2024-12-21 10:04:04 +08:00
# pragma once
class CDNUserSession ;
namespace EventSystem
{
enum EventTypeEnum {
OnNone ,
OnLevelUp , // V(o) G(o)
OnDungeonEnter , // V(o) G(o)
OnDungeonClear , // V(x) G(o)
OnItemGain , // V(o) G(o)
OnItemUse , // V(o) G(o)
OnItemEquip , // V(o) G(o)
OnItemCompound , // V(o) G(x)
OnItemDisjoint , // V(x) G(o)
OnItemEnchantSuccess , // V(o) G(o)
OnItemEnchantFailed , // V(o) G(o) // 10
OnItemRepair , // V(o) G(o)
OnNpcTalk , // V(o) G(o)
OnMissionClear , // V(o) G(o)
OnQuestClear , // V(o) G(o)
OnAppelationGain , // <20> Ⱦ<EFBFBD>
OnRebirth , // V(x) G(o)
OnDie , // V(x) G(o)
OnRebirthAny , // V(x) G(o)
OnKillMonster , // V(x) G(o)
OnGuildCreate , // V(o) G(x) // 20
OnGuildJoin , // V(o) G(x)
OnJobChange , //
OnAirshipRiding , // <20> Ⱦ<EFBFBD>
OnSocialAction , // V(o) G(o)
OnMarketBuy , // V(o) G(x)
OnMarketSell , // V(o) G(x)
OnExchange , // V(o) G(o)
OnPvPVictory , // V(x) G(o)
OnPvPLoss , // V(x) G(o)
OnCoopClear , // <20> Ⱦ<EFBFBD> // 30
OnCoopFailed , // <20> Ⱦ<EFBFBD>
OnSkillUse , // V(x) G(o)
OnSkillLevelUp , // V(o) G(o)
OnSkillAdd , // V(o) G(x)
OnWarehouseKeep , // V(o) G(x)
OnPvPFinished , // V(x) G(o)
OnKillPlayer , // V(x) G(o)
OnQuestGain , // V(o) G(o)
OnDungeonGiveup , // V(x) G(o) // F9 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ҷ<EFBFBD>
OnFriendFull , // V(o) G(o) // 40
OnDarklairClearRound , // V(x) G(o)
OnPvPKillCaptain , // V(x) G(o)
OnNpcReputaionChange , // V(o) G(o)
OnCashShopOpen , // V(x) G(o) // ij<> ü<EFBFBD> <C3BC> <EFBFBD> <EFBFBD> ½<EFBFBD>
OnMasterSystemGraduate , // V(o) G(o) // 45)<29> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
OnMasterSystemGraduated , // V(o) G(o) // 46)<29> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> Ŵ
OnMasterSystemJoin , // V(o) G(o) // 47)<29> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> α <EFBFBD>
OnPvPEventFinished , // V(x) G(o) // 48)PvP<76> ̺<EFBFBD> Ʈ<EFBFBD> <C6AE> Ŭ<> <C5AC> <EFBFBD> <EFBFBD>
OnKillMonster2 , // V(x) G(o) // 49)<29> ش<EFBFBD> KillMonster <20> <> <20> <EFBFBD> <D7BE> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> Ÿ<EFBFBD> <C5B8> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> üũ<C3BC> <C5A9> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> .
