DragonNest/Common/EtInterface/EtUIDialog.cpp

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2024-12-19 09:48:26 +08:00
#include "StdAfx.h"
#include "EtUIDialog.h"
#include "EtUIControl.h"
#include "EtUIStatic.h"
#include "EtUIButton.h"
#include "EtUICheckBox.h"
#include "EtUIRadioButton.h"
#include "EtUIScrollBar.h"
#include "EtUISlider.h"
#include "EtUIListBox.h"
#include "EtUIComboBox.h"
#include "EtUIEditBox.h"
#include "EtUIIMEEditBox.h"
#include "EtUIProgressBar.h"
#include "EtUITemplate.h"
#include "EtUIMan.h"
#include "EtUIControlCreator.h"
#include "EtUISound.h"
#include "DebugSet.h"
#include "EtResourceMng.h"
#include "EtType.h"
#include "EtLoader.h"
#include "EtFontMng.h"
#include "EtSprite.h"
#ifdef _DEBUG
#define new new(_NORMAL_BLOCK,__FILE__,__LINE__)
#endif
CEtUIDialog *CEtUIDialog::s_pTooltipDlg = NULL;
int CEtUIDialog::s_nTooltipStringIndex = 0;
std::wstring CEtUIDialog::s_strTooltipString = L"";
CEtUIDialog *CEtUIDialog::s_pFadeDlg = NULL;
float CEtUIDialog::s_fScreenMouseX = 0.0f;
float CEtUIDialog::s_fScreenMouseY = 0.0f;
float CEtUIDialog::s_fDialogScale = 1.0f;
float CEtUIDialog::s_fDialogScaleValueVert = 0.0f;
float CEtUIDialog::s_fDialogScaleValueHori = 0.0f;
float CEtUIDialog::s_fMinDialogScale = 1.0f;
float CEtUIDialog::s_fMaxDialogScale = 1.0f;
int CEtUIDialog::s_nUISize = 0;
void (_stdcall *CEtUIDialog::s_pAutoCursorPtr)( bool bShow ) = NULL;
int CEtUIDialog::s_nDialogTextureSize = 0;
// 0.5f <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʹ<EFBFBD> Ŀ<><C4BF> <20><><EFBFBD><EFBFBD>,<2C><><EFBFBD><EFBFBD> <20>޴<EFBFBD><DEB4><EFBFBD> <20><><EFBFBD>ĺ<EFBFBD><C4BA>̰<EFBFBD> <20>ȴ<EFBFBD>.(#15687 <20>̽<EFBFBD><CCBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 0.18<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>.)
#define UI_DIALOG_SCALE_VALUE 0.18f
//#if defined(_DEBUG) || defined(_RDEBUG)
bool CEtUIDialog::s_bUITest = false;
std::map<std::string, int> CEtUIDialog::s_mapUITest;
//#endif
CEtUIControl *CEtUIDialog::s_pMouseEnterControl = NULL;
#define CHECK_DIALOG_CRASH
#ifdef CHECK_DIALOG_CRASH
char g_szCurMsgProcDialog[256] = {0,};
#endif
#pragma warning(disable:4482)
CEtUIDialog::CEtUIDialog( UI_DIALOG_TYPE dialogType, CEtUIDialog *pParentDialog, int nID, CEtUICallback *pCallback, bool bAutoCursor )
: CEtUIDialogBase(dialogType)
{
m_nDialogID = nID;
m_bShow = true;
m_bAcceptInputMsgWhenHide = false;
m_hWnd = NULL;
m_pDefaultControl = NULL;
m_pCallback = pCallback;
m_fScreenWidthRatio = 1.0f;
m_fScreenHeightRatio = 1.0f;
m_fScreenWidthBorder = 0.0f;
m_fScreenHeightBorder = 0.0f;
m_fScreenWidth = 0.0f;
m_fScreenHeight = 0.0f;
m_bMouseInDialog = false;
m_FadeMode = FadeModeEnum::None;
m_bFadeOut = false;
m_bEndInitialize = false;
m_fMouseX = 0.0f;
m_fMouseY = 0.0f;
m_HotKeyState = 0;
m_nHotKey = 0;
m_bPassMessageToChild = false;
m_bShowModal = true;
m_bAutoCursor = bAutoCursor;
m_bCursor = false;
m_bElementDialog = false;
m_bElementDialogShowState = false;
if( dialogType >= UI_TYPE_CHILD && dialogType <= UI_TYPE_CHILD_MODAL )
{
ASSERT( pParentDialog&&"CEtUIDialog::CEtUIDialog" );
}
m_pParentDialog = pParentDialog;
if( m_pParentDialog )
{
// Note : <20>θ<EFBFBD><CEB8><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ڽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
//
m_pParentDialog->AddChildDialog( this );
if( dialogType == UI_TYPE_CHILD_MODAL )
{
m_pParentDialog->AddChildModalDialog( this );
}
// <20><EFBFBD><E7BFAC> <20>̰<EFBFBD> <20>´<EFBFBD> <20><> <20>˰<EFBFBD> <20><><EFBFBD>ƴ<EFBFBD><C6B4><EFBFBD> <20><><EFBFBD>ϵ<EFBFBD><CFB5><EFBFBD><EFBFBD><EFBFBD> <20>ȶ<EFBFBD><C8B6><EFBFBD>.
// ã<>ƺ<EFBFBD><C6BA><EFBFBD>, <20><><EFBFBD>ϵ帮<CFB5><E5B8AE>Ʈ<EFBFBD><C6AE> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϰ<EFBFBD>, <20><><EFBFBD>ϵ<EFBFBD><CFB5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> MsgProc<6F><63><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ó<EFBFBD><C3B3><EFBFBD><EFBFBD> <20>ϰ<EFBFBD> <20><><EFBFBD>̻<EFBFBD> <20>Ⱦ<EFBFBD><C8BE><EFBFBD> <20><>.
// <20><> <20>̷<EFBFBD><CCB7><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>..
//if( dialogType == UI_TYPE_CHILD )
//{
// m_pParentDialog->AddChildDialog( this );
//}
//else if( dialogType == UI_TYPE_CHILD_MODAL )
//{
// m_pParentDialog->AddChildModalDialog( this );
//}
}
m_fLastShowDelta = 10.f;
m_bLoadedTexture = false;
}
CEtUIDialog::~CEtUIDialog(void)
{
if( m_bAutoCursor && m_bCursor && s_pAutoCursorPtr ) {
s_pAutoCursorPtr( false );
m_bCursor = false;
}
PopFocusControl();
DeleteAllControl();
SAFE_DELETE_PVEC( m_vecUITemplate );
if( m_hTexture && m_hTexture->GetRefCount() == 1 )
s_nDialogTextureSize -= m_hTexture->GetFileSize();
SAFE_RELEASE_SPTR( m_hTexture );
if( m_hDlgTexture && m_hDlgTexture->GetRefCount() == 1 )
s_nDialogTextureSize -= m_hDlgTexture->GetFileSize();
SAFE_RELEASE_SPTR( m_hDlgTexture );
m_bLoadedTexture = false;
SAFE_DELETE_PVEC( m_TempControlList );
// <20><><EFBFBD><EFBFBD><EFBFBD>ڿ<EFBFBD><DABF><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϱ淡, <20>Ҹ<EFBFBD><D2B8>ڿ<EFBFBD><DABF><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ϸ<EFBFBD><CFB7><EFBFBD> <20>ߴ<EFBFBD><DFB4><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> static <20><><EFBFBD>̾<EFBFBD><CCBE>α׶<CEB1><D7B6><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
// <20>Ҹ<EFBFBD><D2B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD> <20>Ǵ<EFBFBD>, <20><><EFBFBD><EFBFBD> <20>ϴ<EFBFBD> <20>ڽĺ<DABD><C4BA><EFBFBD> <20><><EFBFBD>ʴ<EFBFBD><CAB4><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϸ<EFBFBD> <20>ȴ<EFBFBD>.
if( m_pParentDialog )
{
// <20>θ<EFBFBD><CEB8><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ڽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><ECB8AE>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.
m_pParentDialog->DelChildDialog( this );
if( m_emDialogType == UI_TYPE_CHILD_MODAL )
{
m_pParentDialog->DelChildModalDialog( this );
}
}
}
void CEtUIDialog::OnEndInitialize()
{
m_bEndInitialize = true;
}
void CEtUIDialog::Initialize( bool bShow )
{
// Note : <20>Ʒ<EFBFBD> <20>Լ<EFBFBD><D4BC><EFBFBD><EFBFBD><EFBFBD> ȣ<><C8A3><EFBFBD>Ǵ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>߿<EFBFBD><DFBF>ϴ<EFBFBD>.
//
UpdateScreen();
InitialUpdate();
if( !IsRootDialog() )
{
m_pParentDialog->ShowChildDialog( this, bShow );
}
else
{
Show( bShow );
}
OnEndInitialize();
ThreadDelay();
}
void CEtUIDialog::Initialize( const char *pFileName, bool bShow )
{
// Note : <20>Ʒ<EFBFBD> <20>Լ<EFBFBD><D4BC><EFBFBD><EFBFBD><EFBFBD> ȣ<><C8A3><EFBFBD>Ǵ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>߿<EFBFBD><DFBF>ϴ<EFBFBD>.
//
UpdateScreen();
m_strDialogFileName.clear();
if( pFileName )
{
m_strDialogFileName = pFileName;
CResMngStream Stream( pFileName );
if( Stream.IsValid() )
{
if( !Load( Stream ) )
{
CDebugSet::ToLogFile( "CEtUIDialog::Initialize, %s load failed!", pFileName );
}
}
else
{
CDebugSet::ToLogFile( "CEtUIDialog::Initialize, %s File Not Found!", pFileName );
}
}
InitialUpdate();
if( !IsRootDialog() )
{
m_pParentDialog->ShowChildDialog( this, bShow );
}
else
{
Show( bShow );
}
OnEndInitialize();
}
bool CEtUIDialog::Load( CStream &Stream )
{
SUIFileHeader Header;
char szReserved[ UI_HEADER_RESERVED ]={0};
Stream.ReadBuffer( &Header, sizeof( SUIFileHeader ) );
Stream.ReadBuffer( szReserved, UI_HEADER_RESERVED );
switch( Header.nVersion )
{
case UI_FILE_VERSION_01:
Load_01( Stream, Header );
break;
case UI_FILE_VERSION:
{
m_DlgInfo.Load(Stream);
for( int i = 0; i < Header.nTemplateCount; i++ )
{
CEtUITemplate *pTemplate = new CEtUITemplate();
pTemplate->Load( Stream );
pTemplate->OnLoaded();
m_vecUITemplate.push_back( pTemplate );
}
for( int i = 0; i < Header.nControlCount; i++ )
{
SUIControlProperty Property;
Property.Load(Stream);
CEtUIControl *pControl = CreateControl( &Property );
if( Property.bDefaultControl )
{
m_pDefaultControl = pControl;
}
}
}
break;
default:
ASSERT(0&&"CEtUIDialog::Load, default");
break;
}
// UI<55><49> <20>ؽ<EFBFBD><D8BD>Ĵ<EFBFBD> ũ<><20><><EFBFBD><EFBFBD> <20>ΰ<EFBFBD><CEB0>ϰ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ؼ<EFBFBD> 2<><32> <20>¼<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʴ<EFBFBD> ī<><C4AB><EFBFBD><EFBFBD> <20>Ȱ<EFBFBD><C8B0><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ؼ<EFBFBD> <20>̷<EFBFBD><CCB7><EFBFBD> <20>Ѵ<EFBFBD>.
//CEtTexture::SetPow2( true );
/*
if( m_hTexture && m_hTexture->GetRefCount() == 1 )
s_nDialogTextureSize -= m_hTexture->GetFileSize();
SAFE_RELEASE_SPTR( m_hTexture );
if( EtInterface::g_bEtUIInitTool ) CEtResource::FlushWaitDelete( RT_TEXTURE );
m_hTexture = LoadResource( m_DlgInfo.szUITexturename, RT_TEXTURE, true );
if( m_hTexture && m_hTexture->GetRefCount() == 1 )
s_nDialogTextureSize += m_hTexture->GetFileSize();
if( m_hDlgTexture && m_hDlgTexture->GetRefCount() == 1 )
s_nDialogTextureSize -= m_hDlgTexture->GetFileSize();
SAFE_RELEASE_SPTR( m_hDlgTexture );
if( EtInterface::g_bEtUIInitTool ) CEtResource::FlushWaitDelete( RT_TEXTURE );
m_hDlgTexture = LoadResource( m_DlgInfo.szDlgTextureName, RT_TEXTURE, true );
if( m_hDlgTexture && m_hDlgTexture->GetRefCount() == 1 )
s_nDialogTextureSize += m_hDlgTexture->GetFileSize();
*/
LoadDialogTexture();
//CEtTexture::SetPow2( false );
m_renderDlgColor.dwColor[UI_STATE_NORMAL] = m_DlgInfo.dwDlgColor;
m_renderDlgColor.dwCurrentColor = m_DlgInfo.dwDlgColor;
m_BaseDlgCoord = m_DlgInfo.DlgCoord;
UpdateRects();
UpdateAllControl();
for( int i = 0; i < Header.nTemplateCount; i++ )
SAFE_RELEASE_SPTR( m_vecUITemplate[i]->m_hTemplateTexture );
return true;
}
bool CEtUIDialog::Save( CStream &Stream )
{
SUIFileHeader Header;
char szReserved[ UI_HEADER_RESERVED ]={0};
Header.nTemplateCount = ( int ) m_vecUITemplate.size();
Header.nControlCount = ( int )m_vecControl.size();
Stream.WriteBuffer( &Header, sizeof( SUIFileHeader ) );
Stream.WriteBuffer( szReserved, UI_HEADER_RESERVED );
m_DlgInfo.Save(Stream);
for( int i = 0; i < Header.nTemplateCount; i++ )
{
m_vecUITemplate[i]->Save( Stream );
}
for( int i = 0; i < Header.nControlCount; i++ )
{
SUIControlProperty Property;
m_vecControl[i]->GetProperty( Property );
Property.Save(Stream);
}
return true;
}
bool CEtUIDialog::Load_01( CStream &Stream, SUIFileHeader &fileheader )
{
m_DlgInfo.Load(Stream);
ASSERT(fileheader.nFontCount&&"CEtUIDialog::Load, Font Count is 0!");
for( int i = 0; i < fileheader.nFontCount; i++ )
{
SFontInfo FontInfo;
FontInfo.Load(Stream);
}
for( int i = 0; i < fileheader.nTemplateCount; i++ )
{
CEtUITemplate *pTemplate = new CEtUITemplate();
pTemplate->Load( Stream );
m_vecUITemplate.push_back( pTemplate );
}
for( int i = 0; i < fileheader.nControlCount; i++ )
{
SUIControlProperty Property;
Property.Load(Stream);
CEtUIControl *pControl = CreateControl( &Property );
if( Property.bDefaultControl )
{
m_pDefaultControl = pControl;
}
}
return true;
}
void CEtUIDialog::Show( bool bShow )
{
if( bShow == m_bShow )
return;
if( bShow )
{
if( !m_bLoadedTexture ) {
LoadDialogTexture();
}
SetFadeIn();
PushFocusControl();
}
else
{
SetFadeOut();
PopFocusControl();
// â<><C3A2> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>Ȳ<EFBFBD><C8B2><EFBFBD><EFBFBD> <20><>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ä <20>ִٸ<D6B4>,(<28><>ȭ, <20><><EFBFBD>ۿ<EFBFBD>ûâ<C3BB><C3A2> <20><><EFBFBD>ҹ<EFBFBD>ư)
// SetCapture <20><> ReleaseCapture<72><65> ȣ<><C8A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʰų<CAB0>, m_bPressed<65><64> true<75><65> <20><><EFBFBD>·<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ȴٰų<D9B0><C5B3>ؼ<EFBFBD>
// <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><ECBDBA><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>̷<EFBFBD><CCB7><EFBFBD><EFBFBD><EFBFBD> <20>ʰԵȴ<D4B5>.
