初步修复
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126
GameCommon/DnChangeActionStrProcessor.cpp
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126
GameCommon/DnChangeActionStrProcessor.cpp
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#include "StdAfx.h"
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#include "DnChangeActionStrProcessor.h"
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#include "DnActor.h"
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#include "DnProjectile.h"
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#ifdef _DEBUG
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#define new new(_NORMAL_BLOCK,__FILE__,__LINE__)
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#endif
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CDnChangeActionStrProcessor::CDnChangeActionStrProcessor( DnActorHandle hActor,
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const char *szAdditionalStr, DNVector(std::string) &szActionStr) : IDnSkillProcessor( hActor )
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{
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m_iType = CHANGE_ACTIONSTR;
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// m_szAdditionalStr = szAdditionalStr;
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char szStr[64];
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for( DWORD i=0; i<szActionStr.size(); i++ ) {
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sprintf_s( szStr, "%s%s", szActionStr[i].c_str(), szAdditionalStr );
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m_szMapMatchStr.insert( make_pair( szActionStr[i], szStr ) );
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m_setChangeActionNames.insert( szStr );
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}
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}
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CDnChangeActionStrProcessor::~CDnChangeActionStrProcessor(void)
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{
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}
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void CDnChangeActionStrProcessor::SetHasActor( DnActorHandle hActor )
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{
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_ASSERT( hActor && "void CDnChangeActionStrProcessor::SetHasActor( DnActorHandle hActor ), Actor is NULL!!" );
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IDnSkillProcessor::SetHasActor( hActor );
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}
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void CDnChangeActionStrProcessor::OnBegin( LOCAL_TIME LocalTime, float fDelta, DnSkillHandle hParentSkill )
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{
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}
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void CDnChangeActionStrProcessor::Process( LOCAL_TIME LocalTime, float fDelta )
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{
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}
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void CDnChangeActionStrProcessor::OnEnd( LOCAL_TIME LocalTime, float fDelta )
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{
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}
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bool CDnChangeActionStrProcessor::IsFinished( void )
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{
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return true;
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}
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const char *CDnChangeActionStrProcessor::GetChangeActionName( const string& strNowActionName, bool* pBChanged/* = NULL*/ )
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{
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// °ÔÀÓ¼¹ö ´ýÇÁ È®Àοë.
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if( strNowActionName.empty() )
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return NULL;
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std::map<std::string, std::string>::iterator it = m_szMapMatchStr.find( strNowActionName );
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if( it == m_szMapMatchStr.end() )
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{
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if( pBChanged )
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*pBChanged = false;
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//return strNowActionName.c_str();
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return NULL;
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}
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if( pBChanged )
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*pBChanged = true;
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return it->second.c_str();
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}
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bool CDnChangeActionStrProcessor::IsChangedActionName( const char* pActionName )
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{
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if( m_setChangeActionNames.end() != m_setChangeActionNames.find( pActionName ) )
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return true;
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else
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return false;
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}
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void CDnChangeActionStrProcessor::CopyFrom( IDnSkillProcessor* pProcessor )
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{
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if( NULL == pProcessor )
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return;
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if( GetType() != pProcessor->GetType() )
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return;
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CDnChangeActionStrProcessor* pSource = static_cast<CDnChangeActionStrProcessor*>( pProcessor );
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map<string, string>& matchList = pSource->GetMachStringList();
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set<string>& chageActionList = pSource->GetChangeActionNameList();
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m_szMapMatchStr.clear();
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m_setChangeActionNames.clear();
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{
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map<string, string>::iterator iter = matchList.begin();
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map<string, string>::iterator endIter = matchList.end();
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for (; iter != endIter; ++iter)
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{
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m_szMapMatchStr.insert(std::make_pair(iter->first, iter->second));
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}
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}
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{
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set<string>::iterator iter = chageActionList.begin();
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set<string>::iterator endIter = chageActionList.end();
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for (; iter != endIter; ++iter)
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{
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m_setChangeActionNames.insert((*iter));
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}
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}
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}
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