#include "stdafx.h" #if !defined( _FINAL_BUILD ) && !defined (__COVERITY__) #if defined( PRE_ADD_NPC_REPUTATION_SYSTEM ) class NpcReputationClient_unittest:public testing::Test { protected: static void SetUpTestCase() { } static void TearDownTestCase() { } virtual void SetUp() { } virtual void TearDown() { } }; // ½ÇÆÐÇÏ´Â TC TEST_F( NpcReputationClient_unittest, FAIL_TEST ) { } // ÃʱâÈ­ TC TEST_F( NpcReputationClient_unittest, INIT_TEST ) { } // ±âº» ÇÔ¼ö TC TEST_F( NpcReputationClient_unittest, FUNCTION_TEST ) { } #endif // #if defined( PRE_ADD_NPC_REPUTATION_SYSTEM ) #endif // #if !defined( _FINAL_BUILD )