49> <44> <EFBFBD> <EFBFBD> .
string CharacterDBIDStr [ CLASS_MAX ] ;
char cClass = 0 ;
for ( std : : vector < TGuildMember > : : iterator itor = vGuildMember . begin ( ) ; itor ! = vGuildMember . end ( ) ; itor + + )
{
if ( itor - > nCharacterDBID < = 0 )
break ;
//<2F> ⺻ Ŭ<> <C5AC> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ..
TJobTableData * pJobData = g_pExtManager - > GetJobTableData ( itor - > nJob ) ;
if ( pJobData = = NULL )
continue ;
cClass = pJobData - > cClass ;
if ( ! CharacterDBIDStr [ cClass ] . empty ( ) ) {
CharacterDBIDStr [ cClass ] . append ( " | " ) ;
}
CharacterDBIDStr [ cClass ] . append ( boost : : lexical_cast < std : : string > ( itor - > nCharacterDBID ) ) ;
}
for ( int k = CLASS_WARRIER ; k < CLASS_MAX ; + + k )
{
std : : wstring wstrText ;
int ItemSN [ MAILATTACHITEMMAX ] = { 0 , } ;
int nLifeSpan = 7 * 24 * 60 ; // <20> ϴ<EFBFBD> 7<> <37> <EFBFBD> ̶<EFBFBD> <CCB6> <EFBFBD> <20> <> ȹ<EFBFBD> <C8B9> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ִ<EFBFBD>
if ( CharacterDBIDStr [ k ] . empty ( ) )
continue ;
TGuildWarRewardData * pRewardData = g_pExtManager - > GetGuildWarRewardData ( pGuild - > cRewardType , k ) ;
if ( pRewardData = = NULL )
continue ;
TMailTableData * pData = g_pExtManager - > GetMailTableData ( pRewardData - > nPresentID ) ;
if ( pData = = NULL )
continue ;
wstrText = boost : : io : : str ( boost : : wformat ( L " %d " ) % pData - > nTextUIStringIndex ) ;
for ( int i = 0 ; i < MAILATTACHITEMMAX ; i + + )
{
if ( pData - > ItemSNArr [ i ] < = 0 ) continue ;
ItemSN [ i ] = pData - > ItemSNArr [ i ] ;
}
string ItemIDStr ;
TCashCommodityData CashData ;
TCashPackageData PackageData ;
for ( int i = 0 ; i < MAILATTACHITEMMAX ; i + + )
{
if ( ItemSN [ i ] < = 0 ) continue ;
memset ( & PackageData , 0 , sizeof ( TCashPackageData ) ) ;
bool bPackage = g_pExtManager - > GetCashPackageData ( ItemSN [ i ] , PackageData ) ;
if ( bPackage )
{
for ( int j = 0 ; j < ( int ) PackageData . nVecCommoditySN . size ( ) ; j + + )
{
memset ( & CashData , 0 , sizeof ( TCashCommodityData ) ) ;
bool bRet = g_pExtManager - > GetCashCommodityData ( PackageData . nVecCommoditySN [ j ] , CashData ) ;
if ( ! bRet ) continue ;
if ( ! ItemIDStr . empty ( ) ) {
ItemIDStr . append ( " | " ) ;
}
ItemIDStr . append ( boost : : lexical_cast < std : : string > ( CashData . nItemID [ 0 ] ) ) ;
}
nRetCode = pMembershipDB - > QueryAddGiftSendSchedule ( CharacterDBIDStr [ k ] . c_str ( ) , ItemSN [ i ] , ItemIDStr . c_str ( ) , const_cast < WCHAR * > ( wstrText . c_str ( ) ) , nLifeSpan ,
DBDNWorldDef : : PayMethodCode : : GuildWar_Reward , " 127.0.0.1 " , true ) ;
}
else
{
memset ( & CashData , 0 , sizeof ( TCashCommodityData ) ) ;
bool bRet = g_pExtManager - > GetCashCommodityData ( ItemSN [ i ] , CashData ) ;
if ( ! bRet ) continue ;
ItemIDStr = FormatA ( " %d " , CashData . nItemID [ 0 ] ) ;
nRetCode = pMembershipDB - > QueryAddGiftSendSchedule ( CharacterDBIDStr [ k ] . c_str ( ) , ItemSN [ i ] , ItemIDStr . c_str ( ) , const_cast < WCHAR * > ( wstrText . c_str ( ) ) , nLifeSpan ,
DBDNWorldDef : : PayMethodCode : : GuildWar_Reward , " 127.0.0.1 " , true ) ;
}
}
}
}
else {
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [ADBID:%d] [QUERY_ADD_GUILDWAR_MAKE_GIFT_NOTGUILDINFO:%d] MembershipDB not found \r \n " , 0 , pGuild - > cWorldSetID ) ;
}
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_ADD_GUILDWAR_MAKE_GIFT_NOTGUILDINFO:%d] QueryGetGuildMemberList DB Error \r \n " , nRetCode ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_ADD_GUILDWAR_MAKE_GIFT_NOTGUILDINFO:%d] DB Error \r \n " , pGuild - > cWorldSetID ) ;
}
break ;
case QUERY_GETLIST_GUILDWAR_ITEM_TRADE_RECORD :
{
TQGetListGuildWarItemTradeRecord * pGuild = reinterpret_cast < TQGetListGuildWarItemTradeRecord * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
TAGetListGuildWarItemTradeRecord record ;
memset ( & record , 0 , sizeof ( record ) ) ;
record . nAccountDBID = pGuild - > nAccountDBID ;
