#pragma once #include "PvPGameModeScoreSystem.h" class CPvPRespawnModeScoreSystem:public IPVPGameModeScoreSystem,public TBoostMemoryPool { public: CPvPRespawnModeScoreSystem(){} virtual ~CPvPRespawnModeScoreSystem(){} virtual void OnDie( DnActorHandle hActor, DnActorHandle hHitter ); };