DragonNest/Client/EtActionTool/SCRMarkProjectile.cpp

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2024-12-19 09:48:26 +08:00
#include "StdAfx.h"
#include "SCRMarkProjectile.h"
#include "ActionSignal.h"
#include "ActionObject.h"
#include "InputReceiver.h"
#include "RenderBase.h"
#include "resource.h"
#include "MainFrm.h"
#include "UserMessage.h"
#include "PaneDefine.h"
CSCRMarkProjectile::CSCRMarkProjectile( const char *szSignalName )
: CSignalCustomRender( szSignalName )
, m_eMarkType( MARK_NONE )
, m_nFXIndex( -1 )
, m_nParticleIndex( -1 )
{
}
CSCRMarkProjectile::~CSCRMarkProjectile()
{
}
void CSCRMarkProjectile::Initialize()
{
m_bActivate = true;
OnModify();
}
void CSCRMarkProjectile::Release()
{
switch( m_eMarkType )
{
case MARK_DECAL:
{
if( m_hTexture )
SAFE_RELEASE_SPTR( m_hTexture );
}
break;
case MARK_FX:
{
if( m_nFXIndex != -1 )
EternityEngine::DeleteEffectData( m_nFXIndex );
m_nFXIndex = -1;
}
break;
case MARK_PARTICLE:
{
if( m_nParticleIndex != -1 )
{
if( m_hParticle && m_hParticle->IsPlay() )
{
m_hParticle->Show( false );
m_hParticle->StopPlay();
EternityEngine::DeleteParticleData( m_nParticleIndex );
}
EternityEngine::DeleteParticleData( m_nParticleIndex );
}
m_nParticleIndex = -1;
}
break;
}
m_szPrevFileName = "";
}
void CSCRMarkProjectile::OnModify()
{
CUnionValueProperty *pVariable = m_pSignal->GetProperty(0);
CString szFileName = pVariable->GetVariableString();
m_eMarkType = static_cast<eMarkType>( m_pSignal->GetProperty(8)->GetVariableInt() );
switch( m_eMarkType )
{
case MARK_DECAL:
{
if( m_szPrevFileName != szFileName )
{
SAFE_RELEASE_SPTR( m_hTexture );
m_hTexture = LoadResource(szFileName, RT_TEXTURE);
m_szPrevFileName = szFileName;
}
}
break;
case MARK_FX:
{
if( m_szPrevFileName != szFileName )
{
if( m_nFXIndex != -1 )
EternityEngine::DeleteEffectData( m_nFXIndex );
m_nFXIndex = EternityEngine::LoadEffectData( szFileName );
m_szPrevFileName = szFileName;
}
m_matExWorld = *((CActionObject*)m_pSignal->GetParent()->GetParent())->GetMatEx();
m_matExWorld.m_vPosition = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + m_pSignal->GetProperty(4)->GetVariableVector3();
}
break;
case MARK_PARTICLE:
{
CUnionValueProperty *pVariable = m_pSignal->GetProperty(0);
CString szFileName = pVariable->GetVariableString();
if( m_szPrevFileName != szFileName )
{
if( m_nParticleIndex != -1 )
EternityEngine::DeleteParticleData( m_nParticleIndex );
m_nParticleIndex = EternityEngine::LoadParticleData( szFileName );
m_szPrevFileName = szFileName;
}
m_matExWorld = *((CActionObject*)m_pSignal->GetParent()->GetParent())->GetMatEx();
m_matExWorld.m_vPosition = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + m_pSignal->GetProperty(4)->GetVariableVector3();
}
break;
}
}
void CSCRMarkProjectile::OnSelect( bool bFirst )
{
switch( m_eMarkType )
{
case MARK_DECAL:
{
if( bFirst && m_hTexture )
{
CEtDecal *pDecal = new CEtDecal;
MatrixEx Cross = *((CActionObject*)m_pSignal->GetParent()->GetParent())->GetMatEx();
Cross.m_vPosition = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + m_pSignal->GetProperty(4)->GetVariableVector3();
pDecal->Initialize( m_hTexture, Cross.m_vPosition.x, Cross.m_vPosition.z, m_pSignal->GetProperty(2)->GetVariableFloat(),