// <20>׷<EFBFBD><D7B7><EFBFBD> <20><>Ʈ<EFBFBD>ѵ<EFBFBD><D1B5><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>Ʈ<EFBFBD>ѵ<EFBFBD><D1B5><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>´<EFBFBD>.
//
// Ȯ<><C8AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD>ڽ<EFBFBD><DABD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EEB0A1> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD>̾<EFBFBD><CCBE>α״<CEB1> SetPressed<65><64> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ű<EFBFBD><C5B0> <20>ʾҾ<CABE><D2BE><EFBFBD>.
// <20>׷<EFBFBD><D7B7><EFBFBD>, SELFŸ<46><C5B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD>ó<EFBFBD><C3B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʾƵ<CABE> <20>ȴ<EFBFBD>.
if( !IsElementDialog() )
{
bool bTooltipControl = false;
for( int i = 0; i < ( int )m_vecControl.size(); i++ )
{
if( m_vecControl[ i ]->IsPressed() || m_vecControl[ i ]->IsRightPressed() || m_vecControl[ i ]->IsHaveScrollBarControl() )
{
m_vecControl[ i ]->SetPressed( false );
m_vecControl[ i ]->SetRightPressed( false );
ReleaseCapture();
}
// m_bPressed <20>Ӹ<EFBFBD> <20>ƴ϶<C6B4> m_bMouseEnter<65><72> <20>ʿ<EFBFBD><CABF>ϰ<EFBFBD> <20>Ǿ<EFBFBD><C7BE><EFBFBD>.
// CEtUIDialog<6F><67> MsgProc<6F><63><EFBFBD><EFBFBD> WM_MOUSEMOVE<56><45> <20><><EFBFBD><EFBFBD><EFBFBD>ö<EFBFBD> CEtUIDialog::OnMouseMove<76>Լ<EFBFBD><D4BC><EFBFBD> ȣ<><C8A3><EFBFBD>Ǵµ<C7B4>,
// <20><> <20>Լ<EFBFBD><D4BC><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ڽ<EFBFBD><DABD><EFBFBD> <20><><EFBFBD>̾<EFBFBD><CCBE>α<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ȿ<EFBFBD> <20><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD>Ͱ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ReleaseMouseEnterControl<6F>Լ<EFBFBD><D4BC><EFBFBD> ȣ<><C8A3><EFBFBD>Ѵ<EFBFBD>.
// <20><> <20>Լ<EFBFBD>ȣ<EFBFBD><C8A3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>κ<EFBFBD><CEBA><EFBFBD> <20><>Ȳ<EFBFBD><C8B2><EFBFBD><EFBFBD> <20>ش<EFBFBD> <20><>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD> m_bMouseEnter<65><72> Ǯ<><C7AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ε<EFBFBD>,
// <20><> <20>Ѱ<EFBFBD><D1B0><EFBFBD> <20><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
// <20>ٷ<EFBFBD>, Ʃ<><EFBFBD><E4B8AE><EFBFBD><EFBFBD> <20>÷<EFBFBD><C3B7><EFBFBD><EFBFBD>Ͻðڽ<C3B0><DABD>ϱ<EFBFBD>.<2E><><EFBFBD><EFBFBD> <20>޼<EFBFBD><DEBC><EFBFBD><EFBFBD>ڽ<EFBFBD><DABD><EFBFBD><EFBFBD>µ<EFBFBD>,
// (<28>̰<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϰ<EFBFBD> <20>ٸ<EFBFBD> <20><><EFBFBD><EFBFBD> â<><C3A2> <20><> Hide<64><65>Ų <20><><EFBFBD>¿<EFBFBD><C2BF><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>޼<EFBFBD><DEBC><EFBFBD><EFBFBD>ڽ<EFBFBD><DABD><EFBFBD>.)
// <20><> <20>޼<EFBFBD><DEBC><EFBFBD><EFBFBD>ڽ<EFBFBD><DABD><EFBFBD><EFBFBD><EFBFBD> <20>ƴϿ<C6B4><CFBF><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>̵<EFBFBD> <20>ƿ<EFBFBD><C6BF><EFBFBD> <20>Ǹ鼭 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>Եȴ<D4B5>.
// <20>̶<EFBFBD> <20>ƹ<EFBFBD><C6B9>͵<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>̾<EFBFBD><CCBE>αװ<CEB1> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> MsgProc<6F><63> <20>ƿ<EFBFBD> ȣ<><C8A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʰԵǰ<D4B5> <20><> <20><><EFBFBD><EFBFBD>
// ReleaseMouseEnterControl<6F>Լ<EFBFBD><D4BC><EFBFBD> <20>ѹ<EFBFBD><D1B9><EFBFBD> ȣ<><C8A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʾ<EFBFBD> <20>ƴϿ<C6B4><CFBF><EFBFBD>ư<EFBFBD><C6B0> MouseEnter<65><72><EFBFBD><EFBFBD> <20>ƹ<EFBFBD><C6B9><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʴ´<CAB4>.
// <20>׸<EFBFBD><D7B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> CEtUIDialog::s_pMouseEnterControl<6F><6C> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> NULL<4C><4C> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD> DnInterface::Finalize<7A>Լ<EFBFBD> <20><><EFBFBD><EFBFBD> ȣ<><C8A3><EFBFBD>Ǹ鼭,
// <20>ƴϿ<C6B4> <20><>ư<EFBFBD><C6B0> m_bMouseEnter<65><72> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><ECBDBA> <20>ƴϿ<C6B4><CFBF><EFBFBD>ư<EFBFBD>ȿ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Դ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʴ<EFBFBD> <20>̻<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʰԵȴ<D4B5>.
//
// <20><><EFBFBD><EFBFBD><EFBFBD>غ<EFBFBD><D8BA><EFBFBD> Show(false)<29>Ǵ<EFBFBD> <20><><EFBFBD>̾<EFBFBD><CCBE>α<EFBFBD><CEB1><EFBFBD> <20><>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD> MouseEnter<65><72><EFBFBD><EFBFBD> true<75>ΰ<EFBFBD> <20><>ü<EFBFBD><C3BC> <20>̻<EFBFBD><CCBB>Ѱ<EFBFBD> <20><><EFBFBD>Ƽ<EFBFBD>,
// <20><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD>ϱ<EFBFBD><CFB1><EFBFBD> <20>ϰڴ<CFB0>.
if( m_vecControl[ i ]->IsMouseEnter() )
{
m_vecControl[ i ]->MouseEnter(false);
}
if( s_pTooltipDlg && s_pTooltipDlg->GetTooltipCtrl() && m_vecControl[ i ] == s_pTooltipDlg->GetTooltipCtrl() )
bTooltipControl = true;
}
if( bTooltipControl && s_pTooltipDlg != this ) s_pTooltipDlg->Show( false );
}
}
if( m_emDialogType == UI_TYPE_MODAL && m_bShowModal )
{
ShowModal( this, bShow );
}
if( m_bEndInitialize && m_DlgInfo.bSound )
{
if( bShow )
{
GetUISound().Play( CEtUISound::UI_WINDOW_OPEN );
}
else
{
GetUISound().Play( CEtUISound::UI_WINDOW_CLOSE );
}
}
m_bShow = bShow;
m_fMouseX = 0.0f;
m_fMouseY = 0.0f;
m_HotKeyState = 0;
m_nHotKey = 0;
if( m_bAutoCursor && s_pAutoCursorPtr ) {
if( m_bShow && m_bCursor == false ) {
m_bCursor = true;
s_pAutoCursorPtr( true );
}
else if( m_bShow == false && m_bCursor ) {
m_bCursor = false;
s_pAutoCursorPtr( false );
}
}
}
void CEtUIDialog::PointToFloat( POINT pt, float &fX, float &fY )
{
fX = pt.x / GetScreenWidth() - GetXCoord();
fY = pt.y / GetScreenHeight() - GetYCoord();
}
CEtUIControl *CEtUIDialog::GetControl( const char *pszControlName )
{
for( int i = 0; i < ( int )m_vecControl.size(); i++ )
{
if( strcmp( pszControlName, m_vecControl[ i ]->GetControlName() ) == 0 )
{
return m_vecControl[ i ];
}
}
CDebugSet::ToLogFile( "CEtUIDialog::GetControl, %s control not found!", pszControlName );
// Note : UI<55><49> <20><><EFBFBD><EFBFBD><EFBFBD>Ǵ<EFBFBD> <20>κ<EFBFBD><CEBA>̶<EFBFBD> ASSERT()<29><> ȣ<><C8A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʰ<EFBFBD> assert()<29><> ȣ<><C8A3><EFBFBD>Ѵ<EFBFBD>.
//
//assert(0&&"CEtUIDialog::GetControl, <20><><EFBFBD><20>ҷ<EFBFBD><D2B7>ּ<EFBFBD><D6BC><EFBFBD>!");
return NULL;
}
CEtUIControl *CEtUIDialog::CreateControl( SUIControlProperty *pProperty )
{
CEtUIControl *pControl = CreateControl( pProperty->UIType );
pControl->Initialize( pProperty );
return pControl;
}
CEtUIControl *CEtUIDialog::CreateControl( UI_CONTROL_TYPE Type )
{
static CEtUIControlCreator controlCreator;
CEtUIControl *pControl(NULL);
pControl = controlCreator.CreateControl( Type, this );
if( pControl )
{
m_vecControl.push_back( pControl );
}
return pControl;
}
void CEtUIDialog::DeleteControl( CEtUIControl *pControl )
{
for( int i = 0; i < ( int )m_vecControl.size(); i++ )
{
if( m_vecControl[ i ] == pControl )
{
if( s_pMouseEnterControl == pControl )
s_pMouseEnterControl = NULL;
if( focus::IsSameControl(pControl) )
focus::ReleaseControl();
delete m_vecControl[ i ];
m_vecControl.erase( m_vecControl.begin() + i );
break;
}
}
}
void CEtUIDialog::DeleteAllControl()
{
if( focus::IsSameParent(this) )
{
focus::ReleaseControl();
}
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ڵ<EFBFBD>.
// Ȯ<><C8AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD>ڽ<EFBFBD><DABD><EFBFBD> <20><><EFBFBD><EFBFBD> Show( false )<29><> <20>Ǵ<EFBFBD> <20><><EFBFBD>ÿ<EFBFBD> <20><><EFBFBD>̾<EFBFBD><CCBE>α<EFBFBD> <20><> <20>ڽ<EFBFBD> <20><>Ʈ<EFBFBD>ѵ<EFBFBD><D1B5><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>µ<EFBFBD>,
// <20>̶<EFBFBD> <20><><EFBFBD><EFBFBD><ECBDBA> <20><><EFBFBD><EFBFBD> <20>־<EFBFBD><D6BE>ٸ<EFBFBD>, <20>Ʒ<EFBFBD> <20><><EFBFBD><EFBFBD>ƽ <20><><EFBFBD><EFBFBD><EFBFBD>ͺ<EFBFBD><CDBA><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> delete<74><65> <20><>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD> <20>ǹ<EFBFBD><C7B9><EFBFBD><EFBFBD><EFBFBD>.
// <20>׷<EFBFBD><D7B7><EFBFBD> <20><><EFBFBD>ﶧ Ȯ<><C8AE> <20><> <20><><EFBFBD><EFBFBD><ECB5B5> <20>ϰڴ<CFB0>.
for( int i = 0; i < ( int )m_vecControl.size(); i++ )
{
if( s_pMouseEnterControl == m_vecControl[ i ] )
{
s_pMouseEnterControl->MouseEnter( false );
s_pMouseEnterControl = NULL;
ShowTooltipDlg( NULL, false );
}
}
SAFE_DELETE_PVEC( m_vecControl );
}
bool CEtUIDialog::FindControl( std::vector< CEtUIControl* > &vecControl, int nTypeCount, UI_CONTROL_TYPE *pType, bool bCheckCoveredControl, std::vector<SUICoord> &vecDlgCoord )
{
std::list< CEtUIDialog* >::reverse_iterator iter;
if( !m_listChildModalDialog.empty() )
{
iter = m_listChildModalDialog.rbegin();
if( iter != m_listChildModalDialog.rend() )
{
if( (*iter) && (*iter)->IsShow() )
{
(*iter)->FindControl( vecControl, nTypeCount, pType, bCheckCoveredControl, vecDlgCoord );
return true;
}
}
}
CEtUIDialog *pDialog = NULL;
iter = m_listChildDialog.rbegin();
for( ; iter != m_listChildDialog.rend(); ++iter )
{
// LastRender<65>˻<EFBFBD><CBBB><EFBFBD> <20><20><><EFBFBD><EFBFBD>.
pDialog = (*iter);
if( !pDialog ) continue;
if( (pDialog->GetDialogType() != UI_TYPE_SELF && pDialog->IsElementDialog() == false && pDialog->IsShow()) ||
(pDialog->IsElementDialog() && pDialog->IsShowElementDialog()) )
{
if( pDialog->FindControl( vecControl, nTypeCount, pType, bCheckCoveredControl, vecDlgCoord ) )
return true;
}
}
std::vector<int> vecType;
for( int i = 0; i < nTypeCount; ++i )
{
int nValue = pType[i];
vecType.push_back( nValue );
}
CEtUIControl *pControl(NULL);
int nVecCtlSize = ( int )m_vecControl.size();
for( int i = 0; i < nVecCtlSize; i++ )
{
pControl = m_vecControl[i];
bool bMatched = false;
for( int j = 0; j < (int)vecType.size(); ++j )
{
if( pControl->GetType() == vecType[j] )
{
bMatched = true;
break;
}
}
if( bMatched || (int)vecType.size() == 0 )
{
if( pControl->IsShow() )
{
bool bPushControl = true;
if( bCheckCoveredControl )
{
// <20>Ϲ<EFBFBD><CFB9><EFBFBD><EFBFBD><EFBFBD> <20><>Ʈ<EFBFBD>ѷ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ٸ<EFBFBD> â<><C3A2> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ִ<EFBFBD><D6B4><EFBFBD> Ȯ<><C8AE><EFBFBD>Ѵ<EFBFBD>.
