DragonNest/GameCommon/DnConfuseBlow.cpp

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2024-12-19 09:48:26 +08:00
#include "StdAfx.h"
#include "DnConfuseBlow.h"
#include "DnStateBlow.h"
#if defined(_CLIENT)
#include "InputDevice.h"
#include "DnLocalPlayerActor.h"
#endif // _CLIENT
#ifdef _DEBUG
#define new new(_NORMAL_BLOCK,__FILE__,__LINE__)
#endif
CDnConfuseBlow::CDnConfuseBlow( DnActorHandle hActor, const char* szValue ) : CDnBlow( hActor )
{
m_StateBlow.emBlowIndex = STATE_BLOW::BLOW_225;
SetValue( szValue );
m_OrigInverseInputMode = 0;
//szValue<75><65> <20><><EFBFBD><EFBFBD>
m_fValue = (float)atof(szValue);
//1 -> Ű<><C5B0><EFBFBD><EFBFBD> & <20><><EFBFBD><20>Է<EFBFBD> <20><><EFBFBD><EFBFBD>
//2 -> Ű<><C5B0><EFBFBD><EFBFBD> <20>Է<EFBFBD> <20><><EFBFBD><EFBFBD>
//3 -> <20><><EFBFBD><20>Է<EFBFBD> <20><><EFBFBD><EFBFBD>
}
CDnConfuseBlow::~CDnConfuseBlow(void)
{
}
void CDnConfuseBlow::OnBegin( LOCAL_TIME LocalTime, float fDelta )
{
__super::OnBegin(LocalTime, fDelta);
#if defined(_CLIENT)
if (m_hActor && m_hActor->IsPlayerActor())
{
CDnLocalPlayerActor* pLocalPlayerActor = dynamic_cast<CDnLocalPlayerActor*>(m_hActor.GetPointer());
if (pLocalPlayerActor)
{
CInputDevice::ms_InverseModeCount++;
//<2F><><EFBFBD><EFBFBD> InverseMode<64><65> <20><><EFBFBD><EFBFBD> <20>س<EFBFBD><D8B3><EFBFBD>...
m_OrigInverseInputMode = CInputDevice::GetInverseMode();
CInputDevice::SetInverseMode((int)m_fValue);
}
}
#endif // _CLIENT
OutputDebug( "%s\n", __FUNCTION__ );
}
void CDnConfuseBlow::Process( LOCAL_TIME LocalTime, float fDelta )
{
__super::Process( LocalTime, fDelta );
}
void CDnConfuseBlow::OnEnd( LOCAL_TIME LocalTime, float fDelta )
{
__super::OnEnd(LocalTime, fDelta);
#if defined(_CLIENT)
if (m_hActor && m_hActor->IsPlayerActor())
{
CDnLocalPlayerActor* pLocalPlayerActor = dynamic_cast<CDnLocalPlayerActor*>(m_hActor.GetPointer());
if (pLocalPlayerActor)
{
//<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><20><><EFBFBD><EFBFBD> <20>´<EFBFBD>.
int nCurrentMode = CInputDevice::GetInverseMode();
//<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Mode<64><65><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> Mode<64><65><EFBFBD><EFBFBD> <20>ٸ<EFBFBD><D9B8><EFBFBD> <20>ٸ<EFBFBD> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
if (m_OrigInverseInputMode != 0 && nCurrentMode != m_OrigInverseInputMode)
m_OrigInverseInputMode = nCurrentMode;
//<2F><><EFBFBD><EFBFBD> InverseMode<64><65><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ٲ<EFBFBD><D9B2><EFBFBD><EFBFBD>´<EFBFBD>.
CInputDevice::SetInverseMode(m_OrigInverseInputMode);
CInputDevice::ms_InverseModeCount--;
}
}
#endif // _CLIENT
OutputDebug( "%s\n", __FUNCTION__ );
}
#if defined(PRE_ADD_PREFIX_SYSTE_RENEW)
void CDnConfuseBlow::AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue)
{
char szBuff[128] = {0, };
szNewValue = szOrigValue;
}
void CDnConfuseBlow::RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue)
{
char szBuff[128] = {0, };
szNewValue = szOrigValue;
}
#endif // PRE_ADD_PREFIX_SYSTE_RENEW