DragonNest/Common/EngineUtil/stdafx.h

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2024-12-19 09:48:26 +08:00
// stdafx.h : <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʴ<EFBFBD>
// ǥ<><C7A5> <20>ý<EFBFBD><C3BD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// <20><><EFBFBD><EFBFBD> <20>ִ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
//
#pragma once
#define WIN32_LEAN_AND_MEAN // <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʴ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Windows <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>.
// TODO: <20><><EFBFBD>α׷<CEB1><D7B7><EFBFBD> <20>ʿ<EFBFBD><CABF><EFBFBD> <20>߰<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><E2BFA1> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>.
#pragma warning( disable:4996 )
#define _WIN32_WINNT 0x0501
#include <windows.h>
#include <stdio.h>
#include <string.h>
#include <vector>
#include <map>
#include <string>
#include <xstring>
using namespace std;
typedef std::basic_string< TCHAR > tstring;
#pragma warning(disable:4819)
#define DIRECTINPUT_VERSION 0x0800
#if defined(_DEBUG) || defined(_RDEBUG)
#ifndef D3D_DEBUG_INFO
#define D3D_DEBUG_INFO
#endif
#endif
#include <d3d9.h>
#include <d3dx9.h>
#include <dinput.h>
#pragma warning(default:4819)
#include "../DNDefine.h"
#include "AssertX.h"
#include "Singleton.h"
#include "SmartPtr.h"
#include "Stream.h"
#include "SundriesFunc.h"
#include "EtMathWrapperD3D.h"
#include "EtPrimitive.h"
#include "EtCollisionPrimitive.h"