1150 lines
35 KiB
C++
1150 lines
35 KiB
C++
// DNFieldServer.cpp : Defines the entry point for the console application.
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//
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#include "stdafx.h"
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#include "FireWall.h"
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#include "IniFile.h"
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#include "DNIocpManager.h"
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#include "DNDBConnectionManager.h"
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#include "DNMasterConnectionManager.h"
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#include "DNGameServerManager.h"
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#include "DNGameDataManager.h"
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#include "Log.h"
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#include "Util.h"
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#include "DnMainFrame.h"
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#include "DNQuestManager.h"
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#include "ExceptionReport.h"
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#include "MAAiScript.h"
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#include "DnScriptManager.h"
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#include "DNRUDPGameServer.h"
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#include "DNTalk.h"
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#include "DNLogConnection.h"
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#if defined( PRE_WORLDUSERSTATE_OPTIMIZE )
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#include "DNGameWorldUserState.hpp"
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#else
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#include "DNWorldUserState.h"
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#endif // #if defined( PRE_WORLDUSERSTATE_OPTIMIZE )
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#include "DNGameServerScriptAPI.h"
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#include "BugReporter.h"
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#include "DNServiceConnection.h"
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#include "DNQuest.h"
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#include "DNEvent.h"
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#include "Version.h"
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#include "MemPool.h"
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#include "DNMissionScheduler.h"
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#include "NoticeSystem.h"
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#include "PerfCheck.h"
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#include "DNAuthManager.h"
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#include "DNGuildSystem.h"
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#include "MAScanner.h"
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#ifdef _USE_VOICECHAT
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#include "DNVoiceChat.h"
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#endif
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#include "ServiceUtil.h"
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#include "CloseSystem.h"
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#include "MasterSystemCacheRepository.h"
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#include "DNSecure.h"
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#if defined(_WORK)
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#include "PsUpdater.h"
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#include "EtActionCoreMng.h"
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#endif // #if defined(_WORK)
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#include "DNCashConnection.h"
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#include "DNChatRoomManager.h"
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#include "DNPeriodQuestSystem.h"
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#include "DNGuildRecruitCacheRepository.h"
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#ifdef PRE_ADD_LIMITED_CASHITEM
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#include "DNLimitedCashItemRepository.h"
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#endif //#ifdef PRE_ADD_LIMITED_CASHITEM
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#if defined( PRE_PRIVATECHAT_CHANNEL )
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#include "DNPrivateChatChannel.h"
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#include "DnPrivateChatManager.h"
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#endif
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#if defined(_KRAZ)
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#include "DNActozShield.h"
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#endif // #if defined(_KRAZ)
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#ifdef _AUTH_
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#include "RLKTAuth.h"
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#endif
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#include "rlkt_Revision.h"
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//#include "../../Server/RLKT_LICENSE/license_rlkt.h"
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struct AssertReportMode {
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AssertReportMode() {
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_set_error_mode( _OUT_TO_MSGBOX );
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}
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}assertReportMode;
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#if !defined(_FINAL_BUILD)
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CLog g_ScriptLog;
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#endif
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TGameConfig g_Config;
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#if defined (_WORK)
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ConfigWork g_ConfigWork;
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#endif // #if defined (_WORK)
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#ifdef _DEBUG
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#define new new(_NORMAL_BLOCK,__FILE__,__LINE__)
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#endif
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int AddToFirewall()
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{
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HRESULT hr = S_OK;
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HRESULT comInit = E_FAIL;
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INetFwProfile* fwProfile = NULL;
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// Initialize COM.
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comInit = CoInitializeEx(
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0,
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COINIT_APARTMENTTHREADED | COINIT_DISABLE_OLE1DDE
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);
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// Ignore RPC_E_CHANGED_MODE; this just means that COM has already been
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// initialized with a different mode. Since we don't care what the mode is,
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// we'll just use the existing mode.
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if (comInit != RPC_E_CHANGED_MODE)
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{
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hr = comInit;
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if (FAILED(hr))
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{
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printf("CoInitializeEx failed: 0x%08lx\n", hr);
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goto error;
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}
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}
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// Retrieve the firewall profile currently in effect.
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hr = WindowsFirewallInitialize(&fwProfile);
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if (FAILED(hr))
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{
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printf("WindowsFirewallInitialize failed: 0x%08lx\n", hr);
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goto error;
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}
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WCHAR wszFileName[ _MAX_PATH ];
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HMODULE hModule;
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hModule = GetModuleHandle( NULL );
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GetModuleFileNameW( hModule, wszFileName, _MAX_PATH );
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// Add Windows Messenger to the authorized application collection.
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hr = WindowsFirewallAddApp(
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fwProfile,
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wszFileName,
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L"Dragon Nest"
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);
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if (FAILED(hr))
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{
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printf("WindowsFirewallAddApp failed: 0x%08lx\n", hr);
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goto error;
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}
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error:
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// Release the firewall profile.
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WindowsFirewallCleanup(fwProfile);
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// Uninitialize COM.
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if (SUCCEEDED(comInit))
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{
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CoUninitialize();
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}
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return 0;
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}
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bool LoadConfig(int argc, TCHAR * argv[])
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{
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#if defined(_HSHIELD)
