DragonNest/Client/EtActionTool/SCRParticle.cpp

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2024-12-19 09:48:26 +08:00
#include "StdAfx.h"
#include "SCRParticle.h"
#include "ActionSignal.h"
#include "ActionObject.h"
#include "InputReceiver.h"
#include "RenderBase.h"
#include "resource.h"
#include "MainFrm.h"
#include "UserMessage.h"
#include "PaneDefine.h"
CSCRParticle::CSCRParticle( const char *szSignalName )
: CSignalCustomRender( szSignalName )
{
m_nParticleIndex = -1;
}
CSCRParticle::~CSCRParticle()
{
if( m_nParticleIndex != -1 )
EternityEngine::DeleteParticleData( m_nParticleIndex );
// SAFE_RELEASE_SPTR( m_hParticle );
}
void CSCRParticle::Initialize()
{
m_bActivate = true;
m_bLoop = false;
m_bIterator = false;
OnModify();
}
void CSCRParticle::Release()
{
if( m_nParticleIndex != -1 )
{
if( m_hParticle && m_hParticle->IsPlay() )
{
m_hParticle->Show( false );
m_hParticle->StopPlay();
EternityEngine::DeleteParticleData( m_nParticleIndex );
}
EternityEngine::DeleteParticleData( m_nParticleIndex );
}
m_nParticleIndex = -1;
m_szPrevFileName = "";
}
void CSCRParticle::OnModify()
{
CUnionValueProperty *pVariable = m_pSignal->GetProperty(0);
CString szFileName = pVariable->GetVariableString();
if( m_szPrevFileName != szFileName ) {
if( m_nParticleIndex != -1 )
EternityEngine::DeleteParticleData( m_nParticleIndex );
m_nParticleIndex = EternityEngine::LoadParticleData( szFileName );
m_szPrevFileName = szFileName;
}
m_matExWorld = *((CActionObject*)m_pSignal->GetParent()->GetParent())->GetMatEx();
EtVector3 vRotate = m_pSignal->GetProperty(8)->GetVariableVector3();
m_matExWorld.RotateYaw(vRotate.y);
m_matExWorld.RotateRoll(vRotate.z);
m_matExWorld.RotatePitch(vRotate.x);
m_matExWorld.m_vPosition = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + m_pSignal->GetProperty(3)->GetVariableVector3();
m_bLoop = m_pSignal->GetProperty(1)->GetVariableBool();
m_bIterator = m_pSignal->GetProperty(2)->GetVariableBool();
}
void CSCRParticle::OnSelect( bool bFirst )
{
if( bFirst && m_nParticleIndex != -1 ) {
char *szBoneName = m_pSignal->GetProperty(9)->GetVariableString();
if(szBoneName && strlen(szBoneName)>0) {
int nBoneIndex = -1;
if( ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetObjectHandle()->GetAniHandle() )
nBoneIndex = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetObjectHandle()->GetAniHandle()->GetBoneIndex( szBoneName );
if( nBoneIndex != -1 ) {
EtMatrix *pMatrix = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetObjectHandle()->GetBoneTransMat(nBoneIndex);
if( pMatrix ) {
m_matExWorld = *pMatrix;
}
else {
MessageBox(0, "<EFBFBD>׷<EFBFBD> <20><><EFBFBD≯<EFBFBD><CCB8><EFBFBD> <20><><EFBFBD>׿<EFBFBD>~", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>", MB_OK );
