DragonNest/GameCommon/DnChangeWeightBlow.cpp

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2024-12-19 09:48:26 +08:00
#include "StdAfx.h"
#include "DnChangeWeightBlow.h"
#ifdef _DEBUG
#define new new(_NORMAL_BLOCK,__FILE__,__LINE__)
#endif
CDnChangeWeightBlow::CDnChangeWeightBlow( DnActorHandle hActor, const char* szValue ) : CDnBlow( hActor ), m_fWeightDelta( 0.0f )
{
m_StateBlow.emBlowIndex = STATE_BLOW::BLOW_131;
SetValue( szValue );
m_fValue = (float)atof( szValue );
}
CDnChangeWeightBlow::~CDnChangeWeightBlow(void)
{
}
void CDnChangeWeightBlow::OnBegin( LOCAL_TIME LocalTime, float fDelta )
{
// <20><><EFBFBD><EFBFBD> <20><><EFBFBD>԰<EFBFBD><D4B0><EFBFBD> <20>޾Ƶд<C6B5>.
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD> <20><>Ÿ<EFBFBD><C5B8><EFBFBD><EFBFBD> <20>޾Ƽ<DEBE> <20><><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD> <20><>Ų<EFBFBD><C5B2>.
float fNowWeightValue = m_hActor->GetWeight();
m_fWeightDelta = fNowWeightValue - m_fValue;
// <20><><EFBFBD>Ӱ<EFBFBD> <20><><EFBFBD>԰<EFBFBD><D4B0><EFBFBD> <20><><EFBFBD><EFBFBD>.
m_hActor->SetWeight( m_fValue );
OutputDebug( "CDnChangeWeightBlow::OnBegin Value: Now: %2.2f, Dest: %2.2f, Delta: %2.2f\n", fNowWeightValue, m_fValue, m_fWeightDelta );
}
void CDnChangeWeightBlow::OnEnd( LOCAL_TIME LocalTime, float fDelta )
{
float fNowWeightValue = m_hActor->GetWeight();
m_hActor->SetWeight( fNowWeightValue + m_fWeightDelta );
OutputDebug( "CDnChangeWeightBlow::OnEnd Value: Now: %2.2f, Dest: %2.2f, Delta: %2.2f\n", fNowWeightValue, m_fValue, m_fWeightDelta );
}
#if defined(PRE_ADD_PREFIX_SYSTE_RENEW)
void CDnChangeWeightBlow::AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue)
{
char szBuff[128] = {0, };
//<2F>ʿ<EFBFBD><CABF><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>
float fValue[2];
//////////////////////////////////////////////////////////////////////////
//ù<><C3B9>° <20><>
fValue[0] = (float)atof( szOrigValue );
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//<2F>ι<EFBFBD>°
fValue[1] = (float)atof( szAddValue );
//////////////////////////////////////////////////////////////////////////
//<2F><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>Ѵ<EFBFBD>.
float fResultValue = fValue[0] + fValue[1];
sprintf_s(szBuff, "%f", fResultValue);
szNewValue = szBuff;
}
void CDnChangeWeightBlow::RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue)
{
char szBuff[128] = {0, };
//<2F>ʿ<EFBFBD><CABF><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>
float fValue[2];
//////////////////////////////////////////////////////////////////////////
//ù<><C3B9>° <20><>
fValue[0] = (float)atof( szOrigValue );
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//<2F>ι<EFBFBD>°
fValue[1] = (float)atof( szAddValue );
//////////////////////////////////////////////////////////////////////////
//<2F><> <20><><EFBFBD><EFBFBD>
float fResultValue = fValue[0] - fValue[1];
sprintf_s(szBuff, "%f", fResultValue);
szNewValue = szBuff;
}
#endif // PRE_ADD_PREFIX_SYSTE_RENEW