// SimpleListView.h : header file // // This file is a part of the XTREME TOOLKIT PRO MFC class library. // (c)1998-2008 Codejock Software, All Rights Reserved. // // THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE // RE-DISTRIBUTED BY ANY MEANS WHATSOEVER WITHOUT THE EXPRESSED WRITTEN // CONSENT OF CODEJOCK SOFTWARE. // // THIS SOURCE CODE CAN ONLY BE USED UNDER THE TERMS AND CONDITIONS OUTLINED // IN THE XTREME TOOLKIT PRO LICENSE AGREEMENT. CODEJOCK SOFTWARE GRANTS TO // YOU (ONE SOFTWARE DEVELOPER) THE LIMITED RIGHT TO USE THIS SOFTWARE ON A // SINGLE COMPUTER. // // CONTACT INFORMATION: // support@codejock.com // http://www.codejock.com // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_SIMPLELISTVIEW_H__35765ED1_5E74_4E33_A35B_C91E75201BB8__INCLUDED_) #define AFX_SIMPLELISTVIEW_H__35765ED1_5E74_4E33_A35B_C91E75201BB8__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 template class CNoFlickerWnd : public BASE_CLASS { public: // This member function is called to set the background fill // color for the flicker free control. // inline void SetBackColor( // An RGB value. COLORREF crBack) {m_crBack = crBack;} // This member function is called to retrieve the background fill color // for the flicker free control. Returns an RGB value. // inline COLORREF GetBackColor() {return m_crBack;} protected: // An RGB value. COLORREF m_crBack; // This method provides a CE procedure (WindowProc) for a CWnd object. // It dispatches messages through the window message map. The return value // depends on the message. // virtual LRESULT WindowProc( // Specifies the Windows message to be processed. UINT message, // Provides additional information used in processing the message. The // parameter value depends on the message. WPARAM wParam, // Provides additional information used in processing the message. The // parameter value depends on the message. LPARAM lParam) { switch (message) { case WM_PAINT: { CPaintDC dc(this); // Get the client rect, and paint to a memory device context. This // will help reduce screen flicker. Pass the memory device context // to the default window procedure to do default painting. CRect r; GetClientRect(&r); CXTPBufferDC memDC(dc, r); memDC.FillSolidRect(r, GetSysColor(COLOR_WINDOW)); return BASE_CLASS::DefWindowProc( WM_PAINT, (WPARAM)memDC.m_hDC, 0 ); } case WM_ERASEBKGND: { return TRUE; } } return BASE_CLASS::WindowProc(message, wParam, lParam); } }; ///////////////////////////////////////////////////////////////////////////// // CSimpleListView view class CSimpleListView : public CNoFlickerWnd { protected: CSimpleListView(); // protected constructor used by dynamic creation DECLARE_DYNCREATE(CSimpleListView) // Attributes public: CImageList m_imageList; // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSimpleListView) public: virtual void OnInitialUpdate(); protected: virtual void OnDraw(CDC* pDC); // overridden to draw this view //}}AFX_VIRTUAL // Implementation protected: virtual ~CSimpleListView(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // Generated message map functions protected: //{{AFX_MSG(CSimpleListView) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SIMPLELISTVIEW_H__35765ED1_5E74_4E33_A35B_C91E75201BB8__INCLUDED_)