#pragma once #include #include #include #include #include "EternityEngine.h" wxString wxToString( EtVector3& v ); // º¤Å͸¦ ³ªÅ¸³»´Â ÇÁ·ÎÆÛƼ' // Á¶±Ý º¹ÀâÇϳ×. Èì.-_-; WX_PG_DECLARE_VALUE_TYPE_VOIDP( EtVector3 ) WX_PG_DECLARE_PROPERTY( VectorProperty, const EtVector3&, EtVector3() ); class VectorPropertyClass : public wxPGPropertyWithChildren { WX_PG_DECLARE_PROPERTY_CLASS() public: VectorPropertyClass( const wxString& label, const wxString& name, const EtVector3& Vector ); virtual ~VectorPropertyClass(void); WX_PG_DECLARE_PARENTAL_TYPE_METHODS() WX_PG_DECLARE_PARENTAL_METHODS() protected: EtVector3 m_value; };