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g_Config.hHSServer = ANTICPX_INVALID_HANDLE_VALUE;
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#endif // _HSHIELD
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memset(&g_Config, 0, sizeof(TGameConfig));
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WCHAR wszBuf[128] = { 0, }, wszStr[64] = { 0, };
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char szData[128] = { 0, };
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memset(wszBuf, 0, sizeof(wszBuf));
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memset(szData, 0, sizeof(szData));
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//Version
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_strcpy(g_Config.szVersion, _countof(g_Config.szVersion), szGameVersion, (int)strlen(szGameVersion));
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_strcpy(g_Config.szResVersion, _countof(g_Config.szResVersion), "Unknown Version", (int)strlen("Unknown Version"));
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wstring wszFileName = L"./Config/DNGame.ini";
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if (!g_IniFile.Open(wszFileName.c_str())){
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g_Log.Log(LogType::_FILELOG, L"DNGame.ini File not Found!!\r\n");
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return false;
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}
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//rlkt_assert
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int iEnableAssert = 0;
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g_IniFile.GetValue(L"Debug", L"Assert", &iEnableAssert);
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if (iEnableAssert > 0)
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EnableAssert(true);
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#if defined( _WORK )
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int iEnableAssert=0;
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g_IniFile.GetValue(L"Debug", L"Assert", &iEnableAssert );
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if( iEnableAssert > 0 )
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EnableAssert( true );
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int iDisableFarm=0;
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g_IniFile.GetValue(L"Debug", L"DisableFarm", &iDisableFarm );
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if( iDisableFarm > 0 )
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g_Config.bDisableFarm = true;
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#endif // #if defined( _WORK )
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g_Config.cAffinityType = _GAMESERVER_AFFINITYTYPE_HYBRYD;
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g_Config.bUseCmd = argc >= 2 ? IsUseCmd(argv[1]) : false;
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if (g_Config.bUseCmd)
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{
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std::wstring wstrTempConfig;
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std::string strTempConfig;
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GetFirstRightValue(L"nation", argv[1], wstrTempConfig);
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if (wstrTempConfig.size() > 0 && wstrTempConfig != L"dev")
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{
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ToMultiString(wstrTempConfig, g_Config.szResourceNation);
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g_Log.Log(LogType::_FILELOG, L"ResourceNation String [%s]\r\n", wstrTempConfig.empty() ? L"None or Dev" : wstrTempConfig.c_str());
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}
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GetDefaultInfo(argv[1], g_Config.nManagedID, g_Config.szResourcePath, g_Config.szResVersion, g_Config.ServiceInfo.szIP, g_Config.ServiceInfo.nPort);
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g_Log.Log(LogType::_FILELOG, L"ManagedID(SID) [%d]\n", g_Config.nManagedID);
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g_Log.Log(LogType::_FILELOG, L"ResourcePath [%S] \nResourceRevision [%S]\n", g_Config.szResourcePath.c_str(), g_Config.szResVersion);
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g_Log.Log(LogType::_FILELOG, L"ServiceManager [IP:%S][Port:%d]\n", g_Config.ServiceInfo.szIP, g_Config.ServiceInfo.nPort);
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if (GetFirstRightValue(L"pcc", argv[1], wstrTempConfig))
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g_Config.nCreateCount = _wtoi(wstrTempConfig.c_str());
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else _ASSERT(0);
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if (GetFirstRightValue(L"pci", argv[1], wstrTempConfig))
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g_Config.nCreateIndex = _wtoi(wstrTempConfig.c_str());
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else _ASSERT(0);
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if (g_Config.nCreateCount - 1 < g_Config.nCreateIndex)
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{
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g_Log.Log(LogType::_FILELOG, L"Process CreateInfo Error (Count:%d, Index:%d)\r\n", g_Config.nCreateCount, g_Config.nCreateIndex);
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return false;
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}
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g_Log.Log(LogType::_FILELOG, L"Process CreateInfo (Count:%d, Index:%d)\r\n", g_Config.nCreateCount, g_Config.nCreateIndex);
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if (GetFirstRightValue(L"smc", argv[1], wstrTempConfig))
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g_Config.nIocpMax = _wtoi(wstrTempConfig.c_str());
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else _ASSERT(0);
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if (GetFirstRightValue(L"gpl", argv[1], wstrTempConfig))
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g_Config.bPreLoad = _wtoi(wstrTempConfig.c_str()) > 0 ? true : false;
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else _ASSERT(0);
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if (GetFirstRightValue(L"gucp", argv[1], wstrTempConfig))
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g_Config.nGameAcceptPortBegin = _wtoi(wstrTempConfig.c_str());
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else _ASSERT(0);
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if (GetFirstRightValue(L"title", argv[1], wstrTempConfig))
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SetConsoleTitleW(wstrTempConfig.c_str());
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if (GetFirstRightValue(L"gtcp", argv[1], wstrTempConfig))
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g_Config.nClientAcceptPort = _wtoi(wstrTempConfig.c_str());
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else _ASSERT(0);
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g_Log.Log(LogType::_FILELOG, L"SocketMax:%d PreLoad:%s RUDPStartPort:%d TCPPort:%d\n", g_Config.nIocpMax, g_Config.bPreLoad == true ? L"TRUE" : L"FALSE", g_Config.nGameAcceptPortBegin, g_Config.nClientAcceptPort);
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#ifdef PRE_MOD_OPERATINGFARM
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if (GetFirstRightValue(L"gsat", argv[1], wstrTempConfig))
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g_Config.cAffinityType = _wtoi(wstrTempConfig.c_str());
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#endif //#ifdef PRE_MOD_OPERATINGFARM
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GetDefaultConInfo(argv[1], L"log", &g_Config.LogInfo, 1);
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g_Log.Log(LogType::_FILELOG, L"LogInfo (Ip:%S, Port:%d)\r\n", g_Config.LogInfo.szIP, g_Config.LogInfo.nPort);
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GetDefaultConInfo(argv[1], L"cash", &g_Config.CashInfo, 1);
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g_Log.Log(LogType::_FILELOG, L"CashInfo (Ip:%S, Port:%d)\r\n", g_Config.CashInfo.szIP, g_Config.CashInfo.nPort);
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GetDefaultConInfo(argv[1], L"master", g_Config.MasterInfo, WORLDCOUNTMAX);
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for (int h = 0; h < WORLDCOUNTMAX; h++)
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{
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if (g_Config.MasterInfo[h].nPort <= 0) continue;
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g_Log.Log(LogType::_FILELOG, L"MasterCon Ip:%S, Port:%d\r\n", g_Config.MasterInfo[h].szIP, g_Config.MasterInfo[h].nPort);
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g_Config.nMasterCount++;
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}
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GetDefaultConInfo(argv[1], L"db", g_Config.DBInfos, DBSERVERMAX);
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for (int h = 0; h < DBSERVERMAX; h++)
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{
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if (g_Config.DBInfos[h].nPort <= 0) continue;
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g_Log.Log(LogType::_FILELOG, L"DBCon Ip:%S, Port:%d\r\n", g_Config.DBInfos[h].szIP, g_Config.DBInfos[h].nPort);
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g_Config.nDBCount++;
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}
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#if defined( PRE_FIX_WORLDCOMBINEPARTY )
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if (GetFirstRightValue(L"gcwg", argv[1], wstrTempConfig))
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g_Config.bWorldCombineGameServer = _wtoi(wstrTempConfig.c_str()) > 0 ? true : false;
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#endif
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GetDolbyAxonInfo(argv[1], g_Config.szPrivateDolbyIp, g_Config.szPublicDolbyIp, g_Config.nAudioPort, g_Config.nControlPort);
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g_Log.Log(LogType::_FILELOG, L"DolbyAxon Info PrivateIP:%S, PublicIP:%S, APort:%d CPort:%d\r\n", g_Config.szPrivateDolbyIp, g_Config.szPublicDolbyIp, g_Config.nAudioPort, g_Config.nControlPort);
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}
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else
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{
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int nTemp = 1;
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g_IniFile.GetValue(L"Info", L"PreLoad", &nTemp);
