DragonNest/Server/ServerCommon/DnEmblemFactory.cpp

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#include "StdAfx.h"
#include "DnEmblemFactory.h"
#include "SundriesFunc.h"
CDnEmblemFactory::CDnEmblemFactory(void)
{
}
CDnEmblemFactory::~CDnEmblemFactory(void)
{
SAFE_DELETE_PVEC( m_vlpCompoundInfo );
SAFE_DELETE_PVEC( m_vlpPlateInfo );
SAFE_DELETE_PVEC( m_vlpJewelInfo );
}
bool CDnEmblemFactory::InitializeTable( void )
{
bool bResult = true;
// <20><><EFBFBD><EFBFBD> <20><><EFBFBD>̺<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ۿ<EFBFBD>.
//DNTableFileFormat* pCompoundTable = new DNTableFileFormat( "R:/GameRes/Resource/Ext/EmblemCompoundTable.ext" );
DNTableFileFormat* pCompoundTable = GetDNTable( CDnTableDB::TEMBLEMCOMPOUND );
char acBuf[ 256 ];
int iNumItem = pCompoundTable->GetItemCount();
m_vlpPlateInfo.reserve( iNumItem );
for( int iItem = 1; iItem <= iNumItem; ++iItem )
{
S_EMBLEM_COMPOUND_INFO* pNewCompoundInfo = new S_EMBLEM_COMPOUND_INFO;
for( DWORD dwHole = 1; dwHole <= NUM_MAX_PLATE_HOLE; ++dwHole )
{
ZeroMemory( acBuf, sizeof(acBuf) );
sprintf_s( acBuf, "_Hole%d_ItemID", dwHole );
int iJewelItemID = pCompoundTable->GetFieldFromLablePtr( iItem, acBuf )->GetInteger();
if( iJewelItemID > 0 ) // 0 <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ε<EFBFBD><CEB5><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>̺<EFBFBD><CCBA><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʴ<EFBFBD> <20><><EFBFBD>̺<EFBFBD> <20>ε<EFBFBD><CEB5><EFBFBD><EFBFBD>̹Ƿ<CCB9> <20><><EFBFBD><EFBFBD> <20>ʴ´<CAB4>.
pNewCompoundInfo->setHoleItemID.insert( iJewelItemID );
ZeroMemory( acBuf, sizeof(acBuf) );
sprintf_s( acBuf, "_AllowShowHoleInfo_%d", dwHole );
pNewCompoundInfo->abShowHoleInfo[dwHole-1] = pCompoundTable->GetFieldFromLablePtr( iItem, acBuf )->GetInteger() ? true : false;
}
pNewCompoundInfo->iResultItemID = pCompoundTable->GetFieldFromLablePtr( iItem, "_ResultItemIndex" )->GetInteger();
pNewCompoundInfo->bAllowShowResult = pCompoundTable->GetFieldFromLablePtr( iItem, "_AllowShowResult" )->GetInteger() ? true : false;
m_vlpCompoundInfo.push_back( pNewCompoundInfo );
}
// <20>÷<EFBFBD><C3B7><EFBFBD>Ʈ <20><><EFBFBD><EFBFBD> <20>ۿ<EFBFBD>
DNTableFileFormat* pPlateTable = GetDNTable( CDnTableDB::TPLATE );
//DNTableFileFormat* pPlateTable = new DNTableFileFormat( "R:/GameRes/Resource/Ext/PlateTable.ext" );
iNumItem = pPlateTable->GetItemCount();
m_vlpPlateInfo.reserve( iNumItem );
for( int iItem = 1; iItem <= iNumItem; ++iItem )
{
S_PLATE_INFO* pNewPlateInfo = new S_PLATE_INFO;
pNewPlateInfo->iItemID = pPlateTable->GetFieldFromLablePtr( iItem, "_ItemID" )->GetInteger();
// <20>ٸ<EFBFBD> <20>÷<EFBFBD><C3B7><EFBFBD>Ʈ<EFBFBD><C6AE> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>̵<EFBFBD><CCB5><EFBFBD> <20>ִ<EFBFBD><D6B4><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
#ifdef _DEBUG
if( 0 != pNewPlateInfo->iItemID )
{
vector<S_PLATE_INFO*>::iterator iter = find_if( m_vlpPlateInfo.begin(), m_vlpPlateInfo.end(),
FindByItemID<S_PLATE_INFO>(pNewPlateInfo->iItemID) );
if( iter != m_vlpPlateInfo.end() )
{
_ASSERT( "<EFBFBD>÷<EFBFBD><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD>̺<EFBFBD><CCBA><EFBFBD> <20>ߺ<EFBFBD><DFBA><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ε<EFBFBD><CEB5><EFBFBD><EFBFBD><EFBFBD> <20>ֽ<EFBFBD><D6BD>ϴ<EFBFBD>!" );
// <20>޸<EFBFBD><DEB8><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ȵǰ<C8B5> <20><><EFBFBD><EFBFBD>. <20>̷<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ȵDZ<C8B5> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>..
