498 lines
11 KiB
XML
498 lines
11 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
|
|
<VisualStudioProject
|
|
ProjectType="Visual C++"
|
|
Version="8.00"
|
|
Name="ActorEternity"
|
|
ProjectGUID="{9EEDE9CB-89E7-4D53-BFC3-30E5B9CCD55A}"
|
|
RootNamespace="ActorTd"
|
|
>
|
|
<Platforms>
|
|
<Platform
|
|
Name="Win32"
|
|
/>
|
|
</Platforms>
|
|
<ToolFiles>
|
|
</ToolFiles>
|
|
<Configurations>
|
|
<Configuration
|
|
Name="Release|Win32"
|
|
OutputDirectory=".\Release"
|
|
IntermediateDirectory=".\Release"
|
|
ConfigurationType="2"
|
|
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="false"
|
|
>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="copy $(OutDir)\ActorEt.dlu "D:\Program Files\Autodesk\3ds Max 9\plugins"
"
|
|
Outputs="D:\Program Files\Autodesk\3ds Max 9\plugins\ActorEt.dlu"
|
|
/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
PreprocessorDefinitions="NDEBUG"
|
|
MkTypLibCompatible="true"
|
|
SuppressStartupBanner="true"
|
|
TargetEnvironment="1"
|
|
TypeLibraryName=".\Release\ActorTd.tlb"
|
|
/>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalOptions="/LD "
|
|
InlineFunctionExpansion="1"
|
|
AdditionalIncludeDirectories=""C:\Program Files\Autodesk\3dsMax8\maxsdk\include";"C:\Program Files\Autodesk\3dsMax8\maxsdk\include\CS";"C:\Program Files\Autodesk\3ds Max 9 SDK\maxsdk\include";"C:\Program Files\Autodesk\3ds Max 9 SDK\maxsdk\include\CS""
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;MAX8"
|
|
StringPooling="true"
|
|
RuntimeLibrary="2"
|
|
EnableFunctionLevelLinking="true"
|
|
UsePrecompiledHeader="2"
|
|
PrecompiledHeaderFile="$(IntDir)\$(TargetName).pch"
|
|
AssemblerListingLocation=".\Release\"
|
|
ObjectFile=".\Release\"
|
|
ProgramDataBaseFileName=".\Release\"
|
|
WarningLevel="3"
|
|
SuppressStartupBanner="true"
|
|
CompileAs="0"
|
|
/>
|
|
<Tool
|
|
Name="VCManagedResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="NDEBUG"
|
|
Culture="1033"
|
|
/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
AdditionalOptions="/MACHINE:I386"
|
|
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib bmm.lib core.lib geom.lib gfx.lib mesh.lib maxutil.lib maxscrpt.lib gup.lib paramblk2.lib"
|
|
OutputFile="$(OutDir)/ActorEt.dlu"
|
|
LinkIncremental="1"
|
|
SuppressStartupBanner="true"
|
|
AdditionalLibraryDirectories=""C:\Program Files\Autodesk\3dsMax8\maxsdk\lib";"C:\Program Files\Autodesk\3ds Max 9 SDK\maxsdk\lib""
|
|
ModuleDefinitionFile=".\ActorEternity.def"
|
|
ProgramDatabaseFile=".\Release\ActorEternity.pdb"
|
|
SubSystem="2"
|
|
SetChecksum="true"
|
|
BaseAddress="0x16860000"
|
|
ImportLibrary=".\Release\ActorEternity.lib"
|
|
/>
|
|
<Tool
|
|
Name="VCALinkTool"
|
|
/>
|
|
<Tool
|
|
Name="VCManifestTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXDCMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCBscMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
|
|
<Tool
|
|
Name="VCAppVerifierTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebDeploymentTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="Hybrid|Win32"
|
|
OutputDirectory=".\Hybrid"
|
|
IntermediateDirectory=".\Hybrid"
|
|
ConfigurationType="2"
|
|
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="false"
|
|
>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="copy $(OutDir)\ActorEt.dlu "D:\Program Files\Autodesk\3ds Max 9\plugins"
"
|
|
Outputs="D:\Program Files\Autodesk\3ds Max 9\plugins\ActorEt.dlu"
|
|
/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
MkTypLibCompatible="true"
|
|
SuppressStartupBanner="true"
|
|
TargetEnvironment="1"
|
|
TypeLibraryName=".\Hybrid\ActorTd.tlb"
|
|
/>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalOptions="/LD "
|
|
Optimization="0"
|
|
AdditionalIncludeDirectories="c:\3dsmax7\maxsdk\include"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
|
|
RuntimeLibrary="2"
|
|
UsePrecompiledHeader="2"
|
|
PrecompiledHeaderFile="$(IntDir)\$(TargetName).pch"
|
|
AssemblerListingLocation=".\Hybrid\"
|
|
ObjectFile=".\Hybrid\"
|
|
ProgramDataBaseFileName=".\Hybrid\"
|
|
WarningLevel="3"
|
|
SuppressStartupBanner="true"
|
|
DebugInformationFormat="4"
|
|
CompileAs="0"
|
|
/>
|
|
<Tool
|
|
Name="VCManagedResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
Culture="1033"
|
|
/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
AdditionalOptions="/MACHINE:I386"
|
|
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib bmm.lib core.lib geom.lib gfx.lib mesh.lib maxutil.lib maxscrpt.lib gup.lib paramblk2.lib"
|
|
OutputFile="$(OutDir)/ActorEt.dlu"
|
|
LinkIncremental="2"
|
|
SuppressStartupBanner="true"
|
|
AdditionalLibraryDirectories="D:\Autodesk\3dsMax8\maxsdk\lib"
|
|
ModuleDefinitionFile=".\ActorEternity.def"
|
|
GenerateDebugInformation="true"
|
|
ProgramDatabaseFile=".\Hybrid\ActorEternity.pdb"
|
|
SubSystem="2"
|
|
BaseAddress="0x16860000"
|
|
ImportLibrary=".\Hybrid\ActorEternity.lib"
|
|
/>
|
|
<Tool
|
|
Name="VCALinkTool"
|
|
/>
|
|
<Tool
