DragonNest/Server/DNGameServer/ItemRespawnLogic.cpp

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2024-12-19 09:48:26 +08:00
#include "stdafx.h"
#include "ItemRespawnLogic.h"
#include "EventControlHeader.h"
#include "EtWorldEventArea.h"
#include "DNGameRoom.h"
void CItemRespawnLogic::Reset()
{
m_vItemRespawn.clear();
}
void CItemRespawnLogic::AddItemRespawnArea( CEtWorldEventArea* pArea )
{
PvPRespawnItemAreaStruct* pData = reinterpret_cast<PvPRespawnItemAreaStruct*>(pArea->GetData());
m_vItemRespawn.push_back( SItemRespawn(pData->nRespawnIntervalSec,pData->nItemDropTableID,pArea->GetOBB(),(pData->bIsStartSpawn ? true : false) ) );
}
void CItemRespawnLogic::Process( const float fDelta )
{
for( UINT i=0 ; i<m_vItemRespawn.size() ; ++i )
{
// <20><><EFBFBD><EFBFBD>DropItem<65><6D> <20><><EFBFBD><EFBFBD><EFBFBD>ִ<EFBFBD><D6B4><EFBFBD> <20>˻<EFBFBD>
if( m_vItemRespawn[i].hLastDropItem )
{
m_vItemRespawn[i].Reset();
continue;
}
// <20><><EFBFBD>۽<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ǵ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if( m_vItemRespawn[i].bIsStartSpawn )
{
m_vItemRespawn[i].bIsStartSpawn = false;
m_vItemRespawn[i].fRespawnDelta = 0.f;
}
m_vItemRespawn[i].fRespawnDelta -= fDelta;
if( m_vItemRespawn[i].fRespawnDelta <= 0.f )
{
EtVector3 vPos = m_vItemRespawn[i].sOBB.Center;
m_vItemRespawn[i].hLastDropItem = m_pGameRoom->RequestItemDropTable( m_vItemRespawn[i].uiItemDropTableID, &vPos );
}
}
}
//*******************************************************************
// [PvP] ItemRespawnLogic
//*******************************************************************
void CPvPItemRespawnLogic::FinishRound()
{
for( UINT i=0 ; i<m_vItemRespawn.size() ; ++i )
{
m_vItemRespawn[i].FinishRound();
}
}