#pragma once //class CDnCutSceneActor; class CEtActionBase; class skilltree_data_test : public ::testing::Test { public: static DNTableFileFormat* s_pSkillTreeTable; static DNTableFileFormat* s_pSkillTable; protected: public: skilltree_data_test(void); virtual ~skilltree_data_test(void); // from gtest ///////////////////////////////////////////////// // ¸Å Å×½ºÆ® ¸¶´Ù ÃʱâÈ­/ÇØÁ¦ virtual void SetUp( void ); virtual void TearDown( void ); // // Å×½ºÆ® ÄÉÀ̽º Àüü¿¡ ÇØ´çÇÏ´Â ÃʱâÈ­/ÇØÁ¦ static void SetUpTestCase( void ); static void TearDownTestCase( void ); //////////////////////////////////////////////////////////////// };