#include "StdAfx.h" #include "DnInvincibleAtBlow.h" #if !defined( USE_BOOST_MEMPOOL ) #ifdef _DEBUG #define new new(_NORMAL_BLOCK,__FILE__,__LINE__) #endif #endif // #if !defined( USE_BOOST_MEMPOOL ) CDNInvincibleAtBlow::CDNInvincibleAtBlow( DnActorHandle hActor, const char* szValue ) : CDnBlow( hActor ) { m_bSendResist = false; m_StateBlow.emBlowIndex = STATE_BLOW::BLOW_154; SetValue( szValue ); AddInvincibleAt(szValue); m_fValue = 0.0f; } CDNInvincibleAtBlow::~CDNInvincibleAtBlow(void) { } void CDNInvincibleAtBlow::OnBegin( LOCAL_TIME LocalTime, float fDelta ) { OutputDebug( "%s\n", __FUNCTION__); } void CDNInvincibleAtBlow::OnEnd( LOCAL_TIME LocalTime, float fDelta ) { OutputDebug( "%s\n", __FUNCTION__); } void CDNInvincibleAtBlow::AddInvincibleAt(const char* szValue) { std::string str = szValue; std::vector tokens; std::string delimiters = ";"; TokenizeA(str, tokens, delimiters); std::vector::iterator iter = tokens.begin(); for ( ; iter != tokens.end(); ++iter) { if( strcmp( iter->c_str() ,"Resist" ) == NULL ) { m_bSendResist = true; } else { AddInvincibleAt(atoi(iter->c_str())); } } } bool CDNInvincibleAtBlow::IsEnableSendResist() { #ifdef PRE_FIX_INVINCIBLE_AT_BLOW_SEND_RESIST return m_bSendResist; #else return false; #endif } void CDNInvincibleAtBlow::AddInvincibleAt(int nSkillID) { m_InvincibleAtList.insert(INVINCIBLEAT_LIST::value_type(nSkillID, nSkillID)); } bool CDNInvincibleAtBlow::IsInvincibleAt(int nSkillID) { //ÇØ´ç ½ºÅ³ID¸¦ ¸®½ºÆ®¿¡¼­ ã´Â´Ù. INVINCIBLEAT_LIST::iterator iter = m_InvincibleAtList.find(nSkillID); //¸®½ºÆ®¿¡ ÀÖÀ¸¸é true, ¾øÀ¸¸é false return (iter != m_InvincibleAtList.end()); } #if defined(PRE_ADD_PREFIX_SYSTE_RENEW) void CDNInvincibleAtBlow::AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue) { char szBuff[128] = {0, }; szNewValue = szOrigValue; //szOrigValue ¸¶Áö¸·¿¡ ";"°¡ ¾øÀ¸¸é Ãß°¡ ÇØ¼­ szAddValue¸¦ Ãß°¡ ÇÑ´Ù. int nLength = (int)strlen(szOrigValue); if (nLength == 0 || szOrigValue[nLength - 1] == ';') szNewValue += szAddValue; else { szNewValue += ";"; szNewValue += szAddValue; } } void CDNInvincibleAtBlow::RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue) { char szBuff[128] = {0, }; //"###;###;###;###;....;##;##;##" //|<--ÀÌÀü ¹®ÀÚ¿­----->|<-AddValue->| //szOrigValue¿¡¼­ szAddValue ¹®ÀÚ¿­±æÀÌ ¸¸Å­ µÚ¿¡¼­ ÀÚ¸¥´Ù. int nOrigLength = (int)strlen(szOrigValue); int nAddLength = (int)strlen(szAddValue); int nCount = nOrigLength - nAddLength; sprintf_s(szBuff, "%s", szOrigValue); szBuff[nCount] = 0; szNewValue = szBuff; } #endif // PRE_ADD_PREFIX_SYSTE_RENEW