// <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD>ڽ<EFBFBD><DABD><EFBFBD><EFBFBD><EFBFBD> <20><>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD><EFBFBD>۵<DBB5><E9B8B6> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> üũ<C3BC>ϱ<20>ʹ<EFBFBD> <20>˻<EFBFBD><CBBB>Ұ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϰ<EFBFBD> üũ<C3BC><C5A9> <20>ϴ<EFBFBD> <20><><EFBFBD>̴<EFBFBD>.
SUICoord ControlCoord;
pControl->GetUICoord( ControlCoord );
ControlCoord.fX = ControlCoord.fX + ControlCoord.fWidth/2.0f;
ControlCoord.fY = ControlCoord.fY + ControlCoord.fHeight/2.0f;
ControlCoord = DlgCoordToScreenCoord( ControlCoord );
for( int k = 0; k < (int)vecDlgCoord.size(); ++k )
{
if( ControlCoord.fX >= vecDlgCoord[k].fX && ControlCoord.fY >= vecDlgCoord[k].fY &&
ControlCoord.fX <= vecDlgCoord[k].fX+vecDlgCoord[k].fWidth && ControlCoord.fY <= vecDlgCoord[k].fY+vecDlgCoord[k].fHeight )
{
bPushControl = false;
break;
}
}
}
if( bPushControl )
vecControl.push_back( pControl );
}
}
}
if( bCheckCoveredControl && IsElementDialog() == false )
{
SUICoord DlgCoord;
GetDlgCoord( DlgCoord );
DlgCoord.fX = 0.0f;
DlgCoord.fY = 0.0f;
DlgCoord = DlgCoordToScreenCoord( DlgCoord );
vecDlgCoord.push_back( DlgCoord );
}
return false;
}
void CEtUIDialog::MoveToHead( CEtUIControl *pControl )
{
int nSize = ( int )m_vecControl.size();
for( int i = 0; i < nSize; i++ ) {
if( m_vecControl[ i ] == pControl ) {
m_vecControl.erase( m_vecControl.begin() + i );
m_vecControl.insert( m_vecControl.begin(), pControl );
break;
}
}
}
void CEtUIDialog::MoveToTail( CEtUIControl *pControl )
{
int nSize = ( int )m_vecControl.size();
for( int i = 0; i < nSize; i++ ) {
if( m_vecControl[ i ] == pControl ) {
m_vecControl.erase( m_vecControl.begin() + i );
m_vecControl.push_back( pControl );
break;
}
}
}
bool CEtUIDialog::IsUsableFocusControl()
{
if( focus::IsSameParent(this) && focus::IsEnable() )
{
return true;
}
else
{
return false;
}
}
int CEtUIDialog::FindControlIndex( CEtUIControl *pControl )
{
for( int i = 0; i < ( int )m_vecControl.size(); i++ )
{
if( pControl == m_vecControl[ i ] )
{
return i;
}
}
return -1;
}
CEtUIControl *CEtUIDialog::GetNextControl( CEtUIControl *pControl )
{
if( m_vecControl.empty() )
{
return NULL;
}
int nIndex;
nIndex = FindControlIndex( pControl );
if( nIndex == -1 )
{
nIndex = ( int )m_vecControl.size() - 1;
}
if( nIndex == ( int )m_vecControl.size() - 1 )
{
return m_vecControl[ 0 ];
}
else
{
return m_vecControl[ nIndex + 1 ];
}
}
CEtUIControl *CEtUIDialog::GetPrevControl( CEtUIControl *pControl )
{
if( m_vecControl.empty() )
{
return NULL;
}
int nIndex;
nIndex = FindControlIndex( pControl );
if( nIndex == -1 )
{
nIndex = 0;
}
if( nIndex == 0 )
{
return m_vecControl[ m_vecControl.size() - 1 ];
}
else
{
return m_vecControl[ nIndex - 1 ];
}
}
bool CEtUIDialog::OnCycleFocus( bool bForward )
{
if( !focus::IsSameParent(this) )
{
//pControl = NULL;
return false;
}
CEtUIControl *pControl = focus::GetControl();
int nLoopCount(0);
while( true )
{
if( bForward )
{
pControl = GetNextControl( pControl );
}
else
{
pControl = GetPrevControl( pControl );
}
if( pControl == NULL )
{
break;
}
if( focus::IsSameControl(pControl) )
{
return true;
}
if( pControl->CanHaveFocus() )
{
RequestFocus( pControl );
return true;
}
nLoopCount++;
if( nLoopCount > ( int )m_vecControl.size() )
{
break;
}
}
return false;
}
void CEtUIDialog::RequestFocus( CEtUIControl* pControl )
{
if( !pControl )
return;
if( focus::IsSameControl(pControl) )
{
return;
}
if( !pControl->CanHaveFocus() )
{
return;
}
focus::SetFocus(pControl);
}
void CEtUIDialog::PushFocusControl()
{
focus::PushControl(this);
// <20><><EFBFBD><EFBFBD>ü <20>̰<EFBFBD> <20><> ȣ<><C8A3><EFBFBD>ߴ<EFBFBD><DFB4><EFBFBD>...
// <20>̰Ͷ<CCB0><CDB6><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ show(true)<29>ɶ<EFBFBD> <20><>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD>ڽ<EFBFBD><DABD><EFBFBD> <20>ζ<EFBFBD><CEB6><EFBFBD> <20>ߴµ<DFB4><C2B5><EFBFBD>,
// <20>ϳ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>dzʼ<C7B3> <20><><EFBFBD>ӹ<EFBFBD>ư<EFBFBD><C6B0> <20><>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ǿ<EFBFBD><C7BE><EFBFBD>.(<28><><EFBFBD><EFBFBD>Ʈ<EFBFBD>ڽ<EFBFBD><DABD><EFBFBD> 3<><33>, <20><><EFBFBD>ӹ<EFBFBD>ư<EFBFBD><C6B0> 4<><34><EFBFBD>̴<EFBFBD>.)
// <20><20>̰<EFBFBD> ȣ<><C8A3> <20><><EFBFBD>ϱ<EFBFBD><CFB1><EFBFBD> <20>ϴ<EFBFBD>, <20>̻<EFBFBD><CCBB><EFBFBD> <20><> <20>߰ߵǸ<DFB5> <20>׶<EFBFBD> ã<><C3A3><EFBFBD><EFBFBD> <20>ϰڴ<CFB0>.
//OnCycleFocus( true );
}
void CEtUIDialog::PopFocusControl()
{
focus::PopControl(this);
}
void CEtUIDialog::ShowAllControl( bool bShow )
{
for( int i = 0; i < ( int )m_vecControl.size(); i++ )
{
m_vecControl[ i ]->Show( bShow );
}
}
void CEtUIDialog::UpdateAllControl()
{
for( int i = 0; i < ( int )m_vecControl.size(); i++ )
{
m_vecControl[ i ]->UpdateRects();
}
}
void CEtUIDialog::EnableAllControl( bool bEnable )
{
for( int i = 0; i < ( int )m_vecControl.size(); i++ )
{
m_vecControl[ i ]->Enable( bEnable );
}
}
void CEtUIDialog::ClearRadioButtonGroup( int nButtonGroup )
{
for( int i = 0; i < ( int )m_vecControl.size(); i++ )
{
if( m_vecControl[ i ] && m_vecControl[ i ]->GetType() == UI_CONTROL_RADIOBUTTON )
{
CEtUIRadioButton *pRadioButton = ( CEtUIRadioButton * )m_vecControl[ i ];
if( pRadioButton->GetButtonGroup() == nButtonGroup )
{
pRadioButton->SetChecked( false, false );
}
}
}
}
void CEtUIDialog::ReloadDlgTexture()
{
// UI<55><49> <20>ؽ<EFBFBD><D8BD>Ĵ<EFBFBD> ũ<><20><><EFBFBD><EFBFBD> <20>ΰ<EFBFBD><CEB0>ϰ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ؼ<EFBFBD> 2<><32> <20>¼<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʴ<EFBFBD> ī<><C4AB><EFBFBD><EFBFBD> <20>Ȱ<EFBFBD><C8B0><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ؼ<EFBFBD> <20>̷<EFBFBD><CCB7><EFBFBD> <20>Ѵ<EFBFBD>.
//CEtTexture::SetPow2( true );
if( m_hDlgTexture )
s_nDialogTextureSize -= m_hDlgTexture->GetFileSize();
SAFE_RELEASE_SPTR( m_hDlgTexture );
m_hDlgTexture = LoadResource( m_DlgInfo.szDlgTextureName, RT_TEXTURE, true );
if( m_hDlgTexture )
s_nDialogTextureSize += m_hDlgTexture->GetFileSize();
//CEtTexture::SetPow2( false );
}
void CEtUIDialog::DeleteDlgTexture()
{
ZeroMemory( m_DlgInfo.szDlgTextureName, _countof(m_DlgInfo.szDlgTextureName) );
SAFE_RELEASE_SPTR( m_hDlgTexture );
}
void CEtUIDialog::UpdateRects()
{
if( ( !m_hDlgTexture ) )
{
return;
}
if( (m_DlgInfo.nFrameLeft > 0) || (m_DlgInfo.nFrameRight > 0) || (m_DlgInfo.nFrameTop > 0) || (m_DlgInfo.nFrameBottom > 0) )
{
UpdateFrameRectsEx();
}
}
void CEtUIDialog::UpdateFrameRectsEx()
{
// Note : <20><><EFBFBD>̾<EFBFBD><CCBE>α״<CEB1> ũ<><C5A9> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʵ<EFBFBD><CAB5><EFBFBD> <20>ϱ<EFBFBD> <20><><EFBFBD><EFBFBD> <20>ؽ<EFBFBD><D8BD>ĸ<EFBFBD> 9<>κ<EFBFBD><CEBA><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
// <09>¿<EFBFBD>,<2C><><EFBFBD>Ʒ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>. <20><><EFBFBD><20>κ<EFBFBD><CEBA><EFBFBD> <20>þ<C3BE><EEB3AA> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ؾ<EFBFBD><D8BE>Ѵ<EFBFBD>.