|
|
Name="VCManifestTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXDCMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCBscMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
|
|
<Tool
|
|
Name="VCAppVerifierTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebDeploymentTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="Debug|Win32"
|
|
OutputDirectory=".\Debug"
|
|
IntermediateDirectory=".\Debug"
|
|
ConfigurationType="2"
|
|
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="false"
|
|
>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="copy $(OutDir)\ActorEt.dlu "D:\Program Files\Autodesk\3ds Max 9\plugins"
"
|
|
Outputs="D:\Program Files\Autodesk\3ds Max 9\plugins\ActorEt.dlu"
|
|
/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
MkTypLibCompatible="true"
|
|
SuppressStartupBanner="true"
|
|
TargetEnvironment="1"
|
|
TypeLibraryName=".\Debug\ActorTd.tlb"
|
|
/>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalOptions="/LD "
|
|
Optimization="0"
|
|
AdditionalIncludeDirectories="c:\3dsmax7\maxsdk\include"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL"
|
|
RuntimeLibrary="3"
|
|
UsePrecompiledHeader="2"
|
|
PrecompiledHeaderFile="$(IntDir)\$(TargetName).pch"
|
|
AssemblerListingLocation=".\Debug\"
|
|
ObjectFile=".\Debug\"
|
|
ProgramDataBaseFileName=".\Debug\"
|
|
WarningLevel="3"
|
|
SuppressStartupBanner="true"
|
|
DebugInformationFormat="4"
|
|
CompileAs="0"
|
|
/>
|
|
<Tool
|
|
Name="VCManagedResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
Culture="1033"
|
|
/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
AdditionalOptions="/MACHINE:I386"
|
|
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib bmm.lib core.lib geom.lib gfx.lib mesh.lib maxutil.lib maxscrpt.lib gup.lib paramblk2.lib"
|
|
OutputFile="$(OutDir)/ActorEt.dlu"
|
|
LinkIncremental="2"
|
|
SuppressStartupBanner="true"
|
|
AdditionalLibraryDirectories="D:\Autodesk\3dsMax8\maxsdk\lib"
|
|
ModuleDefinitionFile=".\ActorEternity.def"
|
|
GenerateDebugInformation="true"
|
|
ProgramDatabaseFile=".\Debug\ActorEternity.pdb"
|
|
SubSystem="2"
|
|
BaseAddress="0x16860000"
|
|
ImportLibrary=".\Debug\ActorEternity.lib"
|
|
/>
|
|
<Tool
|
|
Name="VCALinkTool"
|
|
/>
|
|
<Tool
|
|
Name="VCManifestTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXDCMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCBscMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
|
|
<Tool
|
|
Name="VCAppVerifierTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebDeploymentTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
/>
|
|
</Configuration>
|
|
</Configurations>
|
|
<References>
|
|
</References>
|
|
<Files>
|
|
<Filter
|
|
Name="Resource Files"
|
|
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
>
|
|
<File
|
|
RelativePath=".\ActorEternity.rc"
|
|
>
|
|
</File>
|
|
</Filter>
|
|
<File
|
|
RelativePath=".\ActorEternity.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ActorEternity.def"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ActorEternity.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\AtgStrip.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\AtgStrip.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\CollisionPrimitive.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\DllEntry.cpp"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Hybrid|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\DumpUtil.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\DumpUtil.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ExportUtil.cpp"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Hybrid|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ExportUtil.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\resource.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\SaveAni.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\SaveAni.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\SaveCamera.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\SaveCamera.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\SaveMesh.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\SaveMesh.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\SaveSkin.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\SaveSkin.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Stdafx.cpp"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="1"
|
|
PrecompiledHeaderFile="$(IntDir)\$(TargetName).pch"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Hybrid|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="1"
|
|
PrecompiledHeaderFile="$(IntDir)\$(TargetName).pch"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="1"
|
|
PrecompiledHeaderFile="$(IntDir)\$(TargetName).pch"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Stdafx.h"
|
|
>
|
|
</File>
|
|
</Files>
|
|
<Globals>
|
|
<Global
|
|
Name="RESOURCE_FILE"
|
|
Value="ActorEternity.rc"
|
|
/>
|
|
</Globals>
|
|
</VisualStudioProject>
|