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g_Config.bPreLoad = ( nTemp == 0 ) ? false : true;
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g_IniFile.GetValue(L"Info", L"OpenCount", &g_Config.nGameServerOpenCount);
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g_IniFile.GetValue(L"Info", L"StartPort", &g_Config.nGameAcceptPortBegin);
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g_IniFile.GetValue(L"Info", L"TcpPort", &g_Config.nClientAcceptPort);
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_ASSERT(g_Config.nClientAcceptPort != 0 && "Check Game.ini needs TcpPort");
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g_IniFile.GetValue(L"Info", L"IocpMax", &g_Config.nIocpMax);
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g_Log.Log(LogType::_FILELOG, L"IocpMax:%d\r\n", g_Config.nIocpMax);
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std::vector<std::string> Tokens;
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g_IniFile.GetValue(L"Connection", L"Cash", wszBuf);
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if (wszBuf[0] != '\0'){
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WideCharToMultiByte(CP_ACP, NULL, wszBuf, -1, szData, sizeof(szData), NULL, NULL);
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Tokens.clear();
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TokenizeA(szData, Tokens, ":");
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if (!Tokens.empty()){
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_strcpy(g_Config.CashInfo.szIP, _countof(g_Config.CashInfo.szIP), Tokens[0].c_str(), (int)strlen(Tokens[0].c_str()));
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g_Config.CashInfo.nPort = atoi(Tokens[1].c_str());
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}
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}
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g_Log.Log(LogType::_FILELOG, L"Cash(%S, %d)\r\n", g_Config.CashInfo.szIP, g_Config.CashInfo.nPort);
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g_IniFile.GetValue(L"Connection", L"MasterCount", &g_Config.nMasterCount);
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for (int i = 0; i < g_Config.nMasterCount; i++){
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swprintf(wszStr, L"Master%d", i + 1);
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g_IniFile.GetValue(L"Connection", wszStr, wszBuf);
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if (wszBuf[0] != '\0'){
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WideCharToMultiByte(CP_ACP, NULL, wszBuf, -1, szData, sizeof(szData), NULL, NULL);
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Tokens.clear();
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TokenizeA(szData, Tokens, ":");
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if (!Tokens.empty()){
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_strcpy(g_Config.MasterInfo[i].szIP, _countof(g_Config.MasterInfo[i].szIP), Tokens[0].c_str(), (int)strlen(Tokens[0].c_str()));
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g_Config.MasterInfo[i].nPort = atoi(Tokens[1].c_str());
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}
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}
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}
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g_IniFile.GetValue(L"Connection", L"DBCount", &g_Config.nDBCount);
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for (int i = 0; i < g_Config.nDBCount; i++){
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swprintf(wszStr, L"DB%d", i + 1);
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g_IniFile.GetValue(L"Connection", wszStr, wszBuf);
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if (wszBuf[0] != '\0'){
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WideCharToMultiByte(CP_ACP, NULL, wszBuf, -1, szData, sizeof(szData), NULL, NULL);
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Tokens.clear();
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TokenizeA(szData, Tokens, ":");
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if (!Tokens.empty()){
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_strcpy(g_Config.DBInfos[i].szIP, _countof(g_Config.DBInfos[i].szIP), Tokens[0].c_str(), (int)strlen(Tokens[0].c_str()));
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g_Config.DBInfos[i].nPort = atoi(Tokens[1].c_str());
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}
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}
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}
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WCHAR wszLogStr[128] = {0,};
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g_IniFile.GetValue(L"Connection", L"Log", wszLogStr);
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if (wszLogStr[0] != '\0'){
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WideCharToMultiByte(CP_ACP, NULL, wszLogStr, -1, szData, sizeof(szData), NULL, NULL);
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Tokens.clear();
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TokenizeA(szData, Tokens, ":");
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if (!Tokens.empty()){
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_strcpy(g_Config.LogInfo.szIP, _countof(g_Config.LogInfo.szIP), Tokens[0].c_str(), (int)strlen(Tokens[0].c_str()));
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g_Config.LogInfo.nPort = atoi(Tokens[1].c_str());
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}
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}
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g_Log.Log(LogType::_FILELOG, L"LogInfo (Ip:%S, Port:%d)\r\n", g_Config.LogInfo.szIP, g_Config.LogInfo.nPort);
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WCHAR wszProbeStr[128] = {0,};
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g_IniFile.GetValue(L"Probe", L"ProbePort", &g_Config.nProbePort);
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g_IniFile.GetValue(L"Probe", L"ProbeIP", wszProbeStr);
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if (wszProbeStr[0] != '\0')
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WideCharToMultiByte(CP_ACP, 0, wszProbeStr, (int)wcslen(wszProbeStr), g_Config.szProbeIP, sizeof(g_Config.szProbeIP), NULL, NULL);
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// ResourcePath 등록해준다.
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WCHAR wszPath[_MAX_PATH] = { 0, };
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char szPath[_MAX_PATH] = { 0, };
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g_IniFile.GetValue( L"Resource", L"Path", wszPath );
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if (wszPath[0] != '\0')
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WideCharToMultiByte(CP_ACP, NULL, wszPath, -1, szPath, sizeof(szPath), NULL, NULL);
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g_Config.szResourcePath = szPath;
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if( g_Config.szResourcePath.empty() ) g_Config.szResourcePath = ".";
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WCHAR wszResNation[128] = { 0, };
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char szResNation[128] = { 0, };
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g_IniFile.GetValue( L"Resource", L"Nation", wszResNation );
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if (wszResNation[0] != '\0'){
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WideCharToMultiByte(CP_ACP, NULL, wszResNation, -1, szResNation, sizeof(szResNation), NULL, NULL);
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if( strlen(szResNation) > 0 ) {
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g_Config.szResourceNation = "_";
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g_Config.szResourceNation += szResNation;
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}
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}
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g_IniFile.GetValue(L"DolbyInfo", L"PrivateIp", wszBuf);
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if (wszBuf[0] != '\0')
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WideCharToMultiByte(CP_ACP, NULL, wszBuf, -1, szData, sizeof(szData), NULL, NULL);
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_strcpy(g_Config.szPrivateDolbyIp, _countof(g_Config.szPrivateDolbyIp), szData, (int)strlen(szData));
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g_IniFile.GetValue(L"DolbyInfo", L"PublicIp", wszBuf);
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if (wszBuf[0] != '\0')
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WideCharToMultiByte(CP_ACP, NULL, wszBuf, -1, szData, sizeof(szData), NULL, NULL);
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_strcpy(g_Config.szPublicDolbyIp, _countof(g_Config.szPublicDolbyIp), szData, (int)strlen(szData));
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g_IniFile.GetValue(L"DolbyInfo", L"ControlPort", &g_Config.nControlPort);
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g_IniFile.GetValue(L"DolbyInfo", L"AudioPort", &g_Config.nAudioPort);
|
|
g_Log.Log(LogType::_FILELOG, L"DolbyInfo (PrivateIp:%S, PublicIP:%S, CPort:%d, APort:%d)\r\n", g_Config.szPrivateDolbyIp, g_Config.szPublicDolbyIp, g_Config.nControlPort, g_Config.nAudioPort);
|
|
|
|
#if defined (_WORK) && defined (PRE_ADD_SERVER_LOAD_SHORTENING)
|
|
int nCommandMax = 0;
|
|
g_IniFile.GetValue(L"Work", L"CommandMax", &nCommandMax);
|
|
|
|
wchar_t wszValueName[128] = {0};
|
|
for (int i = 1; i <= nCommandMax; ++i)
|
|
{
|
|
wsprintf(wszValueName, L"Command%d", i);
|
|
g_IniFile.GetValue(L"Work", wszValueName, wszBuf);
|
|
if (wszBuf[0] == 0)
|
|
continue;
|
|
|
|
g_ConfigWork.AddCommand(wszBuf);
|
|
}
|
|
#endif // #if defined (_WORK) && defined (PRE_ADD_SERVER_LOAD_SHORTENING)
|
|
#if defined( PRE_FIX_WORLDCOMBINEPARTY )
|
|
g_IniFile.GetValue(L"Info", L"WorldCombineServer", &nTemp);
|
|
g_Config.bWorldCombineGameServer = ( nTemp == 0 ) ? false : true;
|
|
#endif
|
|
}
|
|
|
|
g_IniFile.GetValue(L"ServerManagerEx", L"sid", &g_Config.nManagedID);
|
|
g_IniFile.GetValue(L"ServerManagerEx", L"ip", wszBuf);
|
|
WideCharToMultiByte(CP_ACP, NULL, wszBuf, -1, g_Config.ServiceInfo.szIP, sizeof(g_Config.ServiceInfo.szIP), NULL, NULL);
|
|
g_IniFile.GetValue(L"ServerManagerEx", L"port", &g_Config.ServiceInfo.nPort);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool LoadNpcQuest()
|
|
{
|
|
#if defined (_WORK) && defined (PRE_ADD_SERVER_LOAD_SHORTENING)
|
|
if (g_ConfigWork.HasCommand(L"ExceptScript"))
|
|
return true;
|
|
#endif // #if defined (_WORK) && defined (PRE_ADD_SERVER_LOAD_SHORTENING)
|
|
|
|
g_pNpcQuestScriptManager->CreateLuaState(g_pGameServerManager->GetThreadCount());
|
|
// 각 쓰레드별로 npc 대화 & 퀘스트 관련 스크립트들을 전부 로딩 한다.
