251 lines
8.1 KiB
C++
251 lines
8.1 KiB
C++
|
||
#include "Stdafx.h"
|
||
#include "MasterRewardSystem.h"
|
||
#include "DNUserSession.h"
|
||
#include "DNGameRoom.h"
|
||
#include "DnGameTask.h"
|
||
#include "DNGameDataManager.h"
|
||
#include "DNDBConnection.h"
|
||
|
||
using namespace MasterSystem;
|
||
|
||
CRewardSystem::CRewardSystem( CDNGameRoom* pGameRoom )
|
||
:m_pGameRoom(pGameRoom)
|
||
{
|
||
|
||
}
|
||
|
||
void CRewardSystem::Update( CDNUserSession* pSession, TAGetMasterSystemCountInfo* pPacket )
|
||
{
|
||
TCountInfo Info( pPacket->iMasterCount, pPacket->iPupilCount, pPacket->iClassmateCount );
|
||
|
||
if( Info.bIsAllZero() )
|
||
{
|
||
std::map<INT64,TCountInfo>::iterator itor = m_mCountRepository.find( pPacket->biCharacterDBID );
|
||
if( itor == m_mCountRepository.end() )
|
||
return;
|
||
m_mCountRepository.erase( itor );
|
||
}
|
||
else
|
||
{
|
||
std::map<INT64,TCountInfo>::iterator itor = m_mCountRepository.find( pPacket->biCharacterDBID );
|
||
if( itor == m_mCountRepository.end() )
|
||
{
|
||
m_mCountRepository.insert( std::make_pair(pPacket->biCharacterDBID,Info) );
|
||
}
|
||
else
|
||
{
|
||
if( (*itor).second != Info )
|
||
(*itor).second = Info;
|
||
}
|
||
}
|
||
|
||
if( pPacket->bClientSend == true )
|
||
{
|
||
if( pSession )
|
||
pSession->SendMasterSystemCountInfo( Info.iMasterCount, Info.iPupilCount, Info.iClassmateCount );
|
||
}
|
||
}
|
||
|
||
void CRewardSystem::GetCountInfo( CDNUserSession* pSession, TCountInfo& CountInfo )
|
||
{
|
||
CountInfo.Clear();
|
||
|
||
if( pSession == NULL )
|
||
return;
|
||
|
||
std::map<INT64,TCountInfo>::iterator itor = m_mCountRepository.find( pSession->GetCharacterDBID() );
|
||
if( itor != m_mCountRepository.end() )
|
||
CountInfo = (*itor).second;
|
||
}
|
||
|
||
void CRewardSystem::RequestRefresh()
|
||
{
|
||
for( UINT i=0 ;i<m_pGameRoom->GetUserCount() ; ++i )
|
||
{
|
||
CDNUserSession* pSession = m_pGameRoom->GetUserData(i);
|
||
if( pSession && pSession->GetState() == SESSION_STATE_GAME_PLAY )
|
||
pSession->QueryGetMasterSystemCountInfo( true );
|
||
}
|
||
}
|
||
|
||
const CRewardSystem::TCountInfo* CRewardSystem::GetCountInfo( CDNUserSession* pSession )
|
||
{
|
||
if( pSession == NULL )
|
||
return NULL;
|
||
if( m_mCountRepository.empty() )
|
||
return NULL;
|
||
|
||
std::map<INT64,TCountInfo>::iterator itor = m_mCountRepository.find( pSession->GetCharacterDBID() );
|
||
if( itor == m_mCountRepository.end() )
|
||
return NULL;
|
||
|
||
return &(*itor).second;
|
||
}
|
||
|
||
bool CRewardSystem::bIsDurabilityReward( CDNUserSession* pSession )
|
||
{
|
||
const TCountInfo* pCountInfo = GetCountInfo( pSession );
|
||
if( pCountInfo == NULL )
|
||
return false;
|
||
|
||
// <20><><EFBFBD>ڿ<EFBFBD> <20><><EFBFBD><EFBFBD> <20>÷<EFBFBD><C3B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̶<EFBFBD><CCB6><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.
|
||
if( pCountInfo->iPupilCount > 0 )
|
||
return true;
|
||
|
||
return false;
|
||
}
|
||
|
||
bool CRewardSystem::bIsFatigueReward( CDNUserSession* pSession )
|
||
{
|
||
// <20><><EFBFBD><EFBFBD> <20><>ȹ<EFBFBD><C8B9> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20>Ƿε<C7B7> <20><><EFBFBD><EFBFBD> <20><>ü<EFBFBD><C3BC> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ƿε<C7B7><CEB5><EFBFBD><EFBFBD><EFBFBD> üũ <20>Լ<EFBFBD><D4BC><EFBFBD> <20><><EFBFBD><EFBFBD>.
