#include "StdAfx.h" #include "DnRecallSummonBlow.h" #include "DnMonsterActor.h" #if !defined( USE_BOOST_MEMPOOL ) #ifdef _DEBUG #define new new(_NORMAL_BLOCK,__FILE__,__LINE__) #endif #endif // #if !defined( USE_BOOST_MEMPOOL ) CDnRecallSummonBlow::CDnRecallSummonBlow( DnActorHandle hActor, const char* szValue ) : CDnBlow( hActor ) { m_StateBlow.emBlowIndex = STATE_BLOW::BLOW_216; SetValue( szValue ); m_fValue = 0.0f; m_dwMonsterID = atoi(szValue); } CDnRecallSummonBlow::~CDnRecallSummonBlow(void) { } void CDnRecallSummonBlow::OnBegin( LOCAL_TIME LocalTime, float fDelta ) { __super::OnBegin(LocalTime, fDelta); #if defined(_GAMESERVER) if (!m_hActor) return; EtVector3* pDestPos = m_hActor->GetPosition(); const std::list& listSummonMonster = m_hActor->GetSummonedMonsterList(); RecallSummon(listSummonMonster, m_dwMonsterID, pDestPos); const std::map >& mapSummonMonster = m_hActor->GetGroupingSummonedMonsterList(); std::map >::const_iterator mapIter; for (mapIter = mapSummonMonster.begin(); mapIter != mapSummonMonster.end(); ++mapIter) { RecallSummon(mapIter->second, m_dwMonsterID, pDestPos); } #endif // _GAMESERVER } #if defined(_GAMESERVER) void CDnRecallSummonBlow::RecallSummon(const std::list& listSummon, DWORD dwActorClassID, EtVector3* pDestPos) { std::list::const_iterator listIter; for (listIter = listSummon.begin(); listIter != listSummon.end(); ++listIter) { DnMonsterActorHandle hMonster = (*listIter); if (!hMonster) continue; //ÁÖÀÎÀÌ °°¾Æ¾ßÇÔ.. if (hMonster->GetSummonerPlayerActor() != m_hActor) continue; //¸ó½ºÆ® Ŭ·¡½º ID°¡ ´Ù¸£¸é ½ºÅµ if (hMonster->GetMonsterClassID() != dwActorClassID) continue; /* //ÀÌ Á¶°Ç °Ë»ç ±â´É ¸·À½ //¸ó½ºÅͰ¡ À̵¿ ºÒ´É »óÅÂÀÌ¸é ½ºÅµ if (!hMonster->IsMovable() || hMonster->GetCantMoveSEReferenceCount() > 0) continue; */ //¸ó½ºÅÍ ¾î±×·Î ÃʱâÈ­. hMonster->ResetAggro(); hMonster->SetPosition(*pDestPos); hMonster->CmdWarp(*pDestPos, EtVec3toVec2(*hMonster->GetLookDir())); } } #endif // _GAMESERVER void CDnRecallSummonBlow::Process( LOCAL_TIME LocalTime, float fDelta ) { __super::Process( LocalTime, fDelta ); } void CDnRecallSummonBlow::OnEnd( LOCAL_TIME LocalTime, float fDelta ) { __super::OnEnd(LocalTime, fDelta); } #if defined(PRE_ADD_PREFIX_SYSTE_RENEW) void CDnRecallSummonBlow::AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue) { char szBuff[128] = {0, }; szNewValue = szOrigValue; } void CDnRecallSummonBlow::RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue) { char szBuff[128] = {0, }; szNewValue = szOrigValue; } #endif // PRE_ADD_PREFIX_SYSTE_RENEW