return false;
}
}
#endif
const char* pUIFileName = pPlateTable->GetFieldFromLablePtr( iItem, "_BackgroundTexture" )->GetString();
//if( NULL == pUIFileName )
//{
// //OutputDebug( "[Plate Table Error!!] ItemID: %d UIFile <20>׸<EFBFBD><D7B8><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ֽ<EFBFBD><D6BD>ϴ<EFBFBD>!\n", iItem );
// //_ASSERT( ! );
// //return false;
// //continue;
//}
//// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> else <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>..
//else
pNewPlateInfo->strBGTextureFileName.assign( pUIFileName );
pNewPlateInfo->iSlotTypeIndex = pPlateTable->GetFieldFromLablePtr( iItem, "_SlotTypeIndex" )->GetInteger();
pNewPlateInfo->iNumSlot = pPlateTable->GetFieldFromLablePtr( iItem, "_SlotNumber" )->GetInteger();
char acBuf[ 256 ];
ZeroMemory( acBuf, sizeof(acBuf) );
for( DWORD i = 0; i < NUM_MAX_JEWEL_COMPOUND; ++i )
{
// 0 <20><><EFBFBD≯<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
sprintf_s( acBuf, "_CompoundTableIndex%d", i+1 );
pNewPlateInfo->aiCompoundTableIndex[ i ] = pPlateTable->GetFieldFromLablePtr( iItem, acBuf )->GetInteger();
if( pNewPlateInfo->aiCompoundTableIndex[ i ] > 0 )
{
int iNumCompoundJewelSlot = (int)m_vlpCompoundInfo.at( pNewPlateInfo->aiCompoundTableIndex[ i ] - 1 )->setHoleItemID.size();
if( iNumCompoundJewelSlot != pNewPlateInfo->iNumSlot )
{
OutputDebug( "[EmblemFactory Error] <20>÷<EFBFBD><C3B7><EFBFBD>Ʈ<EFBFBD><C6AE> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̺<EFBFBD><CCBA><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ٸ<EFBFBD> (Plate Table ID: %d, %d<><64>° <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD>:%d, Compound Table ID: %d <20><><EFBFBD><EFBFBD>:%d)\n",
iItem, i+1, pNewPlateInfo->iNumSlot,
pNewPlateInfo->aiCompoundTableIndex[ i ],
iNumCompoundJewelSlot );
bResult = false;
}
}
}
pNewPlateInfo->bLostJewelWhenFailed = pPlateTable->GetFieldFromLablePtr( iItem, "_LostJewelWhenFailed" )->GetInteger() ? true : false;
pNewPlateInfo->bLostPlateWhenFailed = pPlateTable->GetFieldFromLablePtr( iItem, "_LostPlateWhenFailed" )->GetInteger() ? true : false;
pNewPlateInfo->iCompositionFailProb = pPlateTable->GetFieldFromLablePtr( iItem, "_CompositionFailProb" )->GetInteger();
pNewPlateInfo->bAllowShowProb = pPlateTable->GetFieldFromLablePtr( iItem, "_AllowShowProb" )->GetInteger() ? true : false;
