初步修复
This commit is contained in:
parent
8fc4357cc6
commit
e4714f3f0e
46705 changed files with 12004901 additions and 0 deletions
94
GameCommon/DnTargetStateChecker.cpp
Normal file
94
GameCommon/DnTargetStateChecker.cpp
Normal file
|
|
@ -0,0 +1,94 @@
|
|||
#include "StdAfx.h"
|
||||
#include "DnTargetStateChecker.h"
|
||||
#include "DnActor.h"
|
||||
|
||||
#ifndef USE_BOOST_MEMPOOL
|
||||
#ifdef _DEBUG
|
||||
#define new new(_NORMAL_BLOCK,__FILE__,__LINE__)
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
CDnTargetStateChecker::CDnTargetStateChecker( DnActorHandle hActor, CDnActorState::ActorStateEnum eRequiredState,
|
||||
int iOperator, float fRadiusDistToSearch ) : IDnSkillUsableChecker( hActor ),
|
||||
m_eRequiredState( eRequiredState ),
|
||||
m_iOperator( iOperator ),
|
||||
m_fRadiusDistToSearch( fRadiusDistToSearch )
|
||||
{
|
||||
m_iType = TARGET_STATE_CHECKER;
|
||||
}
|
||||
|
||||
CDnTargetStateChecker::~CDnTargetStateChecker(void)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
bool CDnTargetStateChecker::CanUse( void )
|
||||
{
|
||||
bool bResult = false;
|
||||
|
||||
if( m_hHasActor )
|
||||
{
|
||||
DNVector(DnActorHandle) vlhTargetActors;
|
||||
CDnActor::ScanActor( ARG_STATIC_FUNC(m_hHasActor) *m_hHasActor->GetPosition(), m_hHasActor->GetUnitSize() + m_fRadiusDistToSearch, vlhTargetActors );
|
||||
EtVector3 vDistance;
|
||||
EtVector3 vDir;
|
||||
|
||||
int iNumTargetActors = (int)vlhTargetActors.size();
|
||||
for( int i = 0; i < iNumTargetActors; ++i )
|
||||
{
|
||||
DnActorHandle hTargetActor = vlhTargetActors.at( i );
|
||||
|
||||
if( hTargetActor == m_hHasActor->GetMySmartPtr() )
|
||||
continue;
|
||||
|
||||
if( hTargetActor->IsDie() )
|
||||
continue;
|
||||
|
||||
vDistance = *hTargetActor->GetPosition() - *m_hHasActor->GetPosition();
|
||||
float fLength = EtVec3Length( &vDistance );
|
||||
EtVec3Normalize( &vDir, &vDistance );
|
||||
|
||||
if( EtToDegree( EtAcos( EtVec3Dot( &m_hHasActor->GetMatEx()->m_vZAxis, &vDir ) ) ) > 70.0f )
|
||||
continue;
|
||||
|
||||
switch( m_iOperator )
|
||||
{
|
||||
// 오로지 이 상태에 대해서만 체크한다. 다른 상태들과 섞여 있으면 비트 조합이기 때문에
|
||||
// 같거나 같지 않다가 의도대로 되지 않음.
|
||||
case OP_EQUAL:
|
||||
if( hTargetActor->GetState() == m_eRequiredState )
|
||||
bResult = true;
|
||||
break;
|
||||
|
||||
case OP_NOT_EQUAL:
|
||||
if( hTargetActor->GetState() != m_eRequiredState )
|
||||
bResult = true;
|
||||
break;
|
||||
////////////////////////////////////
|
||||
|
||||
case OP_AND:
|
||||
if( hTargetActor->GetState() & m_eRequiredState )
|
||||
bResult = true;
|
||||
break;
|
||||
|
||||
case OP_NOT_AND:
|
||||
if( !(hTargetActor->GetState() & m_eRequiredState) )
|
||||
bResult = true;
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
return bResult;
|
||||
}
|
||||
|
||||
IDnSkillUsableChecker* CDnTargetStateChecker::Clone()
|
||||
{
|
||||
CDnTargetStateChecker* pNewChecker = new CDnTargetStateChecker(m_hHasActor, m_eRequiredState, m_iOperator, m_fRadiusDistToSearch);
|
||||
|
||||
return pNewChecker;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue