// BncFrm.cpp : implementation file // // This file is a part of the XTREME TOOLKIT PRO MFC class library. // (c)1998-2008 Codejock Software, All Rights Reserved. // // THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE // RE-DISTRIBUTED BY ANY MEANS WHATSOEVER WITHOUT THE EXPRESSED WRITTEN // CONSENT OF CODEJOCK SOFTWARE. // // THIS SOURCE CODE CAN ONLY BE USED UNDER THE TERMS AND CONDITIONS OUTLINED // IN THE XTREME TOOLKIT PRO LICENSE AGREEMENT. CODEJOCK SOFTWARE GRANTS TO // YOU (ONE SOFTWARE DEVELOPER) THE LIMITED RIGHT TO USE THIS SOFTWARE ON A // SINGLE COMPUTER. // // CONTACT INFORMATION: // support@codejock.com // http://www.codejock.com // ///////////////////////////////////////////////////////////////////////////// // This is a part of the Microsoft Foundation Classes C++ library. // Copyright (C) 1992-1998 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // electronic documentation provided with the library. // See these sources for detailed information regarding the // Microsoft Foundation Classes product. #include "stdafx.h" #include "resource.h" #include "BncFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CBounceFrame IMPLEMENT_DYNCREATE(CBounceFrame, CMDIChildWndEx) CBounceFrame::CBounceFrame() { } CBounceFrame::~CBounceFrame() { } BEGIN_MESSAGE_MAP(CBounceFrame, CMDIChildWndEx) //{{AFX_MSG_MAP(CBounceFrame) // NOTE - the ClassWizard will add and remove mapping macros here. //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CBounceFrame message handlers BOOL CBounceFrame::PreCreateWindow(CREATESTRUCT& cs) { return CMDIChildWnd::PreCreateWindow(cs); } BOOL CBounceFrame::Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CMDIFrameWnd* pParentWnd, CCreateContext* pContext) { return CMDIChildWnd::Create(lpszClassName, lpszWindowName, dwStyle, rect, pParentWnd, pContext); }