pNewPlateInfo->bLostJewelWhenFailedProb = pPlateTable->GetFieldFromLablePtr( iItem, "_LostJewelWhenFailedProb" )->GetInteger() ? true : false;
pNewPlateInfo->bLostPlateWhenFailedProb = pPlateTable->GetFieldFromLablePtr( iItem, "_LostPlateWhenFailedProb" )->GetInteger() ? true : false;
pNewPlateInfo->iCost = pPlateTable->GetFieldFromLablePtr( iItem, "_Cost" )->GetInteger();
m_vlpPlateInfo.push_back( pNewPlateInfo );
}
// Jewel <20><><EFBFBD>̺<EFBFBD> <20><><EFBFBD><EFBFBD> <20>ۿ<EFBFBD>
//DNTableFileFormat* pJewelTable = new DNTableFileFormat( "R:/GameRes/Resource/Ext/JewelTable.ext" );
DNTableFileFormat* pJewelTable = GetDNTable( CDnTableDB::TJEWEL );
iNumItem = pJewelTable->GetItemCount();
m_vlpJewelInfo.reserve( iNumItem );
for( int iItem = 1; iItem <= iNumItem; ++iItem )
{
S_JEWEL_INFO* pNewJewelInfo = new S_JEWEL_INFO;
pNewJewelInfo->iItemID = pJewelTable->GetFieldFromLablePtr( iItem, "_ItemID" )->GetInteger();
pNewJewelInfo->iGrade = pJewelTable->GetFieldFromLablePtr( iItem, "_Grade" )->GetInteger();
pNewJewelInfo->iColor = pJewelTable->GetFieldFromLablePtr( iItem, "_Color" )->GetInteger();
pNewJewelInfo->iNeedUpgradeCount = pJewelTable->GetFieldFromLablePtr( iItem, "_NeedUpgradeCount" )->GetInteger();
pNewJewelInfo->iNextGradeItemIndex = pJewelTable->GetFieldFromLablePtr( iItem, "_NextGradeItemIndex" )->GetInteger();
pNewJewelInfo->iCost = pJewelTable->GetFieldFromLablePtr( iItem, "_Cost" )->GetInteger();
m_vlpJewelInfo.push_back( pNewJewelInfo );
}
return bResult;
}
int CDnEmblemFactory::_ValidateUpgradeJewel( S_JEWEL_INFO* pJewelInfo, int iNumJewel )
{
// TODO: <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>̵<EFBFBD> <20><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> üũ
//pJewelInfo->iItemID
int iResult = 0;
if( pJewelInfo->iNeedUpgradeCount <= iNumJewel )
{
iResult = pJewelInfo->iNextGradeItemIndex;
}
return iResult;
}
int CDnEmblemFactory::_ValidateCompound( S_PLATE_INFO* pPlateInfo, const multiset<int>& setJewelItemID )
{
int iResult = 0;
// <20><> <20>÷<EFBFBD><C3B7><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>̾ƿ´<C6BF>. (<28>ִ<EFBFBD> 10<31><30>
for( int i = 0; i < NUM_MAX_PLATE_HOLE; ++i )
{
int iCompoundIndex = pPlateInfo->aiCompoundTableIndex[ i ];
if( iCompoundIndex <= 0 )
continue;
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>̺<EFBFBD> <20>ε<EFBFBD><CEB5><EFBFBD><EFBFBD><EFBFBD> 1<><31><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϹǷ<CFB9>..