|
|
for ( int i = 0 ; i < g_pGameServerManager->GetThreadCount(); i++ )
|
|
{
|
|
lua_State* pLuaState = g_pNpcQuestScriptManager->OpenStateByIndex(i);
|
|
DefAllAPIFunc(pLuaState);
|
|
|
|
//-----------------------------------------------------------------------------------------------------------
|
|
// 스크립트 공통 파일 먼저 로드
|
|
std::vector<CFileNameString> CommonFileList;
|
|
g_Log.Log(LogType::_FILELOG, L"QuestNPC_Common...Folder : %S\n", CEtResourceMng::GetInstance().GetFullPath( "QuestNPC_Common" ).c_str());
|
|
CEtResourceMng::GetInstance().FindFileListAll_IgnoreExistFile( "QuestNPC_Common", "*.lua", CommonFileList );
|
|
|
|
for ( int j = 0 ; j < (int)CommonFileList.size() ; j++ )
|
|
{
|
|
bool bResult = g_pNpcQuestScriptManager->LoadScript(CEtResourceMng::GetInstance().GetFullName(CommonFileList[j].c_str()).c_str(), false, i, false);
|
|
if ( !bResult )
|
|
{
|
|
g_Log.Log(LogType::_FILELOG, L"CommonLuaFile Load FAILED...\n");
|
|
g_Log.Log(LogType::_FILELOG, L"%S\n", CEtResourceMng::GetInstance().GetFullName(CommonFileList[j].c_str()).c_str());
|
|
}
|
|
}
|
|
//-----------------------------------------------------------------------------------------------------------
|
|
|
|
|
|
g_Log.Log(LogType::_FILELOG, L"LoadScript Data...\n");
|
|
g_Log.Log(LogType::_FILELOG, L"Talk_Quest...Folder : %S\n", CEtResourceMng::GetInstance().GetFullPath( "Talk_Quest" ).c_str());
|
|
|
|
|
|
std::vector<CFileNameString> FileList;
|
|
// FindFileListInDirectory(CEtResourceMng::GetInstance().GetFullPath( "Talk_Quest" ).c_str(), "*.lua", FileList);
|
|
CEtResourceMng::GetInstance().FindFileListAll_IgnoreExistFile( "Talk_Quest", "*.lua", FileList );
|
|
|
|
for ( int j = 0 ; j < (int)FileList.size() ; j++ )
|
|
{
|
|
bool aRetVal = g_pNpcQuestScriptManager->LoadScript(CEtResourceMng::GetInstance().GetFullName(FileList[j].c_str()).c_str(), true, i, true);
|
|
if (!aRetVal) {
|
|
g_Log.Log(LogType::_FILELOG, L"LoadNpcQuest() Failed !!! - g_pNpcQuestScriptManager->LoadScript(...)\n");
|
|
return false;
|
|
// DN_RETURN(false);
|
|
}
|
|
}
|
|
|
|
int nColor = _GREEN;
|
|
if ( FileList.empty() )
|
|
{
|
|
nColor = _RED;
|
|
}
|
|
|
|
g_Log.Log(LogType::_FILELOG, L"Talk_Quest...Size : %d\n", (int)FileList.size());
|
|
g_Log.Log(LogType::_FILELOG, L"LoadScript Data...\n");
|
|
g_Log.Log(LogType::_FILELOG, L"Talk_Npc...Folder : %S\n", CEtResourceMng::GetInstance().GetFullPath( "Talk_Npc" ).c_str());
|
|
|
|
FileList.clear();
|
|
// FindFileListInDirectory(CEtResourceMng::GetInstance().GetFullPath( "Talk_Npc" ).c_str(), "*.lua", FileList);
|
|
CEtResourceMng::GetInstance().FindFileListAll_IgnoreExistFile( "Talk_Npc", "*.lua", FileList );
|
|
|
|
for ( int j = 0 ; j < (int)FileList.size() ; j++ )
|
|
{
|
|
g_pNpcQuestScriptManager->LoadScript(CEtResourceMng::GetInstance().GetFullName(FileList[j].c_str()).c_str(), true, i, false);
|
|
}
|
|
|
|
nColor = _GREEN;
|
|
if ( FileList.empty() )
|
|
{
|
|
nColor = _RED;
|
|
}
|
|
g_Log.Log(LogType::_FILELOG, L"Talk_Npc...Size : %d\n", (int)FileList.size());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool InitApp(int argc, TCHAR * argv[])
|
|
{
|
|
//if (!CheckSerial()) return false;
|
|
WCHAR wszLogName[128], wszScriptLogName[128] = { 0, };
|
|
memset(wszLogName, 0, sizeof(wszLogName));
|
|
#if defined( PRE_TRIGGER_LOG )
|
|
WCHAR wszTriggerLogName[128];
|
|
#endif // #if defined( PRE_TRIGGER_LOG )
|
|
|
|
if (argc >= 2)
|
|
{
|
|
if (IsUseCmd(argv[1]))
|
|
{
|
|
int nSID = 0;
|
|
std::wstring wstrTempArgv;
|
|
|
|
if (GetFirstRightValue(L"sid", argv[1], wstrTempArgv))
|
|
nSID = _wtoi(wstrTempArgv.c_str());
|
|
swprintf(wszLogName, L"GameServer_%d", nSID);
|
|
swprintf(wszScriptLogName, L"GameServerScript_%d", nSID);
|
|
#if defined( PRE_TRIGGER_LOG )
|
|
swprintf(wszTriggerLogName, L"TriggerLog_%d", nSID);
|
|
#endif // #if defined( PRE_TRIGGER_LOG )
|
|
}
|
|
else
|
|
{
|
|
swprintf(wszLogName, L"GameServer");
|
|
swprintf(wszScriptLogName, L"GameServerScript");
|
|
#if defined( PRE_TRIGGER_LOG )
|
|
swprintf(wszTriggerLogName, L"TriggerLog");
|
|
#endif // #if defined( PRE_TRIGGER_LOG )
|
|
}
|
|
}
|
|
else
|
|
{
|
|
swprintf(wszLogName, L"GameServer");
|
|
swprintf(wszScriptLogName, L"GameServerScript");
|
|
#if defined( PRE_TRIGGER_LOG )
|
|
swprintf(wszTriggerLogName, L"TriggerLog");
|
|
#endif // #if defined( PRE_TRIGGER_LOG )
|
|
}
|
|
|
|