//
float fFrameLeft = m_DlgInfo.nFrameLeft / ( float )m_hDlgTexture->OriginalWidth();
float fFrameTop = m_DlgInfo.nFrameTop / ( float )m_hDlgTexture->OriginalHeight();
float fFrameRight = m_DlgInfo.nFrameRight / ( float )m_hDlgTexture->OriginalWidth();
float fFrameBottom = m_DlgInfo.nFrameBottom / ( float )m_hDlgTexture->OriginalHeight();
float fModWidth = 1.0f - (fFrameLeft+fFrameRight);
float fModHeight = 1.0f - (fFrameTop+fFrameBottom);
if( fModWidth <= 0.0f || fModHeight <= 0.0f )
{
//ASSERT(0&&"Frame Left+Right<68>ջ<EFBFBD> Ȥ<><C8A4> Top+Bottom<6F>ջ<EFBFBD><D5BB><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ؽ<EFBFBD>ó ũ<><20>Ѿ<EFBFBD><D1BE><EFBFBD><EFBFBD>ϴ<EFBFBD>.");
}
m_vecDlgFrameElement.resize( 9 );
m_vecDlgFrameElement[ 0 ].UVCoord.SetCoord( 0.0f, 0.0f, fFrameLeft, fFrameTop );
m_vecDlgFrameElement[ 1 ].UVCoord.SetCoord( fFrameLeft, 0.0f, fModWidth, fFrameTop );
m_vecDlgFrameElement[ 2 ].UVCoord.SetCoord( fFrameLeft+fModWidth, 0.0f, fFrameRight, fFrameTop );
m_vecDlgFrameElement[ 3 ].UVCoord.SetCoord( 0.0f, fFrameTop, fFrameLeft, fModHeight );
m_vecDlgFrameElement[ 4 ].UVCoord.SetCoord( fFrameLeft, fFrameTop, fModWidth, fModHeight );
m_vecDlgFrameElement[ 5 ].UVCoord.SetCoord( fFrameLeft+fModWidth, fFrameTop, fFrameRight, fModHeight );
m_vecDlgFrameElement[ 6 ].UVCoord.SetCoord( 0.0f, fFrameTop+fModHeight, fFrameLeft, fFrameBottom );
m_vecDlgFrameElement[ 7 ].UVCoord.SetCoord( fFrameLeft, fFrameTop+fModHeight, fModWidth, fFrameBottom );
m_vecDlgFrameElement[ 8 ].UVCoord.SetCoord( fFrameLeft+fModWidth, fFrameTop+fModHeight, fFrameRight, fFrameBottom );
fFrameLeft = m_DlgInfo.nFrameLeft / (float)DEFAULT_UI_SCREEN_WIDTH;
fFrameTop = m_DlgInfo.nFrameTop / (float)DEFAULT_UI_SCREEN_HEIGHT;
fFrameRight = m_DlgInfo.nFrameRight / (float)DEFAULT_UI_SCREEN_WIDTH;
fFrameBottom = m_DlgInfo.nFrameBottom / (float)DEFAULT_UI_SCREEN_HEIGHT;
fModWidth = m_DlgInfo.DlgCoord.fWidth - (fFrameLeft+fFrameRight);
fModHeight = m_DlgInfo.DlgCoord.fHeight - (fFrameTop+fFrameBottom);
m_vecDlgFrameCoord.resize( 9 );
m_vecDlgFrameCoord[ 0 ].SetCoord( 0.0f, 0.0f, fFrameLeft, fFrameTop );
m_vecDlgFrameCoord[ 1 ].SetCoord( fFrameLeft, 0.0f, fModWidth, fFrameTop );
m_vecDlgFrameCoord[ 2 ].SetCoord( fFrameLeft + fModWidth, 0.0f, fFrameRight, fFrameTop );
m_vecDlgFrameCoord[ 3 ].SetCoord( 0.0f, fFrameTop, fFrameLeft, fModHeight );
m_vecDlgFrameCoord[ 4 ].SetCoord( fFrameLeft, fFrameTop, fModWidth, fModHeight );
m_vecDlgFrameCoord[ 5 ].SetCoord( fFrameLeft + fModWidth, fFrameTop, fFrameRight, fModHeight );
m_vecDlgFrameCoord[ 6 ].SetCoord( 0.0f, fFrameTop + fModHeight, fFrameLeft, fFrameBottom );
m_vecDlgFrameCoord[ 7 ].SetCoord( fFrameLeft, fFrameTop + fModHeight, fModWidth, fFrameBottom );
m_vecDlgFrameCoord[ 8 ].SetCoord( fFrameLeft + fModWidth, fFrameTop + fModHeight, fFrameRight, fFrameBottom );
}
//void CEtUIDialog::GetScreenSize( float &fWidth, float &fHeight )
//{
// fHeight = ( float )GetEtDevice()->Height();
// fWidth = fHeight * 4.0f / 3.0f;
//}
float CEtUIDialog::GetXCoord()
{
float fBase(0.0f);
switch( m_DlgInfo.AllignHori )
{
case AT_HORI_NONE: fBase = GetScreenWidthBorderSize(); break;
case AT_HORI_LEFT: fBase = s_fDialogScaleValueHori * UI_DIALOG_SCALE_VALUE; break;
case AT_HORI_CENTER: fBase = ( ( 1.0f + GetScreenWidthBorderSize() * 2.0f ) - m_DlgInfo.DlgCoord.fWidth ) * 0.5f; break;
case AT_HORI_RIGHT: fBase = ( 1.0f + GetScreenWidthBorderSize() * 2.0f ) - m_DlgInfo.DlgCoord.fWidth - s_fDialogScaleValueHori * UI_DIALOG_SCALE_VALUE; break;
case AT_HORI_LEFT_FIXED: fBase = 0.0f; break;
case AT_HORI_RIGHT_FIXED: fBase = ( 1.0f + GetScreenWidthBorderSize() * 2.0f ) - m_DlgInfo.DlgCoord.fWidth; break;
}
return m_DlgInfo.DlgCoord.fX + fBase;
}
float CEtUIDialog::GetYCoord()
{
float fBase(0.0f);
switch( m_DlgInfo.AllignVert )
{
case AT_VERT_NONE: fBase = GetScreenHeightBorderSize(); break;
case AT_VERT_TOP: fBase = 0.0f; break;
case AT_VERT_CENTER: fBase = ( ( 1.0f + GetScreenHeightBorderSize() * 2.0f ) - m_DlgInfo.DlgCoord.fHeight ) * 0.5f; break;
case AT_VERT_BOTTOM: fBase = ( 1.0f + GetScreenHeightBorderSize() * 2.0f ) - m_DlgInfo.DlgCoord.fHeight; break;
}
return m_DlgInfo.DlgCoord.fY + fBase;
}
void CEtUIDialog::MoveDialog( float fX, float fY )
{
m_DlgInfo.DlgCoord.fX += fX;
m_DlgInfo.DlgCoord.fY += fY;
UpdateRects();
}
void CEtUIDialog::GetPosition( float &fX, float &fY )
{
fX = GetXCoord();
fY = GetYCoord();
}
void CEtUIDialog::SetPosition( float fX, float fY )
{
m_DlgInfo.DlgCoord.fX = fX;
m_DlgInfo.DlgCoord.fY = fY;
UpdateRects();
}
CEtUIControl *CEtUIDialog::GetControlAtPoint( float fX, float fY )
{
CEtUIControl *pControl(NULL);
for( int i=(int)m_vecControl.size()-1; i>=0; i-- )
{
pControl = m_vecControl[i];
if (pControl && ( pControl->IsInside( fX, fY ) ) && ( pControl->IsShow() ))//( pControl->IsEnable() ) ) // commented by kalliste 090824
{
return pControl;
}
}
return NULL;
}
void CEtUIDialog::SetTemplate( int nIndex, CEtUITemplate &Template )
{
( *m_vecUITemplate[ nIndex ] ) = Template;
int i;
for( i = 0; i < ( int )m_vecControl.size(); i++ )
{
if( m_vecControl[ i ]->GetTemplateIndex() == nIndex )
{
SUIControlProperty *pProperty = m_vecControl[ i ]->GetProperty();
m_vecControl[ i ]->Initialize( pProperty );
}
}
}
int CEtUIDialog::AddTemplate( CEtUITemplate &Template )
{
CEtUITemplate *pTemplate;
pTemplate = new CEtUITemplate();
(*pTemplate) = Template;
m_vecUITemplate.push_back( pTemplate );
return ( int )m_vecUITemplate.size() - 1;
}
void CEtUIDialog::DeleteTemplate( int nIndex )
{
ASSERT( nIndex >= 0 && nIndex < (int)m_vecUITemplate.size() );
delete m_vecUITemplate[ nIndex ];
m_vecUITemplate.erase( m_vecUITemplate.begin() + nIndex );
}
void CEtUIDialog::DeleteAllTemplate()
{
SAFE_DELETE_PVEC( m_vecUITemplate );
}
float CEtUIDialog::GetFontHeight( int &nFontSetIndex, int nFontHeight )
{
SFontInfo FontInfo;
CEtFontMng::GetInstance().GetFontInfo( nFontSetIndex, nFontHeight, FontInfo );
return FontInfo.nFontHeight / GetScreenHeight();
}
//ID3DXFont *CEtUIDialog::GetFont( int &nFontSetIndex, int nFontHeight )
//{
// SFontInfo FontInfo;
// CEtFontMng::GetInstance().GetFontInfo( nFontSetIndex, nFontHeight, FontInfo );
//
// return FontInfo.pFont;
//}
const wchar_t* CEtUIDialog::GetUIString( int nCategoryID, int nIndex )
{
if( xml::IsValid() )
{
return xml::GetString( nCategoryID, nIndex );
}
return NULL;
}
bool CEtUIDialog::MsgProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
{
m_hWnd = hWnd;
// Note : <20><><EFBFBD>̾<EFBFBD><CCBE>αװ<CEB1> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʰų<CAB0> <20>޼<EFBFBD><DEBC><EFBFBD><EFBFBD><EFBFBD> <20>ڽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʿ䰡 <20><><EFBFBD>ٸ<EFBFBD> return
//
if( !m_bShow && !m_bPassMessageToChild && !m_bAcceptInputMsgWhenHide )
{
return false;
}
else
{
#ifdef CHECK_DIALOG_CRASH
// <20>̹<EFBFBD> <20><><EFBFBD><EFBFBD>ä<EFBFBD><C3A4> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
strcpy_s( g_szCurMsgProcDialog, 256, m_strDialogFileName.c_str() );
#endif
std::list< CEtUIDialog* >::reverse_iterator iter;
// Note : <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ְ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>̴<EFBFBD> <20><><EFBFBD><EFBFBD><C2B6><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ó<><C3B3><EFBFBD>Ѵ<EFBFBD>.
//
if( !m_listChildModalDialog.empty() )
{
iter = m_listChildModalDialog.rbegin();
if( iter != m_listChildModalDialog.rend() )
{
if( *iter != NULL )
{
if( (*iter)->IsShow() )
{
(*iter)->MsgProc( hWnd, uMsg, wParam, lParam );
// <20><>Ƽ<EFBFBD><C6BC><EFBFBD><EFBFBD><EFBFBD≯<EFBFBD><CCB8>Է<EFBFBD>â<EFBFBD><C3A2> CHILD_MODAL<41>ε<EFBFBD>,
// <20><> <20>Է<EFBFBD>â<EFBFBD><C3A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ĵ<><C4B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>߹<EFBFBD><DFB9><EFBFBD> <20>Է¾ȵǴ<C8B5> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>Ÿ<EFBFBD><C5B8><EFBFBD><EFBFBD>.
// <20><><EFBFBD><EFBFBD> <20>ڵ尡 MsgProcȣ<63><C8A3> <20><> <20>ٷ<EFBFBD> return true<75>ϴ<EFBFBD> <20>ڵ忴<DAB5>µ<EFBFBD>,
// <20><><EFBFBD>󿡴<EFBFBD> <20><><EFBFBD>⼭ GCS_RESULTSTR<54><52> <20><><EFBFBD><EFBFBD> Msg<73><67> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD>ν<EFBFBD><CEBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ȵǼ<C8B5>,
// <20>ܺ<EFBFBD>IME<4D><45><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>߰<EFBFBD>, <20><> <20><><EFBFBD><EFBFBD> ĵ<><C4B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD> <20><><EFBFBD>õ<EFBFBD> <20>߹<EFBFBD><DFB9><EFBFBD><EFBFBD>ڰ<EFBFBD> <20>ܺ<EFBFBD>IME<4D>κ<EFBFBD><CEBA><EFBFBD> <20>;<EFBFBD><CDBE>ϴµ<CFB4>(wm_char<61>޼<EFBFBD><DEBC><EFBFBD><EFBFBD><EFBFBD>)
// <20>̰<EFBFBD> <20>ȿͼ<C8BF> <20><><EFBFBD>ڰ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>.
//
// <20>׷<EFBFBD><D7B7><EFBFBD> <20>Ʒ<EFBFBD> s_bRESULTSTR_NotSendComp<6D><70> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ĵ<><C4B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ȯ<><C8AE> <20><>
// <20><><EFBFBD><EFBFBD> <20><><EFBFBD>ٸ<EFBFBD>, <20>ش<EFBFBD> <20>޼<EFBFBD><DEBC><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʰ<EFBFBD>, <20>׳<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD>ν<EFBFBD><CEBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ϰڴ<CFB0>.
// _CH<43><48> EtInterface <20><><EFBFBD>̶<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>Ѵ<EFBFBD>.
if( CEtUIIME::s_bRESULTSTR_NotSendComp == false )
return true;
else
{
if( (uMsg == WM_IME_COMPOSITION) && ((lParam & GCS_COMPSTR) || (lParam & GCS_RESULTSTR)) ) {
}
else return true;
}
}
}
else
{
_ASSERT(0&&"CEtUIDialog::MsgProc<6F>Լ<EFBFBD> <20><> Modal-iterator <20>߿<EFBFBD> NULL <20>ֽ<EFBFBD><D6BD>ϴ<EFBFBD>!");
}
}
}
iter = m_listChildDialog.rbegin();
for( ; iter != m_listChildDialog.rend(); ++iter )
{
if( *iter == NULL )
{
_ASSERT(0&&"CEtUIDialog::MsgProc<6F>Լ<EFBFBD> <20><> iterator <20>߿<EFBFBD> NULL <20>ֽ<EFBFBD><D6BD>ϴ<EFBFBD>!");
continue;
}
// <20>ڵ<EFBFBD><DAB5><EFBFBD> <20><><EFBFBD><EFBFBD> <20>־<EFBFBD><D6BE>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,
// IME<4D><45> <20><><EFBFBD><EFBFBD> Child<6C><64><EFBFBD>̾<EFBFBD><CCBE>α׸<CEB1> Show(true)<29>ϴ<EFBFBD> <20>Ͱ<EFBFBD> <20><><EFBFBD>ÿ<EFBFBD> IME<4D><45> Focusó<73><C3B3><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>,
// m_hWnd<6E><64><EFBFBD><EFBFBD> NULL<4C><4C>ä<EFBFBD><C3A4> CEtUIIMEEditBox::Focus<75><73> ȣ<><C8A3><EFBFBD>ǰ<EFBFBD> <20>ȴ<EFBFBD>.
// <20>̶<EFBFBD> <20>θ<EFBFBD><CEB8>ڵ鰪<DAB5><E9B0AA> NULL<4C≯鼭 IME-Enable<6C>ϴ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>۵<EFBFBD><DBB5><EFBFBD><EFBFBD><EFBFBD> <20>ʰԵǾ<D4B5>,
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> â<><C3A2> <20>ݰ<EFBFBD> <20>ٽ<EFBFBD> <20><><EFBFBD><EFBFBD> IME<4D><45> Focus<75><73> <20><20>Է<EFBFBD><D4B7>ؾ߸<D8BE> <20>ߴ<EFBFBD>.
// <20>׷<EFBFBD><D7B7><EFBFBD> <20>̷<EFBFBD><CCB7><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ڵ<EFBFBD><DAB5><EFBFBD> <20>־<EFBFBD><D6BE>ֱ<EFBFBD><D6B1><EFBFBD> <20>Ѵ<EFBFBD>.
//
// Child_Modal<61><6C> <20><><EFBFBD><EFBFBD><ECBFA1> Child<6C><64><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Child_Modal<61><6C> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> ó<><C3B3><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʾƵ<CABE> <20>ȴ<EFBFBD>.
(*iter)->SetHWnd( hWnd );
if( (*iter)->MsgProc( hWnd, uMsg, wParam, lParam ) )
{
return true;
}
}
}
if( IsUsableFocusControl() )
{
if( focus::MsgProc( uMsg, wParam, lParam ) )
{
return true;
}
}
// <20>Ϲ<EFBFBD> <20><>ư<EFBFBD><C6B0> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>¿<EFBFBD><C2BF><EFBFBD> <20><><EFBFBD><EFBFBD>â<EFBFBD><C3A2> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>â <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>) <20>ش<EFBFBD> <20><>ư<EFBFBD><C6B0> Pressed <20><><EFBFBD>°<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ǹ<EFBFBD><C7B9><EFBFBD><EFBFBD><EFBFBD>.
// <20><><EFBFBD><EFBFBD> ó<><C3B3><EFBFBD>Ҹ<EFBFBD><D2B8><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><20><20><><EFBFBD>⼭ ó<><C3B3><EFBFBD>ϵ<EFBFBD><CFB5><EFBFBD> <20>Ѵ<EFBFBD>.