S_EMBLEM_COMPOUND_INFO* pCompoundInfo = m_vlpCompoundInfo.at( iCompoundIndex-1 );
if( pCompoundInfo->setHoleItemID == setJewelItemID )
{
iResult = iCompoundIndex;
break;
}
}
return iResult;
}
int CDnEmblemFactory::UpgradeJewel( int iJewelItemID, int iNumJewel, /*OUT*/ int* pCost, /*OUT*/ int* pNumUse )
{
int iNewJewelItemID = 0;
vector<S_JEWEL_INFO*>::iterator iter = find_if( m_vlpJewelInfo.begin(), m_vlpJewelInfo.end(),
FindByItemID<S_JEWEL_INFO>(iJewelItemID) );
if( m_vlpJewelInfo.end() == iter )
return false;
S_JEWEL_INFO* pJewelInfo = *iter;
iNewJewelItemID = _ValidateUpgradeJewel( pJewelInfo, iNumJewel );
if( iNewJewelItemID > 0 )
{
if( pCost )
*pCost = pJewelInfo->iCost;
if( pNumUse )
*pNumUse = pJewelInfo->iNeedUpgradeCount;
}
return iNewJewelItemID;
}
int CDnEmblemFactory::Compound( int iPlateItemID, const multiset<int>& setJewelItemID, int* pCost )
{
int iEmblemItemID = 0;
// <20><><EFBFBD>̺<EFBFBD> <20>ε<EFBFBD><CEB5><EFBFBD><EFBFBD><EFBFBD> 1<><31><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϹǷ<CFB9>..
vector<S_PLATE_INFO*>::iterator iter = find_if( m_vlpPlateInfo.begin(), m_vlpPlateInfo.end(),
FindByItemID<S_PLATE_INFO>(iPlateItemID) );
if( m_vlpPlateInfo.end() == iter )
return false;
S_PLATE_INFO* pPlateInfo = *iter;
int iResult = _ValidateCompound( pPlateInfo, setJewelItemID );
if( iResult > 0 )
{
// <20><><EFBFBD>̺<EFBFBD><CCBA><EFBFBD> <20>ε<EFBFBD><CEB5><EFBFBD><EFBFBD><EFBFBD> 1<><31><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.. <20><><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 0 <20>̹Ƿ<CCB9>,
iEmblemItemID = m_vlpCompoundInfo.at( iResult-1 )->iResultItemID;
_ASSERT( pCost && "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ݵ<EFBFBD><DDB5><EFBFBD> <20><><EFBFBD><EFBFBD> <20>޾ƾ<DEBE> <20><>.." );
if( pCost )
*pCost = pPlateInfo->iCost;
}
return iEmblemItemID;
}
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ȸ <20>Լ<EFBFBD><D4BC><EFBFBD>
const CDnEmblemFactory::S_EMBLEM_COMPOUND_INFO* CDnEmblemFactory::GetEmblemCompoundInfo( int iIndex ) const
{
const S_EMBLEM_COMPOUND_INFO* pResult = NULL;
if( iIndex < (int)m_vlpCompoundInfo.size() )
pResult = m_vlpCompoundInfo.at( iIndex );
return pResult;
}
const CDnEmblemFactory::S_PLATE_INFO* CDnEmblemFactory::GetPlateInfoByIndex( int iIndex ) const
{
const S_PLATE_INFO* pResult = NULL;
if( iIndex < (int)m_vlpPlateInfo.size() )
pResult = m_vlpPlateInfo.at( iIndex );
return pResult;
}
const CDnEmblemFactory::S_PLATE_INFO* CDnEmblemFactory::GetPlateInfoByItemID( int iItemID ) const
{
const S_PLATE_INFO* pResult = NULL;
vector<S_PLATE_INFO*>::const_iterator iter = find_if( m_vlpPlateInfo.begin(), m_vlpPlateInfo.end(),
FindByItemID<S_PLATE_INFO>(iItemID) );
if( m_vlpPlateInfo.end() != iter )
pResult = *iter;
return pResult;
}
const CDnEmblemFactory::S_JEWEL_INFO* CDnEmblemFactory::GetJewelInfoByIndex( int iIndex ) const
{
const S_JEWEL_INFO* pResult = NULL;
if( iIndex < (int)m_vlpJewelInfo.size() )
pResult = m_vlpJewelInfo.at(iIndex);
return pResult;
}
const CDnEmblemFactory::S_JEWEL_INFO* CDnEmblemFactory::GetJewelInfoByItemID( int iItemID ) const
{
const S_JEWEL_INFO* pResult = NULL;
vector<S_JEWEL_INFO*>::const_iterator iter = find_if( m_vlpJewelInfo.begin(), m_vlpJewelInfo.end(),
FindByItemID<S_JEWEL_INFO>(iItemID) );
if( m_vlpJewelInfo.end() != iter )
pResult = *iter;
return pResult;
}