#include "StdAfx.h" #include "DnOrderMySummonedMonsterBlow.h" #ifdef _DEBUG #define new new(_NORMAL_BLOCK,__FILE__,__LINE__) #endif CDnOrderMySummonedMonsterBlow::CDnOrderMySummonedMonsterBlow( DnActorHandle hActor, const char* szValue ) : CDnBlow( hActor ) { m_StateBlow.emBlowIndex = STATE_BLOW::BLOW_215; m_iSkillID = 0; SetValue( szValue ); m_iSkillID = atoi( szValue ); } CDnOrderMySummonedMonsterBlow::~CDnOrderMySummonedMonsterBlow(void) { } void CDnOrderMySummonedMonsterBlow::OnBegin( LOCAL_TIME LocalTime, float fDelta ) { } void CDnOrderMySummonedMonsterBlow::OnEnd( LOCAL_TIME LocalTime, float fDelta ) { } #if defined(PRE_ADD_PREFIX_SYSTE_RENEW) void CDnOrderMySummonedMonsterBlow::AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue) { int nValue[2]; nValue[0] = atoi( szOrigValue ); nValue[1] = atoi( szAddValue ); int nResultValue = nValue[0] + nValue[1]; char szBuff[128] = {0, }; sprintf_s( szBuff, "%d", nResultValue ); szNewValue = szBuff; } void CDnOrderMySummonedMonsterBlow::RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue) { int nValue[2]; nValue[0] = atoi( szOrigValue ); nValue[1] = atoi( szAddValue ); int nResultValue = nValue[0] - nValue[1]; char szBuff[128] = {0, }; sprintf_s (szBuff, "%f", nResultValue ); szNewValue = szBuff; } #endif // PRE_ADD_PREFIX_SYSTE_RENEW