DragonNest/Client/ActorEternity/resource.h
2024-12-19 09:48:26 +08:00

62 lines
2.4 KiB
C

//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by ActorEternity.rc
//
#define IDS_LIBDESCRIPTION 1
#define IDS_CATEGORY 2
#define IDS_CLASS_NAME 3
#define IDS_PARAMS 4
#define IDS_SPIN 5
#define IDD_PANEL 101
#define IDD_OPTION 102
#define IDD_ABOUTBOX 104
#define IDD_SCENE_INFO 105
#define IDC_CLOSEBUTTON 1000
#define IDC_DOSTUFF 1000
#define IDC_EDIT1 1001
#define IDC_EDIT_ANI_NAME 1001
#define IDC_SAVEMESH 1044
#define IDC_SAVEANI 1046
#define IDC_SAVEANI2 1047
#define IDC_LAUNCH_VIEWER 1047
#define IDC_SAVE_NAVIGATION 1047
#define IDC_SAVECAMERA 1048
#define IDC_BONESCURRENT 1053
#define IDC_MESHES 1054
#define IDC_PHYMESHES 1055
#define IDC_TOTALBONES 1056
#define IDC_BIPBONES 1057
#define IDC_BIPEDBONES 1058
#define IDC_LINKEDBONES 1059
#define IDC_DUMMIES 1060
#define IDC_TRIANGLES3 1061
#define IDC_MAXBONES 1062
#define IDC_FACES 1063
#define IDC_TRIANGLES4 1064
#define IDC_VERTS 1065
#define IDC_FRAMES 1066
#define IDC_TICKSFRAME 1067
#define IDC_TOTALTIME 1068
#define IDC_TOTALLINKS 1069
#define IDC_USE_STRIP 1140
#define IDC_GENERATE_LOD 1141
#define IDC_GENERATE_UV_ANI 1142
#define IDC_USE_STRIP2 1143
#define IDC_EXPORT_SELECTED 1143
#define IDC_EXPORT_SELECTED2 1144
#define IDC_EXPORT_VERTEXCOLOR 1144
#define IDC_EXPORT_TARGET_CAMERA 1145
#define IDC_COLOR 1456
#define IDC_EDIT 1490
#define IDC_SPIN 1496
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 107
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1005
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif