// stdafx.h : ÀÚÁÖ »ç¿ëÇÏÁö¸¸ ÀÚÁÖ º¯°æµÇÁö´Â ¾Ê´Â // Ç¥ÁØ ½Ã½ºÅÛ Æ÷ÇÔ ÆÄÀÏ ¹× ÇÁ·ÎÁ§Æ® °ü·Ã Æ÷ÇÔ ÆÄÀÏÀÌ // µé¾î ÀÖ´Â Æ÷ÇÔ ÆÄÀÏÀÔ´Ï´Ù. // #pragma once #ifndef _WIN32_WINNT // Allow use of features specific to Windows XP or later. #define _WIN32_WINNT 0x0501 // Change this to the appropriate value to target other versions of Windows. #endif #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #pragma warning( disable:4819 ) #pragma warning( disable:4996 ) #include #include #include #include #include #include #include #include // TODO: ÇÁ·Î±×·¥¿¡ ÇÊ¿äÇÑ Ãß°¡ Çì´õ´Â ¿©±â¿¡¼­ ÂüÁ¶ÇÕ´Ï´Ù. #if defined(_DEBUG) || defined(_RDEBUG) #ifndef D3D_DEBUG_INFO #define D3D_DEBUG_INFO #endif #endif #include #include #include "../../DNDefine.h" #include "AssertX.h" #include "Singleton.h" #include "SmartPtr.h" #include "Stream.h" #include "EtError.h" #include "SundriesFunc.h" #include "EtD3DDevice9.h"