DragonNest/GameCommon/DnCurveOrbit.cpp
Cussrro 47f7895977 Revert "修复编码问题"
This reverts commit 9e69c01767.
2024-12-21 10:04:04 +08:00

59 lines
No EOL
1.7 KiB
C++

#include "StdAfx.h"
#include "DnCurveOrbit.h"
#include "DnWorld.h"
#include "DnProjectile.h"
CDnCurveOrbit::CDnCurveOrbit( const S_PROJECTILE_PROPERTY* pProjectileInfo ) : m_vTargetPosition( 0.0f, 0.0f, 0.0f ),
m_fSpeed( 0.0f ),
m_bFirstProcess( true )
{
// TODO: 각 정한 타입별로 시그널이 제대로 셋팅되었는지 ASSERTION 걸어놓자.
m_fSpeed = pProjectileInfo->fSpeed;
}
CDnCurveOrbit::~CDnCurveOrbit( void )
{
}
void CDnCurveOrbit::ProcessOrbit( /*IN OUT*/ MatrixEx& Cross, EtVector3& vPrevPos, LOCAL_TIME LocalTime, float fDelta )
{
if( m_bFirstProcess )
{
#ifdef _GAMESERVER
m_vTargetPosition.y = CDnWorld::GetInstance(m_pRoom).GetHeight( m_vTargetPosition );
#else
m_vTargetPosition.y = CDnWorld::GetInstance().GetHeight( m_vTargetPosition );
#endif
EtVector3 vDir = m_vTargetPosition - Cross.m_vPosition;
float fLength = EtVec3Length( &vDir );
EtVec3Normalize( &vDir, &vDir );
vDir.y = 0.017f;
float nextPos = fLength / 4.0f;
EtVector3 v0 = Cross.m_vPosition;
EtVector3 v1 = Cross.m_vPosition + (vDir * nextPos * 1 );
v1.y += abs(vDir.y * nextPos * fLength*0.015f);
EtVector3 v2 = Cross.m_vPosition + (vDir * nextPos * 3 );
v2.y += abs(vDir.y * nextPos * fLength*0.015f);
EtVector3 v3 = m_vTargetPosition;// + ( vDir * nextPos * 1 );
m_CatmullRom.Init( v0, v1, v2, v3, (LOCAL_TIME)( ( fLength / m_fSpeed ) * 1000.f ), LocalTime );
m_bFirstProcess = false;
}
m_CatmullRom.Process( LocalTime );
EtVector3 vCurPos = m_CatmullRom.GetPos();
EtVector3 vCurDir = m_CatmullRom.GetCurDir();
if( EtVec3LengthSq( &vCurDir ) != 0.0f )
Cross.m_vZAxis = vCurDir;
Cross.m_vPosition = vCurPos;
Cross.MakeUpCartesianByZAxis();
}