// ReleaseControl<6F><6C> ȣ<><C8A3><EFBFBD>ϴ<EFBFBD> <20>ͺ<EFBFBD><CDBA><EFBFBD>, Pressed<65><64> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵٴ<D1B4><D9B4><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ϴ°<CFB4> <20><> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> OnReleaseControl<6F>Լ<EFBFBD><D4BC><EFBFBD> ȣ<><C8A3><EFBFBD>ϱ<EFBFBD><CFB1><EFBFBD> <20>Ѵ<EFBFBD>.
if( m_emDialogType == UI_TYPE_MODAL && focus::IsEnable() && focus::GetParent() != this && IsChildDialog( focus::GetParent() ) == false )
focus::OnReleaseControl();
switch( uMsg )
{
case WM_SIZE:
case WM_MOVE:
{
POINT pt = { -1, -1 };
float fMouseX, fMouseY;
PointToFloat( pt, fMouseX, fMouseY );
OnMouseMove( fMouseX, fMouseY );
}
break;
case WM_ACTIVATEAPP:
if( IsUsableFocusControl() )
{
if( wParam )
{
focus::SetFocus();
}
else
{
//s_pFocusControl->Focus( false );
}
}
break;
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
case WM_KEYUP:
case WM_SYSKEYUP:
{
if( IsUsableFocusControl() )
{
if( focus::HandleKeyboard( uMsg, wParam, lParam ) )
{
return true;
}
}
if( uMsg == WM_KEYDOWN )
{
bool bIsFocusEditBox = false;
if( focus::IsValid() )
{
if( focus::GetType() == UI_CONTROL_EDITBOX ||
focus::GetType() == UI_CONTROL_IMEEDITBOX ||
focus::GetType() == UI_CONTROL_LINE_EDITBOX ||
focus::GetType() == UI_CONTROL_LINE_IMEEDITBOX )
bIsFocusEditBox = true;
}
if( !bIsFocusEditBox )
{
for( int i = 0; i < ( int )m_vecControl.size(); i++ )
{
if( !m_vecControl[i]->IsShow() || !m_vecControl[i]->IsEnable() )
continue;
int nHotKey = m_vecControl[i]->GetHotKey();
SHORT keyState = GetKeyState( nHotKey );
// Note : Ű<><C5B0> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> üũ<C3BC>ؼ<EFBFBD> ó<><C3B3><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʵ<EFBFBD><CAB5><EFBFBD> <20>Ѵ<EFBFBD>.
// <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ٸ<EFBFBD> <20>ΰ<EFBFBD><CEB0><EFBFBD> Ű<><C5B0> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> üũ<C3BC><C5A9><EFBFBD><EFBFBD> <20>ʴ´<CAB4>. <20><><EFBFBD><EFBFBD><EFBFBD>ؾ<EFBFBD> <20>ҵ<EFBFBD>...
//
if( keyState&0x80 )
{
// <20><><EFBFBD><EFBFBD> <20><><EFBFBD>װ<EFBFBD> <20>ϳ<EFBFBD> <20>־<EFBFBD><D6BE><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20>ƹ<EFBFBD><C6B9><EFBFBD> ã<>ƺ<EFBFBD><C6BA><EFBFBD> <20>߸<EFBFBD><DFB8><EFBFBD> <20><><EFBFBD><EFBFBD> <20><>ã<EFBFBD>ڴ<EFBFBD>.
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.
// <20><><EFBFBD><EFBFBD><EFBFBD>ڽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ִ<EFBFBD> â<><C3A2> <20><><EFBFBD><EFBFBD> Ư<><C6AF>Ű<EFBFBD><C5B0> <20>Է<EFBFBD><D4B7>Ѵ<EFBFBD>.(<28><>, <20><>Ƽ<EFBFBD><C6BC><EFBFBD><EFBFBD>â<EFBFBD><C3A2> <20><><EFBFBD><EFBFBD> <20><>Ƽ<EFBFBD≯<EFBFBD> <20>Է¿<D4B7><C2BF>ٰ<EFBFBD><70><C5B0> <20><><EFBFBD><EFBFBD> <20>Է<EFBFBD>)
// pŰ<70><C5B0><20><><EFBFBD><EFBFBD> <20><> Esc<73><63> <20>ݰ<EFBFBD> <20>ٽ<EFBFBD> p<><70> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ij<><C4B3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͽ<EFBFBD>â <20><><EFBFBD><EFBFBD>Ű<EFBFBD><C5B0> <20>۵<EFBFBD><DBB5>ϸ鼭 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͽ<EFBFBD>â<EFBFBD><C3A2> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
// <20>׷<EFBFBD><D7B7><EFBFBD><20><><EFBFBD><EFBFBD> <20><> Esc<73><63> <20>ݰ<EFBFBD> <20>ٽ<EFBFBD> p<><70> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ٷ<EFBFBD> <20>ȶ߰<C8B6> <20>ѹ<EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.
// <20><><EFBFBD><EFBFBD> <20>̻<EFBFBD><CCBB>Ѱ<EFBFBD> <20>̰<EFBFBD> p<><70> <20><><EFBFBD><EFBFBD> Ƚ<><C8BD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ɶ<EFBFBD><C9B6><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ư<EFBFBD><C6B0>鼭(0,2,4,6..<2E><> <20><><EFBFBD><EFBFBD>, 1,3,5<><35> <20>ѹ<EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>) <20><><EFBFBD>°<EFBFBD> <20>ٲ<EFBFBD><D9B2>ٴ°Ŵ<C2B0>.
// <20>ƹ<EFBFBD><C6B9><EFBFBD> ã<>ƺ<EFBFBD><C6BA><EFBFBD> Editbox<6F><78> <20><><EFBFBD><EFBFBD><EFBFBD>ư<EFBFBD><C6B0><20><><EFBFBD><EFBFBD> ó<><C3B3><EFBFBD>Ѱ<EFBFBD> <20><><EFBFBD>°ź<C2B0><C5BA><EFBFBD>,
// <20>Ʒ<EFBFBD> <20><>Űó<C5B0><C3B3> <20>κ<EFBFBD> <20><> GetKeyState<74><65> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ִ<EFBFBD> <20><> <20><><EFBFBD><EFBFBD> ó<><C3B3><EFBFBD>ϴ<EFBFBD> <20>Ʒ<EFBFBD><C6B7><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,
// if( (m_nHotKey != nHotKey) || (m_HotKeyState != keyState) ) <20><> m_HotKeyState != keyState <20>񱳹<EFBFBD>.
// <20>׷<EFBFBD><D7B7>ٰ<EFBFBD> <20><><EFBFBD>ݿͼ<DDBF> <20>ٸ<EFBFBD> <20>ɷ<EFBFBD> <20><>ü<EFBFBD>ϱ<20>ָ<EFBFBD><D6B8><EFBFBD> <20><>Ȳ<EFBFBD>̴<EFBFBD>..
//
// ó<><C3B3><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Show-Hide<64>ɶ<EFBFBD> m_HotKeyState<74><65> <20>ʱ<EFBFBD>ȭ<EFBFBD>ϴ°<CFB4> <20><EFBFBD><E2BABB><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20>θ<EFBFBD>,<2C>ڽĵ<DABD><C4B5><EFBFBD> ã<>Ƽ<EFBFBD> <20>ٰ<EFBFBD><D9B0><EFBFBD> <20>ʱ<EFBFBD>ȭ<EFBFBD>ұ<EFBFBD> <20>ߴµ<DFB4>,
// <20><><EFBFBD><EFBFBD>Ű<EFBFBD><C5B0> <20>ƿ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ٸ<EFBFBD> â<><C3A2> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>־ <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʾҴ<CABE>.
// <20>׷<EFBFBD><D7B7><EFBFBD>.. <20><>¥ <20>ʿ<EFBFBD><CABF><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϱ<EFBFBD><CFB1><EFBFBD> <20>Ѵ<EFBFBD>.
if( (m_nHotKey != nHotKey) || (m_HotKeyState != keyState) )
{
m_vecControl[i]->OnHotkey();
m_HotKeyState = keyState;
m_nHotKey = nHotKey;
return true;
}
}
}
}
}
if( uMsg == WM_KEYDOWN )
{
if( !focus::IsValid() )
break;
switch( wParam )
{
case VK_RIGHT:
case VK_DOWN: return OnCycleFocus( true );
case VK_LEFT:
case VK_UP: return OnCycleFocus( false );
case VK_TAB: return OnCycleFocus( ( ( GetKeyState( VK_SHIFT ) & 0x8000 ) == 0 ) );
}
}
}
break;
}
POINT MousePoint;
float fMouseX, fMouseY;
MousePoint.x = short( LOWORD( lParam ) );
MousePoint.y = short( HIWORD( lParam ) );
PointToFloat( MousePoint, fMouseX, fMouseY );
switch( uMsg )
{
case WM_MOUSEMOVE:
{
s_fScreenMouseX = MousePoint.x / GetScreenWidth();
s_fScreenMouseY = MousePoint.y / GetScreenHeight();
OnMouseMove( fMouseX, fMouseY );
}
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
case WM_RBUTTONDOWN:
case WM_RBUTTONUP:
case WM_XBUTTONDOWN:
case WM_XBUTTONUP:
case WM_LBUTTONDBLCLK:
case WM_MBUTTONDBLCLK:
case WM_RBUTTONDBLCLK:
case WM_XBUTTONDBLCLK:
case WM_MOUSEWHEEL:
{
if( (uMsg != WM_MOUSEMOVE) && (uMsg != WM_MOUSEWHEEL) )
{
g_pFocusDialog = this;
}
if( IsUsableFocusControl() ) // Focus Control <20><><EFBFBD><EFBFBD> GetControlAtPoint <20><> <20><EFBFBD><ECBCB1><EFBFBD>Ѵ<EFBFBD>.... // (<28><><EFBFBD><EFBFBD>Ʈ TreeCtrl <20><> üũ<C3BC>ڽ<EFBFBD><DABD><EFBFBD> <20>ø<EFBFBD><C3B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) by realgaia 091215
{
if( focus::HandleMouse( uMsg, fMouseX, fMouseY, wParam, lParam ) )
{
return true;
}
}
CEtUIControl* pControl = GetControlAtPoint( fMouseX, fMouseY );
if (pControl && pControl->IsShow()) //&& pControl->IsEnable() ) // commented by kalliste 090824
{
if( pControl->HandleMouse( uMsg, fMouseX, fMouseY, wParam, lParam ) )
{
return true;
}
else {
//if( IsUsableFocusControl() ) // Focus Control <20><> GetControlAtPoint <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ó<><C3B3><EFBFBD>Ѵ<EFBFBD>.... by realgaia 091215
//{
// if( focus::HandleMouse( uMsg, fMouseX, fMouseY, wParam, lParam ) )
// {
// return true;
// }
//}
}
}
else
{
if( uMsg == WM_LBUTTONDOWN )
{
if( focus::IsSameParent(this) )
{
focus::ReleaseControl();
}
}
}
if( IsMouseInDlg() && !GetCapture() )
{
// Note : <20><><EFBFBD><EFBFBD> â<><C3A2> <20>̺<EFBFBD>Ʈ <20>߻<EFBFBD><DFBB><EFBFBD> <20><><EFBFBD><EFBFBD>â<EFBFBD><C3A2><EFBFBD><EFBFBD> <20>޼<EFBFBD><DEBC><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// <09><><EFBFBD><EFBFBD> <20>ʴ´<CAB4>. â<><C3A2> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>߿<EFBFBD><DFBF>ϴ<EFBFBD>.
//
return true;
}
#define MOUSEOVER_CONTROL_OUTSIDE_DLG
#ifdef MOUSEOVER_CONTROL_OUTSIDE_DLG
else
{
// <20><><EFBFBD><EFBFBD><ECBDBA><EFBFBD><EFBFBD> <20>߿<EFBFBD> ó<><C3B3><EFBFBD>Ǵ<EFBFBD> <20><>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD> <20>ִٸ<D6B4>,
// (<28>ؽ<EFBFBD>ó <20><>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϱ<EFBFBD><CFB1><EFBFBD> <20>ߴ<EFBFBD>. 2<><32> <20>¼<EFBFBD> <20><><EFBFBD>ߴ<EFBFBD> <20>Ͷ<EFBFBD><CDB6><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>̾<EFBFBD><CCBE>α<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>°<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
// <20>׸<EFBFBD><D7B8><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ϸ<EFBFBD><CFB7><EFBFBD>, GetControlAtPoint <20><> <20>Լ<EFBFBD><D4BC><EFBFBD> pControl<6F><6C><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ؽ<EFBFBD>ó<EFBFBD><C3B3>Ʈ<EFBFBD><C6AE> <20><><EFBFBD><EFBFBD> <20>˻<EFBFBD><CBBB>ؾ<EFBFBD><D8BE>ϴµ<CFB4>,
// <20>̷<EFBFBD><CCB7>Ա<EFBFBD><D4B1><EFBFBD> <20>ϴ°<CFB4> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ΰ<EFBFBD> <20><><EFBFBD>Ƽ<EFBFBD> <20><EFBFBD><ECBCB1> <20>׳<EFBFBD> <20>Ʒ<EFBFBD>ó<EFBFBD><C3B3> ó<><C3B3><EFBFBD>ϱ<EFBFBD><CFB1><EFBFBD> <20>ϰڴ<CFB0>.)
if( uMsg == WM_MOUSEMOVE && pControl && pControl->GetProperty()->UIType != UI_CONTROL_TEXTURECONTROL )
return true;
}
#endif
}
break;
}
return false;
}
bool CEtUIDialog::OnMouseMove( float fX, float fY )
{
m_fMouseX = fX;
m_fMouseY = fY;
SUICoord dlgCoord(m_DlgInfo.DlgCoord);
dlgCoord.SetPosition( GetXCoord(), GetYCoord() );
if( dlgCoord.IsInside( s_fScreenMouseX, s_fScreenMouseY ) )
{
m_bMouseInDialog = true;
// Note : <20><><EFBFBD><20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20><>ġ<EFBFBD><C4A1> <20><>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD> <20><><EFBFBD>´<EFBFBD>.
