#include "StdAfx.h" #include "DnSpectatorBlow.h" #include "DnPlayerActor.h" #if !defined( USE_BOOST_MEMPOOL ) #ifdef _DEBUG #define new new(_NORMAL_BLOCK,__FILE__,__LINE__) #endif #endif // #if !defined( USE_BOOST_MEMPOOL ) CDnSpectatorBlow::CDnSpectatorBlow( DnActorHandle hActor, const char* szValue ) : CDnBlow( hActor ) { m_pCantUseMPUsingSkillBlow = new CDnCantUseMPUsingSkillBlow(hActor, NULL); if (m_pCantUseMPUsingSkillBlow) m_pCantUseMPUsingSkillBlow->SetPermanent(true); m_StateBlow.emBlowIndex = STATE_BLOW::BLOW_230; SetValue( szValue ); m_fValue = 0.0f; } CDnSpectatorBlow::~CDnSpectatorBlow(void) { SAFE_DELETE( m_pCantUseMPUsingSkillBlow ); } void CDnSpectatorBlow::OnBegin( LOCAL_TIME LocalTime, float fDelta ) { __super::OnBegin(LocalTime, fDelta); if( !m_hActor || !m_hActor->IsPlayerActor() ) return; if( m_pCantUseMPUsingSkillBlow ) m_pCantUseMPUsingSkillBlow->OnBegin( LocalTime, fDelta ); CDnPlayerActor *pPlayer = static_cast(m_hActor.GetPointer()); pPlayer->OnApplySpectator(true); } void CDnSpectatorBlow::Process( LOCAL_TIME LocalTime, float fDelta ) { __super::Process( LocalTime, fDelta ); if( m_pCantUseMPUsingSkillBlow ) m_pCantUseMPUsingSkillBlow->Process( LocalTime, fDelta ); } void CDnSpectatorBlow::OnEnd( LOCAL_TIME LocalTime, float fDelta ) { __super::OnEnd(LocalTime, fDelta); if( !m_hActor || !m_hActor->IsPlayerActor() ) return; if( m_pCantUseMPUsingSkillBlow ) m_pCantUseMPUsingSkillBlow->OnEnd( LocalTime, fDelta ); CDnPlayerActor *pPlayer = static_cast(m_hActor.GetPointer()); pPlayer->OnApplySpectator(false); } #if defined(PRE_ADD_PREFIX_SYSTE_RENEW) void CDnSpectatorBlow::AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue) { char szBuff[128] = {0, }; szNewValue = szOrigValue; } void CDnSpectatorBlow::RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue) { char szBuff[128] = {0, }; szNewValue = szOrigValue; } #endif // PRE_ADD_PREFIX_SYSTE_RENEW