m_pSignal->GetProperty(1)->GetVariableFloat(), m_pSignal->GetProperty(13)->GetVariableFloat(), m_pSignal->GetProperty(3)->GetVariableFloat(), EtColor(1,1,1,1), m_pSignal->GetProperty(6)->GetVariableInt(), m_pSignal->GetProperty(5)->GetVariableInt() );
}
EtVector3 vPos[2];
float fSize = 30.f;
CUnionValueProperty *pVariable = m_pSignal->GetProperty(4);
EtVector3 vDist = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + pVariable->GetVariableVector3();
vPos[0] = EtVector3( 0.f, 0.f, fSize ) + vDist;
vPos[1] = EtVector3( 0.f, 0.f, -fSize ) + vDist;
EternityEngine::DrawLine3D( vPos[0], vPos[1], 0xFFFFFF00 );
vPos[0] = EtVector3( 0.f, fSize, 0.f ) + vDist;
vPos[1] = EtVector3( 0.f, -fSize, 0.f ) + vDist;
EternityEngine::DrawLine3D( vPos[0], vPos[1], 0xFFFFFF00 );
vPos[0] = EtVector3( fSize, 0.f, 0.f ) + vDist;
vPos[1] = EtVector3( -fSize, 0.f, 0.f ) + vDist;
EternityEngine::DrawLine3D( vPos[0], vPos[1], 0xFFFFFF00 );
}
break;
case MARK_FX:
{
if( bFirst && m_nFXIndex != -1 )
{
m_matExWorld = *((CActionObject*)m_pSignal->GetParent()->GetParent())->GetMatEx();
m_matExWorld.m_vPosition = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + m_pSignal->GetProperty(4)->GetVariableVector3();
m_hFX = EternityEngine::CreateEffectObject( m_nFXIndex, m_matExWorld );
m_hFX->SetScale( m_pSignal->GetProperty(12)->GetVariableFloat() + 1.f );
}
EtVector3 vPos[2];
float fSize = 30.f;
CUnionValueProperty *pVariable = m_pSignal->GetProperty(4);
MatrixEx Cross;
EtVector3 vDist = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() +
Cross.m_vXAxis * pVariable->GetVariableVector3().x +
Cross.m_vYAxis * pVariable->GetVariableVector3().y +
Cross.m_vZAxis * pVariable->GetVariableVector3().z;
vPos[0] = Cross.m_vZAxis*fSize + vDist;
vPos[1] = Cross.m_vZAxis*-fSize + vDist;
EternityEngine::DrawLine3D( vPos[0], vPos[1], 0xFFFFFF00 );
vPos[0] = Cross.m_vYAxis*fSize + vDist;
vPos[1] = Cross.m_vYAxis*-fSize + vDist;
EternityEngine::DrawLine3D( vPos[0], vPos[1], 0xFFFFFF00 );
vPos[0] = Cross.m_vXAxis*fSize + vDist;
vPos[1] = Cross.m_vXAxis*-fSize + vDist;
EternityEngine::DrawLine3D( vPos[0], vPos[1], 0xFFFFFF00 );
}
break;
case MARK_PARTICLE:
{
if( bFirst && m_nParticleIndex != -1 )
{
m_matExWorld = *((CActionObject*)m_pSignal->GetParent()->GetParent())->GetMatEx();
m_matExWorld.m_vPosition = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + m_pSignal->GetProperty(4)->GetVariableVector3();
float fScale = m_pSignal->GetProperty(12)->GetVariableFloat() + 1.f;
m_hParticle = EternityEngine::CreateBillboardEffect( m_nParticleIndex, m_matExWorld );
if( m_hParticle )
{
m_hParticle->EnableTracePos( false );
m_hParticle->SetCullDist( 1000000.f );
m_hParticle->SetScale( fScale );
}
}
EtVector3 vPos[2];
float fSize = 30.f;
CUnionValueProperty *pVariable = m_pSignal->GetProperty(4);
EtVector3 vDist = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + pVariable->GetVariableVector3();
vPos[0] = EtVector3( 0.f, 0.f, fSize ) + vDist;
vPos[1] = EtVector3( 0.f, 0.f, -fSize ) + vDist;
EternityEngine::DrawLine3D( vPos[0], vPos[1], 0xFFFFFF00 );
vPos[0] = EtVector3( 0.f, fSize, 0.f ) + vDist;
vPos[1] = EtVector3( 0.f, -fSize, 0.f ) + vDist;
EternityEngine::DrawLine3D( vPos[0], vPos[1], 0xFFFFFF00 );
vPos[0] = EtVector3( fSize, 0.f, 0.f ) + vDist;