OnDailyFatigue , // 50)<29> <> <EFBFBD> <EFBFBD> <20> Ƿε<C7B7> <20> Ҹ<EFBFBD> <D2B8> <EFBFBD>
OnWeeklyFatigue , // 51)<29> ְ<EFBFBD> <20> Ƿε<C7B7> <20> Ҹ<EFBFBD> <D2B8> <EFBFBD>
OnPCBangFatigue , // 52)PC<50> <43> <20> Ƿε<C7B7> <20> Ҹ<EFBFBD> <D2B8> <EFBFBD>
OnVIPFatigue , // 53)VIP <20> Ƿε<C7B7> <20> Ҹ<EFBFBD> <D2B8> <EFBFBD>
OnCountingDungeonClear , // 54)<29> <> <EFBFBD> Ӵ<EFBFBD> <D3B4> <EFBFBD> Ŭ<EFBFBD> <C5AC> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
OnDailyMissionClear , // 55)<29> <> <EFBFBD> Ϲ ̼<CFB9> Ŭ<> <C5AC> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
OnWeeklyMissionClear , // 56)<29> ְ<EFBFBD> <D6B0> ̼<EFBFBD> Ŭ<> <C5AC> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
OnPCBang_Item = 57 , // 57)PC<50> <43> <EFBFBD> ϰ<EFBFBD> <CFB0> <EFBFBD> -<2D> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
OnPCBang_Fatigue = 58 , // 58)PC<50> <43> <EFBFBD> ϰ<EFBFBD> <CFB0> <EFBFBD> -<2D> Ƿε<C7B7> <CEB5> <EFBFBD> <EFBFBD> <EFBFBD>
OnPCBang_RebirthCoin = 59 , // 59)PC<50> <43> <EFBFBD> ϰ<EFBFBD> <CFB0> <EFBFBD> -<2D> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
OnRoundFinished = 60 , // V(x) G(o) // 60)PvP <20> <> <EFBFBD> <EFBFBD> <EFBFBD> 尡 <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
OnOccupyArea = 61 , // V(x) G(o) // 61)<29> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
OnStealArea = 62 , // V(x) G(o) // 62)<29> <> <EFBFBD> <EFBFBD> <20> <> Ż
OnTrigger = 63 , // V(x) G(o) // 63)Ʈ<> <C6AE> <EFBFBD> <EFBFBD> <20> ߵ <EFBFBD> <DFB5> <EFBFBD>
OnLadderFinished = 64 , // V(x) G(o) // 64)<29> <> <EFBFBD> <EFBFBD> Ŭ<> <C5AC> <EFBFBD> <EFBFBD>
OnPetLevelUp = 65 , // V(o) G(o) // 65)<29> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
OnGiftToCadger = 66 , // 66)<29> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
OnSetRevengeTarget = 67 , // 67)<29> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <>
OnPvPLevelChange = 68 , // 68)PvP <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
OnHPChanged = 69 , // V(x) G(o) // 69)HP <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
OnMPChanged = 70 , // V(x) G(o) // 70)MP <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
OnPetExpired = 71 , // V(o) G(o) // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> Ⱓ <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
OnActiveMissionClear = 72 , // V(x) G(o) // 72)<29> <> Ƽ <EFBFBD> <C6BC> <20> ̼<EFBFBD> Ŭ<> <C5AC> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
OnChatMission = 73 , // 73)ä<> <C3A4> <20> ̼<EFBFBD> Ŭ<> <C5AC> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
achievetype_unk1 ,
achievetype_unk2 ,
achievetype_unk3 ,
achievetype_unk4 ,
achievetype_unk5 ,
achievetype_unk6 ,
achievetype_unk7 ,
achievetype_unk8 ,
achievetype_unk9 ,
achievetype_unk10 ,
achievetype_unk11 ,
EventTypeEnum_Amount ,
} ;
enum EventValueTypeEnum {
None ,
PlayerLevel = 1 , // <20> ÷<EFBFBD> <C3B7> ̾<EFBFBD> <20> <> <EFBFBD> <EFBFBD>
