DragonNest/GameCommon/DnDissolveStateBlow.cpp

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2024-12-19 09:48:26 +08:00
#include "StdAfx.h"
#include "DnDissolveStateBlow.h"
#if !defined( USE_BOOST_MEMPOOL )
#ifdef _DEBUG
#define new new(_NORMAL_BLOCK,__FILE__,__LINE__)
#endif
#endif // #if !defined( USE_BOOST_MEMPOOL )
CDnDissolveStateBlow::CDnDissolveStateBlow( DnActorHandle hActor, const char* szValue ) : CDnBlow( hActor )
{
m_StateBlow.emBlowIndex = STATE_BLOW::BLOW_155;
SetValue( szValue );
//m_nValue = atoi( szValue );
m_fValue = 0.0f;//(float)atof(szValue);
m_BeginLevel = m_EndLevel = 0;
AddDissolveStateID(szValue);
}
CDnDissolveStateBlow::~CDnDissolveStateBlow(void)
{
}
void CDnDissolveStateBlow::OnBegin( LOCAL_TIME LocalTime, float fDelta )
{
OutputDebug( "%s\n", __FUNCTION__);
}
void CDnDissolveStateBlow::Process( LOCAL_TIME LocalTime, float fDelta )
{
__super::Process(LocalTime, fDelta);
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ϸ<EFBFBD> <20>ɵ<EFBFBD>. [2010/12/17 semozz]
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20><><EFBFBD><EFBFBD> <20>Ұ͵<D2B0>.. <20><>Ŷ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
#if defined(_GAMESERVER)
//<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ۿ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>׳<EFBFBD> <20>dzʶڴ<CAB6>.
int nCharLevel = m_hActor->GetLevel();
if (nCharLevel < m_BeginLevel || m_EndLevel < nCharLevel)
return;
DNVector(int) vlAppliedDebuffBlowIds;
//<2F><><EFBFBD>ϵ<EFBFBD> StateBlowIndex<65><78> <20><>ȸ
DISSOLVE_LIST::iterator iter = m_DissolveStateIDList.begin();
DISSOLVE_LIST::iterator endIter = m_DissolveStateIDList.end();
for ( ; iter != endIter; ++iter)
{
DNVector(DnBlowHandle) vResult;
m_hActor->GatherAppliedStateBlowByBlowIndex((STATE_BLOW::emBLOW_INDEX)iter->second, vResult);
//<2F><><EFBFBD>ϵǾ<CFB5> <20>ִ<EFBFBD> StateBlow<6F><77> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>..
for( UINT i=0 ; i<vResult.size() ; ++i )
{
DnBlowHandle hBlow = vResult.at( i );
if( !hBlow )
continue;
vlAppliedDebuffBlowIds.push_back(hBlow->GetBlowID());
}
}
// <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><>ų, <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
int iNumBlow = (int)vlAppliedDebuffBlowIds.size();
for( int iBlow = 0; iBlow < iNumBlow; ++iBlow )
{
int iBlowID = vlAppliedDebuffBlowIds.at( iBlow );
//m_hActor->RemoveStateBlowFromID( iBlowID );
m_hActor->CmdRemoveStateEffectFromID(iBlowID);
}
#endif // _GAMESERVER
}
void CDnDissolveStateBlow::OnEnd( LOCAL_TIME LocalTime, float fDelta )
{
OutputDebug( "%s\n", __FUNCTION__);
}
void CDnDissolveStateBlow::AddDissolveStateID(const char* szValue)
{
// <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>߰<EFBFBD> [2010/11/30 semozz]
// [##;##;...##;][##:##]
// [<5B><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> Index<65><78>][<5B><><EFBFBD><EFBFBD><EBB7B9> <20><><EFBFBD><EFBFBD> : <20><><EFBFBD><EFBFBD><EBB7B9> <20><>]
std::string str = szValue;//"[45;46;47;][23:45]";
std::vector<std::string> tokens;
std::string delimiters = "[]";
//1. <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20>ε<EFBFBD><CEB5><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
TokenizeA(str, tokens, delimiters);
if (tokens.size() != 2)
{
OutputDebug("%s :: %s --> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʿ<EFBFBD>!!!\n", __FUNCTION__, szValue);
}
else
{
//2. <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20>ε<EFBFBD><CEB5><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD><EFBFBD>
std::string stateIndexList = tokens[0];
std::vector<std::string> stateIndexTokens;
delimiters = ";";
