116 lines
3.1 KiB
C++
116 lines
3.1 KiB
C++
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#include "StdAfx.h"
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#include "DnMouseSensitiveBlow.h"
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#ifndef _GAMESERVER
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#include "DnPlayerCamera.h"
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#endif
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#ifdef _DEBUG
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#define new new(_NORMAL_BLOCK,__FILE__,__LINE__)
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#endif
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CDnMouseSensitiveBlow::CDnMouseSensitiveBlow( DnActorHandle hActor, const char* szValue ) : CDnBlow( hActor )
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{
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m_StateBlow.emBlowIndex = STATE_BLOW::BLOW_152;
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SetValue( szValue );
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m_fValue = (float)atof(szValue);
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}
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CDnMouseSensitiveBlow::~CDnMouseSensitiveBlow(void)
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{
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}
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void CDnMouseSensitiveBlow::OnBegin( LOCAL_TIME LocalTime, float fDelta )
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{
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#ifndef _GAMESERVER
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DnCameraHandle hCamera = CDnCamera::GetActiveCamera();
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if( hCamera && hCamera->GetCameraType() == CDnCamera::PlayerCamera ) {
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CDnPlayerCamera *pCamera = static_cast<CDnPlayerCamera *>(hCamera.GetPointer());
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if( pCamera && pCamera->GetAttachActor() == CDnActor::s_hLocalActor->GetMySmartPtr() ) {
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// 0<><30><EFBFBD>ε<EFBFBD><CEB5><EFBFBD><EFBFBD><EFBFBD> <20>ý<EFBFBD><C3BD><EFBFBD>, 1<><31><EFBFBD>ε<EFBFBD><CEB5><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><D7BC>̴<EFBFBD>, <20><><EFBFBD><EFBFBD>ȿ<EFBFBD><C8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ѵ<EFBFBD>.
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pCamera->SetFreeze( m_fValue, 2 );
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}
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}
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#endif
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OutputDebug( "CDnMouseSensitiveBlow::OnBegin\n" );
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}
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void CDnMouseSensitiveBlow::Process( LOCAL_TIME LocalTime, float fDelta )
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{
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CDnBlow::Process( LocalTime, fDelta );
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}
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void CDnMouseSensitiveBlow::OnEnd( LOCAL_TIME LocalTime, float fDelta )
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{
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#ifndef _GAMESERVER
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DnCameraHandle hCamera = CDnCamera::GetActiveCamera();
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if( hCamera && hCamera->GetCameraType() == CDnCamera::PlayerCamera ) {
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CDnPlayerCamera *pCamera = static_cast<CDnPlayerCamera *>(hCamera.GetPointer());
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if( pCamera && pCamera->GetAttachActor() == CDnActor::s_hLocalActor->GetMySmartPtr() ) {
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pCamera->SetFreeze( false, 2 );
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}
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}
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#endif
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OutputDebug( "CDnMouseSensitiveBlow::OnEnd\n" );
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}
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#if defined(PRE_ADD_PREFIX_SYSTE_RENEW)
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void CDnMouseSensitiveBlow::AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue)
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{
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char szBuff[128] = {0, };
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//<2F>ʿ<EFBFBD><CABF><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>
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float fValue[2];
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//////////////////////////////////////////////////////////////////////////
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//ù<><C3B9>° <20><>
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fValue[0] = (float)atof( szOrigValue );
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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//<2F>ι<EFBFBD>°
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fValue[1] = (float)atof( szAddValue );
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//////////////////////////////////////////////////////////////////////////
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//<2F><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>Ѵ<EFBFBD>.
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float fResultValue = fValue[0] + fValue[1];
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sprintf_s(szBuff, "%f", fResultValue);
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szNewValue = szBuff;
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}
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void CDnMouseSensitiveBlow::RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue)
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{
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char szBuff[128] = {0, };
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//<2F>ʿ<EFBFBD><CABF><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>
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float fValue[2];
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//////////////////////////////////////////////////////////////////////////
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//ù<><C3B9>° <20><>
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fValue[0] = (float)atof( szOrigValue );
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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//<2F>ι<EFBFBD>°
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fValue[1] = (float)atof( szAddValue );
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//////////////////////////////////////////////////////////////////////////
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//<2F><> <20><><EFBFBD><EFBFBD>
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float fResultValue = fValue[0] - fValue[1];
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sprintf_s(szBuff, "%f", fResultValue);
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szNewValue = szBuff;
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}
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#endif // PRE_ADD_PREFIX_SYSTE_RENEW
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