149 lines
No EOL
3.9 KiB
C++
149 lines
No EOL
3.9 KiB
C++
// StateView.cpp : 구현 파일입니다.
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//
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#include "stdafx.h"
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#include "ServiceManagerEx.h"
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#include "StateView.h"
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#include "ItemData.h"
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// CStateView
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IMPLEMENT_DYNCREATE(CStateView, CView)
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CStateView::CStateView()
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: m_pProperty(NULL)
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{
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}
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CStateView::~CStateView()
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{
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delete m_pProperty;
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}
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BEGIN_MESSAGE_MAP(CStateView, CView)
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ON_WM_SIZE()
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END_MESSAGE_MAP()
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// CStateView 그리기입니다.
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void CStateView::OnDraw(CDC* pDC)
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{
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CDocument* pDoc = GetDocument();
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// TODO: 여기에 그리기 코드를 추가합니다.
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UNUSED_ALWAYS(pDoc);
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}
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void CStateView::OnInitialUpdate()
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{
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CView::OnInitialUpdate();
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// TODO: 여기에 특수화된 코드를 추가 및/또는 기본 클래스를 호출합니다.
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CRect rect;
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GetClientRect(&rect);
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m_pProperty = new CPropertyGrid();
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m_pProperty->Create(NULL, NULL, WS_CHILD | WS_VISIBLE | WS_BORDER, rect, this, IDC_PROPERTYGRID_STATE);
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const ViewConfig* pViewConfig = ((CServiceManagerExApp*)::AfxGetApp())->GetConfigEx().GetViewConfig(L"State");
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if (pViewConfig)
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{
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m_pProperty->SetTitleColor(RGB(0, 0, 0));
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m_pProperty->SetBackColor(pViewConfig->GetBgColor());
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m_pProperty->SetTextColor(pViewConfig->GetDefaultFontColor());
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m_pProperty->SetDisabledColor(pViewConfig->GetDefaultFontColor());
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}
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else
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{
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m_pProperty->SetTitleColor(RGB(0, 0, 0));
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m_pProperty->SetBackColor(RGB(0, 0, 0));
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m_pProperty->SetTextColor(RGB(192, 192, 192));
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m_pProperty->SetDisabledColor(RGB(192, 192, 192));
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}
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}
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// CStateView 진단입니다.
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#ifdef _DEBUG
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void CStateView::AssertValid() const
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{
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CView::AssertValid();
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}
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#ifndef _WIN32_WCE
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void CStateView::Dump(CDumpContext& dc) const
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{
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CView::Dump(dc);
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}
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#endif
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#endif //_DEBUG
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void CStateView::OnSize(UINT nType, int cx, int cy)
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{
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CView::OnSize(nType, cx, cy);
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// TODO: 여기에 메시지 처리기 코드를 추가합니다.
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if (m_pProperty)
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m_pProperty->SetWindowPos(NULL, 0, 0, cx, cy, SWP_NOMOVE);
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}
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void CStateView::RefreshView()
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{
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if (!m_pProperty)
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return;
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// clear
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m_pProperty->ResetContents();
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m_propertyItems.clear();
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m_propertyItems.resize(CStateView::Max, 0);
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// build property grid
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HSECTION section = m_pProperty->AddSection(L"Basic Information");
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m_propertyItems[CStateView::Type] = m_pProperty->AddStringItem(section, L"Type", L"", false);
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m_propertyItems[CStateView::Name] = m_pProperty->AddStringItem(section, L"Name", L"", false);
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m_propertyItems[CStateView::Id] = m_pProperty->AddStringItem(section, L"ID", L"", false);
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m_propertyItems[CStateView::World] = m_pProperty->AddStringItem(section, L"World ID(s)", L"", false);
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section = m_pProperty->AddSection(L"State Information");
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m_propertyItems[CStateView::State] = m_pProperty->AddStringItem(section, L"State", L"", false);
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m_propertyItems[CStateView::Version] = m_pProperty->AddStringItem(section, L"Version", L"", false);
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m_propertyItems[CStateView::Final] = m_pProperty->AddStringItem(section, L"Final", L"", false);
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}
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void CStateView::OnSelectedServerItem(const ItemData* pData)
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{
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if (!pData || !m_pProperty)
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{
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ASSERT(0);
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return;
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}
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CString strId;
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strId.Format(L"%d", pData->id);
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m_pProperty->SetItemValue(m_propertyItems[CStateView::Type], ItemData::TypeToString(pData->type));
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m_pProperty->SetItemValue(m_propertyItems[CStateView::Name], pData->name.c_str());
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m_pProperty->SetItemValue(m_propertyItems[CStateView::Id], strId.GetBuffer());
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m_pProperty->SetItemValue(m_propertyItems[CStateView::World], pData->world.c_str());
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m_pProperty->SetItemValue(m_propertyItems[CStateView::State], ItemData::StateToString(pData->state));
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m_pProperty->SetItemValue(m_propertyItems[CStateView::Version], pData->version.c_str());
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m_pProperty->SetItemValue(m_propertyItems[CStateView::Final], ItemData::FinalToString(pData->final));
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// 특정 서버를 선택했을때 다른 정보를 보여주고 싶으면 이곳.
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if (pData->type == ItemData::Server)
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{
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if (pData->name.compare(L"Master") == 0)
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{
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}
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else if (pData->name.compare(L"DB") == 0)
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{
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}
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else if (pData->name.compare(L"Village") == 0)
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{
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}
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}
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}
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; |