}
}
}
else {
m_matExWorld = *((CActionObject*)m_pSignal->GetParent()->GetParent())->GetMatEx();
}
EtVector3 vRotate = m_pSignal->GetProperty(8)->GetVariableVector3();
m_matExWorld.RotateYaw(vRotate.y);
m_matExWorld.RotateRoll(vRotate.z);
m_matExWorld.RotatePitch(vRotate.x);
if(szBoneName && strlen(szBoneName)>0) {
m_matExWorld.m_vPosition = /*((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() +*/ m_pSignal->GetProperty(3)->GetVariableVector3();
int nBoneIndex = -1;
if( ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetObjectHandle()->GetAniHandle() )
nBoneIndex = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetObjectHandle()->GetAniHandle()->GetBoneIndex( szBoneName );
if( nBoneIndex != -1 ) {
EtMatrix *BoneMat = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetObjectHandle()->GetBoneTransMat(nBoneIndex);
if( BoneMat ) {
m_matExWorld.m_vPosition += EtVector3(BoneMat->_41, BoneMat->_42, BoneMat->_43);
}
else {
MessageBox(0, "<EFBFBD>׷<EFBFBD> <20><><EFBFBD≯<EFBFBD><CCB8><EFBFBD> <20><><EFBFBD>׿<EFBFBD>~", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>", MB_OK );
}
}
}
else {
m_matExWorld.m_vPosition = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + m_pSignal->GetProperty(3)->GetVariableVector3();
}
float fScale = m_pSignal->GetProperty(10)->GetVariableFloat() + 1.f;
m_hParticle = EternityEngine::CreateBillboardEffect( m_nParticleIndex, m_matExWorld );
if( m_hParticle ) {
m_hParticle->EnableTracePos( m_bIterator );
m_hParticle->SetCullDist( 1000000.f );
m_hParticle->SetScale( fScale );
}
}
EtVector3 vPos[2];
float fSize = 30.f;
CUnionValueProperty *pVariable = m_pSignal->GetProperty(3);
EtVector3 vDist = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + pVariable->GetVariableVector3();
vPos[0] = EtVector3( 0.f, 0.f, fSize ) + vDist;
vPos[1] = EtVector3( 0.f, 0.f, -fSize ) + vDist;
EternityEngine::DrawLine3D( vPos[0], vPos[1], 0xFFFFFF00 );
vPos[0] = EtVector3( 0.f, fSize, 0.f ) + vDist;
vPos[1] = EtVector3( 0.f, -fSize, 0.f ) + vDist;
EternityEngine::DrawLine3D( vPos[0], vPos[1], 0xFFFFFF00 );
vPos[0] = EtVector3( fSize, 0.f, 0.f ) + vDist;
vPos[1] = EtVector3( -fSize, 0.f, 0.f ) + vDist;
EternityEngine::DrawLine3D( vPos[0], vPos[1], 0xFFFFFF00 );
}
void CSCRParticle::OnUnSelect()
{
}
void CSCRParticle::OnProcess( LOCAL_TIME LocalTime, float fDelta )
{
if( m_nParticleIndex == -1 ) return;
char *szBoneName = m_pSignal->GetProperty(9)->GetVariableString();
char szTempStr[32] = {0,};
if( szBoneName == NULL ) szBoneName = szTempStr; // Ư<><C6AF> <20><>ǻ<EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD> NULL<4C><4C> <20><><EFBFBD>͹<EFBFBD><CDB9><EFBFBD> <20><><EFBFBD><EFBFBD> <20>״´ٰ<C2B4> <20>ϳ׿<CFB3>.. <20>˻<EFBFBD><CBBB>صӴϴ<D3B4>.