TokenizeA(stateIndexList, stateIndexTokens, delimiters);
std::vector<std::string>::iterator iter = stateIndexTokens.begin();
for ( ; iter != stateIndexTokens.end(); ++iter)
{
AddDissolveStateID(atoi(iter->c_str()));
}
//3. <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
std::string levelInfo = tokens[1];
std::vector<std::string> levelInfoTokens;
delimiters = ":";
TokenizeA(levelInfo, levelInfoTokens, delimiters);
if (levelInfoTokens.size() != 2)
{
OutputDebug("%s :: %s --> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʿ<EFBFBD>!!!\n", __FUNCTION__, szValue);
}
else
{
int startLevel = atoi(levelInfoTokens[0].c_str());
int endLevel = atoi(levelInfoTokens[1].c_str());
SetLevelInfo(startLevel, endLevel);
}
}
}
void CDnDissolveStateBlow::AddDissolveStateID(int nStateBlowIndex)
{
m_DissolveStateIDList.insert(DISSOLVE_LIST::value_type(nStateBlowIndex, nStateBlowIndex));
}
#if defined(PRE_ADD_PREFIX_SYSTE_RENEW)
void CDnDissolveStateBlow::AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue)
{
char szBuff[256] = {0, };
std::string szStateID[2];
int startLevel[2] = {0, };
int endLevel[2] = {0, };
std::string str = szOrigValue;//"[45;46;47;][23:45]";
std::vector<std::string> tokens;
std::string delimiters = "[]";
//1. <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20>ε<EFBFBD><CEB5><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
TokenizeA(str, tokens, delimiters);
if (tokens.size() != 2)
{
OutputDebug("%s :: %s --> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʿ<EFBFBD>!!!\n", __FUNCTION__, szOrigValue);
}
else
{
//2. <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20>ε<EFBFBD><CEB5><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD><EFBFBD>
szStateID[0] = tokens[0];
//3. <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
std::string levelInfo = tokens[1];
std::vector<std::string> levelInfoTokens;
delimiters = ":";
TokenizeA(levelInfo, levelInfoTokens, delimiters);
if (levelInfoTokens.size() != 2)
{
OutputDebug("%s :: %s --> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʿ<EFBFBD>!!!\n", __FUNCTION__, szOrigValue);
}
else
{
startLevel[0] = atoi(levelInfoTokens[0].c_str());
endLevel[0] = atoi(levelInfoTokens[1].c_str());
}
}
//////////////////////////////////////////////////////////////////////////
str = szAddValue;//"[45;46;47;][23:45]";
//1. <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20>ε<EFBFBD><CEB5><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
TokenizeA(str, tokens, delimiters);
if (tokens.size() != 2)
{
OutputDebug("%s :: %s --> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʿ<EFBFBD>!!!\n", __FUNCTION__, szAddValue);
}
else
{
//2. <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20>ε<EFBFBD><CEB5><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD><EFBFBD>
szStateID[1] = tokens[0];
//3. <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
std::string levelInfo = tokens[1];
std::vector<std::string> levelInfoTokens;
delimiters = ":";
TokenizeA(levelInfo, levelInfoTokens, delimiters);
if (levelInfoTokens.size() != 2)
{
OutputDebug("%s :: %s --> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʿ<EFBFBD>!!!\n", __FUNCTION__, szAddValue);
}
else
{
startLevel[1] = atoi(levelInfoTokens[0].c_str());
endLevel[1] = atoi(levelInfoTokens[1].c_str());
}
}
//////////////////////////////////////////////////////////////////////////
std::string szResultStateIDList = szStateID[0];
//szOrigValue <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ";"<22><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>߰<EFBFBD> <20>ؼ<EFBFBD> szAddValue<75><65> <20>߰<EFBFBD> <20>Ѵ<EFBFBD>.
