#pragma once #include "ActionBase.h" class CObjectLightFolder : public CActionBase { public: CObjectLightFolder(); virtual ~CObjectLightFolder(); protected: public: virtual void InitPropertyInfo(); virtual void OnSetPropertyValue( DWORD dwIndex, CUnionValueProperty *pVariable ); virtual void OnChangePropertyValue( DWORD dwIndex, CUnionValueProperty *pVariable ); void SaveLightSetting( CString szStr ); void LoadLightSetting( CString szStr ); };