|
||
return bIsDurabilityReward( pSession );
|
||
}
|
||
|
||
float CRewardSystem::GetExpRewardRate( CDNUserSession* pSession )
|
||
{
|
||
const TCountInfo* pCountInfo = GetCountInfo( pSession );
|
||
if( pCountInfo == NULL )
|
||
return 0.f;
|
||
|
||
// <20><><EFBFBD>ڰ<EFBFBD> <20>ִ<EFBFBD> <20><><EFBFBD><EFBFBD>
|
||
if( pCountInfo->iPupilCount > 0 )
|
||
{
|
||
return MasterSystem::Reward::PupilCountExpBonusRate/100.f;
|
||
}
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ְų<D6B0> <20><><EFBFBD>Ⱑ <20>ִ<EFBFBD> <20><><EFBFBD><EFBFBD>
|
||
else if( pCountInfo->iMasterCount > 0 || pCountInfo->iClassmateCount > 0 )
|
||
{
|
||
return ((pCountInfo->iMasterCount*CGlobalWeightTable::GetInstance().GetValue( CGlobalWeightTable::MasterSystem_MasterCountExpBonusRate ))
|
||
+(pCountInfo->iClassmateCount*CGlobalWeightTable::GetInstance().GetValue( CGlobalWeightTable::MasterSystem_ClassmateCountExpBonusRate )));
|
||
}
|
||
|
||
return 0.f;
|
||
}
|
||
|
||
float CRewardSystem::GetTreasureBoxRewardRate( CDNUserSession* pSession )
|
||
{
|
||
const TCountInfo* pCountInfo = GetCountInfo( pSession );
|
||
if( pCountInfo == NULL )
|
||
return 0.f;
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD≯<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ʽ<EFBFBD>
|
||
if( pCountInfo->iPupilCount > 0 || pCountInfo->iMasterCount )
|
||
return CGlobalWeightTable::GetInstance().GetValue( CGlobalWeightTable::MasterSystem_TreasureBoxBonusRate );
|
||
return 0.f;
|
||
}
|
||
|
||
void CRewardSystem::RequestDungeonClear( CDNUserSession* pSession )
|
||
{
|
||
const TCountInfo* pCountInfo = GetCountInfo( pSession );
|
||
if( pCountInfo == NULL )
|
||
return;
|
||
|
||
CDNGameRoom* pGameRoom = pSession->GetGameRoom();
|
||
if( pGameRoom == NULL || pGameRoom->GetGameTask() == NULL )
|
||
return;
|
||
|
||
if( pCountInfo->iPupilCount > 0 )
|
||
{
|
||
DNTableFileFormat *pMapSox = GetDNTable( CDnTableDB::TMAP );
|
||
DNTableFileFormat *pEnterDungeonSox = GetDNTable( CDnTableDB::TDUNGEONENTER );
|
||
if( pMapSox == NULL || pEnterDungeonSox == NULL )
|
||
return;
|
||
|
||
if( !pMapSox->IsExistItem( pGameRoom->GetGameTask()->GetEnterMapTableID() ) )
|
||
return;
|
||
|
||
int nDungeonEnterTableID = pMapSox->GetFieldFromLablePtr( pGameRoom->GetGameTask()->GetEnterMapTableID(), "_EnterConditionTableID" )->GetInteger();
|
||
if( nDungeonEnterTableID < 1 || !pEnterDungeonSox->IsExistItem( nDungeonEnterTableID ) )
|
||
return;
|
||
|
||
int nLevel = pEnterDungeonSox->GetFieldFromLablePtr( nDungeonEnterTableID, "_LvlMin" )->GetInteger();
|
||
|
||
//
|
||
TMasterSystemGainTableData* pGainTable = g_pDataManager->GetMasterSystemGainTableData( nLevel, pGameRoom->m_StageDifficulty );
|
||
if( pGainTable == NULL )
|
||
return;
|
||
|
||
if( pSession->CheckDBConnection() == false )
|
||
return;
|
||
|
||
// <20><><EFBFBD><EFBFBD> <20><>ġ <20><><EFBFBD><EFBFBD>
|
||
if( pGainTable->iRepectPoint > 0 )
|
||
pSession->GetDBConnection()->QueryModMasterSystemRespectPoint( pSession, pGainTable->iRepectPoint );
|
||
|
||
// <20><><EFBFBD><EFBFBD> ȣ<><C8A3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
||
if( pGainTable->iFavorPoint > 0 )
|
||
{
|
||
for( int i=0 ; i<pSession->GetMasterSystemData()->SimpleInfo.cCharacterDBIDCount ; ++i )
|
||
{
|
||
// <20>ش<EFBFBD> <20><><EFBFBD>ڰ<EFBFBD> <20><><EFBFBD><EFBFBD> DungeonClear <20>߳<EFBFBD>?