#if defined(_FINAL_BUILD)
|
|
g_Log.Init(wszLogName, LOGTYPE_FILE_HOUR);
|
|
#else
|
|
g_Log.Init(wszLogName, LOGTYPE_CRT_FILE_HOUR);
|
|
#endif
|
|
g_Log.SetServerID(g_Config.nManagedID);
|
|
|
|
#if defined( PRE_TRIGGER_LOG )
|
|
g_TriggerLog.Init( wszTriggerLogName, LOGTYPE_CRT_FILE_TRIGGER_TEST );
|
|
#endif // #if defined( PRE_TRIGGER_LOG )
|
|
|
|
#if defined( PRE_TRIGGER_UNITTEST_LOG )
|
|
WCHAR wszTriggerUnitTestLogName[MAX_PATH];
|
|
if (argc > 14)
|
|
swprintf( wszTriggerUnitTestLogName, L"TriggerUnitTestLog_%s", argv[4] );
|
|
else
|
|
swprintf( wszTriggerUnitTestLogName, L"TriggerUnitTestLog" );
|
|
|
|
g_TriggerUnitTestLog.Init( wszTriggerUnitTestLogName, LOGTYPE_FILE_HOUR );
|
|
#endif // #if defined( PRE_TRIGGER_UNITTEST_LOG )
|
|
|
|
#if defined( PRE_QUESTSCRIPT_LOG )
|
|
WCHAR wszQuestLogName[MAX_PATH];
|
|
if (argc > 14)
|
|
swprintf( wszQuestLogName, L"QuestLog_%s", argv[4] );
|
|
else
|
|
swprintf( wszQuestLogName, L"QuestLog" );
|
|
|
|
g_QuestLog.Init( wszQuestLogName, LOGTYPE_FILE_HOUR );
|
|
#endif // #if defined( PRE_QUESTSCRIPT_LOG )
|
|
|
|
#if !defined(_FINAL_BUILD)
|
|
g_ScriptLog.Init(wszScriptLogName, LOGTYPE_FILE_HOUR);
|
|
#endif
|
|
|
|
#if defined(_HSHIELD)
|
|
g_Config.hHSServer = _AhnHS_CreateServerObject("./DragonNest.hsb");
|
|
|
|
if (g_Config.hHSServer == ANTICPX_INVALID_HANDLE_VALUE){
|
|
g_Log.Log(LogType::_FILELOG, L"_AhnHS_CreateServerObject Failed %d\n", g_Config.hHSServer);
|
|
return false;
|
|
}
|
|
#endif // _HSHIELD
|
|
|
|
//RLKT AUTH
|
|
#ifdef _AUTH_
|
|
RLKTAuth::GetInstance().Main();
|
|
#endif
|
|
//
|
|
CDNSecure::CreateInstance();
|
|
|
|
CDnActorActionStateCache::CreateInstance();
|
|
|
|
g_pQuestManager = new CDNQuestManager();
|
|
if ( !g_pQuestManager ) return false;
|
|
g_pQuestManager->LoadAllQuest("QuestTable.ext", g_pNpcQuestScriptManager);
|
|
|
|
g_pDataManager = new CDNGameDataManager;
|
|
if (!g_pDataManager) return false;
|
|
if( !g_pDataManager->AllLoad() )
|
|
return false;
|
|
|
|
if( !g_AiScriptLoader.AllLoadScript() )
|
|
return false;
|
|
|
|
g_pIocpManager = new CDNIocpManager;
|
|
if (!g_pIocpManager) return false;
|
|
|
|
|
|
g_pGuildManager = new CDNGuildSystem;
|
|
if (!g_pGuildManager) {
|
|
return false;
|
|
}
|
|
DWORD aRetVal = g_pGuildManager->Open();
|
|
if (NOERROR != aRetVal) {
|
|
return false;
|
|
}
|
|
|
|
#if defined( PRE_WORLDUSERSTATE_OPTIMIZE )
|
|
g_pWorldUserState = new CDNGameWorldUserState;
|
|
#else
|
|
g_pWorldUserState = new CDNWorldUserState;
|
|
#endif // #if defined( PRE_WORLDUSERSTATE_OPTIMIZE )
|
|
if (!g_pWorldUserState) return false;
|
|
|
|
g_pEvent = new CDNEvent;
|
|
if (!g_pEvent) return false;
|
|
|
|
// PeriodQuest System
|
|
g_pPeriodQuestSystem = new CDNPeriodQuestSystem;
|
|
if (!g_pPeriodQuestSystem) return false;
|
|
if( !g_pPeriodQuestSystem->Initialize() )
|
|
return false;
|
|
|
|
g_pNoticeSystem = new CDNNoticeSystem;
|
|
if (!g_pNoticeSystem) return false;
|
|
|
|
g_pCloseSystem = new CCloseSystem;
|
|
if (!g_pCloseSystem) return false;
|
|
|
|
g_pMasterConnectionManager = new CDNMasterConnectionManager;
|
|
if (!g_pMasterConnectionManager) return false;
|
|
|
|
g_pDBConnectionManager = new CDNDBConnectionManager;
|
|
if (!g_pDBConnectionManager) return false;
|
|
|
|
g_pCashConnection = new CDNCashConnection;
|
|
if (!g_pCashConnection) return false;
|
|
|
|
#ifdef PRE_ADD_LIMITED_CASHITEM
|
|
g_pLimitedCashItemRepository = new CDNLimitedCashItemRepository;
|
|
if (!g_pLimitedCashItemRepository) return false;
|
|
#endif //#ifdef PRE_ADD_LIMITED_CASHITEM
|
|
|
|
#if defined( PRE_PRIVATECHAT_CHANNEL )
|
|
g_pPrivateChatChannelManager = new CDNPrivateChatManager;
|
|
if(!g_pPrivateChatChannelManager) return false;
|
|
#endif
|
|
|
|
g_pAuthManager = new CDNAuthManager;
|
|
if (!g_pAuthManager) return false;
|
|
if (!g_pAuthManager->Init()) return false;
|
|
|
|
g_pNpcQuestScriptManager = new DnScriptManager();
|
|
if ( !g_pNpcQuestScriptManager ) return false;
|
|
|
|
g_pGameServerManager = new CDNGameServerManager;
|
|
if (!g_pGameServerManager) return false;
|
|
|
|
CDNMissionScheduler::CreateInstance();
|
|
MasterSystem::CCacheRepository::CreateInstance();
|
|
MAScanner::CreateInstance();
|
|
|
|
g_pGameServerManager->PreOpenGameServer();
|
|
|
|
CDNTalk::SetScriptManager(g_pNpcQuestScriptManager);
|
|
if (!LoadNpcQuest()) {
|
|
