#pragma once #include "PvPScoreSystem.h" #if defined( PRE_ADD_PVP_COMBOEXERCISE ) class CPvPComboExerciseScoreSystem:public CPvPScoreSystem,public TBoostMemoryPool { public: CPvPComboExerciseScoreSystem() {} virtual ~CPvPComboExerciseScoreSystem() {} virtual UINT GetKillCount( DnActorHandle hActor ) { return 0; } virtual UINT GetDeathCount( DnActorHandle hActor ) { return 0; } virtual UINT GetTotalScore( DnActorHandle hActor ) { return 0; } virtual UINT GetKillScore( DnActorHandle hActor ) { return 0; } virtual UINT GetAssistScore( DnActorHandle hActor ) { return 0; } virtual UINT GetXPScore( DnActorHandle hActor, const UINT uiWinTeam ) { return 0; } }; #endif // #if defined( PRE_ADD_PVP_COMBOEXERCISE )