DragonNest/GameCommon/DnTeleportBlow.cpp
Cussrro 47f7895977 Revert "修复编码问题"
This reverts commit 9e69c01767.
2024-12-21 10:04:04 +08:00

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#include "StdAfx.h"
#include "DnTeleportBlow.h"
#include "DnMonsterActor.h"
#if !defined( USE_BOOST_MEMPOOL )
#ifdef _DEBUG
#define new new(_NORMAL_BLOCK,__FILE__,__LINE__)
#endif
#endif // #if !defined( USE_BOOST_MEMPOOL )
CDnTeleportBlow::CDnTeleportBlow( DnActorHandle hActor, const char* szValue ) : CDnBlow( hActor ),
m_dwMonsterIDToTeleport( 0 ),
m_fTeleportRangeMax( 0.0f )
{
m_StateBlow.emBlowIndex = STATE_BLOW::BLOW_205;
SetValue( szValue );
m_fValue = 0.0f;
std::string str = szValue;
std::vector<std::string> tokens;
std::string delimiters = ";";
TokenizeA(str, tokens, delimiters);
m_dwMonsterIDToTeleport = atoi( tokens.at( 0 ).c_str() );
m_fTeleportRangeMax = (float)atof( tokens.at( 1 ).c_str() );
}
CDnTeleportBlow::~CDnTeleportBlow(void)
{
}
void CDnTeleportBlow::OnBegin( LOCAL_TIME LocalTime, float fDelta )
{
__super::OnBegin(LocalTime, fDelta);
#if defined(_GAMESERVER)
if (!m_hActor)
return;
//
EtVector3* pDestPosition = NULL;
float fShortestDistanceSQ = FLT_MAX;
/*
DNVector(CEtWorldProp*) vlPropList;
CDnWorld* pWorld = NULL;
CDnGameTask *pGameTask = (CDnGameTask *)CTaskManager::GetInstance(m_hActor->GetRoom()).GetTask( "GameTask" );
pWorld = pGameTask ? &CDnWorld:GetInstance(pGameTask->GetRoom()) : NULL;
if (pWorld)
pWorld->ScanProp(*m_hActor->GetPosition(), pWorld->GetGridWidth(), vlPropList);
int nScanPropCount = vlPropList.size();
for (int i = 0; i < nScanPropCount; ++i)
{
CEtWorldProp* pWorldProp = vlPropList[i];
if (pWorldProp && pWorldProp->GetClassID() == m_nObejctID &&
pWorldProp->GetMasterActor() == m_hActor)
{
EtVector3 vDistance = (*m_hActor->GetPosition()) - (*pWorldProp->GetPosition());
float fLengthSQ = EtVec3LengthSq( &vDistance );
if( fLengthSQ < fShortestDistanceSQ )
{
fShortestDistanceSQ = fLengthSQ;
pDestPosition = pWorldProp->GetPosition();
}
}
}
*/
DNVector(DnActorHandle) vlMonsterActorList;
m_hActor->ScanActor(m_hActor->GetRoom(), *m_hActor->GetPosition(), m_fTeleportRangeMax, vlMonsterActorList);
int nMonsterActorCount = (int)vlMonsterActorList.size();
for (int i = 0; i < nMonsterActorCount; ++i)
{
DnActorHandle hActor = vlMonsterActorList[i];
if (hActor && hActor->IsMonsterActor())
{
CDnMonsterActor* pMonster = static_cast<CDnMonsterActor*>(hActor.GetPointer());
if( pMonster &&
(pMonster->GetMonsterClassID() == m_dwMonsterIDToTeleport) &&
(pMonster->GetSummonerPlayerActor() == m_hActor) )
{
EtVector3 vDistance = (*m_hActor->GetPosition()) - (*pMonster->GetPosition());
float fLengthSQ = EtVec3LengthSq( &vDistance );
if( fLengthSQ < fShortestDistanceSQ )
{
fShortestDistanceSQ = fLengthSQ;
pDestPosition = pMonster->GetPosition();
}
}
}
}
//<2F><><EFBFBD><EFBFBD> <20><>ǥ <20><>ġ<EFBFBD><C4A1> ã<><C3A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>...