g_Log.Log(LogType::_FILELOG, L"LoadNpcQuest() Failed !!!\r\n");
|
|
return false;
|
|
}
|
|
|
|
//init rudp gameserver
|
|
if (g_pGameServerManager->StartGameServer(g_Config.nGameAcceptPortBegin, g_Config.szProbeIP, g_Config.nProbePort) == false)
|
|
{
|
|
g_Log.Log(LogType::_FILELOG, L"RUDP GameServer Start Failed\n");
|
|
return false;
|
|
}
|
|
|
|
g_Log.Log(LogType::_FILELOG, L"RUDP GameServer Start ThreadCount : %d\n", g_pGameServerManager->GetThreadCount() );
|
|
|
|
if (g_Config.nIocpMax <= 0) g_Config.nIocpMax = 100;
|
|
|
|
#ifdef _FINAL_BUILD
|
|
if (g_Config.nIocpMax < 2000)
|
|
{
|
|
g_Config.nIocpMax = 2000;
|
|
g_Log.Log(LogType::_FILELOG, L"Iocp Initialize NeedMore socket check serverStruct.xml\r\n");
|
|
}
|
|
#endif
|
|
|
|
if (g_pIocpManager->Init(g_Config.nIocpMax, (2)) < 0){
|
|
g_Log.Log(LogType::_FILELOG,L"Iocp Initialize Fail\r\n");
|
|
return false;
|
|
}
|
|
|
|
// Master Connection
|
|
for (int i = 0; i < g_Config.nMasterCount; i++){
|
|
if (!g_pMasterConnectionManager->AddConnection(g_Config.MasterInfo[i].szIP, g_Config.MasterInfo[i].nPort))
|
|
g_Log.Log(LogType::_FILELOG, L"Master (Ip:%S, Port:%d) AddConnection Fail!!!!\r\n", g_Config.MasterInfo[i].szIP, g_Config.MasterInfo[i].nPort);
|
|
else
|
|
g_Log.Log(LogType::_FILELOG, L"Master (Ip:%S, Port:%d) AddConnection Success\r\n", g_Config.MasterInfo[i].szIP, g_Config.MasterInfo[i].nPort);
|
|
}
|
|
|
|
// DB Connection
|
|
for (int i = 0; i < g_Config.nDBCount; i++){
|
|
if (!g_pDBConnectionManager->AddConnection(g_Config.DBInfos[i].szIP, g_Config.DBInfos[i].nPort)){
|
|
g_Log.Log(LogType::_FILELOG, L"DBInfos (Ip:%S, Port:%d) AddConnection Fail!!!!\r\n", g_Config.DBInfos[i].szIP, g_Config.DBInfos[i].nPort);
|
|
}
|
|
g_Log.Log(LogType::_FILELOG, L"DBInfos (Ip:%S, Port:%d) AddConnection Success\r\n", g_Config.DBInfos[i].szIP, g_Config.DBInfos[i].nPort);
|
|
}
|
|
|
|
g_pLogConnection = new CDNLogConnection;
|
|
if( !g_pLogConnection ) return false;
|
|
g_pLogConnection->SetIp(g_Config.LogInfo.szIP);
|
|
g_pLogConnection->SetPort(g_Config.LogInfo.nPort);
|
|
|
|
// 혹시나 해서.. 쓰레드 일단 다 생성되고.
|
|
Sleep(1000);
|
|
|
|
if (g_Config.nManagedID > 0)
|
|
{
|
|
g_pServiceConnection = new CDNServiceConnection(g_Config.nManagedID);
|
|
if (!g_pServiceConnection) return false;
|
|
g_pServiceConnection->SetIp(g_Config.ServiceInfo.szIP);
|
|
g_pServiceConnection->SetPort(g_Config.ServiceInfo.nPort);
|
|
}
|
|
|
|
#ifdef _USE_VOICECHAT
|
|
if (g_Config.nControlPort > 0)
|
|
{
|
|
g_pVoiceChat = new CDNVoiceChat();
|
|
if (!g_pVoiceChat) return false;
|
|
if (g_pVoiceChat->Initialize(0, "DragonNest", g_Config.szPrivateDolbyIp, g_Config.nControlPort) == false)
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
g_Log.Log(LogType::_FILELOG, L"_USE_VOICECHAT check VoiceInfo\n");
|
|
}
|
|
#endif
|
|
|
|
#if defined(_GPK)
|
|
// Shanda 보안
|
|
g_Config.pDynCode = GPKCreateSvrDynCode();
|
|
if (!g_Config.pDynCode){
|
|
g_Log.Log(LogType::_FILELOG, L"SvrDynCode NULL!!!\r\n");
|
|
return false;
|
|
}
|
|
|
|
char szSvrDir[MAX_PATH] = { 0, };
|
|
char szCltDir[MAX_PATH] = { 0, };
|
|
|
|
#if defined(WIN64)
|
|
sprintf(szSvrDir, "./DynCodeBin64/Server");
|
|
sprintf(szCltDir, "./DynCodeBin64/Client");
|
|
|
|
#else
|
|
#if defined(BIT64)
|
|
sprintf(szSvrDir, "./DynCodeBin/Server64");
|
|
#else
|
|
sprintf(szSvrDir, "./DynCodeBin/Server");
|
|
#endif
|
|
sprintf(szCltDir, "./DynCodeBin/Client");
|
|
#endif
|
|
|
|
int nBinCount = g_Config.pDynCode->LoadBinary(szSvrDir, szCltDir);
|
|
|
|
if (nBinCount == 0){
|
|
g_Log.Log(LogType::_FILELOG, L"Load DynCode failed!!!\r\n");
|
|
return false;
|
|
}
|
|
|
|
g_Config.pGpkCmd = g_Config.pDynCode->AllocAuthObject();
|
|
if (g_Config.pGpkCmd == NULL)
|
|
{
|
|
g_Log.Log(LogType::_FILELOG, L"AllocAuthObject Failed!\n");
|
|
return false;
|
|
}
|
|
|
|
bool bChAuthRet = g_Config.pDynCode->LoadAuthFile("AuthData.dat"); // CSAuth관련된 애
|
|
if (bChAuthRet == false)
|
|
{
|
|
g_Log.Log(LogType::_FILELOG, L"LoadAuthFile [AuthData.dat] failed!!!\r\n");
|
|
return false;
|
|
}
|
|
|
|
#endif // _GPK
|
|
|
|
#if defined(_KRAZ) && defined(_FINAL_BUILD)
|
|
g_pActozShield = new CDNActozShield;
|
|
if (!g_pActozShield)
|
|
return false;
|
|
if (!g_pActozShield->Init())
|
|
return false;
|
|
#endif // #if defined(_KRAZ)
|
|
|
|
g_Log.Log(LogType::_FILEDBLOG, L"Application Initialize Success\r\n");
|
|
|
|
return true;
|
|
