#pragma once #include "PvPGameModeScoreSystem.h" class CPvPRoundModeScoreSystem:public IPVPGameModeScoreSystem { public: CPvPRoundModeScoreSystem(){} virtual ~CPvPRoundModeScoreSystem(){} virtual void OnDie( DnActorHandle hActor, DnActorHandle hHitter ); }; class IBoostPoolPvPRoundModeScoreSystem : public CPvPRoundModeScoreSystem, public TBoostMemoryPool { public : // };