#pragma once #include "ThreadManager.h" class CDNThreadManager: public CThreadManager { protected: #if defined(PRE_DEL_ONNULL) void OnCalled(CSocketContext *pSocketContext, char *pBuffer, TThreadData* tThreadData); #else void OnCalled(CSocketContext *pSocketContext, char *pBuffer, int nThreadID); #endif public: CDNThreadManager(void); virtual ~CDNThreadManager(void); }; extern CDNThreadManager g_ThreadManager;