PartyCount = 2 , // <20> <> Ƽ <EFBFBD> <C6BC> <EFBFBD> <EFBFBD>
MapID = 3 , // <20> <> ID
MapLevel = 4 , // <20> <> Level
InvenCoin = 5 , // <20> κ<EFBFBD> <CEBA> 丮 <20> <>
WarehouseCoin = 6 , // â<> <C3A2> <EFBFBD> <EFBFBD> <20> ִ<EFBFBD> <20> <>
JobID = 7 , // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ID
ClassID = 8 , // <20> <> <EFBFBD> <EFBFBD> Ŭ<> <C5AC> <EFBFBD> <EFBFBD> ID
MonsterID = 9 , // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ID
NpcID = 10 , // NPC ID
SkillID = 11 , // <20> <> ų ID
SkillLevel = 12 , // <20> <> ų Level
ItemID = 13 , // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ID
StageClearRank = 14 , // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Ŭ<> <C5AC> <EFBFBD> <EFBFBD> <20> <> ũ
StageClearTime = 15 , // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Ŭ<> <C5AC> <EFBFBD> <EFBFBD> Ÿ<> <C5B8>
MaxComboCount = 16 , // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Ŭ<> <C5AC> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ִ<EFBFBD> <20> <EFBFBD> ī<> <C4AB> Ʈ
UseCoinCount = 17 , // <20> ŷ<EFBFBD> , <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <>
EnchantLevel = 18 , // <20> <> ȭ<EFBFBD> <C8AD> <20> <> ȭ<EFBFBD> <C8AD> <EFBFBD> <EFBFBD>
TotalDamageCount = 19 , // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Ŭ<> <C5AC> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ǰ<EFBFBD> Ƚ<> <C8BD>
MissionID = 20 , // <20> <EFBFBD> <20> ̼<EFBFBD> ID
DieCount = 21 , // <20> <> <EFBFBD> <EFBFBD> Ƚ<> <C8BD>
GenocideCount = 22 , // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ÿ<EFBFBD> <20> <EFBFBD> <EEB8B6> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ߳<EFBFBD> .
PartyMemberDieCount = 23 , // <20> <> Ƽ <EFBFBD> <C6BC> <20> <> <EFBFBD> <EFBFBD> Ƚ<> <C8BD>
KOClassIDinPvP = 24 , // pvp<76> <70> <EFBFBD> <EFBFBD> . <20> <> <EFBFBD> <EFBFBD> Ŭ<> <C5AC> <EFBFBD> <EFBFBD> ID
KOClassCountinPvP = 25 , // pvp<76> <70> <EFBFBD> <EFBFBD> . <20> <> <EFBFBD> <EFBFBD> Ŭ<> <C5AC> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
KObyClassIDinPvP = 26 , // pvp<76> <70> <EFBFBD> <EFBFBD> . <20> <> <EFBFBD> <EFBFBD> Ŭ<> <C5AC> <EFBFBD> <EFBFBD> ID
KObyClassCountinPvP = 27 , // pvp<76> <70> <EFBFBD> <EFBFBD> . <20> <> <EFBFBD> <EFBFBD> Ŭ<> <C5AC> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
PvPWin = 28 ,
PvPLose = 29 ,
AllPartsMinLevel = 30 , // <20> <> <EFBFBD> <EFBFBD> 5<EFBFBD> <35> <20> ּ<EFBFBD> <20> <> ȭ <20> <> <EFBFBD> <EFBFBD>
QuestID = 31 , // <20> <> <EFBFBD> <EFBFBD> Ʈ ID
DarkLairRoundCount = 32 ,
SocialActionID = 33 , // <20> <> <EFBFBD> <EFBFBD> ó ID
KOCountinPvP = 34 , // pvp<76> <70> <EFBFBD> <EFBFBD> . ųī<C5B3> <C4AB> Ʈ
KObyCountinPvP = 35 , // pvp<76> <70> <EFBFBD> <EFBFBD> . <20> <> <EFBFBD> <EFBFBD> ī<EFBFBD> <C4AB> Ʈ
StartPartyCount = 36 , // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> Ҷ<EFBFBD> <D2B6> <EFBFBD> <20> <> Ƽ <EFBFBD> <C6BC> <EFBFBD> <EFBFBD>
NpcReputaionFavor = 37 ,
NpcReputaionMalice = 38 ,
MasterCount = 39 , // <20> <> <EFBFBD> <EFBFBD> <20> <>
