DragonNest/GameCommon/DnAdditionalStateInfoBlow.cpp

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2024-12-19 09:48:26 +08:00
#include "stdafx.h"
#include "DnAdditionalStateInfoBlow.h"
#ifdef _DEBUG
#define new new(_NORMAL_BLOCK,__FILE__,__LINE__)
#endif
CDnAdditionalStateInfoBlow::CDnAdditionalStateInfoBlow( DnActorHandle hActor, const char* szValue ) : CDnBlow( hActor )
{
m_StateBlow.emBlowIndex = STATE_BLOW::BLOW_253;
SetValue( szValue );
m_fValue = (float)atof( szValue );
SetInfo(szValue);
}
CDnAdditionalStateInfoBlow::~CDnAdditionalStateInfoBlow(void)
{
}
void CDnAdditionalStateInfoBlow::SetInfo(const char* szValue)
{
std::string str = szValue;//"[<5B><><EFBFBD>ǻ<EFBFBD><C7BB><EFBFBD>ȿ<EFBFBD><C8BF>Index;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF>Index;ApplyType][<5B><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>]";
std::vector<std::string> tokens;
std::string delimiters = "[]";
//1. <20><><EFBFBD><EFBFBD>
TokenizeA(str, tokens, delimiters);
if (tokens.size() != 2)
{
OutputDebug("%s :: %s --> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʿ<EFBFBD>!!!\n", __FUNCTION__, szValue);
SetState(STATE_BLOW::STATE_END);
}
else
{
//2. <20><20><><EFBFBD><EFBFBD>
std::string defaultInfo = tokens[0];
std::vector<std::string> infoTokens;
delimiters = ";";
TokenizeA(defaultInfo, infoTokens, delimiters);
if (3 == infoTokens.size())
{
m_DestStateIndex = (STATE_BLOW::emBLOW_INDEX)(atoi(infoTokens[0].c_str())); //<2F><><EFBFBD><EFBFBD> <20>˻<EFBFBD><CBBB><EFBFBD> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> Index
m_TargetStateInfo.nID = atoi(infoTokens[1].c_str()); //<2F>߰<EFBFBD><DFB0><EFBFBD> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> Index
m_TargetStateInfo.ApplyType = (CDnSkill::StateEffectApplyType)(atoi(infoTokens[2].c_str())); //<2F>߰<EFBFBD><DFB0><EFBFBD> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> ApplyType
//m_TargetStateInfo.nDurationTime = m_StateBlow.fDurationTime * 1000.0f; //<2F>߰<EFBFBD><DFB0><EFBFBD> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20><><EFBFBD>ӽð<D3BD>.
m_TargetStateInfo.bAddtionalStateInfo = true;
}
else
{
OutputDebug("%s :: %s --> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʿ<EFBFBD>!!!\n", __FUNCTION__, szValue);
SetState(STATE_BLOW::STATE_END);
}
//3. <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m_TargetStateInfo.szValue = tokens[1];
}
}
void CDnAdditionalStateInfoBlow::OnBegin( LOCAL_TIME LocalTime, float fDelta )
{
OutputDebug( "CDnAggroResetBlow::OnBegin\n");
}
void CDnAdditionalStateInfoBlow::Process( LOCAL_TIME LocalTime, float fDelta )
{
CDnBlow::Process( LocalTime, fDelta );
}
void CDnAdditionalStateInfoBlow::OnEnd( LOCAL_TIME LocalTime, float fDelta )
{
OutputDebug( "CDnAggroResetBlow::OnEnd\n");
}
#if defined(PRE_ADD_PREFIX_SYSTE_RENEW)
void CDnAdditionalStateInfoBlow::AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue)
{
char szBuff[128] = {0, };
szNewValue = szOrigValue;
}
void CDnAdditionalStateInfoBlow::RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue)
{
char szBuff[128] = {0, };
szNewValue = szOrigValue;
}
#endif // PRE_ADD_PREFIX_SYSTE_RENEW