#pragma once #include "ObjectBase.h" class CObjectLightFolder : public CObjectBase { public: CObjectLightFolder(); virtual ~CObjectLightFolder(); protected: public: virtual void InitPropertyInfo(); virtual void OnSetPropertyValue( DWORD dwIndex, CUnionValueProperty *pVariable ); virtual void OnChangePropertyValue( DWORD dwIndex, CUnionValueProperty *pVariable ); void SaveLightSetting( CString szStr ); void LoadLightSetting( CString szStr ); virtual void ExportObject( FILE *fp, int &nCount ); virtual void ImportObject( FILE *fp ); };