record . nRetCode = pWorldDB - > QueryGetListGuildWarItemTradeRecord ( pGuild - > characterDBID , record ) ;
if ( ERROR_NONE ! = record . nRetCode )
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > characterDBID , 0 , L " [QUERY_GETLIST_GUILDWAR_ITEM_TRADE_RECORD] query error (ret:%d) \r \n " , record . nRetCode ) ;
int len = sizeof ( TAGetListGuildWarItemTradeRecord ) - sizeof ( record . itemCount ) + ( sizeof ( ItemCount ) * record . count ) ;
if ( len > 0 )
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & record ) , len ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > characterDBID , 0 , L " [QUERY_GETLIST_GUILDWAR_ITEM_TRADE_RECORD] worldDB not found \r \n " ) ;
}
break ;
case QUERY_ADD_GUILDWAR_ITEM_TRADE_RECORD :
{
TQAddGuildWarItemTradeRecord * pGuild = reinterpret_cast < TQAddGuildWarItemTradeRecord * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
int retCode = pWorldDB - > QueryAddGuildWarItemTradeRecord ( pGuild - > characterDBID , pGuild - > itemCount ) ;
if ( ERROR_NONE ! = retCode )
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > characterDBID , 0 , L " [QUERY_ADD_GUILDWAR_ITEM_TRADE_RECORD] query error (ret:%d) \r \n " , retCode ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > characterDBID , 0 , L " [QUERY_ADD_GUILDWAR_ITEM_TRADE_RECORD] worldDB not found \r \n " ) ;
}
break ;
case QUERY_MOD_GUILDEXP :
{
TQModGuildExp * pGuild = reinterpret_cast < TQModGuildExp * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
TAModGuildExp Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . cPointType = pGuild - > cPointType ;
Guild . nPointValue = pGuild - > nPointValue ;
Guild . nLevel = pGuild - > nLevel ;
Guild . biCharacterDBID = pGuild - > biCharacterDBID ;
Guild . nMissionID = pGuild - > nMissionID ;
Guild . nRetCode = pWorldDB - > QueryModGuildExp ( pGuild , Guild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAModGuildExp ) ) ;
if ( ERROR_NONE ! = Guild . nRetCode )
g_Log . Log ( LogType : : _ERROR , Guild . cWorldSetID , Guild . nAccountDBID , pGuild - > biCharacterDBID , 0 , L " [QUERY_MOD_GUILDEXP] query error (ret:%d) \r \n " , Guild . nRetCode ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > biCharacterDBID , 0 , L " [QUERY_MOD_GUILDEXP] worldDB not found \r \n " ) ;
}
break ;
case QUERY_MOD_GUILDCHEAT :
{
TQModGuildCheat * pGuild = reinterpret_cast < TQModGuildCheat * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
TAModGuildCheat Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . cCheatType = pGuild - > cCheatType ;
Guild . nPoint = pGuild - > nPoint ;
Guild . cLevel = pGuild - > cLevel ;
Guild . nRetCode = pWorldDB - > QueryModGuildCheat ( pGuild , Guild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAModGuildExp ) ) ;
if ( ERROR_NONE ! = Guild . nRetCode )
g_Log . Log ( LogType : : _ERROR , Guild . cWorldSetID , Guild . nAccountDBID , 0 , 0 , L " [QUERY_MOD_GUILDCHEAT] query error (ret:%d) \r \n " , Guild . nRetCode ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_MOD_GUILDCHEAT] worldDB not found \r \n " ) ;
}
break ;
case QUERY_GET_GUILDREWARDITEM :
{
TQGetGuildRewardItem * pGuild = reinterpret_cast < TQGetGuildRewardItem * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
TAGetGuildRewardItem Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . nRetCode = pWorldDB - > QueryGetGuildRewardItem ( pGuild , & Guild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildRewardItem ) ) ;
if ( ERROR_NONE ! = Guild . nRetCode )
g_Log . Log ( LogType : : _ERROR , Guild . cWorldSetID , Guild . nAccountDBID , 0 , 0 , L " [QUERY_GET_GUILDREWARDITEM] query error (ret:%d) \r \n " , Guild . nRetCode ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GET_GUILDREWARDITEM] worldDB not found \r \n " ) ;
}
break ;
case QUERY_ADD_GUILDREWARDITEM :
{
TQAddGuildRewardItem * pGuild = reinterpret_cast < TQAddGuildRewardItem * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
