// CameraPaneView.cpp : ±¸Çö ÆÄÀÏÀÔ´Ï´Ù. // #include "stdafx.h" #include "EtWorldPainter.h" #include "CameraPaneView.h" #include "GlobalValue.h" #include "EnviControl.h" // CCameraPaneView IMPLEMENT_DYNCREATE(CCameraPaneView, CFormView) CCameraPaneView::CCameraPaneView() : CFormView(CCameraPaneView::IDD) { m_bActivate = false; } CCameraPaneView::~CCameraPaneView() { } void CCameraPaneView::DoDataExchange(CDataExchange* pDX) { CFormView::DoDataExchange(pDX); } BEGIN_MESSAGE_MAP(CCameraPaneView, CFormView) ON_MESSAGE( UM_NUMMINISLIDER_UPDATE, OnUpdateNumMiniSlider ) END_MESSAGE_MAP() // CCameraPaneView Áø´ÜÀÔ´Ï´Ù. #ifdef _DEBUG void CCameraPaneView::AssertValid() const { CFormView::AssertValid(); } #ifndef _WIN32_WCE void CCameraPaneView::Dump(CDumpContext& dc) const { CFormView::Dump(dc); } #endif #endif //_DEBUG // CCameraPaneView ¸Þ½ÃÁö 󸮱âÀÔ´Ï´Ù. void CCameraPaneView::OnInitialUpdate() { CFormView::OnInitialUpdate(); // TODO: ¿©±â¿¡ Ư¼öÈ­µÈ Äڵ带 Ãß°¡ ¹×/¶Ç´Â ±âº» Ŭ·¡½º¸¦ È£ÃâÇÕ´Ï´Ù. if( m_bActivate == true ) return; m_bActivate = true; CUSTOM_Control( IDC_SLIDER_NEAR, m_NearCtrl ); CUSTOM_Control( IDC_SLIDER_FAR, m_FarCtrl ); CUSTOM_Control( IDC_SLIDER_FOV, m_FovCtrl ); CUSTOM_Control( IDC_SLIDER_CAMSPEED, m_CamSpeedCtrl ); m_NearCtrl.SetRange( 1, 10000 ); m_FarCtrl.SetRange( 1000, 500000 ); m_FovCtrl.SetRange( 1.f, 179.f ); m_CamSpeedCtrl.SetRange( 0.01f, 20.f ); m_NearCtrl.SetPos( 100 ); m_FarCtrl.SetPos( 200000 ); m_FovCtrl.SetPos( 45.f ); m_CamSpeedCtrl.SetPos( CGlobalValue::GetInstance().m_fCamSpeed ); } LRESULT CCameraPaneView::OnUpdateNumMiniSlider( WPARAM wParam, LPARAM lParam ) { HWND hWnd = (HWND)wParam; if( hWnd == m_NearCtrl.m_hWnd ) { int nValue = (int)lParam; CGlobalValue::GetInstance().m_fCamNear = (float)nValue; CEnviControl::GetInstance().RefreshElement(); } else if( hWnd == m_FarCtrl.m_hWnd ) { int nValue = (int)lParam; CGlobalValue::GetInstance().m_fCamFar = (float)nValue; CEnviControl::GetInstance().RefreshElement(); } else if( hWnd == m_FovCtrl.m_hWnd ) { float fValue = *(float *)lParam; fValue = fValue / 180.f * ET_PI; CGlobalValue::GetInstance().m_fCamFOV = fValue; CEnviControl::GetInstance().RefreshElement(); } else if( hWnd == m_CamSpeedCtrl ) { float fValue = *(float *)lParam; CGlobalValue::GetInstance().m_fCamSpeed = fValue; } return S_OK; }