|
||
if( pGameRoom->GetUserSessionByCharDBID( pSession->GetMasterSystemData()->SimpleInfo.OppositeInfo[i].CharacterDBID) == NULL )
|
||
continue;
|
||
pSession->GetDBConnection()->QueryModMasterSystemFavorPoint( pSession, pSession->GetCharacterDBID(), pSession->GetMasterSystemData()->SimpleInfo.OppositeInfo[i].CharacterDBID, pGainTable->iFavorPoint );
|
||
|
||
pSession->GetDBConnection()->QueryGetMasterSystemSimpleInfo( pSession->GetDBThreadID(), pSession, true, MasterSystem::EventType::DungeonClear );
|
||
pSession->QueryGetMasterSystemCountInfo( true );
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
int CRewardSystem::GetMasterSystemAddExp( CDNUserSession* pSession, float fExp, bool bStageClear )
|
||
{
|
||
const TCountInfo* pCountInfo = GetCountInfo( pSession );
|
||
if( pCountInfo == NULL )
|
||
return 0;
|
||
|
||
TPlayerCommonLevelTableInfo* pPlayerCommonLevelTableInfo = g_pDataManager->GetPlayerCommonLevelTable(pSession->GetLevel());
|
||
if( !pPlayerCommonLevelTableInfo )
|
||
return 0;
|
||
|
||
float fReturn = 0;
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD>϶<EFBFBD>
|
||
if( pCountInfo->iPupilCount > 0 )
|
||
{
|
||
if( bStageClear )
|
||
fReturn = (pPlayerCommonLevelTableInfo->fMasterGainExp*(pSession->GetTotalMasterDecreaseFatigue()+pSession->GetDecreaseFatigue())*pCountInfo->iPupilCount);
|
||
else
|
||
fReturn = fExp;
|
||
|
||
int nAddPercent = 0;
|
||
for(int i=0; i<pSession->GetMasterSystemData()->SimpleInfo.cCharacterDBIDCount; ++i)
|
||
{
|
||
// <20>ش<EFBFBD> <20><><EFBFBD>ڰ<EFBFBD> <20><><EFBFBD><EFBFBD> DungeonClear <20>߳<EFBFBD>?
|
||
if( pSession->GetMasterSystemData()->SimpleInfo.OppositeInfo[i].CharacterDBID
|
||
&& m_pGameRoom->GetUserSessionByCharDBID( pSession->GetMasterSystemData()->SimpleInfo.OppositeInfo[i].CharacterDBID) == NULL )
|
||
continue;
|
||
nAddPercent += g_pDataManager->GetMasterSysFeelAddExp(pSession->GetMasterSystemData()->SimpleInfo.OppositeInfo[i].nFavorPoint );
|
||
}
|
||
fReturn = (fReturn*(nAddPercent/100.f));
|
||
}
|
||
else if( pCountInfo->iMasterCount > 0 )
|
||
{
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD>϶<EFBFBD>..
|
||
int nAddPercent = 0;
|
||
for(int i=0; i<pSession->GetMasterSystemData()->SimpleInfo.cCharacterDBIDCount; ++i)
|
||
{
|
||
// <20>ش<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> DungeonClear <20>߳<EFBFBD>?
|
||
if( pSession->GetMasterSystemData()->SimpleInfo.OppositeInfo[i].CharacterDBID
|
||
&& m_pGameRoom->GetUserSessionByCharDBID( pSession->GetMasterSystemData()->SimpleInfo.OppositeInfo[i].CharacterDBID) == NULL )
|
||
continue;
|
||
nAddPercent += g_pDataManager->GetMasterSysFeelAddExp(pSession->GetMasterSystemData()->SimpleInfo.OppositeInfo[i].nFavorPoint );
|
||
}
|
||
fReturn = fExp*(nAddPercent/100.f);
|
||
}
|
||
return (int)fReturn;
|
||
}
|
||
|
||
void CRewardSystem::UpdateFavor( CDNUserSession* pSession, INT64 biPupilCharacterDBID, int nAddFavor)
|
||
{
|
||
for( int i=0 ; i<pSession->GetMasterSystemData()->SimpleInfo.cCharacterDBIDCount ; ++i )
|
||
{
|
||
// <20>ش<EFBFBD> <20><><EFBFBD>ڰ<EFBFBD> <20><><EFBFBD><EFBFBD> DungeonClear <20>߳<EFBFBD>?
|
||
if( pSession->GetMasterSystemData()->SimpleInfo.OppositeInfo[i].CharacterDBID == biPupilCharacterDBID )
|
||
{
|
||
(const_cast<TMasterSystemData*>(pSession->GetMasterSystemData()))->SimpleInfo.OppositeInfo[i].nFavorPoint += nAddFavor;
|
||
break;
|
||
}
|
||
}
|
||
}
|