TAAddGuildRewardItem Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . nItemID = pGuild - > nItemID ;
Guild . cItemBuyType = pGuild - > cItemBuyType ;
Guild . nRetCode = pWorldDB - > QueryAddGuildRewardItem ( pGuild , & Guild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildRewardItem ) ) ;
if ( ERROR_NONE ! = Guild . nRetCode )
g_Log . Log ( LogType : : _ERROR , Guild . cWorldSetID , Guild . nAccountDBID , pGuild - > biCharacterDBID , 0 , L " [QUERY_GET_GUILDREWARDITEM] query error (ret:%d) \r \n " , Guild . nRetCode ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > biCharacterDBID , 0 , L " [QUERY_GET_GUILDREWARDITEM] worldDB not found \r \n " ) ;
}
break ;
case QUERY_CHANGE_GUILDSIZE :
{
TQChangeGuildSize * pGuild = reinterpret_cast < TQChangeGuildSize * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
TAChangeGuildSize Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nGuildDBID = pGuild - > nGuildDBID ;
Guild . cWorldSetID = pGuild - > cWorldSetID ;
Guild . nGuildSize = pGuild - > nGuildSize ;
Guild . nRetCode = pWorldDB - > QueryChangeGuildSize ( pGuild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAChangeGuildSize ) ) ;
if ( ERROR_NONE ! = Guild . nRetCode )
g_Log . Log ( LogType : : _ERROR , Guild . cWorldSetID , Guild . nAccountDBID , 0 , 0 , L " [QUERY_CHANGE_GUILDSIZE] query error (ret:%d) \r \n " , Guild . nRetCode ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_CHANGE_GUILDSIZE] worldDB not found \r \n " ) ;
}
break ;
case QUERY_DEL_GUILDREWARDITEM :
{
TQDelGuildEffectItem * pGuild = reinterpret_cast < TQDelGuildEffectItem * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
int nRetCode = 0 ;
nRetCode = pWorldDB - > QueryDelGuildRewardItem ( pGuild ) ;
if ( ERROR_NONE ! = nRetCode )
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > biCharacterDBID , 0 , L " [QUERY_DEL_GUILDREWARDITEM] query error (ret:%d) \r \n " , nRetCode ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > biCharacterDBID , 0 , L " [QUERY_DEL_GUILDREWARDITEM] worldDB not found \r \n " ) ;
}
break ;
# if defined(PRE_ADD_GUILD_CONTRIBUTION)
case QUERY_GET_GUILDCONTRIBUTION_POINT :
{
TQGetGuildContributionPoint * pGuild = reinterpret_cast < TQGetGuildContributionPoint * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
TAGetGuildContributionPoint Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nRetCode = pWorldDB - > QueryGetGuildContributionPoint ( pGuild , Guild ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildContributionPoint ) ) ;
if ( ERROR_NONE ! = Guild . nRetCode )
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > biCharacterDBID , 0 , L " [QUERY_GET_GUILDCONTRIBUTION_POINT] query error (ret:%d) \r \n " , Guild . nRetCode ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , pGuild - > biCharacterDBID , 0 , L " [QUERY_GET_GUILDCONTRIBUTION_POINT] worldDB not found \r \n " ) ;
}
break ;
case QUERY_GET_GUILDCONTRIBUTION_WEEKLYRANKING :
{
TQGetGuildContributionRanking * pGuild = reinterpret_cast < TQGetGuildContributionRanking * > ( pData ) ;
pWorldDB = g_SQLConnectionManager . FindWorldDB ( nThreadID , pGuild - > cWorldSetID ) ;
if ( pWorldDB )
{
TAGetGuildContributionRanking Guild ;
memset ( & Guild , 0 , sizeof ( Guild ) ) ;
Guild . nAccountDBID = pGuild - > nAccountDBID ;
Guild . nRetCode = pWorldDB - > QueryGetGuildContributionWeeklyRanking ( pGuild , & Guild ) ;
if ( ERROR_NONE ! = Guild . nRetCode )
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GET_GUILDCONTRIBUTION_WEEKLYRANKING] query error (ret:%d) \r \n " , Guild . nRetCode ) ;
m_pConnection - > AddSendData ( nMainCmd , nSubCmd , reinterpret_cast < char * > ( & Guild ) , sizeof ( TAGetGuildContributionRanking ) ) ;
}
else
g_Log . Log ( LogType : : _ERROR , pGuild - > cWorldSetID , pGuild - > nAccountDBID , 0 , 0 , L " [QUERY_GET_GUILDCONTRIBUTION_WEEKLYRANKING] worldDB not found \r \n " ) ;
}
break ;
# endif // #if defined(PRE_ADD_GUILD_CONTRIBUTION)
}
}