}
|
|
|
|
void ClearApp()
|
|
{
|
|
#if defined(_KRAZ)
|
|
SAFE_DELETE(g_pActozShield);
|
|
#endif // #if defined(_KRAZ)
|
|
|
|
// 2008.01.20 김밥
|
|
// Connection 과 ReconnectThread 간에 동기화 이슈로 ReconnectThread 먼저 종료
|
|
if( g_pIocpManager )
|
|
{
|
|
g_pIocpManager->CloseAcceptors();
|
|
g_pIocpManager->ThreadStop();
|
|
g_pIocpManager->FinalReconnectThread();
|
|
}
|
|
|
|
SAFE_DELETE(g_pServiceConnection);
|
|
SAFE_DELETE(g_pLogConnection);
|
|
SAFE_DELETE(g_pQuestManager);
|
|
SAFE_DELETE(g_pNpcQuestScriptManager);
|
|
SAFE_DELETE(g_pCashConnection);
|
|
if (g_pIocpManager)
|
|
g_pIocpManager->Final();
|
|
SAFE_DELETE(g_pDBConnectionManager);
|
|
SAFE_DELETE(g_pMasterConnectionManager);
|
|
|
|
SAFE_DELETE( g_pNoticeSystem );
|
|
SAFE_DELETE( g_pCloseSystem );
|
|
|
|
SAFE_DELETE(g_pGameServerManager);
|
|
SAFE_DELETE(g_pWorldUserState);
|
|
SAFE_DELETE(g_pEvent);
|
|
if (g_pGuildManager) {
|
|
g_pGuildManager->Close();
|
|
delete g_pGuildManager;
|
|
g_pGuildManager = NULL;
|
|
}
|
|
SAFE_DELETE(g_pIocpManager);
|
|
SAFE_DELETE(g_pDataManager);
|
|
SAFE_DELETE(g_pAuthManager);
|
|
|
|
#ifdef _USE_VOICECHAT
|
|
SAFE_DELETE(g_pVoiceChat);
|
|
#endif
|
|
SAFE_DELETE(g_pPeriodQuestSystem);
|
|
|
|
if( MAScanner::IsActive() )
|
|
MAScanner::DestroyInstance();
|
|
|
|
if( CDNMissionScheduler::GetInstancePtr() )
|
|
CDNMissionScheduler::DestroyInstance();
|
|
|
|
if( MasterSystem::CCacheRepository::GetInstancePtr() )
|
|
MasterSystem::CCacheRepository::DestroyInstance();
|
|
|
|
#if defined(_HSHIELD)
|
|
if (g_Config.hHSServer != ANTICPX_INVALID_HANDLE_VALUE){
|
|
_AhnHS_CloseServerHandle(g_Config.hHSServer);
|
|
g_Config.hHSServer = ANTICPX_INVALID_HANDLE_VALUE;
|
|
}
|
|
#endif // #if defined(_HSHIELD)
|
|
|
|
#if defined(_GPK)
|
|
if (g_Config.pDynCode) g_Config.pDynCode->Release();
|
|
if (g_Config.pGpkCmd) g_Config.pGpkCmd->Release();
|
|
|
|
#endif // #if defined(_GPK)
|
|
|
|
if( CDNSecure::IsActive() )
|
|
CDNSecure::DestroyInstance();
|
|
|
|
if( CDnActorActionStateCache::IsActive() )
|
|
CDnActorActionStateCache::DestroyInstance();
|
|
}
|
|
|
|
#ifndef _FINAL_BUILD
|
|
|
|
bool bIsGTest( int argc, TCHAR* argv[] )
|
|
{
|
|
for( int i=0 ; i<argc ; ++i )
|
|
{
|
|
if( wcswcs( argv[i], L"--gtest_filter" ) )
|
|
{
|
|
testing::InitGoogleMock(&argc, argv);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
void ConsoleOutputDebug( const char *szString, ... )
|
|
{
|
|
va_list list;
|
|
char szTemp[65535];
|
|
|
|
va_start( list, szString );
|
|
vsprintf_s( szTemp, szString, list );
|
|
printf( szTemp );
|
|
va_end( list );
|
|
}
|
|
void (__stdcall *s_pPrevOutputDebugFunc)(const char*, ...) = NULL;
|
|
|
|
#if !defined( _FINAL_BUILD )
|
|
|
|
#define TESTTHREADCOUNT 30
|
|
|
|
UINT __stdcall LogTestThread(void *pParam)
|
|
{
|
|
int iCount =1;
|
|
do
|
|
{
|
|
g_Log.Log( (LogType::eLogType)100, L"LogTest %d %s\r\n", 23, L"test" );
|
|
}while( iCount++ < 10000 );
|
|
return 0;
|
|
}
|
|
|
|
#endif // #if !defined( _FINAL_BUILD )
|
|
|
|
int _tmain(int argc, TCHAR* argv[])
|
|
{
|
|
BOOST_STATIC_ASSERT( eActor::CS_ACTOR_STATE_MAX == eActor::SC_ACTOR_STATE_MAX );
|
|
BOOST_STATIC_ASSERT( eProp::CS_PROP_STATE_MAX == eProp::SC_PROP_STATE_MAX );
|
|
/*
|
|
#if defined(_WORK)
|
|
if (!g_PsUpdater)
|
|
g_PsUpdater = new CPsUpdater;
|
|
|
|
g_PsUpdater->AsyncUpdate ();
|
|
#endif // #if defined(_WORK)
|
|
*/
|
|
#ifndef _FINAL_BUILD
|
|
if( bIsGTest( argc, argv ))
|
|
return RUN_ALL_TESTS();
|
|
#endif
|
|
|
|
#if defined(_WORK)
|
|
_CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );
|
|
_CrtSetBreakAlloc(7311617);
|
|
#endif
|
|
|
|
#if defined(_CH)
|
|
setlocale(LC_ALL, "chinese-simplified");
|
|
#elif defined(_TW)
|
|
setlocale(LC_ALL, "chinese-traditional");
|
|
#elif defined(_JP)
|
|
setlocale(LC_ALL, "japanese");
|
|
#elif defined(_US)
|
|
setlocale(LC_ALL, "us");
|
|
#else
|
|
setlocale(LC_ALL, "Korean");
|
|
#endif
|
|
|
|
// 예외 처리자 준비
|
|
//#if !defined(_FINAL_BUILD)
|
|
//unhandledexception 인경우에는 항상 풀메모리덤프
|
|
DWORD dwRetVal = CExceptionReport::GetInstancePtr()->Open(_T(".\\"), TRUE, TRUE, MiniDumpWithFullMemory); // Release 모드 컴파일 시 C4744 경고가 발생하여 Singleton 구현 변경, CExceptionReport::GetInstancePtr() 을 inline 화 하지 않음 (참고 : http://msdn.microsoft.com/ko-kr/library/a7za416f.aspx)
|
|
//#else // _FINAL_BUILD
|
|
