DragonNest/GameCommon/DnPropStateNormal.h

18 lines
466 B
C
Raw Normal View History

2024-12-19 09:48:26 +08:00
#pragma once
#include "DnPropState.h"
// DnWorldActProp <20><> <20><><EFBFBD><EFBFBD><EFBFBD>͸<EFBFBD> <20>޴´<DEB4>...
class CDnPropStateNormal : public CDnPropState, public TBoostMemoryPool< CDnPropStateNormal >
{
private:
public:
CDnPropStateNormal( DnPropHandle hEntity );
virtual ~CDnPropStateNormal(void);
virtual bool OnEntry( LOCAL_TIME LocalTime, float fDelta );
virtual bool OnProcess( LOCAL_TIME LocalTime, float fDelta );
virtual bool OnLeave( LOCAL_TIME LocalTime, float fDelta );
};