DragonNest/GameCommon/DnCheckKeyProcessor.cpp
Cussrro 47f7895977 Revert "修复编码问题"
This reverts commit 9e69c01767.
2024-12-21 10:04:04 +08:00

85 lines
No EOL
1.9 KiB
C++

#include "StdAfx.h"
#include "DnCheckKeyProcessor.h"
#include "DnPlayerActor.h"
#include "IDnSkillUsableChecker.h"
#include "DnSkill.h"
#if !defined(_GAMESERVER)
#include "DnPetActor.h"
#endif // #if !defined(_GAMESERVER)
#ifdef _DEBUG
#define new new(_NORMAL_BLOCK,__FILE__,__LINE__)
#endif
CDnCheckKeyProcess::CDnCheckKeyProcess(DnActorHandle hActor, const char* pActionName) : IDnSkillProcessor(hActor),
m_strActionName(pActionName)
{
m_iType = CHECK_KEY;
TokenizeA(pActionName, strTokens, ";");
OutputDebug("%s -> %s", __FUNCTION__, pActionName);
}
CDnCheckKeyProcess::~CDnCheckKeyProcess(void)
{
}
void CDnCheckKeyProcess::CopyFrom(IDnSkillProcessor* pProcessor)
{
if (NULL == pProcessor)
return;
if (GetType() != pProcessor->GetType())
return;
CDnCheckKeyProcess* pSource = static_cast<CDnCheckKeyProcess*>(pProcessor);
m_strActionName = pSource->m_strActionName;
}
void CDnCheckKeyProcess::OnBegin(LOCAL_TIME LocalTime, float fDelta, DnSkillHandle hParentSkill)
{
if (m_hHasActor)
{
#if !defined(_GAMESERVER)
CDnPlayerActor * pActor = (CDnPlayerActor *)(m_hHasActor.GetPointer());
if (!pActor )
{
OutputDebug("CDnCheckKeyProcess::OnBegin() -> No Actor Found.");
return;
}
//Skill_SwiftShot_EX_Back
//if (strTokens.size()>0)
//{
std::string sNewSkill = FormatA("%s_Back", pActor->GetCurrentAction());// , strTokens[0]);
if(pActor->IsExistAction(sNewSkill.c_str()))
pActor->SetActionQueue(sNewSkill.c_str());
// OutputDebug("%s -> %s -> %s\n", __FUNCTION__, pActor->GetCurrentAction(), sNewSkill);
//}
#endif // #if !defined(_GAMESERVER)
}
}
void CDnCheckKeyProcess::Process(LOCAL_TIME LocalTime, float fDelta)
{
m_fTimeLength -= fDelta;
if (m_fTimeLength <= 0.0f)
m_fTimeLength = 0.0f;
}
bool CDnCheckKeyProcess::IsFinished(void)
{
return true;
}
void CDnCheckKeyProcess::OnEnd(LOCAL_TIME LocalTime, float fDelta)
{
}