//
CEtUIControl *pControl = GetControlAtPoint( m_fMouseX, m_fMouseY );
if( pControl == NULL )
{
ReleaseMouseEnterControl();
return true;
}
else if( pControl == s_pMouseEnterControl )
{
return true;
}
SetMouseEnterControl( pControl );
return true;
}
else
{
#ifdef MOUSEOVER_CONTROL_OUTSIDE_DLG
m_bMouseInDialog = false;
CEtUIControl *pControl = GetControlAtPoint( m_fMouseX, m_fMouseY );
if( pControl == NULL )
{
ReleaseMouseEnterControl();
return false;
}
else if( pControl == s_pMouseEnterControl )
{
return true;
}
SetMouseEnterControl( pControl );
return true;
#else
m_bMouseInDialog = false;
ReleaseMouseEnterControl();
return false;
#endif
}
return false;
}
void CEtUIDialog::ProcessCommand( UINT nCommand, bool bTriggeredByUser, CEtUIControl *pControl, UINT uMsg )
{
if( ( nCommand == EVENT_EDITBOX_STRING ) && m_pDefaultControl )
{
if( m_pDefaultControl->IsShow() && m_pDefaultControl->IsEnable() )
m_pDefaultControl->OnHotkey();
}
if( nCommand == EVENT_EDITBOX_ESCAPE ) {
for( int i = 0; i < ( int )m_vecControl.size(); i++ ) {
if( !m_vecControl[i]->IsShow() || !m_vecControl[i]->IsEnable() )
continue;
if( m_vecControl[i]->GetHotKey() == VK_ESCAPE ) {
m_vecControl[i]->OnHotkey();
break;
}
}
}
if( pControl->IsShow() && pControl->IsEnable() )
{
if( m_pCallback )
{
// <20>ε<EFBFBD><CEB5><EFBFBD> <20><EFBFBD><EAB7B9>ũ<EFBFBD><C5A9> <20><><EFBFBD>⼭ ũ<><C5A9><EFBFBD><EFBFBD>..m_pCallBack <20>̹<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
m_pCallback->OnUICallbackProc( m_nDialogID, nCommand, pControl, uMsg );
}
}
}
void CEtUIDialog::Process( float fElapsedTime )
{
CEtUIControl *pControl(NULL);
int nVecCtlSize = ( int )m_vecControl.size();
for( int i = 0; i < nVecCtlSize; i++ )
{
pControl = m_vecControl[i];
if (pControl)
pControl->Process( fElapsedTime );
}
if( m_FadeMode != FadeModeEnum::None )
{
if( !IsShow() )
FadeOut( fElapsedTime );
else
FadeIn( fElapsedTime );
}
std::list<CEtUIDialog*>::iterator iter = m_listChildDialog.begin();
for( ; iter != m_listChildDialog.end(); ++iter )
{
if( *iter == NULL )
{
_ASSERT(0&&"CEtUIDialog::Process<73>Լ<EFBFBD> <20><> iterator <20>߿<EFBFBD> NULL <20>ֽ<EFBFBD><D6BD>ϴ<EFBFBD>!");
continue;
}
(*iter)->Process( fElapsedTime );
}
ProcessMemoryOptimize( fElapsedTime );
RefreshChildRenderPriority();
}
#ifndef _FINAL_BUILD
extern bool g_bPauseMode;
#endif
void CEtUIDialog::ProcessMemoryOptimize( float fElapsedTime )
{
#ifndef _FINAL_BUILD
if( g_bPauseMode ) return;
#endif
bool bDraging = false;
if( drag::IsValid() && drag::GetControl()->GetParent() == this ) {
bDraging = true;
}
if( ( IsShow() ) || bDraging || IsAllowRender() ) {
if( m_fLastShowDelta < 10.f ) m_fLastShowDelta = 10.f;
m_fLastShowDelta += fElapsedTime;
if( m_fLastShowDelta > 30.f ) m_fLastShowDelta = 30.f;
}
else m_fLastShowDelta -= fElapsedTime;
if( m_fLastShowDelta <= 0.f ) {
FreeDialogTexture();
}
}
void CEtUIDialog::FreeDialogTexture()
{
if( !m_bLoadedTexture ) return;
if( m_hDlgTexture && m_hDlgTexture->GetRefCount() == 1 )
s_nDialogTextureSize -= m_hDlgTexture->GetFileSize();
SAFE_RELEASE_SPTR( m_hDlgTexture );
if( m_hTexture && m_hTexture->GetRefCount() == 1 )
s_nDialogTextureSize -= m_hTexture->GetFileSize();
SAFE_RELEASE_SPTR( m_hTexture );
CEtResource::FlushWaitDelete( RT_TEXTURE );
m_bLoadedTexture = false;
std::list<CEtUIDialog*>::iterator iter = m_listChildDialog.begin();
for( ; iter != m_listChildDialog.end(); ++iter )
{
(*iter)->FreeDialogTexture();
}
CEtUIControl *pControl(NULL);
int nVecCtlSize = ( int )m_vecControl.size();
for( int i = 0; i < nVecCtlSize; i++ )
{
pControl = m_vecControl[i];
SAFE_RELEASE_SPTR( pControl->GetTemplate().m_hTemplateTexture );
}
}
void CEtUIDialog::LoadDialogTexture()
{
if( m_bLoadedTexture ) return;
// <20><><EFBFBD>ø<EFBFBD> <20>ؽ<EFBFBD>ó <20><><EFBFBD><20><><EFBFBD><EFBFBD> <20>ʿ<EFBFBD><CABF><EFBFBD><EFBFBD><EFBFBD>. <20>ڵ<EFBFBD><DAB5><EFBFBD> <20><> <20><>ĥ <20>ʿ<EFBFBD><CABF><EFBFBD><EFBFBD><EFBFBD> <20>̰<EFBFBD> <20><><EFBFBD><EFBFBD> <20>ּ<EFBFBD>ó<EFBFBD><C3B3><EFBFBD>ϸ<EFBFBD> <20><>.
// <20>ҽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ȭ<EFBFBD><C8AD> <20>Ŀ<EFBFBD> <20>ؾ߰ڴ<DFB0>.
//m_hTexture = LoadResource( m_DlgInfo.szUITexturename, RT_TEXTURE, true );
if( m_hTexture && m_hTexture->GetRefCount() == 1 )
s_nDialogTextureSize += m_hTexture->GetFileSize();
m_hDlgTexture = LoadResource( m_DlgInfo.szDlgTextureName, RT_TEXTURE, true );
if( m_hDlgTexture && m_hDlgTexture->GetRefCount() == 1 )
s_nDialogTextureSize += m_hDlgTexture->GetFileSize();
m_bLoadedTexture = true;
std::list<CEtUIDialog*>::iterator iter = m_listChildDialog.begin();
for( ; iter != m_listChildDialog.end(); ++iter )
{
(*iter)->LoadDialogTexture();
}
CEtUIControl *pControl(NULL);
int nVecCtlSize = ( int )m_vecControl.size();
for( int i = 0; i < nVecCtlSize; i++ )
{
pControl = m_vecControl[i];
pControl->GetTemplate().OnLoaded();
}
}
bool CEtUIDialog::IsAllowRender()
{
if( !IsShow() ) {
switch( m_FadeMode ) {
case FadeModeEnum::None: return false;
case FadeModeEnum::CancelRender:
if( ( m_renderDlgColor.dwCurrentColor >> 24 ) == 0 ) return false;
break;
case FadeModeEnum::AllowRender: return true;
}
}
return true;
}
void CEtUIDialog::RefreshChildRenderPriority()
{
for( DWORD i=0; i<m_vecChildRenderPriorityInfo.size(); i++ )
{
CEtUIDialog* pDlg = m_vecChildRenderPriorityInfo[i].first;
bool bTail = m_vecChildRenderPriorityInfo[i].second;
if( !pDlg )
continue;
std::list<CEtUIDialog*>::iterator iter = std::find( m_listChildDialog.begin(), m_listChildDialog.end(), pDlg );
if ( iter != m_listChildDialog.end() )
{
CEtUIDialog* pDlg = *iter;
if (bTail)
m_listChildDialog.push_back(pDlg);
else
m_listChildDialog.push_front(pDlg);
m_listChildDialog.erase(iter);
}
}
m_vecChildRenderPriorityInfo.clear();
}
void CEtUIDialog::SetChildRenderPriority(CEtUIDialog* pDlg, bool bTail)
{
if( !pDlg )
return;
m_vecChildRenderPriorityInfo.push_back( std::make_pair( pDlg, bTail ) );
}
void CEtUIDialog::Render( float fElapsedTime )
{
if( !IsAllowRender() ) return;
SUICoord DlgCoord(m_DlgInfo.DlgCoord), DlgUVCoord(0.0f, 0.0f, 1.0f, 1.0f);
DlgCoord.fX = 0.0f;
DlgCoord.fY = 0.0f;
if( m_hDlgTexture )
{
if( (m_DlgInfo.nFrameLeft > 0) || (m_DlgInfo.nFrameRight > 0) || (m_DlgInfo.nFrameTop > 0) || (m_DlgInfo.nFrameBottom > 0) )
{
DrawDlgFrame();
}
else
{
DrawSprite( m_hDlgTexture, DlgUVCoord, m_renderDlgColor.dwCurrentColor, DlgCoord );
}
}
else if( (m_renderDlgColor.dwCurrentColor & 0xFF000000) != 0 )
{
DrawRect( DlgCoord, m_renderDlgColor.dwCurrentColor );
}
// Note : <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ҷ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>^^
//
// DrawRect( DlgCoord, EtInterface::debug::BLUE );
// Note : <20>ڽ<EFBFBD><DABD><EFBFBD> <20><>Ʈ<EFBFBD>ѵ<EFBFBD><D1B5><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
//
CEtUIControl *pControl(NULL);
int nVecCtlSize = ( int )m_vecControl.size();
for( int i = 0; i < nVecCtlSize; i++ )
{
pControl = m_vecControl[i];
if( !pControl ) continue;
pControl->Render( fElapsedTime );
}
// <20>ڽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
//
bool bRenderMostFocusDlg = false;
std::list<CEtUIDialog*>::iterator iter = m_listChildDialog.begin();
for( ; iter != m_listChildDialog.end(); ++iter )
{
if( *iter == NULL )
{
//_ASSERT(0&&"CEtUIDialog::Render<65>Լ<EFBFBD> <20><> iterator <20>߿<EFBFBD> NULL <20>ֽ<EFBFBD><D6BD>ϴ<EFBFBD>!");
continue;
}
(*iter)->Render( fElapsedTime );
}
}
void CEtUIDialog::DrawDlgFrame()
{
int nFrameSize = ( int )m_vecDlgFrameElement.size();
for( int i = 0; i < nFrameSize; i++ )
{
DrawSprite( m_hDlgTexture, m_vecDlgFrameElement[ i ].UVCoord, m_renderDlgColor.dwCurrentColor, m_vecDlgFrameCoord[ i ] );
}
}
void CEtUIDialog::CalcTextRect( LPCWSTR szText, SUIElement *pElement, SUICoord &CalcCoord, int nCount, DWORD dwFontFormat )
{
ASSERT( pElement&&"CEtUIDialog::CalcTextRect, pElement is NULL!" );
ASSERT( pElement->nFontIndex>=0&&"CEtUIDialog::CalcTextRect" );
if( dwFontFormat == 0xffffffff )
{
dwFontFormat = pElement->dwFontFormat;
}
dwFontFormat |= DT_WORDBREAK;
CEtFontMng::GetInstance().CalcTextRect( pElement->nFontIndex, pElement->nFontHeight, szText, dwFontFormat, CalcCoord, nCount );
CalcCoord.fWidth *= GetScreenWidthRatio();
CalcCoord.fHeight *= GetScreenHeightRatio();
}
void CEtUIDialog::CalcTextRect( LPCWSTR szText, int fontIndex, int fontHeight, SUICoord &CalcCoord, DWORD dwFontFormat, bool bUseCache )
{
//ASSERT( pElement&&"CEtUIDialog::CalcTextRect, pElement is NULL!" );
ASSERT( fontHeight>=0&&"CEtUIDialog::CalcTextRect" );
dwFontFormat |= DT_WORDBREAK;
CEtFontMng::GetInstance().CalcTextRect( fontIndex, fontHeight, szText, dwFontFormat, CalcCoord, -1, bUseCache );
CalcCoord.fWidth *= GetScreenWidthRatio();
CalcCoord.fHeight *= GetScreenHeightRatio();
}
void CEtUIDialog::DrawDlgText( LPCWSTR szText, SUIElement *pElement, DWORD dwFontColor, const SUICoord &Coord, int nCount, DWORD dwFontFormat, bool bClip, float ZValue, DWORD dwBgColor, int nBorderFlag )
{
ASSERT( pElement&&"CEtUIDialog::DrawDlgText, pElement is NULL!" );
ASSERT( pElement->nFontIndex>=0&&"CEtUIDialog::DrawDlgText" );
if( !szText || szText[0] == '\0' )
return;
SUICoord ScreenCoord;
//blondy
if( m_DlgInfo.bLockScalingByResolution )
{
ScreenCoord.fX = Coord.fX + GetXCoord() ;
ScreenCoord.fY = Coord.fY + GetYCoord() ;
ScreenCoord.fWidth = Coord.fWidth ;
ScreenCoord.fHeight = Coord.fHeight ;
}else
{
ScreenCoord.fX = ( Coord.fX + GetXCoord() ) / GetScreenWidthRatio();
ScreenCoord.fY = ( Coord.fY + GetYCoord() ) / GetScreenHeightRatio();
ScreenCoord.fWidth = Coord.fWidth / GetScreenWidthRatio();
ScreenCoord.fHeight = Coord.fHeight / GetScreenHeightRatio();
}
if( dwFontFormat == 0xffffffff )
{
dwFontFormat = pElement->dwFontFormat;
}
if( !bClip )
{
dwFontFormat |= DT_WORDBREAK;
}
//if( pElement->bShadowFont )
//{
// SUICoord ShadowCoord(ScreenCoord);
// ShadowCoord.fX += 1.0f / GetEtDevice()->Width();
// ShadowCoord.fY += 1.0f / GetEtDevice()->Height();
// CEtFontMng::GetInstance().DrawTextW( pElement->nFontIndex, pElement->nFontHeight, szText, pElement->ShadowFontColor.dwCurrentColor, dwFontFormat, ShadowCoord, nCount );
//}
D3DXCOLOR textureColor( dwFontColor );
D3DXCOLOR shadowColor( pElement->ShadowFontColor.dwCurrentColor );
if( textureColor.a != 1.0f )
shadowColor.a = shadowColor.a * textureColor.a;
SFontDrawEffectInfo Info;
Info.nDrawType = pElement->nDrawType;
Info.nWeight = pElement->nWeight;
Info.fAlphaWeight = pElement->fAlphaWeight;
Info.fGlobalBlurAlphaWeight = pElement->fGlobalBlurAlphaWeight;
Info.dwFontColor = dwFontColor;
Info.dwEffectColor = shadowColor; //pElement->ShadowFontColor.dwColor[UI_STATE_NORMAL];