int nLength = (int)szResultStateIDList.size();
if (nLength == 0 || szOrigValue[nLength - 1] == ';')
szResultStateIDList += szStateID[1];
else
{
szResultStateIDList += ";";
szResultStateIDList += szStateID[1];
}
int nResultStartLevel = min(startLevel[0], startLevel[1]);
int nResultEndLevel = max(endLevel[0], endLevel[1]);
//////////////////////////////////////////////////////////////////////////
sprintf(szBuff, "[%s][%d;%d]", szResultStateIDList.c_str(), nResultStartLevel, nResultEndLevel);
szNewValue = szBuff;
}
void CDnDissolveStateBlow::RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue)
{
char szBuff[128] = {0, };
std::string szStateID[2];
int startLevel[2] = {0, };
int endLevel[2] = {0, };
std::string str = szOrigValue;//"[45;46;47;][23:45]";
std::vector<std::string> tokens;
std::string delimiters = "[]";
//1. <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20>ε<EFBFBD><CEB5><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
TokenizeA(str, tokens, delimiters);
if (tokens.size() != 2)
{
OutputDebug("%s :: %s --> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʿ<EFBFBD>!!!\n", __FUNCTION__, szOrigValue);
}
else
{
//2. <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20>ε<EFBFBD><CEB5><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD><EFBFBD>
szStateID[0] = tokens[0];
//3. <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
std::string levelInfo = tokens[1];
std::vector<std::string> levelInfoTokens;
delimiters = ":";
TokenizeA(levelInfo, levelInfoTokens, delimiters);
if (levelInfoTokens.size() != 2)
{
OutputDebug("%s :: %s --> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʿ<EFBFBD>!!!\n", __FUNCTION__, szOrigValue);
}
else
{
startLevel[0] = atoi(levelInfoTokens[0].c_str());
endLevel[0] = atoi(levelInfoTokens[1].c_str());
}
}
//////////////////////////////////////////////////////////////////////////
str = szAddValue;//"[45;46;47;][23:45]";
//1. <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20>ε<EFBFBD><CEB5><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
TokenizeA(str, tokens, delimiters);
if (tokens.size() != 2)
{
OutputDebug("%s :: %s --> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʿ<EFBFBD>!!!\n", __FUNCTION__, szAddValue);
}
else
{
//2. <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20>ε<EFBFBD><CEB5><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD><EFBFBD>
szStateID[1] = tokens[0];
//3. <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
std::string levelInfo = tokens[1];
std::vector<std::string> levelInfoTokens;
delimiters = ":";
TokenizeA(levelInfo, levelInfoTokens, delimiters);
if (levelInfoTokens.size() != 2)
{
OutputDebug("%s :: %s --> <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʿ<EFBFBD>!!!\n", __FUNCTION__, szAddValue);
}
else
{
startLevel[1] = atoi(levelInfoTokens[0].c_str());
endLevel[1] = atoi(levelInfoTokens[1].c_str());
}
}
//////////////////////////////////////////////////////////////////////////
std::string szResultStateIDList = "";
//"###;###;###;###;....;##;##;##"
//|<--<2D><><EFBFBD><EFBFBD> <20><><EFBFBD>ڿ<EFBFBD>----->|<-AddValue->|
//szOrigValue<75><65><EFBFBD><EFBFBD> szAddValue <20><><EFBFBD>ڿ<EFBFBD><DABF><EFBFBD><EFBFBD><EFBFBD> <20><>ŭ <20>ڿ<EFBFBD><DABF><EFBFBD> <20>ڸ<EFBFBD><DAB8><EFBFBD>.
int nOrigLength = (int)szStateID[0].size();
int nAddLength = (int)szStateID[1].size();
int nCount = nOrigLength - nAddLength;
sprintf_s(szBuff, "%s", szStateID[0].c_str());
szBuff[nCount] = 0;
szResultStateIDList = szBuff;
int nResultStartLevel = min(startLevel[0], startLevel[1]);
int nResultEndLevel = max(endLevel[0], endLevel[1]);
//////////////////////////////////////////////////////////////////////////
sprintf(szBuff, "[%s][%d;%d]", szResultStateIDList.c_str(), nResultStartLevel, nResultEndLevel);
szNewValue = szBuff;
}
#endif // PRE_ADD_PREFIX_SYSTE_RENEW