#include "Stdafx.h" #include "SessionWatcher.h" CSessionWatcher::CSessionWatcher() { m_nLastAddingTime = 0; } CSessionWatcher::~CSessionWatcher() { m_WatchingList.clear(); } bool CSessionWatcher::CheckWatchingItems() { ULONG nCurTick = timeGetTime(); return false; } bool CSessionWatcher::AddWatchingItem() { ULONG nCurTick = timeGetTime(); m_WatchingList.push_back(nCurTick); m_nLastAddingTime = nCurTick; return false; } bool CSessionWatcher::DelWatchingItem() { if (m_WatchingList.empty()) return false; m_WatchingList.pop_front(); return true; }