PupilCount = 40 , // <20> <> <EFBFBD> <EFBFBD> <20> <>
GraduateCount = 41 , // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <>
PartyMasterCount = 42 , // <20> <> Ƽ <EFBFBD> <C6BC> <20> <> <EFBFBD> <EFBFBD> <20> <>
PartyPupilCount = 43 , // <20> <> Ƽ <EFBFBD> <C6BC> <20> <> <EFBFBD> <EFBFBD> <20> <>
PartyClassmateCount = 44 , // <20> <> Ƽ <EFBFBD> <C6BC> <20> <> <EFBFBD> <EFBFBD> <20> <>
MapSubType = 45 , // <20> <> SubType
DungeonClearCount = 46 , // <20> <> <EFBFBD> <EFBFBD> Ŭ<> <C5AC> <EFBFBD> <EFBFBD> <20> <>
DailyFatigue = 47 , // <20> <> <EFBFBD> <EFBFBD> <20> Ƿε<C7B7>
WeeklyFatigue = 48 , // <20> ְ<EFBFBD> <20> Ƿε<C7B7>
PCBangFatigue = 49 , // PC<50> <43> <20> Ƿε<C7B7>
VIPFatigue = 50 , // VIP <20> Ƿε<C7B7>
ItemType = 51 , // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Type
PCBangGrade = 52 , // <20> Ǿ<EFBFBD> <C7BE> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> (1-<2D> Ϲ <EFBFBD> 2-<2D> <> <EFBFBD> <EFBFBD> 3-<2D> ǹ<EFBFBD> 4-<2D> <> <EFBFBD> <EFBFBD> ) PCBang::Grade
PvPGameMode = 53 , // PvP <20> <> <EFBFBD> Ӹ<EFBFBD> <D3B8> <EFBFBD> (0-<2D> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> , 1-<2D> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> , 2-<2D> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> , 3-<2D> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> , 11-<2D> <> <EFBFBD> <EFBFBD> , 12-<2D> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ,13-<2D> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> )
PvPTeam = 54 , // PvP Team üũ(A = 1000, B = 1001, Human = 1000, Zombie = 1001)
PvPRoundCount = 55 , // PvP <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
PvPWinCondition = 56 , // PvP <20> ¸ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> (1-Ÿ<> ӿ<EFBFBD> <D3BF> <EFBFBD> , 2-<2D> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> , 3-<2D> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> , 4-<2D> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> , 5-<2D> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ..<2E> <> Ÿ.
HolyWaterUse = 57 , // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> Ƚ<> <C8BD>
GhoulModeWin = 58 , // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ¸ <EFBFBD> Ƚ<> <C8BD>
BossKillCount = 59 , // <20> <> <EFBFBD> <EFBFBD> ųī<C5B3> <C4AB> Ʈ
PvPModePlayCount = 60 , // PvP <20> <> <EFBFBD> Ӹ<EFBFBD> <D3B8> 庰 <20> ÷<EFBFBD> <C3B7> <EFBFBD> <20> <>
PvPModeWinCount = 61 , // PvP <20> <> <EFBFBD> Ӹ<EFBFBD> <D3B8> 庰 <20> ¸ <EFBFBD> <20> <>
PvPModeOccupyCount = 62 , // PvP <20> <> <EFBFBD> Ӹ<EFBFBD> <D3B8> 庰 <20> <> <EFBFBD> <EFBFBD> <20> <>
PvPModeStealCount = 63 , // PvP <20> <> <EFBFBD> Ӹ<EFBFBD> <D3B8> 庰 <20> <> Ż <20> <>
PvPModeKillCount = 64 , // PvP <20> <> <EFBFBD> Ӹ<EFBFBD> <D3B8> 庰 ų <20> <>
MonsterGrade = 65 , // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
MonsterRaceID = 66 , // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ID