CEtFontMng::GetInstance().DrawTextW( pElement->nFontIndex, pElement->nFontHeight, szText, dwFontFormat, ScreenCoord, nCount, Info, true, ZValue , dwBgColor, nBorderFlag );
}
void CEtUIDialog::DrawSprite( EtTextureHandle hTexture, SUICoord &UVCoord, DWORD dwUIColor, SUICoord &Coord, float fRotate, float ZValue )
{
if( UVCoord.fWidth == 0.0f )
return;
if( ( ( dwUIColor & 0xff000000 ) == 0 ) || ( !hTexture ) )
return;
if( !hTexture || !hTexture->IsReady() )
return;
SUICoord ScreenCoord;
ScreenCoord.SetPosition( ( Coord.fX + GetXCoord() ) / GetScreenWidthRatio(), ( Coord.fY + GetYCoord() ) / GetScreenHeightRatio() );
ScreenCoord.SetSize( Coord.fWidth / GetScreenWidthRatio(), Coord.fHeight / GetScreenHeightRatio() );
CEtSprite::GetInstance().DrawSprite( ( EtTexture * )hTexture->GetTexturePtr(), hTexture->Width(), hTexture->Height(), UVCoord, dwUIColor, ScreenCoord, fRotate, ZValue );
}
void CEtUIDialog::DrawSprite( SUICoord &UVCoord, DWORD dwUIColor, SUICoord &Coord, float fRotate, float ZValue )
{
DrawSprite( m_hTexture, UVCoord, dwUIColor, Coord, fRotate, ZValue );
}
void CEtUIDialog::DrawRect( SUICoord &Coord, DWORD dwColor )
{
if( ( Coord.fWidth <= 0.0f ) && ( Coord.fHeight <= 0.0f ) )
{
return;
}
SUICoord ScreenCoord = DlgCoordToScreenCoord( Coord );
CEtSprite::GetInstance().DrawRect( ScreenCoord, dwColor );
}
SUICoord CEtUIDialog::DlgCoordToScreenCoord( const SUICoord &Coord )
{
SUICoord ResultCoord;
ResultCoord.fX = ( Coord.fX + GetXCoord() ) / GetScreenWidthRatio();
ResultCoord.fY = ( Coord.fY + GetYCoord() ) / GetScreenHeightRatio();
ResultCoord.fWidth = Coord.fWidth / GetScreenWidthRatio();
ResultCoord.fHeight = Coord.fHeight / GetScreenHeightRatio();
return ResultCoord;
}
SUICoord CEtUIDialog::ScreenCoordToDlgCoord( SUICoord &Coord )
{
SUICoord ResultCoord;
ResultCoord.fX = ( Coord.fX * GetScreenWidthRatio() ) - GetXCoord();
ResultCoord.fY = ( Coord.fY * GetScreenHeightRatio() ) - GetYCoord();
ResultCoord.fWidth = Coord.fWidth * GetScreenWidthRatio();
ResultCoord.fHeight = Coord.fHeight * GetScreenHeightRatio();
return ResultCoord;
}
void CEtUIDialog::UpdateDlgCoord( float fX, float fY, float fWidth, float fHeight )
{
m_DlgInfo.DlgCoord.fX += fX;
m_DlgInfo.DlgCoord.fY += fY;
m_DlgInfo.DlgCoord.fWidth += fWidth;
m_DlgInfo.DlgCoord.fHeight += fHeight;
UpdateRects();
}
bool CEtUIDialog::IsCmdControl( const char *szCmdCtlName )
{
ASSERT(szCmdCtlName);
return (m_strCmdControlName == szCmdCtlName);
}
CEtUITemplate *CEtUIDialog::GetTemplate( int nIndex )
{
if( nIndex >= (int)m_vecUITemplate.size() )
{
CDebugSet::ToLogFile("CEtUIDialog::GetTemplate, nIndex >= (int)m_vecUITemplate.size()");
nIndex = (int)(m_vecUITemplate.size()-1);
}
return m_vecUITemplate[ nIndex ];
}
void CEtUIDialog::FadeIn( float fElapsedTime )
{
m_renderDlgColor.BlendEx( UI_STATE_NORMAL, fElapsedTime, 0.2f );
}
void CEtUIDialog::FadeOut( float fElapsedTime )
{
m_renderDlgColor.BlendEx( UI_STATE_HIDDEN, fElapsedTime, 0.2f );
}
void CEtUIDialog::GetMouseMovePoints( float &fMouseX, float &fMouseY )
{
fMouseX = m_fMouseX;
fMouseY = m_fMouseY;
}
void CEtUIDialog::ProcessChangeResolution()
{
for each( CEtUIDialog *pDialog in s_plistDialogBottomMsg ) pDialog->OnChangeResolution();
for each( CEtUIDialog *pDialog in s_plistDialogBottom ) pDialog->OnChangeResolution();
for each( CEtUIDialog *pDialog in s_plistDialogTopMsg ) pDialog->OnChangeResolution();
for each( CEtUIDialog *pDialog in s_plistDialogTop ) pDialog->OnChangeResolution();
for each( CEtUIDialog *pDialog in s_plistDialogFocus ) pDialog->OnChangeResolution();
for each( CEtUIDialog *pDialog in s_plistDialogModal ) pDialog->OnChangeResolution();
for each( CEtUIDialog *pDialog in s_plistDialogMostTop ) pDialog->OnChangeResolution();
// Self<6C><66><EFBFBD><EFBFBD> <20><><EFBFBD>ִ°<D6B4> <20>´°<C2B4> <20><><EFBFBD><EFBFBD>.(Self<6C><66> <20><><EFBFBD><EFBFBD> <20><>dz<EFBFBD><C7B3><EFBFBD><EFBFBD><EFBFBD>̾<EFBFBD><CCBE>α<EFBFBD><CEB1>ϸ鼭 <20><><EFBFBD>ִ°<D6B4> <20>´<EFBFBD> <20><>..)
for each( CEtUIDialog *pDialog in s_plistDialogSelf ) pDialog->OnChangeResolution();
}
void CEtUIDialog::SetForceDialogScale( float fScale )
{
s_fDialogScale = fScale;
if( CEtFontMng::IsActive() ) {
CEtFontMng::GetInstance().OnLostDevice();
CEtFontMng::GetInstance().OnResetDevice();
}
ProcessChangeResolution();
}
void CEtUIDialog::OnChangeResolution()
{
UpdateScreen();
UpdateRects();
CEtUIControl *pControl(NULL);
for( int i = 0; i < ( int )m_vecControl.size(); i++ )
{
pControl = m_vecControl[i];
if( !pControl ) continue;
pControl->OnChangeResolution();
}
for each( CEtUIDialog *pDialog in m_listChildDialog )
{
pDialog->OnChangeResolution();
}
for each( CEtUIDialog *pDialog in m_listChildModalDialog )
{
pDialog->OnChangeResolution();
}
}
void CEtUIDialog::SetDlgInfo( SUIDialogInfo &DlgInfo )
{
m_DlgInfo = DlgInfo;
m_renderDlgColor.dwColor[UI_STATE_NORMAL] = m_DlgInfo.dwDlgColor;
m_renderDlgColor.dwCurrentColor = m_DlgInfo.dwDlgColor;
UpdateRects();
}
void CEtUIDialog::GetDlgInfo( SUIDialogInfo &DlgInfo )
{
DlgInfo = m_DlgInfo;
}
void CEtUIDialog::ShowTooltipDlg( CEtUIControl *pControl, bool bShow, int nStringIndex, DWORD color, bool bPermanent )
{
if( bShow )
{
s_nTooltipStringIndex = nStringIndex;
}
if( s_pTooltipDlg )
{
s_pTooltipDlg->SetTooltipControl( pControl );
s_pTooltipDlg->SetTooltipInfo(color, bPermanent);
s_pTooltipDlg->Show( bShow );
}
}
void CEtUIDialog::ShowTooltipDlg( CEtUIControl *pControl, bool bShow, const std::wstring &strTooltip, DWORD color, bool bPermanent )
{
if( bShow )
{
s_strTooltipString = strTooltip;
}
if( s_pTooltipDlg )
{
s_pTooltipDlg->SetTooltipControl( pControl );
s_pTooltipDlg->SetTooltipInfo(color, bPermanent);
s_pTooltipDlg->Show( bShow );
}
}
bool CEtUIDialog::IsTooltipControl(CEtUIControl* pCtrl)
{
CEtUIControl* ctrl = s_pTooltipDlg->GetTooltipCtrl();
if (s_pTooltipDlg && ctrl)
return (pCtrl == ctrl);
return false;
}
void CEtUIDialog::GetScreenMouseMovePoints( float &fMouseX, float &fMouseY )
{
fMouseX = s_fScreenMouseX;
fMouseY = s_fScreenMouseY;
}
void CEtUIDialog::UpdateScreen()
{
// <20>̷<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ó<><C3B3><EFBFBD>ұ<EFBFBD> <20>ߴµ<DFB4>, ũ<><C5A9> <20>ΰ<EFBFBD><CEB0><EFBFBD><EFBFBD><EFBFBD> <20>ɸ<EFBFBD><C9B8><EFBFBD>.
// <20>ϳ<EFBFBD><CFB3><EFBFBD> <20><>Ʈ ó<><C3B3><EFBFBD><EFBFBD>, <20>ϳ<EFBFBD><CFB3><EFBFBD> <20><>ũ<EFBFBD>ѹٰ<D1B9><D9B0><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>·<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>̴<EFBFBD>.
// <20><> <20>ΰ<EFBFBD><CEB0><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> ó<><C3B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><> <20>ϴ<EFBFBD>.
// from blondy <20>׳<EFBFBD> <20>׷<EFBFBD> <20>͵鿡 <20><><EFBFBD><EFBFBD> ó<><C3B3><EFBFBD><EFBFBD> <20><><EFBFBD>̽<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>̽<EFBFBD><CCBD><EFBFBD> <20>ؾ<EFBFBD> <20>ɵ<EFBFBD>
if( m_DlgInfo.bLockScalingByResolution )
{
m_fScreenHeight = DEFAULT_UI_SCREEN_HEIGHT;
m_fScreenWidth = DEFAULT_UI_SCREEN_WIDTH;
}
else
{
m_fScreenHeight = DEFAULT_UI_SCREEN_HEIGHT * s_fDialogScale;
m_fScreenWidth = DEFAULT_UI_SCREEN_WIDTH * s_fDialogScale;
}
m_fScreenHeight = DEFAULT_UI_SCREEN_HEIGHT * s_fDialogScale;
m_fScreenHeightRatio = GetEtDevice()->Height() / m_fScreenHeight;
m_fScreenHeightBorder = (m_fScreenHeightRatio - 1.0f) * 0.5f;
m_fScreenWidth = DEFAULT_UI_SCREEN_WIDTH * s_fDialogScale;
m_fScreenWidthRatio = GetEtDevice()->Width() / m_fScreenWidth;
m_fScreenWidthBorder = ( m_fScreenWidthRatio - 1.0f ) * 0.5f;
//if( (fWidth/fHeight) >= DEFAULT_UI_SCREEN_RATIO )
//{
// // Note : ȭ<><C8AD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>⺻ 4:3 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ũ<>ٸ<EFBFBD> <20><><EFBFBD>̵<EFBFBD><CCB5><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
// //
// m_fScreenWidth = fHeight * DEFAULT_UI_SCREEN_RATIO * s_fDialogScale;
//}
//else
//{
// m_fScreenWidth = DEFAULT_UI_SCREEN_WIDTH * s_fDialogScale;
//}
}
void CEtUIDialog::CalcDialogScaleByResolution( int nWidth, int nHeight )
{
float fHR = float(nHeight) / DEFAULT_UI_SCREEN_HEIGHT;
float fWR = float(nWidth) / DEFAULT_UI_SCREEN_WIDTH;
s_fDialogScaleValueVert = ( fHR - 1.0f ) * UI_DIALOG_SCALE_VALUE;
if( s_fDialogScaleValueVert < 0.0f )
{
s_fDialogScaleValueVert = 0.0f;
}
s_fDialogScaleValueHori = ( fWR - 1.0f ) * UI_DIALOG_SCALE_VALUE;
if( s_fDialogScaleValueHori < 0.0f )
{
s_fDialogScaleValueHori = 0.0f;
}
// <20>ػ<EFBFBD><D8BB><EFBFBD> <20>ٲ<EFBFBD><D9B2><EFBFBD> UISize <20>ٽ<EFBFBD> ó<><C3B3><EFBFBD>ؾ<EFBFBD><D8BE>Ѵ<EFBFBD>.
SetDialogSize( s_nUISize, nWidth, nHeight );
}
void CEtUIDialog::AddChildDialog( CEtUIDialog *pDialog )
{
ASSERT(pDialog&&"CEtUIDialog::AddChildDialog");
m_listChildDialog.push_back( pDialog );
}
void CEtUIDialog::AddChildModalDialog( CEtUIDialog *pDialog )
{
ASSERT(pDialog&&"CEtUIDialog::AddChildModalDialog");
m_listChildModalDialog.push_back( pDialog );
}
void CEtUIDialog::DelChildDialog( CEtUIDialog *pDialog )
{
ASSERT(pDialog&&"CEtUIDialog::DelChildDialog");
std::list<CEtUIDialog*>::iterator iter = m_listChildDialog.begin();
for( ; iter != m_listChildDialog.end(); )
{
if( (*iter) == pDialog )
{
iter = m_listChildDialog.erase( iter );
continue;
}
++iter;
}
}
void CEtUIDialog::DelChildModalDialog( CEtUIDialog *pDialog )
{
ASSERT(pDialog&&"CEtUIDialog::DelChildModalDialog");
std::list<CEtUIDialog*>::iterator iter = m_listChildModalDialog.begin();
for( ; iter != m_listChildModalDialog.end(); )
{
if( (*iter) == pDialog )
{
iter = m_listChildModalDialog.erase( iter );
continue;
}
++iter;
}
}
void CEtUIDialog::ShowChildDialog( CEtUIDialog *pDialog, bool bShow )
{
if( !pDialog )
return;
ASSERT( (pDialog!=this)&&"CEtUIDialog::ShowChildDialog" );
if( pDialog->GetDialogType() == UI_TYPE_CHILD_MODAL )
{
ShowChildDialog( m_listChildModalDialog, pDialog, bShow );
}
else
{
ShowChildDialog( m_listChildDialog, pDialog, bShow );
}
}
void CEtUIDialog::ShowChildDialog( std::list<CEtUIDialog*> &listDialog, CEtUIDialog *pDialog, bool bShow )
{
if( !pDialog ) return;
if( listDialog.empty() ) return;
CEtUIDialog *pChildDialog(NULL);
std::list<CEtUIDialog*>::iterator iter = listDialog.begin();
for( ; iter != listDialog.end(); ++iter )
{
if( (*iter) == pDialog )
{
pChildDialog = (*iter);
listDialog.erase( iter );
break; // Note : <20>ڽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>̵<EFBFBD><CCB5><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴٰ<CFB4> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
}
}
// Note : <20>ڽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Show<6F>Ҷ<EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ٲ<EFBFBD><D9B2>ش<EFBFBD>.
