DragonNest/Server/DNGameServer/DNUserTcpConnection.h
Cussrro 47f7895977 Revert "修复编码问题"
This reverts commit 9e69c01767.
2024-12-21 10:04:04 +08:00

39 lines
No EOL
1,010 B
C++

#pragma once
#include "Connection.h"
class CDNUserSession;
class CDNGameServerManager;
class CDNTcpConnection : public CConnection, public TBoostMemoryPool< CDNTcpConnection >
{
public:
CDNTcpConnection(CDNGameServerManager * pManager);
~CDNTcpConnection();
CIocpManager * GetIocpManager() { return m_pIocpManager; }
CSocketContext * GetSocketContext() { return m_pSocketContext; }
void TcpConnected(char * pData, int iLen);
void TcpDisconnected(wchar_t *pIdent);
bool SetSession(CDNUserSession * pSession);
int MessageProcess(int iMainCmd, int iSubCmd, char * pData, int iSize);
bool IsAttachedToSession() { return m_bAttached; }
virtual bool bIsUserSession(){ return true; }
CDNUserSession* GetUserSession(){ return m_pSession; }
protected:
volatile bool m_bAttached;
CDNUserSession * m_pSession;
CDNGameServerManager * m_pManager;
private:
volatile bool m_bAttachVerify;
friend class CDNIocpManager;
bool GetAttachVerify() { return m_bAttachVerify; }
void SetAttachSession();
};