初步修复

This commit is contained in:
Cussrro 2024-12-19 09:48:26 +08:00
parent 8fc4357cc6
commit e4714f3f0e
46705 changed files with 12004901 additions and 0 deletions

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@ -0,0 +1,329 @@
#include "Stdafx.h"
#include "DNGuildRecruitCacheRepository.h"
#include "DNDBConnection.h"
#include "DNUserSession.h"
#include "DNMasterConnection.h"
using namespace GuildRecruitSystem;
void CCacheRepository::ClearCache()
{
DWORD dwCurTime = timeGetTime();
if( dwCurTime-m_dwCacheTick < CACHECLEARTICK )
return;
ScopeLock<CSyncLock> Lock( m_Sync );
m_dwCacheTick = dwCurTime;
switch( m_uiCacheClearCount%5 )
{
case 0: // [0]MGuildInfoList
{
for( MMGuildRecruitListItor itor=m_mGuildRecruitList.begin() ; itor!=m_mGuildRecruitList.end() ; )
{
if( dwCurTime-(*itor).second.first > CACHECLEARTICK )
m_mGuildRecruitList.erase( itor++ );
else
++itor;
}
break;
}
case 1: // [1]MGuildMemberList
{
for( MGuildRecruitCharacterListItor itor=m_mGuildRecruitCharacterList.begin() ; itor!=m_mGuildRecruitCharacterList.end() ; )
{
if( dwCurTime-(*itor).second.first > CACHECLEARTICK )
m_mGuildRecruitCharacterList.erase( itor++ );
else
++itor;
}
break;
}
case 2: // [2]MRequestGuildList
{
for( MMyGuildRecruitListItor itor=m_mMyGuildRecruitList.begin() ; itor!=m_mMyGuildRecruitList.end() ; )
{
if( dwCurTime-(*itor).second.first > CACHECLEARTICK )
m_mMyGuildRecruitList.erase( itor++ );
else
++itor;
}
break;
}
}
++m_uiCacheClearCount;
}
#if defined( PRE_ADD_GUILD_EASYSYSTEM )
void CCacheRepository::GetGuildRecruitList( CDNUserSession* pSession, UINT uiPage, BYTE cJob, BYTE cLevel, BYTE cPurposeCode, WCHAR* wszGuildName, BYTE cSortType )
#else
void CCacheRepository::GetGuildRecruitList( CDNUserSession* pSession, UINT uiPage, BYTE cJob, BYTE cLevel )
#endif
{
{
ScopeLock<CSyncLock> Lock( m_Sync );
#if defined( PRE_ADD_GUILD_EASYSYSTEM )
WCHAR GuildName[GUILDNAME_MAX] = {0,};
_wcscpy(GuildName, _countof(GuildName), wszGuildName, (int)wcslen(wszGuildName));
MMGuildRecruitListItor itor = m_mGuildRecruitList.find( std::tr1::make_tuple(uiPage,cJob,cLevel,cPurposeCode, cSortType, GuildName[0]) );
#else
MMGuildRecruitListItor itor = m_mGuildRecruitList.find( std::tr1::make_tuple(uiPage,cJob,cLevel) );
#endif
if( itor != m_mGuildRecruitList.end() )
{
if( timeGetTime()-(*itor).second.first < CACHETICK )
{
if( pSession )
pSession->SendGuildRecruitList( ERROR_NONE, uiPage, (*itor).second.second );
return;
}
}
}
// QUERY
if( pSession == NULL )
return;
CDNDBConnection* pDBCon = pSession->GetDBConnection();
if( !pDBCon || !pDBCon->GetActive() )
{
pSession->SendGuildRecruitList( ERROR_GENERIC_DBCON_NOT_FOUND, 0, std::vector<TGuildRecruitInfo>() );
return;
}
#if defined( PRE_ADD_GUILD_EASYSYSTEM )
pDBCon->QueryGetPageGuildRecruit( pSession, uiPage, cJob, cLevel, cPurposeCode, wszGuildName, cSortType );
#else
pDBCon->QueryGetPageGuildRecruit( pSession, uiPage, cJob, cLevel, 0, NULL, 0 );
#endif
}
void CCacheRepository::SetGuildRecruitList( CDNUserSession* pSession, TAGetGuildRecruit* pData )
{