vPos[1] = EtVector3( -fSize, 0.f, 0.f ) + vDist;
EternityEngine::DrawLine3D( vPos[0], vPos[1], 0xFFFFFF00 );
}
break;
}
}
void CSCRMarkProjectile::OnUnSelect()
{
}
void CSCRMarkProjectile::OnProcess( LOCAL_TIME LocalTime, float fDelta )
{
switch( m_eMarkType )
{
case MARK_DECAL:
{
CEtDecal *pDecal = new CEtDecal;
MatrixEx Cross = *((CActionObject*)m_pSignal->GetParent()->GetParent())->GetMatEx();
Cross.m_vPosition = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + m_pSignal->GetProperty(4)->GetVariableVector3();
pDecal->Initialize( m_hTexture, Cross.m_vPosition.x, Cross.m_vPosition.z, m_pSignal->GetProperty(2)->GetVariableFloat(),
m_pSignal->GetProperty(1)->GetVariableFloat(), m_pSignal->GetProperty(13)->GetVariableFloat(), m_pSignal->GetProperty(3)->GetVariableFloat(), EtColor(1,1,1,1), m_pSignal->GetProperty(6)->GetVariableInt(), m_pSignal->GetProperty(5)->GetVariableInt());
}
break;
case MARK_FX:
{
if( m_nFXIndex == -1 ) return;
m_matExWorld = *((CActionObject*)m_pSignal->GetParent()->GetParent())->GetMatEx();
m_matExWorld.m_vPosition = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + m_pSignal->GetProperty(4)->GetVariableVector3();
m_hFX = EternityEngine::CreateEffectObject( m_nFXIndex, m_matExWorld );
m_hFX->SetScale( m_pSignal->GetProperty(12)->GetVariableFloat() + 1.f );
}
break;
case MARK_PARTICLE:
{
if( m_nParticleIndex == -1 ) return;
char szTempStr[32] = {0,};
CActionObject *pActionObject = ( ( CActionObject * )m_pSignal->GetParent()->GetParent() );
EtAniObjectHandle hParent = pActionObject->GetObjectHandle();
m_matExWorld = *pActionObject->GetMatEx();
m_matExWorld.m_vPosition = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + m_pSignal->GetProperty(4)->GetVariableVector3();
float fScale = m_pSignal->GetProperty(12)->GetVariableFloat() + 1.f;
m_hParticle = EternityEngine::CreateBillboardEffect( m_nParticleIndex, m_matExWorld );
if( m_hParticle )
{
m_hParticle->EnableTracePos( false );
m_hParticle->SetCullDist( 1000000.f );
m_hParticle->SetScale( fScale );
}
}
break;
}
}
void CSCRMarkProjectile::OnInputReceive( int nReceiverState, LOCAL_TIME LocalTime, CInputReceiver *pReceiver )
{
if( GetAsyncKeyState( VK_LCONTROL ) & 0x8000 ) return;
if( nReceiverState & CInputReceiver::IR_MOUSE_MOVE )
{
if( pReceiver->IsPushMouseButton(0) )
{
MatrixEx *pCamera = CRenderBase::GetInstance().GetLastUpdateCamera();
MatrixEx Cross;
Cross.m_vPosition = m_pSignal->GetProperty(4)->GetVariableVector3();
Cross.m_vXAxis = pCamera->m_vXAxis;
Cross.m_vYAxis = EtVector3( 0.f, 1.f, 0.f );
EtVec3Cross( &Cross.m_vZAxis, &Cross.m_vXAxis, &Cross.m_vYAxis );
Cross.MoveLocalXAxis( pReceiver->GetMouseVariation().x );
Cross.MoveLocalZAxis( -pReceiver->GetMouseVariation().y );
m_pSignal->GetProperty(4)->SetVariable( Cross.m_vPosition );
CWnd *pWnd = GetPaneWnd( PROPERTY_PANE );
pWnd->SendMessage( UM_PROPERTY_PANE_SET_MODIFY, 4, (LPARAM)m_pSignal->GetProperty(4) );
}
else if( pReceiver->IsPushMouseButton(1) )
{
EtVector3 vPos = m_pSignal->GetProperty(4)->GetVariableVector3();
vPos.y += -pReceiver->GetMouseVariation().y;
m_pSignal->GetProperty(4)->SetVariable( vPos );
CWnd *pWnd = GetPaneWnd( PROPERTY_PANE );
pWnd->SendMessage( UM_PROPERTY_PANE_SET_MODIFY, 4, (LPARAM)m_pSignal->GetProperty(4) );
}
}
}