DiffMapToUserLevel = 67 , // <20> <> <20> <> <EFBFBD> 巹<EFBFBD> <E5B7B9> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ̰<EFBFBD> (<28> <> <EFBFBD> 밪)
GuildPartyCount = 68 , // <20> <> Ƽ <EFBFBD> <C6BC> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <>
PetLevel = 69 , // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ִ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
PartyMasterAndPupilCount = 70 , // <20> <> Ƽ <EFBFBD> <C6BC> <20> <> <EFBFBD> <EFBFBD> +<2B> <> <EFBFBD> <EFBFBD> <20> <>
PartyType = 71 , //<2F> <> Ƽ Ÿ<C6BC> <C5B8> (ePartyType <20> <> <20> <> <EFBFBD> <EFBFBD> )
PvPRevengeSuccess = 72 , //PvP <20> <> <EFBFBD> 忡<EFBFBD> <E5BFA1> ų or Die <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
PvPLevel = 73 , //PvP <20> <> <EFBFBD> <EFBFBD>
PvPTournamentWin = 74 , // PvP <20> <> <EFBFBD> ʸ<EFBFBD> Ʈ <20> ¸ <EFBFBD> (<28> <> , <20> <> )
PvPTournamentType = 75 , // PvP <20> <> <EFBFBD> ʸ<EFBFBD> Ʈ Ÿ<> <C5B8> (32<33> <32> , 16<31> <36> , 8<> <38> , 4<> <34> )
PvPTournamentAdvance = 76 , // PvP <20> <> <EFBFBD> ʸ<EFBFBD> Ʈ <20> <> <EFBFBD> <EFBFBD> (16<31> <36> , 8<> <38> , 4<> <34> , <20> <> <EFBFBD> <EFBFBD> )
ItemCount = 77 , // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> (OnItemGain <20> ̺<EFBFBD> Ʈ<EFBFBD> <C6AE> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ش<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> ID <20> <> ó<> <C3B3> )
PlayerHpPercent = 78 , // <20> ÷<EFBFBD> <C3B7> ̾<EFBFBD> HP
PlayerMpPercent = 79 , // <20> ÷<EFBFBD> <C3B7> ̾<EFBFBD> MP
TotalRebirthCount = 80 , // <20> <> <EFBFBD> <EFBFBD> <20> <> Ȱ <20> <> <EFBFBD> <EFBFBD>
SkillPoint = 81 , // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> Ʈ<> <C6AE> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> ų<EFBFBD> <C5B3> <EFBFBD> <EFBFBD> Ʈ
PvPWorldCombine = 82 , // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
ActiveMissionID = 83 , // <20> <> Ƽ <EFBFBD> <C6BC> <20> ̼<EFBFBD> ID ( Event Variable )
UIStringMID = 84 , //UIString.xml <20> <> MID
unk1 ,
unk2 ,
unk3 ,
unk4 ,
unk5 ,
unk6 ,
unk7 ,
unk8 ,
unk9 ,
unk10 ,
unk11 ,
unk12 ,
unk13 ,
unk14 ,
unk15 ,
unk16 ,
unk17 ,
EventValueTypeEnum_Amount ,
} ;
} ;
class CDNEventSystem : public TBoostMemoryPool < CDNEventSystem >
{
public :
CDNEventSystem ( CDNUserSession * pUser ) ;
virtual ~ CDNEventSystem ( ) ;
public :
struct EventValueFuncStruct {
EventSystem : : EventValueTypeEnum Type ;
int ( _cdecl * pFunc ) ( CDNUserSession * pSession ) ;
} ;
static EventValueFuncStruct s_EventValueFuncList [ ] ;
protected :
CDNUserSession * m_pUserSession ;
int m_nEventParamValue [ EventSystem : : EventValueTypeEnum_Amount ] ;
public :
void RegisterEventParam ( EventSystem : : EventValueTypeEnum Index , int nValue ) ;
int GetEventParam ( EventSystem : : EventValueTypeEnum Index ) ;
bool OnEvent ( EventSystem : : EventTypeEnum Event ) ;
bool OnEvent ( EventSystem : : EventTypeEnum Event , int nParamCount , . . . ) ;
bool CheckEventCondition ( const TEventCondition * pEventCondition ) ;
} ;