if (pDestPosition)
{
m_hActor->SetPosition(*pDestPosition);
m_hActor->CmdWarp();
}
#endif // _GAMESERVER
}
void CDnTeleportBlow::Process( LOCAL_TIME LocalTime, float fDelta )
{
__super::Process( LocalTime, fDelta );
}
void CDnTeleportBlow::OnEnd( LOCAL_TIME LocalTime, float fDelta )
{
__super::OnEnd(LocalTime, fDelta);
}
#if defined(PRE_ADD_PREFIX_SYSTE_RENEW)
void CDnTeleportBlow::AddStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue)
{
char szBuff[128] = {0, };
//<2F>Ľ̿<C4BD> <20>ʿ<EFBFBD><CABF><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
std::vector<string> vlTokens[2];
string strArgument[2];
//<2F>ʿ<EFBFBD><CABF><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>
DWORD dwMonsterID[2] = {0, };
float fTeleportMaxRange[2] = {0.0f, };
//////////////////////////////////////////////////////////////////////////
//ù<><C3B9>° <20><><EFBFBD>ڿ<EFBFBD> <20>Ľ<EFBFBD>.
strArgument[0] = szOrigValue;
TokenizeA( strArgument[0], vlTokens[0], ";" );
if( vlTokens[0].size() == 2 )
{
dwMonsterID[0] = atoi( vlTokens[0][0].c_str() );
fTeleportMaxRange[0] = (float)atof( vlTokens[0][1].c_str() );
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//<2F>ι<EFBFBD>° <20><><EFBFBD>ڿ<EFBFBD> <20>Ľ<EFBFBD>
strArgument[1] = szAddValue;
TokenizeA( strArgument[1], vlTokens[1], ";" );
if( vlTokens[1].size() == 2 )
{
dwMonsterID[1] = atoi( vlTokens[1][0].c_str() );
fTeleportMaxRange[1] = (float)atof( vlTokens[1][1].c_str() );
}
//////////////////////////////////////////////////////////////////////////
//<2F><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>Ѵ<EFBFBD>.
DWORD dwResultMonsterID = dwMonsterID[0];
float fResultMaxRange = max(fTeleportMaxRange[0], fTeleportMaxRange[1]);
sprintf_s(szBuff, "%d;%f", dwResultMonsterID, fResultMaxRange);
szNewValue = szBuff;
}
void CDnTeleportBlow::RemoveStateEffectValue(const char* szOrigValue, const char* szAddValue, std::string& szNewValue)
{
char szBuff[128] = {0, };
//<2F>Ľ̿<C4BD> <20>ʿ<EFBFBD><CABF><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
std::vector<string> vlTokens[2];
string strArgument[2];
//<2F>ʿ<EFBFBD><CABF><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>
DWORD dwMonsterID[2] = {0, };
float fTeleportMaxRange[2] = {0.0f, };
//////////////////////////////////////////////////////////////////////////
//ù<><C3B9>° <20><><EFBFBD>ڿ<EFBFBD> <20>Ľ<EFBFBD>.
strArgument[0] = szOrigValue;
TokenizeA( strArgument[0], vlTokens[0], ";" );
if( vlTokens[0].size() == 2 )
{
dwMonsterID[0] = atoi( vlTokens[0][0].c_str() );
fTeleportMaxRange[0] = (float)atof( vlTokens[0][1].c_str() );
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//<2F>ι<EFBFBD>° <20><><EFBFBD>ڿ<EFBFBD> <20>Ľ<EFBFBD>
strArgument[1] = szAddValue;
TokenizeA( strArgument[1], vlTokens[1], ";" );
if( vlTokens[1].size() == 2 )
{
dwMonsterID[1] = atoi( vlTokens[1][0].c_str() );
fTeleportMaxRange[1] = (float)atof( vlTokens[1][1].c_str() );
}
//////////////////////////////////////////////////////////////////////////
//<2F><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>Ѵ<EFBFBD>.
DWORD dwResultMonsterID = dwMonsterID[0];
float fResultMaxRange = min(fTeleportMaxRange[0], fTeleportMaxRange[1]);
sprintf_s(szBuff, "%d;%f", dwResultMonsterID, fResultMaxRange);
szNewValue = szBuff;
}
#endif // PRE_ADD_PREFIX_SYSTE_RENEW