ClearCache();
if( pData->nRetCode == ERROR_NONE )
{
ScopeLock<CSyncLock> Lock( m_Sync );
#if defined( PRE_ADD_GUILD_EASYSYSTEM )
WCHAR GuildName[GUILDNAME_MAX] = {0,};
_wcscpy(GuildName, _countof(GuildName), pData->wszGuildName, (int)wcslen(pData->wszGuildName));
MMGuildRecruitListItor itor = m_mGuildRecruitList.find( std::tr1::make_tuple(pData->uiPage,pData->cJobCode,pData->cLevel,pData->cPurposeCode,pData->cSortType, GuildName[0]) );
#else
MMGuildRecruitListItor itor = m_mGuildRecruitList.find( std::tr1::make_tuple(pData->uiPage,pData->cJobCode,pData->cLevel) );
#endif
if( itor != m_mGuildRecruitList.end() )
{
(*itor).second.first = timeGetTime();
(*itor).second.second.clear();
for( UINT i=0 ; i<pData->cCount ; ++i )
(*itor).second.second.push_back( pData->GuildRecruitList[i] );
}
else
{
std::vector<TGuildRecruitInfo> vGuildInfoList;
if( pData->cCount > 0 )
{
vGuildInfoList.reserve( pData->cCount );
for( UINT i=0 ; i<pData->cCount ; ++i )
vGuildInfoList.push_back( pData->GuildRecruitList[i] );
}
#if defined( PRE_ADD_GUILD_EASYSYSTEM )
m_mGuildRecruitList.insert( std::make_pair( std::tr1::make_tuple(pData->uiPage,pData->cJobCode,pData->cLevel,pData->cPurposeCode,pData->cSortType,pData->wszGuildName[0]),std::make_pair(timeGetTime(),vGuildInfoList) ) );
#else
m_mGuildRecruitList.insert( std::make_pair( std::tr1::make_tuple(pData->uiPage,pData->cJobCode,pData->cLevel),std::make_pair(timeGetTime(),vGuildInfoList) ) );
#endif
}
#if defined( PRE_ADD_GUILD_EASYSYSTEM )
GetGuildRecruitList( pSession, pData->uiPage, pData->cJobCode, pData->cLevel, pData->cPurposeCode, pData->wszGuildName, pData->cSortType );
#else
GetGuildRecruitList( pSession, pData->uiPage, pData->cJobCode, pData->cLevel );
#endif
}
else
{
if( pSession )
pSession->SendGuildRecruitList( pData->nRetCode, 0, std::vector<TGuildRecruitInfo>() );
}
}
void CCacheRepository::GetGuildRecruitCharacter( CDNUserSession* pSession, TGuildUID GuildUID )
{
{
ScopeLock<CSyncLock> Lock( m_Sync );
MGuildRecruitCharacterListItor itor = m_mGuildRecruitCharacterList.find( GuildUID );
if( itor != m_mGuildRecruitCharacterList.end() )
{
if( timeGetTime()-(*itor).second.first < CACHETICK )
{
if( pSession )
pSession->SendGuildRecruitCharacter( ERROR_NONE, (*itor).second.second );
return;
}
}
}
// QUERY
if( pSession == NULL )
return;
CDNDBConnection* pDBCon = pSession->GetDBConnection();
if( !pDBCon || !pDBCon->GetActive() )
{
pSession->SendGuildRecruitCharacter( ERROR_GENERIC_DBCON_NOT_FOUND, std::vector<TGuildRecruitCharacter>() );
return;
}
pDBCon->QueryGetGuildRecruitCharacter( pSession, GuildUID.nDBID );
}
void CCacheRepository::SetGuildRecruitCharacter( CDNUserSession* pSession, TAGetGuildRecruitCharacter* pData )
{
ClearCache();
if( pData->nRetCode == ERROR_NONE )
{
ScopeLock<CSyncLock> Lock( m_Sync );
TGuildUID GuildUID(pData->cWorldSetID, pData->nGuildDBID);
MGuildRecruitCharacterListItor itor = m_mGuildRecruitCharacterList.find( GuildUID ) ;
if( itor != m_mGuildRecruitCharacterList.end() )
{
(*itor).second.first = timeGetTime();