// <09><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>޼<EFBFBD><DEBC><EFBFBD> ó<><C3B3> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ٲ<EFBFBD><D9B2><EFBFBD>.
//
if( pChildDialog )
{
// content <20><><EFBFBD>̾<EFBFBD><CCBE>αװ<CEB1> <20><>ųƮ<C5B3><C6AE>ó<EFBFBD><C3B3> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Է<EFBFBD> <20>޽<EFBFBD><DEBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>̾<EFBFBD><CCBE>α׿<CEB1> <20><><EFBFBD><EFBFBD> <20>ʱ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// CEtUIDialog::ShowChildDialog() <20>Լ<EFBFBD> ȣ<><C8A3> <20>ÿ<EFBFBD> üũ<C3BC>ؼ<EFBFBD> <20><>Ŀ<EFBFBD><C4BF> ó<><C3B3><EFBFBD>ÿ<EFBFBD> <20><><EFBFBD><EFBFBD> <20>ڿ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>.
vector<CEtUIDialog*> vlpContentDialogs;
pChildDialog->GetContentDialog( vlpContentDialogs );
if( false == vlpContentDialogs.empty() )
{
for( int i = 0; i < (int)vlpContentDialogs.size(); ++i )
{
CEtUIDialog* pContentDialog = vlpContentDialogs.at( i );
list<CEtUIDialog*>::iterator iterContentDlg = find( listDialog.begin(), listDialog.end(), pContentDialog );
_ASSERT( listDialog.end() != iterContentDlg );
if( listDialog.end() != iterContentDlg )
listDialog.erase( iterContentDlg );
}
}
// <20>޽<EFBFBD><DEBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ųٷ<C5B2> <20>ǹǷ<C7B9> <20><>Ŀ<EFBFBD><C4BF> <20>Ǵ<EFBFBD> <20><><EFBFBD><20><> <20>ڷ<EFBFBD>,
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ű<EFBFBD><C5B0><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>̾<EFBFBD><CCBE>α<EFBFBD><CEB1><EFBFBD> <20>ٷ<EFBFBD> <20>ڷ<EFBFBD>.
if( bShow )
{
listDialog.push_back( pChildDialog );
if( false == vlpContentDialogs.empty() )
{
for( int i = 0; i < (int)vlpContentDialogs.size(); ++i )
{
CEtUIDialog* pContentDialog = vlpContentDialogs.at( i );
listDialog.push_back( pContentDialog );
}
}
}
else
{
if( false == vlpContentDialogs.empty() )
{
for( int i = 0; i < (int)vlpContentDialogs.size(); ++i )
{
CEtUIDialog* pContentDialog = vlpContentDialogs.at( i );
listDialog.push_front( pContentDialog );
}
}
listDialog.push_front( pChildDialog );
}
pChildDialog->Show( bShow );
}
else
{
CDebugSet::ToLogFile( "CEtUIDialog::ShowChildDialog, pChildDialog is NULL!" );
}
}
bool CEtUIDialog::IsChildDialog( const CEtUIDialog *pDialog )
{
if( !pDialog )
return false;
std::list<CEtUIDialog*>::iterator iter = m_listChildDialog.begin();
for( ; iter != m_listChildDialog.end(); ++iter )
{
if( (*iter) == pDialog )
{
return true;
}
if( (*iter)->IsChildDialog( pDialog ) )
{
return true;
}
}
iter = m_listChildModalDialog.begin();
for( ; iter != m_listChildModalDialog.end(); ++iter )
{
if( (*iter) == pDialog )
{
return true;
}
if( (*iter)->IsChildDialog( pDialog ) )
{
return true;
}
}
return false;
}
void CEtUIDialog::UpDialogSize()
{
CalcDialogScaleValue();
if( s_fDialogScaleValueVert <= 0.0f ) return;
if( s_fDialogScale == s_fMaxDialogScale ) return;
s_fDialogScale += s_fDialogScaleValueVert;
if( s_fDialogScale > s_fMaxDialogScale )
{
s_fDialogScale = s_fMaxDialogScale;
}
if( CEtFontMng::IsActive() ) {
CEtFontMng::GetInstance().OnLostDevice();
CEtFontMng::GetInstance().OnResetDevice();
}
ProcessChangeResolution();
}
void CEtUIDialog::DownDialogSize()
{
CalcDialogScaleValue();
if( s_fDialogScaleValueVert <= 0.0f ) return;
if( s_fDialogScale == s_fMinDialogScale ) return;
s_fDialogScale -= s_fDialogScaleValueVert;
if( s_fDialogScale < s_fMinDialogScale )
{
s_fDialogScale = s_fMinDialogScale;
}
if( CEtFontMng::IsActive() ) {
CEtFontMng::GetInstance().OnLostDevice();
CEtFontMng::GetInstance().OnResetDevice();
}
ProcessChangeResolution();
}
void CEtUIDialog::CalcDialogScaleValue( int nWidth, int nHeight )
{
// <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD>ػ󵵺<D8BB><F3B5B5BA><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ػ<EFBFBD><D8BB><EFBFBD> <20>ڲ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ϸ<EFBFBD><CFB7>Ѵ<EFBFBD>.
// <20>׷<EFBFBD><D7B7><EFBFBD> <20>̷<EFBFBD><CCB7><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD>ػ󵵺<D8BB><F3B5B5BA><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ػ<EFBFBD><D8BB><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> UISize<7A><65><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ұ<EFBFBD><D2B0><EFBFBD><EFBFBD>ϵ<EFBFBD><CFB5><EFBFBD>
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>״<EFBFBD><D7B4><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
if( nWidth < DEFAULT_UI_SCREEN_WIDTH || nHeight < DEFAULT_UI_SCREEN_HEIGHT )
{
s_fMaxDialogScale = s_fDialogScale;
s_fMinDialogScale = s_fDialogScale;
return;
}
if( nWidth == 0 && nHeight == 0 )
{
nWidth = GetEtDevice()->Width();
nHeight = GetEtDevice()->Height();
}
float fHR = float(nHeight) / DEFAULT_UI_SCREEN_HEIGHT;
float fWR = float(nWidth) / DEFAULT_UI_SCREEN_WIDTH;
s_fMaxDialogScale = min( fHR, fWR );
s_fMinDialogScale = 2.0f - s_fMaxDialogScale;
s_fDialogScaleValueVert = (s_fMaxDialogScale - 1.0f) / 2.0f;
// <20>ʹ<EFBFBD> <20>۾<EFBFBD><DBBE><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.
s_fMinDialogScale = (s_fMinDialogScale + 3.0f) / 4.0f;
}
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ִ<EFBFBD>ȭ<EFBFBD><C8AD>ư<EFBFBD><C6B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ػ󵵸<D8BB> <20><><EFBFBD>ڷ<EFBFBD> <20>ʿ<EFBFBD><CABF><EFBFBD> <20>Ѵ<EFBFBD>.
void CEtUIDialog::SetDialogSize( int nStep, int nWidth, int nHeight )
{
if( nStep < 1 || nStep > 4 )
return;
if( nWidth == 0 && nHeight == 0 )
{
nWidth = GetEtDevice()->Width();
nHeight = GetEtDevice()->Height();
}
// <20><><EFBFBD>̾<EFBFBD><CCBE>α<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ°<CFB4> <20>ϵ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>־ <20>̷<EFBFBD><CCB7><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> ó<><C3B3><EFBFBD>ؾ<EFBFBD><D8BE>Ѵ<EFBFBD>.
// <20><20>ѹ<EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ؾ<EFBFBD><D8BE>ϴ<EFBFBD><CFB4><EFBFBD>..<2E>ؾ߰ڴ<DFB0>.
static int s_nWidthInFunc = -1;
static int s_nHeightInFunc = -1;
if( s_nWidthInFunc == nWidth && s_nHeightInFunc == nHeight && s_nUISize == nStep )
return;
s_nWidthInFunc = nWidth;
s_nHeightInFunc = nHeight;
// <20><><EFBFBD>ذ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
float fHR = float(nHeight) / DEFAULT_UI_SCREEN_HEIGHT;
float fWR = float(nWidth) / DEFAULT_UI_SCREEN_WIDTH;
s_fDialogScaleValueVert = ( fHR - 1.0f ) * UI_DIALOG_SCALE_VALUE;
if( s_fDialogScaleValueVert < 0.0f ) s_fDialogScaleValueVert = 0.0f;
s_fDialogScaleValueHori = ( fWR - 1.0f ) * UI_DIALOG_SCALE_VALUE;
if( s_fDialogScaleValueHori < 0.0f ) s_fDialogScaleValueHori = 0.0f;
if( fHR < fWR )
{
s_fDialogScale = fHR;
s_fDialogScale -= s_fDialogScaleValueVert;
}
else
{
s_fDialogScale = fWR;
s_fDialogScale -= s_fDialogScaleValueHori;
}
CalcDialogScaleValue( nWidth, nHeight );
if( nStep == 1 )
{
s_fDialogScale += s_fDialogScaleValueVert;
if( s_fDialogScale > s_fMaxDialogScale )
{
s_fDialogScale = s_fMaxDialogScale;
}
}
else if( nStep == 2 )
{
}
else if( nStep == 3 )
{
s_fDialogScale -= s_fDialogScaleValueVert;
if( s_fDialogScale < s_fMinDialogScale )
{
s_fDialogScale = s_fMinDialogScale;
}
}
else if( nStep == 4 )
{
s_fDialogScale -= s_fDialogScaleValueVert;
s_fDialogScale -= s_fDialogScaleValueVert;
if( s_fDialogScale < s_fMinDialogScale )
{
s_fDialogScale = s_fMinDialogScale;
}
}
// <20><>Ʈ ũ<><C5A9><EFBFBD>κ<EFBFBD><CEBA><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ϴ<EFBFBD> <20><>Ʈ<EFBFBD>ѵ<EFBFBD><D1B5><EFBFBD> <20>ֱ⶧<D6B1><E2B6A7><EFBFBD><EFBFBD> <20><>Ʈ <20>Ŵ<EFBFBD><C5B4><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϰ<EFBFBD> ProcessChangeResolution<6F><6E> ȣ<><C8A3><EFBFBD>ؾ<EFBFBD><D8BE>Ѵ<EFBFBD>.
if( CEtFontMng::IsActive() ) {
CEtFontMng::GetInstance().OnLostDevice();
CEtFontMng::GetInstance().OnResetDevice();
}
ProcessChangeResolution();
s_nUISize = nStep;
}
void CEtUIDialog::ReleaseMouseEnterControl()
{
if( s_pMouseEnterControl )
{
s_pMouseEnterControl->MouseEnter( false );
s_pMouseEnterControl = NULL;
ShowTooltipDlg( NULL, false );
}
}
void CEtUIDialog::SetMouseEnterControl( CEtUIControl *pControl )
{
ASSERT( pControl&&"CEtUIDialog::SetMouseEnterControl" );
ReleaseMouseEnterControl();
// Note : <20><><EFBFBD>ο<EFBFBD> <20><>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϰ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ǥ<><C7A5><EFBFBD>Ѵ<EFBFBD>.
//
s_pMouseEnterControl = pControl;
s_pMouseEnterControl->MouseEnter( true );
if( drag::IsValid() )
{
// Note : <20><EFBFBD><E5B7A1> <20>Ǵ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ǥ<><C7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʴ´<CAB4>.
//
return;
}
SUIControlProperty sProperty;
s_pMouseEnterControl->GetProperty( sProperty );
if( pControl->IsShow() )
{
if( sProperty.nTooltipStringIndex > 0 )
{
ShowTooltipDlg( pControl, true, sProperty.nTooltipStringIndex );
}
else
{
std::wstring strTooltipText = s_pMouseEnterControl->GetTooltipText();
if( !strTooltipText.empty() )
{
ShowTooltipDlg( pControl, true, strTooltipText );
}
}
}
}
#ifdef PRE_FIX_COMBOBOX_ELLIPSIS
bool CEtUIDialog::MakeStringWithEllipsis(SUIElement* pElement, float lineWidth, std::wstring& text, const std::wstring& symbol)
#else
void CEtUIDialog::MakeStringWithEllipsis(SUIElement* pElement, float lineWidth, std::wstring& text, const std::wstring& symbol)
#endif
{
#ifdef PRE_FIX_COMBOBOX_ELLIPSIS
if( !pElement ) return false;
#else
if( !pElement ) return;
#endif
int fontIndex = pElement->nFontIndex;
int fontHeight = pElement->nFontHeight;
DWORD fontFormat = pElement->dwFontFormat;
SUICoord sSymbolCoord;
//CalcTextRect( symbol.c_str(), pElement, sSymbolCoord );
CalcTextRect(symbol.c_str(), fontIndex, fontHeight, sSymbolCoord, fontFormat, true);
SUICoord sTextCoord;
//CalcTextRect( text.c_str(), pElement, sTextCoord );
CalcTextRect(text.c_str(), fontIndex, fontHeight, sTextCoord, fontFormat, false);
const float& width = lineWidth;
const float& height = GetFontHeight( fontIndex, fontHeight );
if( sTextCoord.fWidth > width )
{
float fRemainWidth = width - sSymbolCoord.fWidth;
int nStrLen = (int)text.length();
float fTextCoordHeight = sTextCoord.fHeight;
int i(0), nStartPos(0);
for( ; (nStartPos+i)<nStrLen; i++)
{
SUICoord sSubTextCoord;
//CalcTextRect( text.substr(nStartPos,i).c_str(), pElement, sSubTextCoord );
CalcTextRect( text.substr(nStartPos,i).c_str(), fontIndex, fontHeight, sSubTextCoord, fontFormat, false);
if( sTextCoord.fHeight < (height - fTextCoordHeight) )
{
// <20>ؽ<EFBFBD>Ʈ<EFBFBD><C6AE> <20><><EFBFBD><EFBFBD><EFBFBD>ٿ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ٸ<EFBFBD>...
if( sSubTextCoord.fWidth > width )
{
nStartPos += i-1;
i = 0;
fTextCoordHeight += sSubTextCoord.fHeight;
}
}
else
{
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>˻<EFBFBD><CBBB>Ѵ<EFBFBD>.
if( sSubTextCoord.fWidth > fRemainWidth )
{
i--;
text = text.substr(0,nStartPos+i);
text += symbol;
#ifdef PRE_FIX_COMBOBOX_ELLIPSIS
return true;
#else
return;
#endif
}
}
}
}
#ifdef PRE_FIX_COMBOBOX_ELLIPSIS
return false;
#endif
}
#pragma warning(default:4482)