DragonNest/GameCommon/DnChangeWeightBlow.cpp
Cussrro 47f7895977 Revert "修复编码问题"
This reverts commit 9e69c01767.
2024-12-21 10:04:04 +08:00

96 lines
No EOL
2.7 KiB
C++

#include "StdAfx.h"
#include "DnChangeWeightBlow.h"
#ifdef _DEBUG
#define new new(_NORMAL_BLOCK,__FILE__,__LINE__)
#endif
CDnChangeWeightBlow::CDnChangeWeightBlow( DnActorHandle hActor, const char* szValue ) : CDnBlow( hActor ), m_fWeightDelta( 0.0f )
{
m_StateBlow.emBlowIndex = STATE_BLOW::BLOW_131;
SetValue( szValue );
m_fValue = (float)atof( szValue );
}
CDnChangeWeightBlow::~CDnChangeWeightBlow(void)
{
}
void CDnChangeWeightBlow::OnBegin( LOCAL_TIME LocalTime, float fDelta )
{
// 예전 무게값을 받아둔다.
// 복수개의 상태효과가 적용될 수 있으므로 델타값만 받아서 나중에 복구 시킨다.
float fNowWeightValue = m_hActor->GetWeight();
m_fWeightDelta = fNowWeightValue - m_fValue;
// 새롭게 무게값을 적용.
m_hActor->SetWeight( m_fValue );
OutputDebug( "CDnChangeWeightBlow::OnBegin Value: Now: %2.2f, Dest: %2.2f, Delta: %2.2f\n", fNowWeightValue, m_fValue, m_fWeightDelta );
}
void CDnChangeWeightBlow::OnEnd( LOCAL_TIME LocalTime, float fDelta )
{
float fNowWeightValue = m_hActor->GetWeight();
m_hActor->SetWeight( fNowWeightValue + m_fWeightDelta );
OutputDebug( "CDnChangeWeightBlow::OnEnd Value: Now: %2.2f, Dest: %2.2f, Delta: %2.2f\n", fNowWeightValue, m_fValue, m_fWeightDelta );
}
#if defined(PRE_ADD_PREFIX_SYSTE_RENEW)
void CDnChangeWeightBlow::AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue)
{
char szBuff[128] = {0, };
//필요한 값 변수
float fValue[2];
//////////////////////////////////////////////////////////////////////////
//첫번째 값
fValue[0] = (float)atof( szOrigValue );
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//두번째
fValue[1] = (float)atof( szAddValue );
//////////////////////////////////////////////////////////////////////////
//두 값을 더한다.
float fResultValue = fValue[0] + fValue[1];
sprintf_s(szBuff, "%f", fResultValue);
szNewValue = szBuff;
}
void CDnChangeWeightBlow::RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue)
{
char szBuff[128] = {0, };
//필요한 값 변수
float fValue[2];
//////////////////////////////////////////////////////////////////////////
//첫번째 값
fValue[0] = (float)atof( szOrigValue );
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//두번째
fValue[1] = (float)atof( szAddValue );
//////////////////////////////////////////////////////////////////////////
//값 계산
float fResultValue = fValue[0] - fValue[1];
sprintf_s(szBuff, "%f", fResultValue);
szNewValue = szBuff;
}
#endif // PRE_ADD_PREFIX_SYSTE_RENEW