// AnimationDlg.h : header file // #if !defined(AFX_ANIMATIONDLG_H__681C4706_B7BB_4150_93E8_C108A9F1A7FC__INCLUDED_) #define AFX_ANIMATIONDLG_H__681C4706_B7BB_4150_93E8_C108A9F1A7FC__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "AnimateStatic.h" #include "afxwin.h" ///////////////////////////////////////////////////////////////////////////// // CAnimationDlg dialog class CAnimationDlg : public CDialog { // Construction public: CAnimationDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CAnimationDlg) enum { IDD = IDD_ANIMATION_DIALOG }; CEdit m_editSteps; CEdit m_editDelay; CStatic m_staticDelay; CStatic m_staticSteps; CAnimateStatic m_staticGear; int m_nAnimationDelay; int m_nAnimationType; int m_nAnimationSteps; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAnimationDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: HICON m_hIcon; // Generated message map functions //{{AFX_MSG(CAnimationDlg) virtual BOOL OnInitDialog(); afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); afx_msg void OnAnimate(); afx_msg void OnChangeEditDelay(); afx_msg void OnChangeEditSteps(); //}}AFX_MSG DECLARE_MESSAGE_MAP() afx_msg void OnBnClickedRadio(); }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_ANIMATIONDLG_H__681C4706_B7BB_4150_93E8_C108A9F1A7FC__INCLUDED_)