// DWORD dwRetVal = CExceptionReport::GetInstancePtr()->Open(_T(".\\"), TRUE, TRUE); // Release 모드 컴파일 시 C4744 경고가 발생하여 Singleton 구현 변경, CExceptionReport::GetInstancePtr() 을 inline 화 하지 않음 (참고 : http://msdn.microsoft.com/ko-kr/library/a7za416f.aspx)
|
|
//#endif // _FINAL_BUILD
|
|
if (NOERROR != dwRetVal) {
|
|
DWORD dwErrNo = ::GetLastError();
|
|
DN_RETURN(dwErrNo);
|
|
}
|
|
|
|
::srand(timeGetTime());
|
|
if (!LoadConfig(argc, argv)){
|
|
g_Log.Log(LogType::_FILELOG, L"LoadConfig Failed\r\n");
|
|
return 0;
|
|
}
|
|
|
|
AddToFirewall();
|
|
#ifdef NDEBUG
|
|
// SetOutputDebugFuncPtr( NULL );
|
|
#endif
|
|
|
|
g_Config.bAllLoaded = false;
|
|
if (!CLfhHeap::GetInstance()->InitPool())
|
|
{
|
|
g_Log.Log(LogType::_FILELOG, L"** InitPool Failed!!! Check!!!!!\r\n");
|
|
return 0;
|
|
}
|
|
|
|
CDnMainFrame *pMainFrame = new CDnMainFrame;
|
|
pMainFrame->PreInitialize();
|
|
|
|
pMainFrame->InitializeDevice();
|
|
|
|
if (!InitApp(argc, argv)){
|
|
g_Log.Log(LogType::_FILELOG, L"** InitApp Failed!!! Check!!!!!\r\n");
|
|
ClearApp();
|
|
delete pMainFrame;
|
|
return 0;
|
|
}
|
|
pMainFrame->Initialize();
|
|
g_pIocpManager->VerifyAccept(ACCEPTOPEN_VERIFY_TYPE_APPINITCOMPLETE);
|
|
g_Config.bAllLoaded = true;
|
|
|
|
wprintf(L"exit 명령을 치면 종료\r\n");
|
|
|
|
//SetConsoleTitleA(FormatA("GameServer Rev.%s", revDNGameServer).c_str()); //rlkt_revision
|
|
|
|
char szCmd[256] = {0,};
|
|
while (1)
|
|
{
|
|
if (strcmp(szCmd, "exit") == 0) break;
|
|
|
|
if (strcmp(szCmd, "assert") == 0)
|
|
{
|
|
EnableAssert(true);
|
|
printf("Asserts Enabled.\n");
|
|
}
|
|
|
|
if (strcmp(szCmd, "disable_assert") == 0)
|
|
{
|
|
EnableAssert(false);
|
|
printf("Asserts Disabled.\n");
|
|
}
|
|
|
|
if (strcmp(szCmd, "reload") == 0)
|
|
{
|
|
#if defined (_WORK) && defined (PRE_ADD_SERVER_LOAD_SHORTENING)
|
|
g_ConfigWork.RemoveCommand(L"ExceptScript");
|
|
#endif // #if defined (_WORK) && defined (PRE_ADD_SERVER_LOAD_SHORTENING)
|
|
g_pDataManager->LoadTalkData();
|
|
g_pQuestManager->LoadAllQuest("QuestTable.ext", g_pNpcQuestScriptManager);
|
|
g_pNpcQuestScriptManager->CloseAllState();
|
|
LoadNpcQuest();
|
|
printf("Reload all script..\n");
|
|
}
|
|
if ( strcmp(szCmd, "quest_list") == 0 )
|
|
{
|
|
std::vector<CDNQuest*> questList;
|
|
g_pQuestManager->DumpAllQuest(questList);
|
|
wprintf(L"Quest list size = %d\n", questList.size());
|
|
|
|
for ( size_t i = 0; i < questList.size() ; i++ )
|
|
{
|
|
CDNQuest* pQuest = questList[i];
|
|
|
|
wprintf(L"Cnt %d: QuestIndex[%d]\nTitle[%s]\nXML[%s]\nLUA[%s]\n\n", i,
|
|
pQuest->GetQuestInfo().nQuestIndex,
|
|
pQuest->GetQuestInfo().szQuestName.c_str(),
|
|
pQuest->GetQuestInfo().szTalkFileName.c_str(),
|
|
pQuest->GetQuestInfo().szScriptFileName.c_str());
|
|
}
|
|
}
|
|
|
|
if ( strcmp(szCmd, "talk_list") == 0 )
|
|
{
|
|
std::vector<std::wstring> talklist;
|
|
g_pDataManager->GetTalkFileList(talklist);
|
|
|
|
wprintf(L"talk list size = %d\n", talklist.size());
|
|
|
|
for ( size_t i = 0 ; i < talklist.size() ; i++ )
|
|
{
|
|
wprintf(L"%s\n", talklist[i].c_str());
|
|
}
|
|
|
|
}
|
|
if (strcmp(szCmd, "enableprofile") == 0)
|
|
{
|
|
s_pPrevOutputDebugFunc = s_pProfileOutputDebugFunc;
|
|
// SetProfileOutputDebugFuncPtr( ConsoleOutputDebug );
|
|
g_bEnableProfile = true;
|
|
}
|
|
if (strcmp(szCmd, "disableprofile") == 0)
|
|
{
|
|
if( s_pPrevOutputDebugFunc )
|
|
SetProfileOutputDebugFuncPtr( s_pPrevOutputDebugFunc );
|
|
g_bEnableProfile = false;
|
|
}
|
|
|
|
#if !defined( _FINAL_BUILD )
|
|
if( strcmp( szCmd, "logtest" ) == 0 )
|
|
{
|
|
CPerformanceLog Perf("LogTest");
|
|
HANDLE hThread[TESTTHREADCOUNT];
|
|
for( int i=0 ; i<TESTTHREADCOUNT ; ++i )
|
|
{
|
|
UINT ThreadID;
|
|
hThread[i] = (HANDLE)_beginthreadex(NULL, 0, &LogTestThread, NULL, 0, &ThreadID);
|
|
}
|
|
|
|
WaitForMultipleObjects( TESTTHREADCOUNT, hThread, true, INFINITE );
|
|
}
|
|
#endif // #if defined( _FINAL_BUILD )
|
|
|
|
|
|
#ifdef _WORK
|
|
if (!strcmp(szCmd, "reloadext"))
|
|
{
|
|
if (g_pDataManager->AllLoad() == false)
|
|
{
|
|
_DANGER_POINT_MSG(L"reloadext 실패!");
|
|
break;
|
|
}
|
|
}
|
|
if (!strcmp(szCmd, "reloadact"))
|
|
{
|
|
g_ActionCoreMng.ReleaseAllContainer();
|
|
}
|
|
#endif //#ifdef _WORK
|
|
|
|
printf("CMD>");
|
|
|
|
std::cin >> szCmd;
|
|
}
|
|
|
|
SAFE_DELETE( pMainFrame );
|
|
|
|
ClearApp();
|
|
|
|
#if defined(_WORK)
|
|
SAFE_DELETE(g_PsUpdater);
|
|
#endif // #if defined(_WORK)
|
|
|
|
return 0;
|
|
}
|