CActionObject *pActionObject = ( ( CActionObject * )m_pSignal->GetParent()->GetParent() );
EtAniObjectHandle hParent = pActionObject->GetObjectHandle();
int nLinkBoneIndex = -1;
int nLinkType = CEtObject::LT_BONE;
if( hParent )
{
EtMeshHandle hMesh = hParent->GetMesh();
if( hMesh )
{
nLinkBoneIndex = hMesh->FindDummy( szBoneName );
if( nLinkBoneIndex != -1 )
{
nLinkType = CEtObject::LT_MESH_DUMMY;
}
else
{
nLinkBoneIndex = hMesh->FindBone( szBoneName );
}
}
}
if( nLinkBoneIndex != -1 )
{
EtMatrix *pMatrix = NULL;
if( nLinkType == CEtObject::LT_BONE )
{
pMatrix = hParent->GetBoneTransMat( nLinkBoneIndex );
}
else
{
pMatrix = hParent->GetDummyTransMat( nLinkBoneIndex );
}
if( pMatrix )
{
m_matExWorld = *pMatrix;
}
else
{
MessageBox(0, "<EFBFBD>׷<EFBFBD> <20><><EFBFBD≯<EFBFBD><CCB8><EFBFBD> <20><><EFBFBD>׿<EFBFBD>~", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>", MB_OK );
}
}
else {
m_matExWorld = *pActionObject->GetMatEx();
}
EtVector3 vRotate = m_pSignal->GetProperty(8)->GetVariableVector3();
m_matExWorld.RotateYaw(vRotate.y);
m_matExWorld.RotateRoll(vRotate.z);
m_matExWorld.RotatePitch(vRotate.x);
if( nLinkBoneIndex != -1 )
{
m_matExWorld.m_vPosition = m_pSignal->GetProperty(3)->GetVariableVector3();
EtMatrix *pMatrix = NULL;
if( nLinkType == CEtObject::LT_BONE )
{
pMatrix = hParent->GetBoneTransMat( nLinkBoneIndex );
}
else
{
pMatrix = hParent->GetDummyTransMat( nLinkBoneIndex );
}
if( pMatrix )
{
m_matExWorld = *pMatrix;
}
else
{
MessageBox(0, "<EFBFBD>׷<EFBFBD> <20><><EFBFBD≯<EFBFBD><CCB8><EFBFBD> <20><><EFBFBD>׿<EFBFBD>~", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>", MB_OK );
}
}
else {
m_matExWorld.m_vPosition = ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetAniDistance() + m_pSignal->GetProperty(3)->GetVariableVector3();
}
float fScale = m_pSignal->GetProperty(10)->GetVariableFloat() + 1.f;
m_hParticle = EternityEngine::CreateBillboardEffect( m_nParticleIndex, m_matExWorld );
if( m_hParticle ) {
m_hParticle->EnableTracePos( m_bIterator );
m_hParticle->SetCullDist( 1000000.f );
m_hParticle->SetScale( fScale );
}
/* if(szBoneName && strlen(szBoneName)>0) {
m_hParticle->SetLink( *m_matExWorld,
false, ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetMatEx()->GetPosition().y,
szBoneName, m_matExWorld.GetPosition(), EtVector3(0,0,0), ((CActionObject*)m_pSignal->GetParent()->GetParent())->GetObjectHandle() );
}*/
//}
}
void CSCRParticle::OnInputReceive( int nReceiverState, LOCAL_TIME LocalTime, CInputReceiver *pReceiver )
{
if( GetAsyncKeyState( VK_LCONTROL ) & 0x8000 ) return;
if( nReceiverState & CInputReceiver::IR_MOUSE_MOVE ) {
if( pReceiver->IsPushMouseButton(0) ) {
MatrixEx *pCamera = CRenderBase::GetInstance().GetLastUpdateCamera();
MatrixEx Cross;
Cross.m_vPosition = m_pSignal->GetProperty(3)->GetVariableVector3();
Cross.m_vXAxis = pCamera->m_vXAxis;
Cross.m_vYAxis = EtVector3( 0.f, 1.f, 0.f );
EtVec3Cross( &Cross.m_vZAxis, &Cross.m_vXAxis, &Cross.m_vYAxis );
Cross.MoveLocalXAxis( pReceiver->GetMouseVariation().x );
Cross.MoveLocalZAxis( -pReceiver->GetMouseVariation().y );
m_pSignal->GetProperty(3)->SetVariable( Cross.m_vPosition );
CWnd *pWnd = GetPaneWnd( PROPERTY_PANE );
pWnd->SendMessage( UM_PROPERTY_PANE_SET_MODIFY, 3, (LPARAM)m_pSignal->GetProperty(3) );
}
else if( pReceiver->IsPushMouseButton(1) ) {
EtVector3 vPos = m_pSignal->GetProperty(3)->GetVariableVector3();
vPos.y += -pReceiver->GetMouseVariation().y;
m_pSignal->GetProperty(3)->SetVariable( vPos );
CWnd *pWnd = GetPaneWnd( PROPERTY_PANE );
pWnd->SendMessage( UM_PROPERTY_PANE_SET_MODIFY, 3, (LPARAM)m_pSignal->GetProperty(3) );
}
}
}