DragonNest/Common/Utility/MultiCommon_test.cpp
Cussrro 47f7895977 Revert "修复编码问题"
This reverts commit 9e69c01767.
2024-12-21 10:04:04 +08:00

107 lines
No EOL
2.8 KiB
C++

#include "stdafx.h"
#include "MultiCommon_test.h"
#ifdef _MUTATE
#include "SundriesFunc.h"
#include <process.h>
int s_nThreadCount = 1;
int **s_nThreadSessionMatchingTable = NULL;
std::vector<DWORD> s_dwVecThreadMatchingTable;
int *s_nCurrentSessionIndex = NULL;
DWORD s_dwCurrentThreadID = 0;
void InitializeMultiThread( int nThreadCount )
{
if( s_nThreadSessionMatchingTable != NULL ) return;
s_nThreadCount = nThreadCount;
s_nThreadSessionMatchingTable = new int *[nThreadCount];
int nThreadPerSessionCount = MAX_SESSION_COUNT / nThreadCount;
for( int i=0; i<nThreadCount; i++ ) {
s_nThreadSessionMatchingTable[i] = new int[nThreadPerSessionCount];
for( int j=0; j<nThreadPerSessionCount; j++ ) {
s_nThreadSessionMatchingTable[i][j] = ( i * nThreadPerSessionCount ) + j;
}
}
s_dwVecThreadMatchingTable.resize(nThreadCount);
s_nCurrentSessionIndex = new int[nThreadCount];
memset( s_nCurrentSessionIndex, -1, sizeof(int) * nThreadCount );
}
void FinalizeMultiThread()
{
if( s_nThreadSessionMatchingTable == NULL ) return;
for( int i=0; i<s_nThreadCount; i++ ) {
SAFE_DELETEA( s_nThreadSessionMatchingTable[i] );
}
SAFE_DELETEA( s_nThreadSessionMatchingTable );
SAFE_DELETEA( s_nCurrentSessionIndex );
}
void BeginSession( DWORD dwProcessID, int nSessionIndex )
{
if( s_nThreadSessionMatchingTable == NULL ) return;
int nThreadIndex = GetThreadIndex( dwProcessID );
if( s_nCurrentSessionIndex[nThreadIndex] != -1 ) {
ASSERT( 0&&"Thread Dog Twist" );
return;
}
s_dwCurrentThreadID = dwProcessID; // 이건 싱글로 돌릴때 임시로 넣어놓는 코드다. 아래 GetThreadIndex 주석두 풀어줘야한다.
s_nCurrentSessionIndex[nThreadIndex] = nSessionIndex;
}
void EndSession( DWORD dwProcessID, int nSessionIndex )
{
if( s_nThreadSessionMatchingTable == NULL ) return;
int nThreadIndex = GetThreadIndex( dwProcessID );
if( s_nCurrentSessionIndex[nThreadIndex] != nSessionIndex ) {
ASSERT( 0&&"Thread Dog Twist" );
return;
}
s_nCurrentSessionIndex[nThreadIndex] = -1;
}
void SetMultiThreadHandle( int nThreadIndex, HANDLE hThreadHandle )
{
// s_dwVecThreadMatchingTable[nThreadIndex] = GetProcessIdOfThread( hThreadHandle );
}
void SetMultiThreadHandle( int nThreadIndex, DWORD dwProcessID )
{
s_dwVecThreadMatchingTable[nThreadIndex] = dwProcessID;
}
DWORD GetMultiThreadHandle( int nThreadIndex )
{
return s_dwVecThreadMatchingTable[nThreadIndex];
}
int GetThreadIndex()
{
DWORD dwProcessID = s_dwCurrentThreadID;//GetCurrentThreadId();
for( DWORD i=0; i<s_dwVecThreadMatchingTable.size(); i++ ) {
if( s_dwVecThreadMatchingTable[i] == dwProcessID ) return (int)i;
}
return -1;
}
int GetThreadIndex( DWORD dwProcessID )
{
for( DWORD i=0; i<s_dwVecThreadMatchingTable.size(); i++ ) {
if( s_dwVecThreadMatchingTable[i] == dwProcessID ) return (int)i;
}
return -1;
}
#endif