(*itor).second.second.clear();
for( UINT i=0 ; i<pData->cCount ; ++i )
(*itor).second.second.push_back( pData->GuildRecruitCharacterList[i] );
}
else
{
std::vector<TGuildRecruitCharacter> vGuildCharacterList;
if( pData->cCount > 0 )
{
vGuildCharacterList.reserve( pData->cCount );
for( UINT i=0 ; i<pData->cCount ; ++i )
vGuildCharacterList.push_back( pData->GuildRecruitCharacterList[i] );
}
m_mGuildRecruitCharacterList.insert( std::make_pair(GuildUID, std::make_pair(timeGetTime(),vGuildCharacterList)) );
}
GetGuildRecruitCharacter( pSession, GuildUID );
}
else
{
if( pSession )
pSession->SendGuildRecruitCharacter( pData->nRetCode, std::vector<TGuildRecruitCharacter>() );
}
}
void CCacheRepository::DelGuildRecruitCharacter( TGuildUID GuildUID )
{
{
ScopeLock<CSyncLock> Lock( m_Sync );
MGuildRecruitCharacterListItor itor = m_mGuildRecruitCharacterList.find( GuildUID ) ;
if( itor != m_mGuildRecruitCharacterList.end() )
{
m_mGuildRecruitCharacterList.erase(itor);
}
}
}
void CCacheRepository::GetMyGuildRecruit( CDNUserSession* pSession )
{
{
ScopeLock<CSyncLock> Lock( m_Sync );
if( pSession == NULL )
return;
MMyGuildRecruitListItor itor = m_mMyGuildRecruitList.find( pSession->GetCharacterDBID() );
if( itor != m_mMyGuildRecruitList.end() )
{
if( timeGetTime()-(*itor).second.first < CACHETICK )
{
if( pSession )
pSession->SendMyGuildRecruit( ERROR_NONE, (*itor).second.second );
return;
}
}
}
// QUERY
if( pSession == NULL )
return;
CDNDBConnection* pDBCon = pSession->GetDBConnection();
if( !pDBCon || !pDBCon->GetActive() )
{
pSession->SendMyGuildRecruit( ERROR_GENERIC_DBCON_NOT_FOUND, std::vector<TGuildRecruitInfo>() );
return;
}
pDBCon->QueryGetMyGuildRecruit( pSession );
}
void CCacheRepository::SetMyGuildRecruit( CDNUserSession* pSession, TAGetMyGuildRecruit* pData )
{
ClearCache();
if( pData->nRetCode == ERROR_NONE )
{
ScopeLock<CSyncLock> Lock( m_Sync );
if( pSession == NULL )
return;
MMyGuildRecruitListItor itor = m_mMyGuildRecruitList.find( pSession->GetCharacterDBID() );
if( itor != m_mMyGuildRecruitList.end() )
{
(*itor).second.first = timeGetTime();
(*itor).second.second.clear();
for( UINT i=0 ; i<pData->cCount ; ++i )
(*itor).second.second.push_back( pData->GuildRecruitList[i] );
}
else
{
std::vector<TGuildRecruitInfo> vGuildRecruitList;
if( pData->cCount > 0 )
{
vGuildRecruitList.reserve( pData->cCount );
for( UINT i=0 ; i<pData->cCount ; ++i )
vGuildRecruitList.push_back( pData->GuildRecruitList[i] );
}
m_mMyGuildRecruitList.insert( std::make_pair(pSession->GetCharacterDBID(), std::make_pair(timeGetTime(),vGuildRecruitList)) );
}
GetMyGuildRecruit( pSession);
}
else
{
if( pSession )
pSession->SendMyGuildRecruit( pData->nRetCode, std::vector<TGuildRecruitInfo>() );
}
}
void CCacheRepository::DelMyGuildRecruit( CDNUserSession* pSession )
{
{
ScopeLock<CSyncLock> Lock( m_Sync );
if( pSession == NULL )
return;
MMyGuildRecruitListItor itor = m_mMyGuildRecruitList.find( pSession->GetCharacterDBID() );
if( itor != m_mMyGuildRecruitList.end() )
{
m_mMyGuildRecruitList.erase(itor);
}
}
}