#include "StdAfx.h" #include "DnDestroySuperArmorBlow.h" #if !defined( USE_BOOST_MEMPOOL ) #ifdef _DEBUG #define new new(_NORMAL_BLOCK,__FILE__,__LINE__) #endif #endif // #if !defined( USE_BOOST_MEMPOOL ) CDnDestroySuperArmorBlow::CDnDestroySuperArmorBlow( DnActorHandle hActor, const char* szValue ) : CDnBlow( hActor ) { m_StateBlow.emBlowIndex = STATE_BLOW::BLOW_079; SetValue( szValue ); } CDnDestroySuperArmorBlow::~CDnDestroySuperArmorBlow(void) { } void CDnDestroySuperArmorBlow::OnBegin( LOCAL_TIME LocalTime, float fDelta ) { __super::OnBegin(LocalTime, fDelta); } void CDnDestroySuperArmorBlow::Process( LOCAL_TIME LocalTime, float fDelta ) { __super::Process( LocalTime, fDelta ); } void CDnDestroySuperArmorBlow::OnEnd( LOCAL_TIME LocalTime, float fDelta ) { __super::OnEnd(LocalTime, fDelta); } #if defined(PRE_ADD_PREFIX_SYSTE_RENEW) void CDnDestroySuperArmorBlow::AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue) { char szBuff[128] = {0, }; szNewValue = szOrigValue; } void CDnDestroySuperArmorBlow::RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue) { char szBuff[128] = {0, }; szNewValue = szOrigValue; } #endif // PRE_ADD_PREFIX_SYSTE_RENEW