//{{NO_DEPENDENCIES}} // Microsoft Visual C++ generated include file. // Used by ResourceTHAI.rc // #define VS_VERSION_INFO 1 #define IDR_MAINFRAME 50 #define IDD_DNLAUNCHER_DIALOG 100 #define IDD_OPTION_DIALOG 200 #define STR_DRAGONNEST_LAUNCHER 1000 #define STR_LAUNCHER_INIT_FAILED 1001 #define STR_CLIENT_ALEADY_RUN 1002 #define STR_DX_LOW_VER 1003 #define STR_LOAD_PATCHCONFIGLIST_FAILED 1004 #define STR_CONFIRM_PATCH_VER 1005 #define STR_CONFIRM_PATCH_VER_FAILED 1006 #define STR_PATCH_DATA_DOWNLOADING 1007 #define STR_PATCH_DATA_DOWNLOADING_FAILED 1008 #define STR_PATCH_MD5_CHECK 1009 #define STR_PATCH_MD5_CHECK_FAILED 1010 #define STR_PATCH_APPLY_PAK_FILE 1011 #define STR_PATCH_APPLY_PAK_FILE_FAILED 1012 #define STR_PATCH_NEED_FULL_VERSION 1013 #define STR_PATCH_COMPLETE 1014 #define STR_PATCH_FAILED 1015 #define STR_PATCH_TERMINATE 1016 #define STR_DELETE_FILE_FAIL 1017 #define STR_FILE_COPY_FAIL 1018 #define STR_PATCH_STATE_LIST_NOT_READ 1019 #define STR_LAUNCHER_PATCH_FAIL 1020 #define STR_PATCH_CANCEL 1021 #define STR_LOW 1022 #define STR_MID 1023 #define STR_HIGH 1024 #define STR_HIGHST 1025 #define STR_DLG_FILENAME 1026 #define STR_DLG_TIME_HOUR_MIN_SEC 1027 #define STR_DLG_TIME_MIN_SEC 1028 #define STR_DLG_TIME_SEC 1029 #define STR_DLG_DOWNLOAD_TIME_LEFT 1030 #define STR_DLG_FILE_SIZE 1031 #define STR_DLG_DRAGON_NEST 1032 #define STR_OPTION_WINDOWS_MODE 1033 #define STR_OPTION_GAME_OPTION 1034 #define STR_OPTION_RESOLUTION 1035 #define STR_OPTION_APPLY 1036 #define STR_OPTION_CANCEL 1037 #define STR_OPTION_GRAPHIC_QUALITY 1038 #define STR_AFTER_UPDATE_ATUOSTART 1039 #define STR_UPDATE_REGISTRE 1040 #define STR_UPDATE_CHANGE_PATH 1041 #define STR_ALEADY_RUN 1042 #define STR_LAUNCHER_EXIT 1043 #define STR_WARNNING_AVAILABLE_MEMORY 1044 #define STR_OPTION_TEXTURE_QUALITY 1045 #define STR_OPTION_VSYNC_MODE 1046 #define STR_HOMEPAGE_LINK 1047 #define STR_LAUNCHER_INITIALIZE 1048 #define IDC_BTN_CANCEL 3000 #define IDC_BTN_GAMESTART 3001 #define IDC_BTN_OPTION 3002 #define IDC_BTN_CLOSE 3003 #define IDC_BTN_MINIMUM 3004 #define IDR_JPG_BACK_GROUND 5000 #define IDR_JPG_CANCEL 5001 #define IDR_JPG_CANCEL_CLICK 5002 #define IDR_JPG_CANCEL_ON 5003 #define IDR_JPG_CLOSE 5004 #define IDR_JPG_CLOSE_CLICK 5005 #define IDR_JPG_CLOSE_ON 5006 #define IDR_JPG_MINIMUM 5007 #define IDR_JPG_MINIMUM_CLICK 5008 #define IDR_JPG_MINIMUM_ON 5009 #define IDR_JPG_OPTION 5010 #define IDR_JPG_OPTION_CLICK 5011 #define IDR_JPG_OPTION_ON 5012 #define IDR_JPG_GAMESTART 5013 #define IDR_JPG_GAMESTART_CLICK 5014 #define IDR_JPG_GAMESTART_ON 5015 #define IDR_JPG_CUR_PROGRESS_BAR 5016 #define IDR_JPG_TOTAL_PROGRESS_BAR 5017 #define IDB_BITMAP_PROGRESS_DOWNLOAD 5018 #define IDB_BITMAP_PROGRESS_COUNT 5019 #define IDC_STATIC_VERSION 7000 #define IDC_LAUNCHER_VERSION 7000 #define IDC_FILE_NAME 7001 #define IDC_FILE_SIZE 7002 #define IDC_TIME_LEFT 7003 #define IDC_FILE_COUNT 7004 #define IDC_DOWNLOAD_PERCENTAGE 7005 #define IDC_DOWNLOAD_STATE 7006 #define IDC_DIRECT_START 7007 #define IDC_STATIC_PROGRESS_DOWNLOAD 7008 #define IDC_STATIC_PROGRESS_COUNT 7009 #define IDC_GRAPHICQ_COMBO 7010 #define IDC_RESOLUTION_COMBO 7011 #define IDC_OPTION_WINDOW_MODE 7012 #define IDR_XML2 7012 #define IDC_OPTION_GRAPHIC_QUALITY 7013 #define IDC_OPTION_RESOLUTION 7014 #define IDC_OPTION_BUTTON_OK 7015 #define IDC_OPTION_BUTTON_CANCEL 7016 #define IDC_OPTION_GAME_OPTION 7017 #define IDC_WINDOWED_CHECK 7018 #define IDC_CHECK_DIRECT_GAMESTART 7019 #define IDC_OPTION_TEXTURE_QUALITY 7020 #define IDC_TEXTUREQ_COMBO 7021 #define IDC_VSYNC_CHECK 7022 #define IDC_OPTION_VSYNC_MODE 7023 #define IDC_HOMEPAGE_LINK 7024 #define IDR_XML_FIRSTPATCH_DATA 17000 #define IDR_XML_CONTROL_DATA 17001 #define IDD_DIALOG_FIRSTPATCH 17010 #define IDC_STATIC_FIRSTPATCH_PROGRESS 17011 #define IDC_STATIC_FIRSTPATCH_TEXT 17012 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 7013 #define _APS_NEXT_COMMAND_VALUE 32771 #define _APS_NEXT_CONTROL_VALUE 7017 #define _APS_NEXT_SYMED_VALUE 7000 #endif #endif